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blender-archive/source/blender/editors/scene/scene_edit.c
Sergey Sharybin d3a792431e Cleanup: Use more clear visibility tag function name
No functional changes. Just makes it clear this is not an immediate
update, and will make an upcoming change more localized.
2021-06-22 09:52:45 +02:00

285 lines
7.2 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup edscene
*/
#include <stdio.h>
#include <string.h>
#include "BLI_compiler_attrs.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "BLT_translation.h"
#include "ED_object.h"
#include "ED_render.h"
#include "ED_scene.h"
#include "ED_screen.h"
#include "ED_util.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
Scene *ED_scene_add(Main *bmain, bContext *C, wmWindow *win, eSceneCopyMethod method)
{
Scene *scene_new;
if (method == SCE_COPY_NEW) {
scene_new = BKE_scene_add(bmain, DATA_("Scene"));
}
else { /* different kinds of copying */
Scene *scene_old = WM_window_get_active_scene(win);
/* We are going to deep-copy collections, objects and various object data, we need to have
* up-to-date obdata for that. */
if (method == SCE_COPY_FULL) {
ED_editors_flush_edits(bmain);
}
scene_new = BKE_scene_duplicate(bmain, scene_old, method);
}
WM_window_set_active_scene(bmain, C, win, scene_new);
WM_event_add_notifier(C, NC_SCENE | ND_SCENEBROWSE, scene_new);
return scene_new;
}
/**
* \note Only call outside of area/region loops
* \return true if successful
*/
bool ED_scene_delete(bContext *C, Main *bmain, Scene *scene)
{
Scene *scene_new;
/* kill running jobs */
wmWindowManager *wm = bmain->wm.first;
WM_jobs_kill_type(wm, scene, WM_JOB_TYPE_ANY);
if (scene->id.prev) {
scene_new = scene->id.prev;
}
else if (scene->id.next) {
scene_new = scene->id.next;
}
else {
return false;
}
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
if (win->parent != NULL) { /* We only care about main windows here... */
continue;
}
if (win->scene == scene) {
WM_window_set_active_scene(bmain, C, win, scene_new);
}
}
BKE_id_delete(bmain, scene);
return true;
}
/* Depsgraph updates after scene becomes active in a window. */
void ED_scene_change_update(Main *bmain, Scene *scene, ViewLayer *layer)
{
Depsgraph *depsgraph = BKE_scene_ensure_depsgraph(bmain, scene, layer);
BKE_scene_set_background(bmain, scene);
DEG_graph_relations_update(depsgraph);
DEG_tag_on_visible_update(bmain, false);
ED_render_engine_changed(bmain, false);
ED_update_for_newframe(bmain, depsgraph);
}
static bool view_layer_remove_poll(const Scene *scene, const ViewLayer *layer)
{
const int act = BLI_findindex(&scene->view_layers, layer);
if (act == -1) {
return false;
}
if ((scene->view_layers.first == scene->view_layers.last) &&
(scene->view_layers.first == layer)) {
/* ensure 1 layer is kept */
return false;
}
return true;
}
static void view_layer_remove_unset_nodetrees(const Main *bmain, Scene *scene, ViewLayer *layer)
{
int act_layer_index = BLI_findindex(&scene->view_layers, layer);
for (Scene *sce = bmain->scenes.first; sce; sce = sce->id.next) {
if (sce->nodetree) {
BKE_nodetree_remove_layer_n(sce->nodetree, scene, act_layer_index);
}
}
}
bool ED_scene_view_layer_delete(Main *bmain, Scene *scene, ViewLayer *layer, ReportList *reports)
{
if (view_layer_remove_poll(scene, layer) == false) {
if (reports) {
BKE_reportf(reports,
RPT_ERROR,
"View layer '%s' could not be removed from scene '%s'",
layer->name,
scene->id.name + 2);
}
return false;
}
/* We need to unset nodetrees before removing the layer, otherwise its index will be -1. */
view_layer_remove_unset_nodetrees(bmain, scene, layer);
BLI_remlink(&scene->view_layers, layer);
BLI_assert(BLI_listbase_is_empty(&scene->view_layers) == false);
/* Remove from windows. */
wmWindowManager *wm = bmain->wm.first;
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
if (win->scene == scene && STREQ(win->view_layer_name, layer->name)) {
ViewLayer *first_layer = BKE_view_layer_default_view(scene);
STRNCPY(win->view_layer_name, first_layer->name);
}
}
BKE_scene_free_view_layer_depsgraph(scene, layer);
BKE_view_layer_free(layer);
DEG_id_tag_update(&scene->id, 0);
DEG_relations_tag_update(bmain);
WM_main_add_notifier(NC_SCENE | ND_LAYER | NA_REMOVED, scene);
return true;
}
static int scene_new_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
wmWindow *win = CTX_wm_window(C);
int type = RNA_enum_get(op->ptr, "type");
ED_scene_add(bmain, C, win, type);
return OPERATOR_FINISHED;
}
static void SCENE_OT_new(wmOperatorType *ot)
{
static EnumPropertyItem type_items[] = {
{SCE_COPY_NEW, "NEW", 0, "New", "Add a new, empty scene with default settings"},
{SCE_COPY_EMPTY,
"EMPTY",
0,
"Copy Settings",
"Add a new, empty scene, and copy settings from the current scene"},
{SCE_COPY_LINK_COLLECTION,
"LINK_COPY",
0,
"Linked Copy",
"Link in the collections from the current scene (shallow copy)"},
{SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene"},
{0, NULL, 0, NULL, NULL},
};
/* identifiers */
ot->name = "New Scene";
ot->description = "Add new scene by type";
ot->idname = "SCENE_OT_new";
/* api callbacks */
ot->exec = scene_new_exec;
ot->invoke = WM_menu_invoke;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
}
static bool scene_delete_poll(bContext *C)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
return BKE_scene_can_be_removed(bmain, scene);
}
static int scene_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
if (ED_scene_delete(C, CTX_data_main(C), scene) == false) {
return OPERATOR_CANCELLED;
}
if (G.debug & G_DEBUG) {
printf("scene delete %p\n", scene);
}
WM_event_add_notifier(C, NC_SCENE | NA_REMOVED, scene);
return OPERATOR_FINISHED;
}
static void SCENE_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Scene";
ot->description = "Delete active scene";
ot->idname = "SCENE_OT_delete";
/* api callbacks */
ot->exec = scene_delete_exec;
ot->poll = scene_delete_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
void ED_operatortypes_scene(void)
{
WM_operatortype_append(SCENE_OT_new);
WM_operatortype_append(SCENE_OT_delete);
}