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blender-archive/source/blender/editors/space_script/space_script.c
Campbell Barton bdb42c2c2d Cleanup: remove redundant headers in source/blender/editors/
Remove redundant headers using
`./source/tools/utils_maintenance/code_clean.py`

Reviewed By: jmonteath

Ref D10364
2021-02-10 09:38:24 +11:00

205 lines
5.3 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spscript
*/
#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "WM_api.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#ifdef WITH_PYTHON
#endif
#include "script_intern.h" /* own include */
// static script_run_python(char *funcname, )
/* ******************** default callbacks for script space ***************** */
static SpaceLink *script_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *region;
SpaceScript *sscript;
sscript = MEM_callocN(sizeof(SpaceScript), "initscript");
sscript->spacetype = SPACE_SCRIPT;
/* header */
region = MEM_callocN(sizeof(ARegion), "header for script");
BLI_addtail(&sscript->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* main region */
region = MEM_callocN(sizeof(ARegion), "main region for script");
BLI_addtail(&sscript->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
/* channel list region XXX */
return (SpaceLink *)sscript;
}
/* not spacelink itself */
static void script_free(SpaceLink *sl)
{
SpaceScript *sscript = (SpaceScript *)sl;
#ifdef WITH_PYTHON
/*free buttons references*/
if (sscript->but_refs) {
sscript->but_refs = NULL;
}
#endif
sscript->script = NULL;
}
/* spacetype; init callback */
static void script_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area))
{
}
static SpaceLink *script_duplicate(SpaceLink *sl)
{
SpaceScript *sscriptn = MEM_dupallocN(sl);
/* clear or remove stuff from old */
return (SpaceLink *)sscriptn;
}
/* add handlers, stuff you only do once or on area/region changes */
static void script_main_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_STANDARD, region->winx, region->winy);
/* own keymap */
keymap = WM_keymap_ensure(wm->defaultconf, "Script", SPACE_SCRIPT, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
}
static void script_main_region_draw(const bContext *C, ARegion *region)
{
/* draw entirely, view changes should be handled here */
SpaceScript *sscript = (SpaceScript *)CTX_wm_space_data(C);
View2D *v2d = &region->v2d;
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
UI_view2d_view_ortho(v2d);
/* data... */
// BPY_script_exec(C, "/root/blender-svn/blender25/test.py", NULL);
#ifdef WITH_PYTHON
if (sscript->script) {
// BPY_run_script_space_draw(C, sscript);
}
#else
(void)sscript;
#endif
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers? */
}
/* add handlers, stuff you only do once or on area/region changes */
static void script_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
{
ED_region_header_init(region);
}
static void script_header_region_draw(const bContext *C, ARegion *region)
{
ED_region_header(C, region);
}
static void script_main_region_listener(const wmRegionListenerParams *UNUSED(params))
{
/* XXX - Todo, need the ScriptSpace accessible to get the python script to run. */
#if 0
BPY_run_script_space_listener()
#endif
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_script(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype script");
ARegionType *art;
st->spaceid = SPACE_SCRIPT;
strncpy(st->name, "Script", BKE_ST_MAXNAME);
st->create = script_create;
st->free = script_free;
st->init = script_init;
st->duplicate = script_duplicate;
st->operatortypes = script_operatortypes;
st->keymap = script_keymap;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype script region");
art->regionid = RGN_TYPE_WINDOW;
art->init = script_main_region_init;
art->draw = script_main_region_draw;
art->listener = script_main_region_listener;
/* XXX: Need to further test this ED_KEYMAP_UI is needed for button interaction. */
art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_callocN(sizeof(ARegionType), "spacetype script region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER;
art->init = script_header_region_init;
art->draw = script_header_region_draw;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
}