This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/gpu
Clément Foucault 95b1b7756d Eevee: Fix some problem with Glass & Diffuse BSDF with SSR
Diffuse was not outputing the right normal. (this is not a problem with SSR actually)

Glass did not have proper ssr_id and was receiving environment lighting twice.
Also it did not have proper fresnel on lamps.
2017-08-18 15:07:17 +02:00
..
2017-08-18 12:21:02 +02:00
2017-06-19 20:18:04 +10:00
2016-03-21 22:43:03 +01:00
2017-05-25 01:40:15 +10:00
2017-04-06 18:46:33 +02:00
2014-10-07 15:47:32 -05:00