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blender-archive/source/blender/nodes/intern/CMP_nodes/CMP_channelMatte.c

261 lines
7.3 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "../CMP_util.h"
/* ******************* Channel Matte Node ********************************* */
static bNodeSocketType cmp_node_channel_matte_in[]={
{SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{-1,0,""}
};
static bNodeSocketType cmp_node_channel_matte_out[]={
{SOCK_RGBA,0,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{SOCK_VALUE,0,"Matte",0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{-1,0,""}
};
static void do_normalized_rgba_to_ycca2(bNode *node, float *out, float *in)
{
/*normalize to the range 0.0 to 1.0) */
rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
out[0]=(out[0])/255.0;
out[1]=(out[1])/255.0;
out[2]=(out[2])/255.0;
out[3]=in[3];
}
static void do_normalized_ycca_to_rgba2(bNode *node, float *out, float *in)
{
/*un-normalize the normalize from above */
in[0]=in[0]*255.0;
in[1]=in[1]*255.0;
in[2]=in[2]*255.0;
ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
out[3]=in[3];
}
static void do_channel_matte(bNode *node, float *out, float *in)
{
NodeChroma *c=(NodeChroma *)node->storage;
float alpha=0.0;
/* Alpha=G-MAX(R, B) */
switch(node->custom2)
{
case 1:
{
alpha=in[0]-MAX2(in[1],in[2]);
break;
}
case 2:
{
alpha=in[1]-MAX2(in[0],in[2]);
break;
}
case 3:
{
alpha=in[2]-MAX2(in[0],in[1]);
break;
}
default:
break;
}
/*flip because 0.0 is transparent, not 1.0*/
alpha=1-alpha;
/* test range*/
if(alpha>c->t1) {
alpha=in[3]; /*whatever it was prior */
}
else if(alpha<c->t2){
alpha=0.0;
}
else {/*blend */
alpha=(alpha-c->t2)/(c->t1-c->t2);
}
/* don't make something that was more transparent less transparent */
if (alpha<in[3]) {
out[3]=alpha;
}
else {
out[3]=in[3];
}
}
static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
CompBuf *cbuf;
CompBuf *outbuf;
if(in[0]->hasinput==0) return;
if(in[0]->data==NULL) return;
if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
outbuf=dupalloc_compbuf(cbuf);
/*convert to colorspace*/
switch(node->custom1) {
case 1: /*RGB */
break;
case 2: /*HSV*/
composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_hsva, CB_RGBA);
break;
case 3: /*YUV*/
composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
break;
case 4: /*YCC*/
composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_normalized_rgba_to_ycca2, CB_RGBA);
break;
default:
break;
}
/*use the selected channel information to do the key */
composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA);
/*convert back to RGB colorspace in place*/
switch(node->custom1) {
case 1: /*RGB*/
break;
case 2: /*HSV*/
composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_hsva_to_rgba, CB_RGBA);
break;
case 3: /*YUV*/
composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
break;
case 4: /*YCC*/
composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_normalized_ycca_to_rgba2, CB_RGBA);
break;
default:
break;
}
generate_preview(node, outbuf);
out[0]->data=outbuf;
if(out[1]->hasoutput)
out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
if(cbuf!=in[0]->data)
free_compbuf(cbuf);
}
static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
short sx= (butr->xmax-butr->xmin)/4;
short cx= (butr->xmax-butr->xmin)/3;
NodeChroma *c=node->storage;
char *c1, *c2, *c3;
/*color space selectors*/
uiBlockBeginAlign(block);
uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB",
butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space");
uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV",
butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space");
uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV",
butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space");
uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC",
butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space");
if (node->custom1==1) {
c1="R"; c2="G"; c3="B";
}
else if(node->custom1==2){
c1="H"; c2="S"; c3="V";
}
else if(node->custom1==3){
c1="Y"; c2="U"; c3="V";
}
else { // if(node->custom1==4){
c1="Y"; c2="Cb"; c3="Cr";
}
/*channel selector */
uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c1,
butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c2,
butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c3,
butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
/*tolerance sliders */
uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ",
butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
&c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
uiBlockEndAlign(block);
/*keep t2 (low) less than t1 (high) */
if(c->t2 > c->t1) {
c->t2=c->t1;
}
}
return 80;
}
static void node_composit_init_channel_matte(bNode *node)
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
node->storage=c;
c->t1= 0.0f;
c->t2= 0.0f;
c->t3= 0.0f;
c->fsize= 0.0f;
c->fstrength= 0.0f;
node->custom1= 1; /* RGB channel */
node->custom2= 2; /* Green Channel */
}
bNodeType cmp_node_channel_matte={
/* type code */ CMP_NODE_CHANNEL_MATTE,
/* name */ "Channel Key",
/* width+range */ 200, 80, 250,
/* class+opts */ NODE_CLASS_MATTE, NODE_PREVIEW|NODE_OPTIONS,
/* input sock */ cmp_node_channel_matte_in,
/* output sock */ cmp_node_channel_matte_out,
/* storage */ "NodeChroma",
/* execfunc */ node_composit_exec_channel_matte,
/* butfunc */ node_composit_buts_channel_matte,
node_composit_init_channel_matte
};