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blender-archive/source/blender/editors/interface/interface_region_search.c

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C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edinterface
*
* Search Box Region & Interaction
*/
#include <assert.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include "DNA_ID.h"
#include "MEM_guardedalloc.h"
#include "DNA_userdef_types.h"
#include "BLI_math.h"
#include "BLI_rect.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_view2d.h"
#include "BLT_translation.h"
#include "ED_screen.h"
#include "GPU_state.h"
#include "interface_intern.h"
#include "interface_regions_intern.h"
#define MENU_BORDER (int)(0.3f * U.widget_unit)
/* -------------------------------------------------------------------- */
/** \name Search Box Creation
* \{ */
struct uiSearchItems {
int maxitem, totitem, maxstrlen;
int offset, offset_i; /* offset for inserting in array */
int more; /* flag indicating there are more items */
char **names;
void **pointers;
int *icons;
int *states;
AutoComplete *autocpl;
void *active;
};
typedef struct uiSearchboxData {
rcti bbox;
uiFontStyle fstyle;
uiSearchItems items;
/** index in items array */
int active;
/** when menu opened with enough space for this */
bool noback;
/** draw thumbnail previews, rather than list */
bool preview;
/** Use the #UI_SEP_CHAR char for splitting shortcuts (good for operators, bad for data). */
bool use_sep;
int prv_rows, prv_cols;
/**
* Show the active icon and text after the last instance of this string.
* Used so we can show leading text to menu items less prominently (not related to 'use_sep').
*/
const char *sep_string;
} uiSearchboxData;
#define SEARCH_ITEMS 10
/**
* Public function exported for functions that use #UI_BTYPE_SEARCH_MENU.
*
* \param items: Stores the items.
* \param name: Text to display for the item.
* \param poin: Opaque pointer (for use by the caller).
* \param iconid: The icon, #ICON_NONE for no icon.
* \param state: The buttons state flag, compatible with #uiBut.flag,
* typically #UI_BUT_DISABLED / #UI_BUT_INACTIVE.
* \return false if there is nothing to add.
*/
bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int iconid, int state)
{
/* hijack for autocomplete */
if (items->autocpl) {
UI_autocomplete_update_name(items->autocpl, name);
return true;
}
/* hijack for finding active item */
if (items->active) {
if (poin == items->active) {
items->offset_i = items->totitem;
}
items->totitem++;
return true;
}
if (items->totitem >= items->maxitem) {
items->more = 1;
return false;
}
/* skip first items in list */
if (items->offset_i > 0) {
items->offset_i--;
return true;
}
if (items->names) {
BLI_strncpy(items->names[items->totitem], name, items->maxstrlen);
}
if (items->pointers) {
items->pointers[items->totitem] = poin;
}
if (items->icons) {
items->icons[items->totitem] = iconid;
}
/* Limit flags that can be set so flags such as 'UI_SELECT' aren't accidentally set
* which will cause problems, add others as needed. */
BLI_assert((state & ~(UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT)) == 0);
if (items->states) {
items->states[items->totitem] = state;
}
items->totitem++;
return true;
}
int UI_searchbox_size_y(void)
{
return SEARCH_ITEMS * UI_UNIT_Y + 2 * UI_POPUP_MENU_TOP;
}
int UI_searchbox_size_x(void)
{
return 12 * UI_UNIT_X;
}
int UI_search_items_find_index(uiSearchItems *items, const char *name)
{
int i;
for (i = 0; i < items->totitem; i++) {
if (STREQ(name, items->names[i])) {
return i;
}
}
return -1;
}
/* region is the search box itself */
static void ui_searchbox_select(bContext *C, ARegion *region, uiBut *but, int step)
{
uiSearchboxData *data = region->regiondata;
/* apply step */
data->active += step;
if (data->items.totitem == 0) {
data->active = -1;
}
else if (data->active >= data->items.totitem) {
if (data->items.more) {
data->items.offset++;
data->active = data->items.totitem - 1;
ui_searchbox_update(C, region, but, false);
}
else {
data->active = data->items.totitem - 1;
}
}
else if (data->active < 0) {
if (data->items.offset) {
data->items.offset--;
data->active = 0;
ui_searchbox_update(C, region, but, false);
}
else {
/* only let users step into an 'unset' state for unlink buttons */
data->active = (but->flag & UI_BUT_VALUE_CLEAR) ? -1 : 0;
}
}
ED_region_tag_redraw(region);
}
static void ui_searchbox_butrect(rcti *r_rect, uiSearchboxData *data, int itemnr)
{
/* thumbnail preview */
if (data->preview) {
int butw = (BLI_rcti_size_x(&data->bbox) - 2 * MENU_BORDER) / data->prv_cols;
int buth = (BLI_rcti_size_y(&data->bbox) - 2 * MENU_BORDER) / data->prv_rows;
int row, col;
*r_rect = data->bbox;
col = itemnr % data->prv_cols;
row = itemnr / data->prv_cols;
r_rect->xmin += MENU_BORDER + (col * butw);
r_rect->xmax = r_rect->xmin + butw;
r_rect->ymax -= MENU_BORDER + (row * buth);
r_rect->ymin = r_rect->ymax - buth;
}
/* list view */
else {
int buth = (BLI_rcti_size_y(&data->bbox) - 2 * UI_POPUP_MENU_TOP) / SEARCH_ITEMS;
*r_rect = data->bbox;
r_rect->xmin = data->bbox.xmin + 3.0f;
r_rect->xmax = data->bbox.xmax - 3.0f;
r_rect->ymax = data->bbox.ymax - UI_POPUP_MENU_TOP - itemnr * buth;
r_rect->ymin = r_rect->ymax - buth;
}
}
int ui_searchbox_find_index(ARegion *region, const char *name)
{
uiSearchboxData *data = region->regiondata;
return UI_search_items_find_index(&data->items, name);
}
/* x and y in screencoords */
bool ui_searchbox_inside(ARegion *region, int x, int y)
{
uiSearchboxData *data = region->regiondata;
return BLI_rcti_isect_pt(&data->bbox, x - region->winrct.xmin, y - region->winrct.ymin);
}
/* string validated to be of correct length (but->hardmax) */
bool ui_searchbox_apply(uiBut *but, ARegion *region)
{
uiSearchboxData *data = region->regiondata;
but->func_arg2 = NULL;
if (data->active != -1) {
const char *name = data->items.names[data->active];
const char *name_sep = data->use_sep ? strrchr(name, UI_SEP_CHAR) : NULL;
BLI_strncpy(but->editstr, name, name_sep ? (name_sep - name) + 1 : data->items.maxstrlen);
but->func_arg2 = data->items.pointers[data->active];
return true;
}
else if (but->flag & UI_BUT_VALUE_CLEAR) {
/* It is valid for _VALUE_CLEAR flavor to have no active element
* (it's a valid way to unlink). */
but->editstr[0] = '\0';
return true;
}
else {
return false;
}
}
void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent *event)
{
uiSearchboxData *data = region->regiondata;
int type = event->type, val = event->val;
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
}
switch (type) {
case WHEELUPMOUSE:
case EVT_UPARROWKEY:
ui_searchbox_select(C, region, but, -1);
break;
case WHEELDOWNMOUSE:
case EVT_DOWNARROWKEY:
ui_searchbox_select(C, region, but, 1);
break;
case MOUSEMOVE:
if (BLI_rcti_isect_pt(&region->winrct, event->x, event->y)) {
rcti rect;
int a;
for (a = 0; a < data->items.totitem; a++) {
ui_searchbox_butrect(&rect, data, a);
if (BLI_rcti_isect_pt(
&rect, event->x - region->winrct.xmin, event->y - region->winrct.ymin)) {
if (data->active != a) {
data->active = a;
ui_searchbox_select(C, region, but, 0);
break;
}
}
}
}
break;
}
}
/* region is the search box itself */
void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool reset)
{
uiSearchboxData *data = region->regiondata;
/* reset vars */
data->items.totitem = 0;
data->items.more = 0;
if (reset == false) {
data->items.offset_i = data->items.offset;
}
else {
data->items.offset_i = data->items.offset = 0;
data->active = -1;
/* handle active */
if (but->search_func && but->func_arg2) {
data->items.active = but->func_arg2;
but->search_func(C, but->search_arg, but->editstr, &data->items);
data->items.active = NULL;
/* found active item, calculate real offset by centering it */
if (data->items.totitem) {
/* first case, begin of list */
if (data->items.offset_i < data->items.maxitem) {
data->active = data->items.offset_i;
data->items.offset_i = 0;
}
else {
/* second case, end of list */
if (data->items.totitem - data->items.offset_i <= data->items.maxitem) {
data->active = data->items.offset_i - data->items.totitem + data->items.maxitem;
data->items.offset_i = data->items.totitem - data->items.maxitem;
}
else {
/* center active item */
data->items.offset_i -= data->items.maxitem / 2;
data->active = data->items.maxitem / 2;
}
}
}
data->items.offset = data->items.offset_i;
data->items.totitem = 0;
}
}
/* callback */
if (but->search_func) {
but->search_func(C, but->search_arg, but->editstr, &data->items);
}
/* handle case where editstr is equal to one of items */
if (reset && data->active == -1) {
int a;
for (a = 0; a < data->items.totitem; a++) {
const char *name = data->items.names[a];
const char *name_sep = data->use_sep ? strrchr(name, UI_SEP_CHAR) : NULL;
if (STREQLEN(but->editstr, name, name_sep ? (name_sep - name) : data->items.maxstrlen)) {
data->active = a;
break;
}
}
if (data->items.totitem == 1 && but->editstr[0]) {
data->active = 0;
}
}
/* validate selected item */
ui_searchbox_select(C, region, but, 0);
ED_region_tag_redraw(region);
}
int ui_searchbox_autocomplete(bContext *C, ARegion *region, uiBut *but, char *str)
{
uiSearchboxData *data = region->regiondata;
int match = AUTOCOMPLETE_NO_MATCH;
if (str[0]) {
data->items.autocpl = UI_autocomplete_begin(str, ui_but_string_get_max_length(but));
but->search_func(C, but->search_arg, but->editstr, &data->items);
match = UI_autocomplete_end(data->items.autocpl, str);
data->items.autocpl = NULL;
}
return match;
}
static void ui_searchbox_region_draw_cb(const bContext *C, ARegion *region)
{
uiSearchboxData *data = region->regiondata;
/* pixel space */
wmOrtho2_region_pixelspace(region);
if (data->noback == false) {
ui_draw_widget_menu_back(&data->bbox, true);
}
/* draw text */
if (data->items.totitem) {
rcti rect;
int a;
if (data->preview) {
/* draw items */
for (a = 0; a < data->items.totitem; a++) {
const int state = ((a == data->active) ? UI_ACTIVE : 0) | data->items.states[a];
/* ensure icon is up-to-date */
ui_icon_ensure_deferred(C, data->items.icons[a], data->preview);
ui_searchbox_butrect(&rect, data, a);
/* widget itself */
ui_draw_preview_item(
&data->fstyle, &rect, data->items.names[a], data->items.icons[a], state);
}
/* indicate more */
if (data->items.more) {
ui_searchbox_butrect(&rect, data, data->items.maxitem - 1);
GPU_blend(true);
UI_icon_draw(rect.xmax - 18, rect.ymin - 7, ICON_TRIA_DOWN);
GPU_blend(false);
}
if (data->items.offset) {
ui_searchbox_butrect(&rect, data, 0);
GPU_blend(true);
UI_icon_draw(rect.xmin, rect.ymax - 9, ICON_TRIA_UP);
GPU_blend(false);
}
}
else {
const int search_sep_len = data->sep_string ? strlen(data->sep_string) : 0;
/* draw items */
for (a = 0; a < data->items.totitem; a++) {
const int state = ((a == data->active) ? UI_ACTIVE : 0) | data->items.states[a];
char *name = data->items.names[a];
int icon = data->items.icons[a];
char *name_sep_test = NULL;
ui_searchbox_butrect(&rect, data, a);
/* widget itself */
if ((search_sep_len == 0) ||
!(name_sep_test = strstr(data->items.names[a], data->sep_string))) {
/* Simple menu item. */
ui_draw_menu_item(&data->fstyle, &rect, name, icon, state, data->use_sep, NULL);
}
else {
/* Split menu item, faded text before the separator. */
char *name_sep = NULL;
do {
name_sep = name_sep_test;
name_sep_test = strstr(name_sep + search_sep_len, data->sep_string);
} while (name_sep_test != NULL);
name_sep += search_sep_len;
const char name_sep_prev = *name_sep;
*name_sep = '\0';
int name_width = 0;
ui_draw_menu_item(
&data->fstyle, &rect, name, 0, state | UI_BUT_INACTIVE, false, &name_width);
*name_sep = name_sep_prev;
rect.xmin += name_width;
rect.xmin += UI_UNIT_X / 4;
if (icon == ICON_BLANK1) {
icon = ICON_NONE;
rect.xmin -= UI_DPI_ICON_SIZE / 4;
}
/* The previous menu item draws the active selection. */
ui_draw_menu_item(
&data->fstyle, &rect, name_sep, icon, state & ~UI_ACTIVE, data->use_sep, NULL);
}
}
/* indicate more */
if (data->items.more) {
ui_searchbox_butrect(&rect, data, data->items.maxitem - 1);
GPU_blend(true);
UI_icon_draw((BLI_rcti_size_x(&rect)) / 2, rect.ymin - 9, ICON_TRIA_DOWN);
GPU_blend(false);
}
if (data->items.offset) {
ui_searchbox_butrect(&rect, data, 0);
GPU_blend(true);
UI_icon_draw((BLI_rcti_size_x(&rect)) / 2, rect.ymax - 7, ICON_TRIA_UP);
GPU_blend(false);
}
}
}
}
static void ui_searchbox_region_free_cb(ARegion *region)
{
uiSearchboxData *data = region->regiondata;
int a;
/* free search data */
for (a = 0; a < data->items.maxitem; a++) {
MEM_freeN(data->items.names[a]);
}
MEM_freeN(data->items.names);
MEM_freeN(data->items.pointers);
MEM_freeN(data->items.icons);
MEM_freeN(data->items.states);
MEM_freeN(data);
region->regiondata = NULL;
}
ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but)
{
wmWindow *win = CTX_wm_window(C);
const uiStyle *style = UI_style_get();
static ARegionType type;
ARegion *region;
uiSearchboxData *data;
float aspect = but->block->aspect;
rctf rect_fl;
rcti rect_i;
const int margin = UI_POPUP_MARGIN;
int winx /*, winy */, ofsx, ofsy;
int i;
/* create area region */
region = ui_region_temp_add(CTX_wm_screen(C));
memset(&type, 0, sizeof(ARegionType));
type.draw = ui_searchbox_region_draw_cb;
type.free = ui_searchbox_region_free_cb;
type.regionid = RGN_TYPE_TEMPORARY;
region->type = &type;
/* create searchbox data */
data = MEM_callocN(sizeof(uiSearchboxData), "uiSearchboxData");
/* set font, get bb */
data->fstyle = style->widget; /* copy struct */
ui_fontscale(&data->fstyle.points, aspect);
UI_fontstyle_set(&data->fstyle);
region->regiondata = data;
/* special case, hardcoded feature, not draw backdrop when called from menus,
* assume for design that popup already added it */
if (but->block->flag & UI_BLOCK_SEARCH_MENU) {
data->noback = true;
}
if (but->a1 > 0 && but->a2 > 0) {
data->preview = true;
data->prv_rows = but->a1;
data->prv_cols = but->a2;
}
/* Only show key shortcuts when needed (checking RNA prop pointer is useless here, a lot of
* buttons are about data without having that pointer defined, let's rather try with optype!).
* One can also enforce that behavior by setting
* UI_BUT_HAS_SHORTCUT drawflag of search button. */
if (but->optype != NULL || (but->drawflag & UI_BUT_HAS_SHORTCUT) != 0) {
data->use_sep = true;
}
data->sep_string = but->search_sep_string;
/* compute position */
if (but->block->flag & UI_BLOCK_SEARCH_MENU) {
const int search_but_h = BLI_rctf_size_y(&but->rect) + 10;
/* this case is search menu inside other menu */
/* we copy region size */
region->winrct = butregion->winrct;
/* widget rect, in region coords */
data->bbox.xmin = margin;
data->bbox.xmax = BLI_rcti_size_x(&region->winrct) - margin;
data->bbox.ymin = margin;
data->bbox.ymax = BLI_rcti_size_y(&region->winrct) - margin;
/* check if button is lower half */
if (but->rect.ymax < BLI_rctf_cent_y(&but->block->rect)) {
data->bbox.ymin += search_but_h;
}
else {
data->bbox.ymax -= search_but_h;
}
}
else {
const int searchbox_width = UI_searchbox_size_x();
rect_fl.xmin = but->rect.xmin - 5; /* align text with button */
rect_fl.xmax = but->rect.xmax + 5; /* symmetrical */
rect_fl.ymax = but->rect.ymin;
rect_fl.ymin = rect_fl.ymax - UI_searchbox_size_y();
ofsx = (but->block->panel) ? but->block->panel->ofsx : 0;
ofsy = (but->block->panel) ? but->block->panel->ofsy : 0;
BLI_rctf_translate(&rect_fl, ofsx, ofsy);
/* minimal width */
if (BLI_rctf_size_x(&rect_fl) < searchbox_width) {
rect_fl.xmax = rect_fl.xmin + searchbox_width;
}
/* copy to int, gets projected if possible too */
BLI_rcti_rctf_copy(&rect_i, &rect_fl);
if (butregion->v2d.cur.xmin != butregion->v2d.cur.xmax) {
UI_view2d_view_to_region_rcti(&butregion->v2d, &rect_fl, &rect_i);
}
BLI_rcti_translate(&rect_i, butregion->winrct.xmin, butregion->winrct.ymin);
winx = WM_window_pixels_x(win);
// winy = WM_window_pixels_y(win); /* UNUSED */
// wm_window_get_size(win, &winx, &winy);
if (rect_i.xmax > winx) {
/* super size */
if (rect_i.xmax > winx + rect_i.xmin) {
rect_i.xmax = winx;
rect_i.xmin = 0;
}
else {
rect_i.xmin -= rect_i.xmax - winx;
rect_i.xmax = winx;
}
}
if (rect_i.ymin < 0) {
int newy1 = but->rect.ymax + ofsy;
if (butregion->v2d.cur.xmin != butregion->v2d.cur.xmax) {
newy1 = UI_view2d_view_to_region_y(&butregion->v2d, newy1);
}
newy1 += butregion->winrct.ymin;
rect_i.ymax = BLI_rcti_size_y(&rect_i) + newy1;
rect_i.ymin = newy1;
}
/* widget rect, in region coords */
data->bbox.xmin = margin;
data->bbox.xmax = BLI_rcti_size_x(&rect_i) + margin;
data->bbox.ymin = margin;
data->bbox.ymax = BLI_rcti_size_y(&rect_i) + margin;
/* region bigger for shadow */
region->winrct.xmin = rect_i.xmin - margin;
region->winrct.xmax = rect_i.xmax + margin;
region->winrct.ymin = rect_i.ymin - margin;
region->winrct.ymax = rect_i.ymax;
}
/* adds subwindow */
ED_region_floating_initialize(region);
/* notify change and redraw */
ED_region_tag_redraw(region);
/* prepare search data */
if (data->preview) {
data->items.maxitem = data->prv_rows * data->prv_cols;
}
else {
data->items.maxitem = SEARCH_ITEMS;
}
data->items.maxstrlen = but->hardmax;
data->items.totitem = 0;
data->items.names = MEM_callocN(data->items.maxitem * sizeof(void *), "search names");
data->items.pointers = MEM_callocN(data->items.maxitem * sizeof(void *), "search pointers");
data->items.icons = MEM_callocN(data->items.maxitem * sizeof(int), "search icons");
data->items.states = MEM_callocN(data->items.maxitem * sizeof(int), "search flags");
for (i = 0; i < data->items.maxitem; i++) {
data->items.names[i] = MEM_callocN(but->hardmax + 1, "search pointers");
}
return region;
}
/**
* Similar to Python's `str.title` except...
*
* - we know words are upper case and ascii only.
* - '_' are replaces by spaces.
*/
static void str_tolower_titlecaps_ascii(char *str, const size_t len)
{
size_t i;
bool prev_delim = true;
for (i = 0; (i < len) && str[i]; i++) {
if (str[i] >= 'A' && str[i] <= 'Z') {
if (prev_delim == false) {
str[i] += 'a' - 'A';
}
}
else if (str[i] == '_') {
str[i] = ' ';
}
prev_delim = ELEM(str[i], ' ') || (str[i] >= '0' && str[i] <= '9');
}
}
static void ui_searchbox_region_draw_cb__operator(const bContext *UNUSED(C), ARegion *region)
{
uiSearchboxData *data = region->regiondata;
/* pixel space */
wmOrtho2_region_pixelspace(region);
if (data->noback == false) {
ui_draw_widget_menu_back(&data->bbox, true);
}
/* draw text */
if (data->items.totitem) {
rcti rect;
int a;
/* draw items */
for (a = 0; a < data->items.totitem; a++) {
rcti rect_pre, rect_post;
ui_searchbox_butrect(&rect, data, a);
rect_pre = rect;
rect_post = rect;
rect_pre.xmax = rect_post.xmin = rect.xmin + ((rect.xmax - rect.xmin) / 4);
/* widget itself */
/* NOTE: i18n messages extracting tool does the same, please keep it in sync. */
{
const int state = ((a == data->active) ? UI_ACTIVE : 0) | data->items.states[a];
wmOperatorType *ot = data->items.pointers[a];
char text_pre[128];
char *text_pre_p = strstr(ot->idname, "_OT_");
if (text_pre_p == NULL) {
text_pre[0] = '\0';
}
else {
int text_pre_len;
text_pre_p += 1;
text_pre_len = BLI_strncpy_rlen(
text_pre, ot->idname, min_ii(sizeof(text_pre), text_pre_p - ot->idname));
text_pre[text_pre_len] = ':';
text_pre[text_pre_len + 1] = '\0';
str_tolower_titlecaps_ascii(text_pre, sizeof(text_pre));
}
rect_pre.xmax += 4; /* sneaky, avoid showing ugly margin */
ui_draw_menu_item(&data->fstyle,
&rect_pre,
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, text_pre),
data->items.icons[a],
state,
false,
NULL);
ui_draw_menu_item(
&data->fstyle, &rect_post, data->items.names[a], 0, state, data->use_sep, NULL);
}
}
/* indicate more */
if (data->items.more) {
ui_searchbox_butrect(&rect, data, data->items.maxitem - 1);
GPU_blend(true);
UI_icon_draw((BLI_rcti_size_x(&rect)) / 2, rect.ymin - 9, ICON_TRIA_DOWN);
GPU_blend(false);
}
if (data->items.offset) {
ui_searchbox_butrect(&rect, data, 0);
GPU_blend(true);
UI_icon_draw((BLI_rcti_size_x(&rect)) / 2, rect.ymax - 7, ICON_TRIA_UP);
GPU_blend(false);
}
}
}
ARegion *ui_searchbox_create_operator(bContext *C, ARegion *butregion, uiBut *but)
{
ARegion *region;
UI_but_drawflag_enable(but, UI_BUT_HAS_SHORTCUT);
region = ui_searchbox_create_generic(C, butregion, but);
region->type->draw = ui_searchbox_region_draw_cb__operator;
return region;
}
void ui_searchbox_free(bContext *C, ARegion *region)
{
ui_region_temp_remove(C, CTX_wm_screen(C), region);
}
static void ui_searchbox_region_draw_cb__menu(const bContext *UNUSED(C), ARegion *UNUSED(region))
{
/* Currently unused. */
}
ARegion *ui_searchbox_create_menu(bContext *C, ARegion *butregion, uiBut *but)
{
ARegion *region;
UI_but_drawflag_enable(but, UI_BUT_HAS_SHORTCUT);
region = ui_searchbox_create_generic(C, butregion, but);
if (false) {
region->type->draw = ui_searchbox_region_draw_cb__menu;
}
return region;
}
/* sets red alert if button holds a string it can't find */
/* XXX weak: search_func adds all partial matches... */
void ui_but_search_refresh(uiBut *but)
{
uiSearchItems *items;
int x1;
/* possibly very large lists (such as ID datablocks) only
* only validate string RNA buts (not pointers) */
if (but->rnaprop && RNA_property_type(but->rnaprop) != PROP_STRING) {
return;
}
items = MEM_callocN(sizeof(uiSearchItems), "search items");
/* setup search struct */
items->maxitem = 10;
items->maxstrlen = 256;
items->names = MEM_callocN(items->maxitem * sizeof(void *), "search names");
for (x1 = 0; x1 < items->maxitem; x1++) {
items->names[x1] = MEM_callocN(but->hardmax + 1, "search names");
}
but->search_func(but->block->evil_C, but->search_arg, but->drawstr, items);
/* only redalert when we are sure of it, this can miss cases when >10 matches */
if (items->totitem == 0) {
UI_but_flag_enable(but, UI_BUT_REDALERT);
}
else if (items->more == 0) {
if (UI_search_items_find_index(items, but->drawstr) == -1) {
UI_but_flag_enable(but, UI_BUT_REDALERT);
}
}
for (x1 = 0; x1 < items->maxitem; x1++) {
MEM_freeN(items->names[x1]);
}
MEM_freeN(items->names);
MEM_freeN(items);
}
/** \} */