OVERVIEW * In 2.7 terminology, all layers and groups are now collection datablocks. * These collections are nestable, linkable, instanceable, overrideable, .. which opens up new ways to set up scenes and link + override data. * Viewport/render visibility and selectability are now a part of the collection and shared across all view layers and linkable. * View layers define which subset of the scene collection hierarchy is excluded for each. For many workflows one view layer can be used, these are more of an advanced feature now. OUTLINER * The outliner now has a "View Layer" display mode instead of "Collections", which can display the collections and/or objects in the view layer. * In this display mode, collections can be excluded with the right click menu. These will then be greyed out and their objects will be excluded. * To view collections not linked to any scene, the "Blender File" display mode can be used, with the new filtering option to just see Colleciton datablocks. * The outliner right click menus for collections and objects were reorganized. * Drag and drop still needs to be improved. Like before, dragging the icon or text gives different results, we'll unify this later. LINKING AND OVERRIDES * Collections can now be linked into the scene without creating an instance, with the link/append operator or from the collections view in the outliner. * Collections can get static overrides with the right click menu in the outliner, but this is rather unreliable and not clearly communicated at the moment. * We still need to improve the make override operator to turn collection instances into collections with overrides directly in the scene. PERFORMANCE * We tried to make performance not worse than before and improve it in some cases. The main thing that's still a bit slower is multiple scenes, we have to change the layer syncing to only updated affected scenes. * Collections keep a list of their parent collections for faster incremental updates in syncing and caching. * View layer bases are now in a object -> base hash to avoid quadratic time lookups internally and in API functions like visible_get(). VERSIONING * Compatibility with 2.7 files should be improved due to the new visibility controls. Of course users may not want to set up their scenes differently now to avoid having separate layers and groups. * Compatibility with 2.8 is mostly there, and was tested on Eevee demo and Hero files. There's a few things which are know to be not quite compatible, like nested layer collections inside groups. * The versioning code for 2.8 files is quite complicated, and isolated behind #ifdef so it can be removed at the end of the release cycle. KNOWN ISSUES * The G-key group operators in the 3D viewport were left mostly as is, they need to be modified still to fit better. * Same for the groups panel in the object properties. This needs to be updated still, or perhaps replaced by something better. * Collections must all have a unique name. Less restrictive namespacing is to be done later, we'll have to see how important this is as all objects within the collections must also have a unique name anyway. * Full scene copy and delete scene are exactly doing the right thing yet. Differential Revision: https://developer.blender.org/D3383 https://code.blender.org/2018/05/collections-and-groups/
		
			
				
	
	
		
			1814 lines
		
	
	
		
			49 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1814 lines
		
	
	
		
			49 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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						|
 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
 | 
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 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * Contributor(s): Blender Foundation, 2002-2008 full recode
 | 
						|
 *
 | 
						|
 * ***** END GPL LICENSE BLOCK *****
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						|
 */
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 | 
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/** \file blender/editors/object/object_edit.c
 | 
						|
 *  \ingroup edobj
 | 
						|
 */
 | 
						|
 | 
						|
#include <stdlib.h>
 | 
						|
#include <string.h>
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						|
#include <math.h>
 | 
						|
#include <time.h>
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						|
#include <float.h>
 | 
						|
#include <ctype.h>
 | 
						|
#include <stddef.h> //for offsetof
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						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "BLI_blenlib.h"
 | 
						|
#include "BLI_math.h"
 | 
						|
#include "BLI_utildefines.h"
 | 
						|
#include "BLI_ghash.h"
 | 
						|
#include "BLI_string_utils.h"
 | 
						|
 | 
						|
#include "BLT_translation.h"
 | 
						|
 | 
						|
#include "DNA_armature_types.h"
 | 
						|
#include "DNA_curve_types.h"
 | 
						|
#include "DNA_gpencil_types.h"
 | 
						|
#include "DNA_group_types.h"
 | 
						|
#include "DNA_material_types.h"
 | 
						|
#include "DNA_meta_types.h"
 | 
						|
#include "DNA_scene_types.h"
 | 
						|
#include "DNA_object_types.h"
 | 
						|
#include "DNA_object_force_types.h"
 | 
						|
#include "DNA_meshdata_types.h"
 | 
						|
#include "DNA_vfont_types.h"
 | 
						|
#include "DNA_mesh_types.h"
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						|
#include "DNA_lattice_types.h"
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						|
#include "DNA_workspace_types.h"
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						|
 | 
						|
#include "IMB_imbuf_types.h"
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						|
 | 
						|
#include "BKE_anim.h"
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						|
#include "BKE_collection.h"
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						|
#include "BKE_constraint.h"
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						|
#include "BKE_context.h"
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						|
#include "BKE_curve.h"
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						|
#include "BKE_effect.h"
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						|
#include "BKE_global.h"
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						|
#include "BKE_image.h"
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						|
#include "BKE_lattice.h"
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						|
#include "BKE_library.h"
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						|
#include "BKE_main.h"
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						|
#include "BKE_material.h"
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						|
#include "BKE_mball.h"
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						|
#include "BKE_mesh.h"
 | 
						|
#include "BKE_object.h"
 | 
						|
#include "BKE_paint.h"
 | 
						|
#include "BKE_pointcache.h"
 | 
						|
#include "BKE_softbody.h"
 | 
						|
#include "BKE_modifier.h"
 | 
						|
#include "BKE_editlattice.h"
 | 
						|
#include "BKE_editmesh.h"
 | 
						|
#include "BKE_report.h"
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						|
#include "BKE_workspace.h"
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						|
#include "BKE_layer.h"
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						|
 | 
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#include "DEG_depsgraph.h"
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						|
#include "DEG_depsgraph_build.h"
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						|
 | 
						|
#include "ED_armature.h"
 | 
						|
#include "ED_curve.h"
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						|
#include "ED_mesh.h"
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						|
#include "ED_mball.h"
 | 
						|
#include "ED_lattice.h"
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						|
#include "ED_object.h"
 | 
						|
#include "ED_screen.h"
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						|
#include "ED_undo.h"
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						|
#include "ED_image.h"
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						|
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#include "RNA_access.h"
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						|
#include "RNA_define.h"
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						|
#include "RNA_enum_types.h"
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						|
 | 
						|
/* for menu/popup icons etc etc*/
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						|
#include "UI_interface.h"
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						|
#include "UI_resources.h"
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						|
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#include "WM_api.h"
 | 
						|
#include "WM_types.h"
 | 
						|
#include "WM_message.h"
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						|
 | 
						|
#include "object_intern.h"  // own include
 | 
						|
 | 
						|
/* prototypes */
 | 
						|
typedef struct MoveToCollectionData MoveToCollectionData;
 | 
						|
static void move_to_collection_menus_items(struct uiLayout *layout, struct MoveToCollectionData *menu);
 | 
						|
 | 
						|
/* ************* XXX **************** */
 | 
						|
static void error(const char *UNUSED(arg)) {}
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						|
static void waitcursor(int UNUSED(val)) {}
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						|
static int pupmenu(const char *UNUSED(msg)) { return 0; }
 | 
						|
 | 
						|
/* port over here */
 | 
						|
static void error_libdata(void) {}
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						|
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Object *ED_object_context(bContext *C)
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						|
{
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						|
	return CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
 | 
						|
}
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						|
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						|
/* find the correct active object per context
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						|
 * note: context can be NULL when called from a enum with PROP_ENUM_NO_CONTEXT */
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						|
Object *ED_object_active_context(bContext *C)
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						|
{
 | 
						|
	Object *ob = NULL;
 | 
						|
	if (C) {
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						|
		ob = ED_object_context(C);
 | 
						|
		if (!ob) ob = CTX_data_active_object(C);
 | 
						|
	}
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						|
	return ob;
 | 
						|
}
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						|
 | 
						|
/* ******************* toggle editmode operator  ***************** */
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						|
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						|
static bool mesh_needs_keyindex(const Mesh *me)
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						|
{
 | 
						|
	if (me->key) {
 | 
						|
		return false;  /* will be added */
 | 
						|
	}
 | 
						|
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						|
	for (const Object *ob = G.main->object.first; ob; ob = ob->id.next) {
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						|
		if ((ob->parent) && (ob->parent->data == me) && ELEM(ob->partype, PARVERT1, PARVERT3)) {
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						|
			return true;
 | 
						|
		}
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						|
		if (ob->data == me) {
 | 
						|
			for (const ModifierData *md = ob->modifiers.first; md; md = md->next) {
 | 
						|
				if (md->type == eModifierType_Hook) {
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
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						|
	return false;
 | 
						|
}
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						|
 | 
						|
/**
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						|
 * Load EditMode data back into the object,
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						|
 * optionally freeing the editmode data.
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						|
 */
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static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool freedata)
 | 
						|
{
 | 
						|
	if (obedit == NULL) {
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						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (obedit->type == OB_MESH) {
 | 
						|
		Mesh *me = obedit->data;
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						|
		if (me->edit_btmesh == NULL) {
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						|
			return false;
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						|
		}
 | 
						|
 | 
						|
		if (me->edit_btmesh->bm->totvert > MESH_MAX_VERTS) {
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						|
			error("Too many vertices");
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						|
			return false;
 | 
						|
		}
 | 
						|
 | 
						|
		EDBM_mesh_load(obedit);
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						|
 | 
						|
		if (freedata) {
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						|
			EDBM_mesh_free(me->edit_btmesh);
 | 
						|
			MEM_freeN(me->edit_btmesh);
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						|
			me->edit_btmesh = NULL;
 | 
						|
		}
 | 
						|
		/* will be recalculated as needed. */
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						|
		{
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						|
			ED_mesh_mirror_spatial_table(NULL, NULL, NULL, NULL, 'e');
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						|
			ED_mesh_mirror_topo_table(NULL, NULL, 'e');
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_ARMATURE) {
 | 
						|
		const bArmature *arm = obedit->data;
 | 
						|
		if (arm->edbo == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_armature_from_edit(obedit->data);
 | 
						|
		if (freedata) {
 | 
						|
			ED_armature_edit_free(obedit->data);
 | 
						|
		}
 | 
						|
		/* TODO(sergey): Pose channels might have been changed, so need
 | 
						|
		 * to inform dependency graph about this. But is it really the
 | 
						|
		 * best place to do this?
 | 
						|
		 */
 | 
						|
		DEG_relations_tag_update(bmain);
 | 
						|
	}
 | 
						|
	else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
 | 
						|
		const Curve *cu = obedit->data;
 | 
						|
		if (cu->editnurb == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_curve_editnurb_load(obedit);
 | 
						|
		if (freedata) {
 | 
						|
			ED_curve_editnurb_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_FONT) {
 | 
						|
		const Curve *cu = obedit->data;
 | 
						|
		if (cu->editfont == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_curve_editfont_load(obedit);
 | 
						|
		if (freedata) {
 | 
						|
			ED_curve_editfont_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_LATTICE) {
 | 
						|
		const Lattice *lt = obedit->data;
 | 
						|
		if (lt->editlatt == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		BKE_editlattice_load(obedit);
 | 
						|
		if (freedata) {
 | 
						|
			BKE_editlattice_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_MBALL) {
 | 
						|
		const MetaBall *mb = obedit->data;
 | 
						|
		if (mb->editelems == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_mball_editmball_load(obedit);
 | 
						|
		if (freedata) {
 | 
						|
			ED_mball_editmball_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_load(Object *obedit)
 | 
						|
{
 | 
						|
	/* TODO(sergey): use proper main here? */
 | 
						|
	return ED_object_editmode_load_ex(G.main, obedit, false);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \param flag:
 | 
						|
 * - If #EM_FREEDATA isn't in the flag, use ED_object_editmode_load directly.
 | 
						|
 */
 | 
						|
void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
 | 
						|
{
 | 
						|
	const bool freedata = (flag & EM_FREEDATA) != 0;
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(1);
 | 
						|
 | 
						|
	if (ED_object_editmode_load_ex(G.main, obedit, freedata) == false) {
 | 
						|
		/* in rare cases (background mode) its possible active object
 | 
						|
		 * is flagged for editmode, without 'obedit' being set [#35489] */
 | 
						|
		if (UNLIKELY(obedit && obedit->mode & OB_MODE_EDIT)) {
 | 
						|
			obedit->mode &= ~OB_MODE_EDIT;
 | 
						|
		}
 | 
						|
		if (flag & EM_WAITCURSOR) waitcursor(0);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* freedata only 0 now on file saves and render */
 | 
						|
	if (freedata) {
 | 
						|
		ListBase pidlist;
 | 
						|
		PTCacheID *pid;
 | 
						|
 | 
						|
		/* flag object caches as outdated */
 | 
						|
		BKE_ptcache_ids_from_object(&pidlist, obedit, scene, 0);
 | 
						|
		for (pid = pidlist.first; pid; pid = pid->next) {
 | 
						|
			if (pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */
 | 
						|
				pid->cache->flag |= PTCACHE_OUTDATED;
 | 
						|
		}
 | 
						|
		BLI_freelistN(&pidlist);
 | 
						|
		
 | 
						|
		BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
 | 
						|
 | 
						|
		/* also flush ob recalc, doesn't take much overhead, but used for particles */
 | 
						|
		DEG_id_tag_update(&obedit->id, OB_RECALC_OB | OB_RECALC_DATA);
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
 | 
						|
 | 
						|
 | 
						|
		obedit->mode &= ~OB_MODE_EDIT;
 | 
						|
	}
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(0);
 | 
						|
}
 | 
						|
 | 
						|
void ED_object_editmode_exit(bContext *C, int flag)
 | 
						|
{
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	Object *obedit = CTX_data_edit_object(C);
 | 
						|
	ED_object_editmode_exit_ex(scene, obedit, flag);
 | 
						|
}
 | 
						|
 | 
						|
void ED_object_editmode_enter_ex(Scene *scene, Object *ob, int flag)
 | 
						|
{
 | 
						|
	bool ok = false;
 | 
						|
 | 
						|
	if (ELEM(NULL, ob, ob->data)) return;
 | 
						|
	if (ID_IS_LINKED(ob)) return;
 | 
						|
 | 
						|
	/* this checks actual object->data, for cases when other scenes have it in editmode context */
 | 
						|
	if (BKE_object_is_in_editmode(ob))
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if (BKE_object_obdata_is_libdata(ob)) {
 | 
						|
		error_libdata();
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(1);
 | 
						|
 | 
						|
	ob->restore_mode = ob->mode;
 | 
						|
 | 
						|
	ob->mode = OB_MODE_EDIT;
 | 
						|
 | 
						|
	if (ob->type == OB_MESH) {
 | 
						|
		BMEditMesh *em;
 | 
						|
		ok = 1;
 | 
						|
		const bool use_key_index = mesh_needs_keyindex(ob->data);
 | 
						|
 | 
						|
		EDBM_mesh_make(ob, scene->toolsettings->selectmode, use_key_index);
 | 
						|
 | 
						|
		em = BKE_editmesh_from_object(ob);
 | 
						|
		if (LIKELY(em)) {
 | 
						|
			/* order doesn't matter */
 | 
						|
			EDBM_mesh_normals_update(em);
 | 
						|
			BKE_editmesh_tessface_calc(em);
 | 
						|
		}
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_MESH, NULL);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_ARMATURE) {
 | 
						|
		bArmature *arm = ob->data;
 | 
						|
		if (!arm) return;
 | 
						|
		/*
 | 
						|
		 * The function BKE_object_obdata_is_libdata make a problem here, the
 | 
						|
		 * check for ob->proxy return 0 and let blender enter to edit mode
 | 
						|
		 * this causes a crash when you try leave the edit mode.
 | 
						|
		 * The problem is that i can't remove the ob->proxy check from
 | 
						|
		 * BKE_object_obdata_is_libdata that prevent the bugfix #6614, so
 | 
						|
		 * i add this little hack here.
 | 
						|
		 */
 | 
						|
		if (ID_IS_LINKED(arm)) {
 | 
						|
			error_libdata();
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		ok = 1;
 | 
						|
		ED_armature_to_edit(arm);
 | 
						|
		/* to ensure all goes in restposition and without striding */
 | 
						|
		DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX: should this be OB_RECALC_DATA? */
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_ARMATURE, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_FONT) {
 | 
						|
		ok = 1;
 | 
						|
		ED_curve_editfont_make(ob);
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_TEXT, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_MBALL) {
 | 
						|
		ok = 1;
 | 
						|
		ED_mball_editmball_make(ob);
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_MBALL, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_LATTICE) {
 | 
						|
		ok = 1;
 | 
						|
		BKE_editlattice_make(ob);
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_LATTICE, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_SURF || ob->type == OB_CURVE) {
 | 
						|
		ok = 1;
 | 
						|
		ED_curve_editnurb_make(ob);
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_CURVE, scene);
 | 
						|
	}
 | 
						|
 | 
						|
	if (ok) {
 | 
						|
		DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if ((flag & EM_NO_CONTEXT) == 0) {
 | 
						|
			ob->mode &= ~OB_MODE_EDIT;
 | 
						|
		}
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
 | 
						|
	}
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(0);
 | 
						|
}
 | 
						|
 | 
						|
void ED_object_editmode_enter(bContext *C, int flag)
 | 
						|
{
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
	Object *ob;
 | 
						|
 | 
						|
	if ((flag & EM_IGNORE_LAYER) == 0) {
 | 
						|
		ob = CTX_data_active_object(C); /* active layer checked here for view3d */
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ob = view_layer->basact->object;
 | 
						|
	}
 | 
						|
	if (ob == NULL) return;
 | 
						|
	if (ID_IS_LINKED(ob)) return;
 | 
						|
 | 
						|
	ED_object_editmode_enter_ex(scene, ob, flag);
 | 
						|
}
 | 
						|
 | 
						|
static int editmode_toggle_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	struct wmMsgBus *mbus = CTX_wm_message_bus(C);
 | 
						|
	const int mode_flag = OB_MODE_EDIT;
 | 
						|
	const bool is_mode_set = (CTX_data_edit_object(C) != NULL);
 | 
						|
	Scene *scene =  CTX_data_scene(C);
 | 
						|
	ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
	Object *obact = OBACT(view_layer);
 | 
						|
 | 
						|
	if (!is_mode_set) {
 | 
						|
		if (!ED_object_mode_compat_set(C, obact, mode_flag, op->reports)) {
 | 
						|
			return OPERATOR_CANCELLED;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!is_mode_set) {
 | 
						|
		ED_object_editmode_enter(C, EM_WAITCURSOR);
 | 
						|
		if (obact->mode & mode_flag) {
 | 
						|
			FOREACH_SELECTED_OBJECT_BEGIN(view_layer, ob)
 | 
						|
			{
 | 
						|
				if ((ob != obact) && (ob->type == obact->type)) {
 | 
						|
					ED_object_editmode_enter_ex(scene, ob, EM_WAITCURSOR | EM_NO_CONTEXT);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			FOREACH_SELECTED_OBJECT_END;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ED_object_editmode_exit(C, EM_FREEDATA | EM_WAITCURSOR);
 | 
						|
		if ((obact->mode & mode_flag) == 0) {
 | 
						|
			FOREACH_SELECTED_OBJECT_BEGIN(view_layer, ob)
 | 
						|
			{
 | 
						|
				if ((ob != obact) && (ob->type == obact->type)) {
 | 
						|
					ED_object_editmode_exit_ex(scene, ob, EM_FREEDATA | EM_WAITCURSOR);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			FOREACH_SELECTED_OBJECT_END;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	ED_space_image_uv_sculpt_update(CTX_wm_manager(C), scene);
 | 
						|
 | 
						|
	WM_msg_publish_rna_prop(mbus, &obact->id, obact, Object, mode);
 | 
						|
 | 
						|
	WM_toolsystem_update_from_context_view3d(C);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
static int editmode_toggle_poll(bContext *C)
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
	/* covers proxies too */
 | 
						|
	if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob->data))
 | 
						|
		return 0;
 | 
						|
 | 
						|
	/* if hidden but in edit mode, we still display */
 | 
						|
	if ((ob->restrictflag & OB_RESTRICT_VIEW) && !(ob->mode & OB_MODE_EDIT)) {
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	return OB_TYPE_SUPPORT_EDITMODE(ob->type);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Toggle Editmode";
 | 
						|
	ot->description = "Toggle object's editmode";
 | 
						|
	ot->idname = "OBJECT_OT_editmode_toggle";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = editmode_toggle_exec;
 | 
						|
	ot->poll = editmode_toggle_poll;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* *************************** */
 | 
						|
 | 
						|
static int posemode_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	struct wmMsgBus *mbus = CTX_wm_message_bus(C);
 | 
						|
	Base *base = CTX_data_active_base(C);
 | 
						|
	Object *obact = base->object;
 | 
						|
	const int mode_flag = OB_MODE_POSE;
 | 
						|
	bool is_mode_set = (obact->mode & mode_flag) != 0;
 | 
						|
	
 | 
						|
	if (!is_mode_set) {
 | 
						|
		if (!ED_object_mode_compat_set(C, obact, mode_flag, op->reports)) {
 | 
						|
			return OPERATOR_CANCELLED;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (obact->type != OB_ARMATURE) {
 | 
						|
		return OPERATOR_PASS_THROUGH;
 | 
						|
	}
 | 
						|
 | 
						|
	if (obact == CTX_data_edit_object(C)) {
 | 
						|
		ED_object_editmode_exit(C, EM_FREEDATA);
 | 
						|
		is_mode_set = false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (is_mode_set) {
 | 
						|
		bool ok = ED_object_posemode_exit(C, obact);
 | 
						|
		if (ok) {
 | 
						|
			struct Main *bmain = CTX_data_main(C);
 | 
						|
			ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
			FOREACH_SELECTED_OBJECT_BEGIN(view_layer, ob)
 | 
						|
			{
 | 
						|
				if ((ob != obact) &&
 | 
						|
				    (ob->type == OB_ARMATURE) &&
 | 
						|
				    (ob->mode & mode_flag))
 | 
						|
				{
 | 
						|
					ED_object_posemode_exit_ex(bmain, ob);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			FOREACH_SELECTED_OBJECT_END;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		bool ok = ED_object_posemode_enter(C, obact);
 | 
						|
		if (ok) {
 | 
						|
			struct Main *bmain = CTX_data_main(C);
 | 
						|
			ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
			FOREACH_SELECTED_OBJECT_BEGIN(view_layer, ob)
 | 
						|
			{
 | 
						|
				if ((ob != obact) &&
 | 
						|
				    (ob->type == OB_ARMATURE) &&
 | 
						|
				    (ob->mode == OB_MODE_OBJECT) &&
 | 
						|
				    (!ID_IS_LINKED(ob)))
 | 
						|
				{
 | 
						|
					ED_object_posemode_enter_ex(bmain, ob);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			FOREACH_SELECTED_OBJECT_END;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	WM_msg_publish_rna_prop(mbus, &obact->id, obact, Object, mode);
 | 
						|
 | 
						|
	WM_toolsystem_update_from_context_view3d(C);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_posemode_toggle(wmOperatorType *ot) 
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Toggle Pose Mode";
 | 
						|
	ot->idname = "OBJECT_OT_posemode_toggle";
 | 
						|
	ot->description = "Enable or disable posing/selecting bones";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = posemode_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
	
 | 
						|
	/* flag */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* both pointers should exist */
 | 
						|
static void copy_texture_space(Object *to, Object *ob)
 | 
						|
{
 | 
						|
	float *poin1 = NULL, *poin2 = NULL;
 | 
						|
	short texflag = 0;
 | 
						|
	
 | 
						|
	if (ob->type == OB_MESH) {
 | 
						|
		texflag = ((Mesh *)ob->data)->texflag;
 | 
						|
		poin2 = ((Mesh *)ob->data)->loc;
 | 
						|
	}
 | 
						|
	else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
 | 
						|
		texflag = ((Curve *)ob->data)->texflag;
 | 
						|
		poin2 = ((Curve *)ob->data)->loc;
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_MBALL) {
 | 
						|
		texflag = ((MetaBall *)ob->data)->texflag;
 | 
						|
		poin2 = ((MetaBall *)ob->data)->loc;
 | 
						|
	}
 | 
						|
	else
 | 
						|
		return;
 | 
						|
		
 | 
						|
	if (to->type == OB_MESH) {
 | 
						|
		((Mesh *)to->data)->texflag = texflag;
 | 
						|
		poin1 = ((Mesh *)to->data)->loc;
 | 
						|
	}
 | 
						|
	else if (ELEM(to->type, OB_CURVE, OB_SURF, OB_FONT)) {
 | 
						|
		((Curve *)to->data)->texflag = texflag;
 | 
						|
		poin1 = ((Curve *)to->data)->loc;
 | 
						|
	}
 | 
						|
	else if (to->type == OB_MBALL) {
 | 
						|
		((MetaBall *)to->data)->texflag = texflag;
 | 
						|
		poin1 = ((MetaBall *)to->data)->loc;
 | 
						|
	}
 | 
						|
	else
 | 
						|
		return;
 | 
						|
	
 | 
						|
	memcpy(poin1, poin2, 9 * sizeof(float));  /* this was noted in DNA_mesh, curve, mball */
 | 
						|
	
 | 
						|
	if (to->type == OB_MESH) {
 | 
						|
		/* pass */
 | 
						|
	}
 | 
						|
	else if (to->type == OB_MBALL) {
 | 
						|
		BKE_mball_texspace_calc(to);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BKE_curve_texspace_calc(to->data);
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
/* UNUSED, keep in case we want to copy functionality for use elsewhere */
 | 
						|
static void copy_attr(Main *bmain, Scene *scene, ViewLayer *view_layer, short event)
 | 
						|
{
 | 
						|
	Object *ob;
 | 
						|
	Base *base;
 | 
						|
	Curve *cu, *cu1;
 | 
						|
	Nurb *nu;
 | 
						|
	bool do_depgraph_update = false;
 | 
						|
	
 | 
						|
	if (ID_IS_LINKED(scene)) return;
 | 
						|
 | 
						|
	if (!(ob = OBACT(view_layer))) return;
 | 
						|
	
 | 
						|
	if (BKE_object_is_in_editmode(ob)) {
 | 
						|
		/* obedit_copymenu(); */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (event == 24) {
 | 
						|
		/* moved to BKE_object_link_modifiers */
 | 
						|
		/* copymenu_modifiers(bmain, scene, v3d, ob); */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	for (base = FIRSTBASE(view_layer); base; base = base->next) {
 | 
						|
		if (base != BASACT(view_layer)) {
 | 
						|
			if (TESTBASELIB(base)) {
 | 
						|
				DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
				
 | 
						|
				if (event == 1) {  /* loc */
 | 
						|
					copy_v3_v3(base->object->loc, ob->loc);
 | 
						|
					copy_v3_v3(base->object->dloc, ob->dloc);
 | 
						|
				}
 | 
						|
				else if (event == 2) {  /* rot */
 | 
						|
					copy_v3_v3(base->object->rot, ob->rot);
 | 
						|
					copy_v3_v3(base->object->drot, ob->drot);
 | 
						|
 | 
						|
					copy_qt_qt(base->object->quat, ob->quat);
 | 
						|
					copy_qt_qt(base->object->dquat, ob->dquat);
 | 
						|
				}
 | 
						|
				else if (event == 3) {  /* size */
 | 
						|
					copy_v3_v3(base->object->size, ob->size);
 | 
						|
					copy_v3_v3(base->object->dscale, ob->dscale);
 | 
						|
				}
 | 
						|
				else if (event == 4) {  /* drawtype */
 | 
						|
					base->object->dt = ob->dt;
 | 
						|
					base->object->dtx = ob->dtx;
 | 
						|
					base->object->empty_drawtype = ob->empty_drawtype;
 | 
						|
					base->object->empty_drawsize = ob->empty_drawsize;
 | 
						|
				}
 | 
						|
				else if (event == 5) {  /* time offs */
 | 
						|
					base->object->sf = ob->sf;
 | 
						|
				}
 | 
						|
				else if (event == 6) {  /* dupli */
 | 
						|
					base->object->dupon = ob->dupon;
 | 
						|
					base->object->dupoff = ob->dupoff;
 | 
						|
					base->object->dupsta = ob->dupsta;
 | 
						|
					base->object->dupend = ob->dupend;
 | 
						|
					
 | 
						|
					base->object->transflag &= ~OB_DUPLI;
 | 
						|
					base->object->transflag |= (ob->transflag & OB_DUPLI);
 | 
						|
 | 
						|
					base->object->dup_group = ob->dup_group;
 | 
						|
					if (ob->dup_group)
 | 
						|
						id_us_plus(&ob->dup_group->id);
 | 
						|
				}
 | 
						|
				else if (event == 17) {   /* tex space */
 | 
						|
					copy_texture_space(base->object, ob);
 | 
						|
				}
 | 
						|
				else if (event == 18) {   /* font settings */
 | 
						|
					
 | 
						|
					if (base->object->type == ob->type) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
 | 
						|
						cu1->spacemode = cu->spacemode;
 | 
						|
						cu1->align_y = cu->align_y;
 | 
						|
						cu1->spacing = cu->spacing;
 | 
						|
						cu1->linedist = cu->linedist;
 | 
						|
						cu1->shear = cu->shear;
 | 
						|
						cu1->fsize = cu->fsize;
 | 
						|
						cu1->xof = cu->xof;
 | 
						|
						cu1->yof = cu->yof;
 | 
						|
						cu1->textoncurve = cu->textoncurve;
 | 
						|
						cu1->wordspace = cu->wordspace;
 | 
						|
						cu1->ulpos = cu->ulpos;
 | 
						|
						cu1->ulheight = cu->ulheight;
 | 
						|
						if (cu1->vfont)
 | 
						|
							id_us_min(&cu1->vfont->id);
 | 
						|
						cu1->vfont = cu->vfont;
 | 
						|
						id_us_plus((ID *)cu1->vfont);
 | 
						|
						if (cu1->vfontb)
 | 
						|
							id_us_min(&cu1->vfontb->id);
 | 
						|
						cu1->vfontb = cu->vfontb;
 | 
						|
						id_us_plus((ID *)cu1->vfontb);
 | 
						|
						if (cu1->vfonti)
 | 
						|
							id_us_min(&cu1->vfonti->id);
 | 
						|
						cu1->vfonti = cu->vfonti;
 | 
						|
						id_us_plus((ID *)cu1->vfonti);
 | 
						|
						if (cu1->vfontbi)
 | 
						|
							id_us_min(&cu1->vfontbi->id);
 | 
						|
						cu1->vfontbi = cu->vfontbi;
 | 
						|
						id_us_plus((ID *)cu1->vfontbi);
 | 
						|
						
 | 
						|
						BLI_strncpy(cu1->family, cu->family, sizeof(cu1->family));
 | 
						|
						
 | 
						|
						DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 19) {   /* bevel settings */
 | 
						|
					
 | 
						|
					if (ELEM(base->object->type, OB_CURVE, OB_FONT)) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
						
 | 
						|
						cu1->bevobj = cu->bevobj;
 | 
						|
						cu1->taperobj = cu->taperobj;
 | 
						|
						cu1->width = cu->width;
 | 
						|
						cu1->bevresol = cu->bevresol;
 | 
						|
						cu1->ext1 = cu->ext1;
 | 
						|
						cu1->ext2 = cu->ext2;
 | 
						|
						
 | 
						|
						DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 25) {   /* curve resolution */
 | 
						|
 | 
						|
					if (ELEM(base->object->type, OB_CURVE, OB_FONT)) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
						
 | 
						|
						cu1->resolu = cu->resolu;
 | 
						|
						cu1->resolu_ren = cu->resolu_ren;
 | 
						|
						
 | 
						|
						nu = cu1->nurb.first;
 | 
						|
						
 | 
						|
						while (nu) {
 | 
						|
							nu->resolu = cu1->resolu;
 | 
						|
							nu = nu->next;
 | 
						|
						}
 | 
						|
						
 | 
						|
						DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 21) {
 | 
						|
					if (base->object->type == OB_MESH) {
 | 
						|
						ModifierData *md = modifiers_findByType(ob, eModifierType_Subsurf);
 | 
						|
 | 
						|
						if (md) {
 | 
						|
							ModifierData *tmd = modifiers_findByType(base->object, eModifierType_Subsurf);
 | 
						|
 | 
						|
							if (!tmd) {
 | 
						|
								tmd = modifier_new(eModifierType_Subsurf);
 | 
						|
								BLI_addtail(&base->object->modifiers, tmd);
 | 
						|
							}
 | 
						|
 | 
						|
							modifier_copyData(md, tmd);
 | 
						|
							DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 22) {
 | 
						|
					/* Copy the constraint channels over */
 | 
						|
					BKE_constraints_copy(&base->object->constraints, &ob->constraints, true);
 | 
						|
					
 | 
						|
					do_depgraph_update = true;
 | 
						|
				}
 | 
						|
				else if (event == 23) {
 | 
						|
					base->object->softflag = ob->softflag;
 | 
						|
					if (base->object->soft) sbFree(base->object->soft);
 | 
						|
					
 | 
						|
					base->object->soft = copy_softbody(ob->soft, 0);
 | 
						|
 | 
						|
					if (!modifiers_findByType(base->object, eModifierType_Softbody)) {
 | 
						|
						BLI_addhead(&base->object->modifiers, modifier_new(eModifierType_Softbody));
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 26) {
 | 
						|
#if 0 // XXX old animation system
 | 
						|
					BKE_nlastrip_copy(s(&base->object->nlastrips, &ob->nlastrips);
 | 
						|
#endif // XXX old animation system
 | 
						|
				}
 | 
						|
				else if (event == 27) {   /* autosmooth */
 | 
						|
					if (base->object->type == OB_MESH) {
 | 
						|
						Mesh *me = ob->data;
 | 
						|
						Mesh *cme = base->object->data;
 | 
						|
						cme->smoothresh = me->smoothresh;
 | 
						|
						if (me->flag & ME_AUTOSMOOTH)
 | 
						|
							cme->flag |= ME_AUTOSMOOTH;
 | 
						|
						else
 | 
						|
							cme->flag &= ~ME_AUTOSMOOTH;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 28) { /* UV orco */
 | 
						|
					if (ELEM(base->object->type, OB_CURVE, OB_SURF)) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
						
 | 
						|
						if (cu->flag & CU_UV_ORCO)
 | 
						|
							cu1->flag |= CU_UV_ORCO;
 | 
						|
						else
 | 
						|
							cu1->flag &= ~CU_UV_ORCO;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 29) { /* protected bits */
 | 
						|
					base->object->protectflag = ob->protectflag;
 | 
						|
				}
 | 
						|
				else if (event == 30) { /* index object */
 | 
						|
					base->object->index = ob->index;
 | 
						|
				}
 | 
						|
				else if (event == 31) { /* object color */
 | 
						|
					copy_v4_v4(base->object->col, ob->col);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (do_depgraph_update)
 | 
						|
		DEG_relations_tag_update(bmain);
 | 
						|
}
 | 
						|
 | 
						|
static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, ViewLayer *view_layer, Object *obedit)
 | 
						|
{
 | 
						|
	Object *ob;
 | 
						|
	short event;
 | 
						|
	char str[512];
 | 
						|
	
 | 
						|
	if (!(ob = OBACT(view_layer))) return;
 | 
						|
	
 | 
						|
	if (obedit) {
 | 
						|
/*		if (ob->type == OB_MESH) */
 | 
						|
/* XXX			mesh_copy_menu(); */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* Object Mode */
 | 
						|
	
 | 
						|
	/* If you change this menu, don't forget to update the menu in header_view3d.c
 | 
						|
	 * view3d_edit_object_copyattrmenu() and in toolbox.c
 | 
						|
	 */
 | 
						|
	
 | 
						|
	strcpy(str,
 | 
						|
	       "Copy Attributes %t|Location %x1|Rotation %x2|Size %x3|Draw Options %x4|"
 | 
						|
	       "Time Offset %x5|Dupli %x6|Object Color %x31|%l|Mass %x7|Damping %x8|All Physical Attributes %x11|Properties %x9|"
 | 
						|
	       "Logic Bricks %x10|Protected Transform %x29|%l");
 | 
						|
	
 | 
						|
	strcat(str, "|Object Constraints %x22");
 | 
						|
	strcat(str, "|NLA Strips %x26");
 | 
						|
	
 | 
						|
/* XXX	if (OB_TYPE_SUPPORT_MATERIAL(ob->type)) { */
 | 
						|
/*		strcat(str, "|Texture Space %x17"); */
 | 
						|
/*	} */
 | 
						|
	
 | 
						|
	if (ob->type == OB_FONT) strcat(str, "|Font Settings %x18|Bevel Settings %x19");
 | 
						|
	if (ob->type == OB_CURVE) strcat(str, "|Bevel Settings %x19|UV Orco %x28");
 | 
						|
	
 | 
						|
	if ((ob->type == OB_FONT) || (ob->type == OB_CURVE)) {
 | 
						|
		strcat(str, "|Curve Resolution %x25");
 | 
						|
	}
 | 
						|
 | 
						|
	if (ob->type == OB_MESH) {
 | 
						|
		strcat(str, "|Subsurf Settings %x21|AutoSmooth %x27");
 | 
						|
	}
 | 
						|
 | 
						|
	if (ob->soft) strcat(str, "|Soft Body Settings %x23");
 | 
						|
	
 | 
						|
	strcat(str, "|Pass Index %x30");
 | 
						|
	
 | 
						|
	if (ob->type == OB_MESH || ob->type == OB_CURVE || ob->type == OB_LATTICE || ob->type == OB_SURF) {
 | 
						|
		strcat(str, "|Modifiers ... %x24");
 | 
						|
	}
 | 
						|
 | 
						|
	event = pupmenu(str);
 | 
						|
	if (event <= 0) return;
 | 
						|
	
 | 
						|
	copy_attr(bmain, scene, view_layer, event);
 | 
						|
}
 | 
						|
 | 
						|
/* ******************* force field toggle operator ***************** */
 | 
						|
 | 
						|
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
 | 
						|
{
 | 
						|
	PartDeflect *pd = object->pd;
 | 
						|
	ModifierData *md = modifiers_findByType(object, eModifierType_Surface);
 | 
						|
 | 
						|
	/* add/remove modifier as needed */
 | 
						|
	if (!md) {
 | 
						|
		if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) && !ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
 | 
						|
			if (ELEM(object->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE)) {
 | 
						|
				ED_object_modifier_add(NULL, bmain, scene, object, NULL, eModifierType_Surface);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (!pd || (pd->shape != PFIELD_SHAPE_SURFACE) || ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
 | 
						|
			ED_object_modifier_remove(NULL, bmain, object, md);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
	if (ob->pd == NULL)
 | 
						|
		ob->pd = object_add_collision_fields(PFIELD_FORCE);
 | 
						|
	else if (ob->pd->forcefield == 0)
 | 
						|
		ob->pd->forcefield = PFIELD_FORCE;
 | 
						|
	else
 | 
						|
		ob->pd->forcefield = 0;
 | 
						|
 | 
						|
	ED_object_check_force_modifiers(CTX_data_main(C), CTX_data_scene(C), ob);
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Toggle Force Field";
 | 
						|
	ot->description = "Toggle object's force field";
 | 
						|
	ot->idname = "OBJECT_OT_forcefield_toggle";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = forcefield_toggle_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* ********************************************** */
 | 
						|
/* Motion Paths */
 | 
						|
 | 
						|
/* For the objects with animation: update paths for those that have got them
 | 
						|
 * This should selectively update paths that exist...
 | 
						|
 *
 | 
						|
 * To be called from various tools that do incremental updates 
 | 
						|
 */
 | 
						|
void ED_objects_recalculate_paths(bContext *C, Scene *scene)
 | 
						|
{
 | 
						|
	struct Main *bmain = CTX_data_main(C);
 | 
						|
	Depsgraph *depsgraph = CTX_data_depsgraph(C);
 | 
						|
	ListBase targets = {NULL, NULL};
 | 
						|
	
 | 
						|
	/* loop over objects in scene */
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
	{
 | 
						|
		/* set flag to force recalc, then grab path(s) from object */
 | 
						|
		ob->avs.recalc |= ANIMVIZ_RECALC_PATHS;
 | 
						|
		animviz_get_object_motionpaths(ob, &targets);
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
	
 | 
						|
	/* recalculate paths, then free */
 | 
						|
	animviz_calc_motionpaths(depsgraph, bmain, scene, &targets);
 | 
						|
	BLI_freelistN(&targets);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* show popup to determine settings */
 | 
						|
static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
	
 | 
						|
	if (ob == NULL)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
	
 | 
						|
	/* set default settings from existing/stored settings */
 | 
						|
	{
 | 
						|
		bAnimVizSettings *avs = &ob->avs;
 | 
						|
		
 | 
						|
		RNA_int_set(op->ptr, "start_frame", avs->path_sf);
 | 
						|
		RNA_int_set(op->ptr, "end_frame", avs->path_ef);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* show popup dialog to allow editing of range... */
 | 
						|
	/* FIXME: hardcoded dimensions here are just arbitrary */
 | 
						|
	return WM_operator_props_dialog_popup(C, op, 10 * UI_UNIT_X, 10 * UI_UNIT_Y);
 | 
						|
}
 | 
						|
 | 
						|
/* Calculate/recalculate whole paths (avs.path_sf to avs.path_ef) */
 | 
						|
static int object_calculate_paths_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	int start = RNA_int_get(op->ptr, "start_frame");
 | 
						|
	int end = RNA_int_get(op->ptr, "end_frame");
 | 
						|
	
 | 
						|
	/* set up path data for bones being calculated */
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
	{
 | 
						|
		bAnimVizSettings *avs = &ob->avs;
 | 
						|
		
 | 
						|
		/* grab baking settings from operator settings */
 | 
						|
		avs->path_sf = start;
 | 
						|
		avs->path_ef = end;
 | 
						|
		
 | 
						|
		/* verify that the selected object has the appropriate settings */
 | 
						|
		animviz_verify_motionpaths(op->reports, scene, ob, NULL);
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
	
 | 
						|
	/* calculate the paths for objects that have them (and are tagged to get refreshed) */
 | 
						|
	ED_objects_recalculate_paths(C, scene);
 | 
						|
	
 | 
						|
	/* notifiers for updates */
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
	
 | 
						|
	return OPERATOR_FINISHED; 
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_calculate(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Calculate Object Paths";
 | 
						|
	ot->idname = "OBJECT_OT_paths_calculate";
 | 
						|
	ot->description = "Calculate motion paths for the selected objects";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->invoke = object_calculate_paths_invoke;
 | 
						|
	ot->exec = object_calculate_paths_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
	
 | 
						|
	/* properties */
 | 
						|
	RNA_def_int(ot->srna, "start_frame", 1, MINAFRAME, MAXFRAME, "Start", 
 | 
						|
	            "First frame to calculate object paths on", MINFRAME, MAXFRAME / 2.0);
 | 
						|
	RNA_def_int(ot->srna, "end_frame", 250, MINAFRAME, MAXFRAME, "End", 
 | 
						|
	            "Last frame to calculate object paths on", MINFRAME, MAXFRAME / 2.0);
 | 
						|
}
 | 
						|
 | 
						|
/* --------- */
 | 
						|
 | 
						|
static int object_update_paths_poll(bContext *C)
 | 
						|
{
 | 
						|
	if (ED_operator_object_active_editable(C)) {
 | 
						|
		Object *ob = ED_object_active_context(C);
 | 
						|
		return (ob->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
static int object_update_paths_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	
 | 
						|
	if (scene == NULL)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
		
 | 
						|
	/* calculate the paths for objects that have them (and are tagged to get refreshed) */
 | 
						|
	ED_objects_recalculate_paths(C, scene);
 | 
						|
	
 | 
						|
	/* notifiers for updates */
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
	
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_update(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Update Object Paths";
 | 
						|
	ot->idname = "OBJECT_OT_paths_update";
 | 
						|
	ot->description = "Recalculate paths for selected objects";
 | 
						|
	
 | 
						|
	/* api callbakcs */
 | 
						|
	ot->exec = object_update_paths_exec;
 | 
						|
	ot->poll = object_update_paths_poll;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* --------- */
 | 
						|
 | 
						|
/* Helper for ED_objects_clear_paths() */
 | 
						|
static void object_clear_mpath(Object *ob)
 | 
						|
{
 | 
						|
	if (ob->mpath) {
 | 
						|
		animviz_free_motionpath(ob->mpath);
 | 
						|
		ob->mpath = NULL;
 | 
						|
		ob->avs.path_bakeflag &= ~MOTIONPATH_BAKE_HAS_PATHS;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* Clear motion paths for all objects */
 | 
						|
void ED_objects_clear_paths(bContext *C, bool only_selected)
 | 
						|
{
 | 
						|
	if (only_selected) {
 | 
						|
		/* loop over all selected + sedtiable objects in scene */
 | 
						|
		CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
		{
 | 
						|
			object_clear_mpath(ob);
 | 
						|
		}
 | 
						|
		CTX_DATA_END;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* loop over all edtiable objects in scene */
 | 
						|
		CTX_DATA_BEGIN(C, Object *, ob, editable_objects)
 | 
						|
		{
 | 
						|
			object_clear_mpath(ob);
 | 
						|
		}
 | 
						|
		CTX_DATA_END;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* operator callback for this */
 | 
						|
static int object_clear_paths_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	bool only_selected = RNA_boolean_get(op->ptr, "only_selected");
 | 
						|
	
 | 
						|
	/* use the backend function for this */
 | 
						|
	ED_objects_clear_paths(C, only_selected);
 | 
						|
	
 | 
						|
	/* notifiers for updates */
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
	
 | 
						|
	return OPERATOR_FINISHED; 
 | 
						|
}
 | 
						|
 | 
						|
/* operator callback/wrapper */
 | 
						|
static int object_clear_paths_invoke(bContext *C, wmOperator *op, const wmEvent *evt)
 | 
						|
{
 | 
						|
	if ((evt->shift) && !RNA_struct_property_is_set(op->ptr, "only_selected")) {
 | 
						|
		RNA_boolean_set(op->ptr, "only_selected", true);
 | 
						|
	}
 | 
						|
	return object_clear_paths_exec(C, op);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_clear(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Clear Object Paths";
 | 
						|
	ot->idname = "OBJECT_OT_paths_clear";
 | 
						|
	ot->description = "Clear path caches for all objects, hold Shift key for selected objects only";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->invoke = object_clear_paths_invoke;
 | 
						|
	ot->exec = object_clear_paths_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
	
 | 
						|
	/* properties */
 | 
						|
	ot->prop = RNA_def_boolean(ot->srna, "only_selected", false, "Only Selected",
 | 
						|
	                           "Only clear paths from selected objects");
 | 
						|
	RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/********************** Smooth/Flat *********************/
 | 
						|
 | 
						|
static int shade_smooth_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	ID *data;
 | 
						|
	Curve *cu;
 | 
						|
	Nurb *nu;
 | 
						|
	int clear = (STREQ(op->idname, "OBJECT_OT_shade_flat"));
 | 
						|
	bool done = false, linked_data = false;
 | 
						|
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
	{
 | 
						|
		data = ob->data;
 | 
						|
 | 
						|
		if (data && ID_IS_LINKED(data)) {
 | 
						|
			linked_data = true;
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		if (ob->type == OB_MESH) {
 | 
						|
			BKE_mesh_smooth_flag_set(ob, !clear);
 | 
						|
 | 
						|
			BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
 | 
						|
			DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
 | 
						|
			WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
 | 
						|
			done = true;
 | 
						|
		}
 | 
						|
		else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
 | 
						|
			cu = ob->data;
 | 
						|
 | 
						|
			for (nu = cu->nurb.first; nu; nu = nu->next) {
 | 
						|
				if (!clear) nu->flag |= ME_SMOOTH;
 | 
						|
				else nu->flag &= ~ME_SMOOTH;
 | 
						|
			}
 | 
						|
 | 
						|
			DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
 | 
						|
			WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
 | 
						|
			done = true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	if (linked_data)
 | 
						|
		BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data");
 | 
						|
 | 
						|
	return (done) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
 | 
						|
}
 | 
						|
 | 
						|
static int shade_poll(bContext *C)
 | 
						|
{
 | 
						|
	return (CTX_data_edit_object(C) == NULL);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_shade_flat(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Shade Flat";
 | 
						|
	ot->description = "Render and display faces uniform, using Face Normals";
 | 
						|
	ot->idname = "OBJECT_OT_shade_flat";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll = shade_poll;
 | 
						|
	ot->exec = shade_smooth_exec;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_shade_smooth(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Shade Smooth";
 | 
						|
	ot->description = "Render and display faces smooth, using interpolated Vertex Normals";
 | 
						|
	ot->idname = "OBJECT_OT_shade_smooth";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll = shade_poll;
 | 
						|
	ot->exec = shade_smooth_exec;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* ********************** */
 | 
						|
 | 
						|
static const EnumPropertyItem *object_mode_set_itemsf(
 | 
						|
        bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
 | 
						|
{
 | 
						|
	const EnumPropertyItem *input = rna_enum_object_mode_items;
 | 
						|
	EnumPropertyItem *item = NULL;
 | 
						|
	Object *ob;
 | 
						|
	bGPdata *gpd;
 | 
						|
	int totitem = 0;
 | 
						|
 | 
						|
	if (!C) /* needed for docs */
 | 
						|
		return rna_enum_object_mode_items;
 | 
						|
 | 
						|
	ob = CTX_data_active_object(C);
 | 
						|
	if (ob) {
 | 
						|
		const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) ||
 | 
						|
		                                    (ob->soft != NULL) ||
 | 
						|
		                                    (modifiers_findByType(ob, eModifierType_Cloth) != NULL);
 | 
						|
		while (input->identifier) {
 | 
						|
			if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) ||
 | 
						|
			    (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
 | 
						|
			    (input->value == OB_MODE_PARTICLE_EDIT && use_mode_particle_edit) ||
 | 
						|
			    (ELEM(input->value, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT,
 | 
						|
			           OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) ||
 | 
						|
			    (input->value == OB_MODE_OBJECT))
 | 
						|
			{
 | 
						|
				RNA_enum_item_add(&item, &totitem, input);
 | 
						|
			}
 | 
						|
			input++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* We need at least this one! */
 | 
						|
		RNA_enum_items_add_value(&item, &totitem, input, OB_MODE_OBJECT);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* On top of all the rest, GPencil Stroke Edit Mode
 | 
						|
	 * is available if there's a valid gp datablock...
 | 
						|
	 */
 | 
						|
	gpd = CTX_data_gpencil_data(C);
 | 
						|
	if (gpd) {
 | 
						|
		RNA_enum_items_add_value(&item, &totitem, rna_enum_object_mode_items, OB_MODE_GPENCIL);
 | 
						|
	}
 | 
						|
 | 
						|
	RNA_enum_item_end(&item, &totitem);
 | 
						|
 | 
						|
	*r_free = true;
 | 
						|
 | 
						|
	return item;
 | 
						|
}
 | 
						|
 | 
						|
static int object_mode_set_poll(bContext *C)
 | 
						|
{
 | 
						|
	/* Since Grease Pencil editmode is also handled here,
 | 
						|
	 * we have a special exception for allowing this operator
 | 
						|
	 * to still work in that case when there's no active object
 | 
						|
	 * so that users can exit editmode this way as per normal.
 | 
						|
	 */
 | 
						|
	if (ED_operator_object_active_editable(C))
 | 
						|
		return true;
 | 
						|
	else
 | 
						|
		return (CTX_data_gpencil_data(C) != NULL);
 | 
						|
}
 | 
						|
 | 
						|
static int object_mode_set_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
	bGPdata *gpd = CTX_data_gpencil_data(C);
 | 
						|
	eObjectMode mode = RNA_enum_get(op->ptr, "mode");
 | 
						|
	eObjectMode restore_mode = (ob) ? ob->mode : OB_MODE_OBJECT;
 | 
						|
	const bool toggle = RNA_boolean_get(op->ptr, "toggle");
 | 
						|
	
 | 
						|
	if (gpd) {
 | 
						|
		/* GP Mode is not bound to a specific object. Therefore,
 | 
						|
		 * we don't want it to be actually saved on any objects,
 | 
						|
		 * as weirdness can happen if you select other objects,
 | 
						|
		 * or load old files.
 | 
						|
		 *
 | 
						|
		 * Instead, we use the following 2 rules to ensure that
 | 
						|
		 * the mode selector works as expected:
 | 
						|
		 *  1) If there's no object, we want to enter editmode.
 | 
						|
		 *     (i.e. with no object, we're in object mode)
 | 
						|
		 *  2) Otherwise, exit stroke editmode, so that we can
 | 
						|
		 *     enter another mode...
 | 
						|
		 */
 | 
						|
		if (!ob || (gpd->flag & GP_DATA_STROKE_EDITMODE)) {
 | 
						|
			WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (!ob || !ED_object_mode_compat_test(ob, mode))
 | 
						|
		return OPERATOR_PASS_THROUGH;
 | 
						|
 | 
						|
	if (ob->mode != mode) {
 | 
						|
		/* we should be able to remove this call, each operator calls  */
 | 
						|
		ED_object_mode_compat_set(C, ob, mode, op->reports);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Exit current mode if it's not the mode we're setting */
 | 
						|
	if (mode != OB_MODE_OBJECT && (ob->mode != mode || toggle)) {
 | 
						|
		/* Enter new mode */
 | 
						|
		ED_object_mode_toggle(C, mode);
 | 
						|
	}
 | 
						|
 | 
						|
	if (toggle) {
 | 
						|
		/* Special case for Object mode! */
 | 
						|
		if (mode == OB_MODE_OBJECT && restore_mode == OB_MODE_OBJECT && ob->restore_mode != OB_MODE_OBJECT) {
 | 
						|
			ED_object_mode_toggle(C, ob->restore_mode);
 | 
						|
		}
 | 
						|
		else if (ob->mode == mode) {
 | 
						|
			/* For toggling, store old mode so we know what to go back to */
 | 
						|
			ob->restore_mode = restore_mode;
 | 
						|
		}
 | 
						|
		else if (ob->restore_mode != OB_MODE_OBJECT && ob->restore_mode != mode) {
 | 
						|
			ED_object_mode_toggle(C, ob->restore_mode);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_mode_set(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
	
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Set Object Mode";
 | 
						|
	ot->description = "Sets the object interaction mode";
 | 
						|
	ot->idname = "OBJECT_OT_mode_set";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = object_mode_set_exec;
 | 
						|
	
 | 
						|
	ot->poll = object_mode_set_poll; //ED_operator_object_active_editable;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag = 0; /* no register/undo here, leave it to operators being called */
 | 
						|
	
 | 
						|
	ot->prop = RNA_def_enum(ot->srna, "mode", rna_enum_object_mode_items, OB_MODE_OBJECT, "Mode", "");
 | 
						|
	RNA_def_enum_funcs(ot->prop, object_mode_set_itemsf);
 | 
						|
	RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
 | 
						|
 | 
						|
	prop = RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", "");
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_calc_active_center(Object *obedit, const bool select_only, float r_center[3])
 | 
						|
{
 | 
						|
	switch (obedit->type) {
 | 
						|
		case OB_MESH:
 | 
						|
		{
 | 
						|
			BMEditMesh *em = BKE_editmesh_from_object(obedit);
 | 
						|
			BMEditSelection ese;
 | 
						|
 | 
						|
			if (BM_select_history_active_get(em->bm, &ese)) {
 | 
						|
				BM_editselection_center(&ese, r_center);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_ARMATURE:
 | 
						|
		{
 | 
						|
			bArmature *arm = obedit->data;
 | 
						|
			EditBone *ebo = arm->act_edbone;
 | 
						|
 | 
						|
			if (ebo && (!select_only || (ebo->flag & (BONE_SELECTED | BONE_ROOTSEL)))) {
 | 
						|
				copy_v3_v3(r_center, ebo->head);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_CURVE:
 | 
						|
		case OB_SURF:
 | 
						|
		{
 | 
						|
			Curve *cu = obedit->data;
 | 
						|
 | 
						|
			if (ED_curve_active_center(cu, r_center)) {
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_MBALL:
 | 
						|
		{
 | 
						|
			MetaBall *mb = obedit->data;
 | 
						|
			MetaElem *ml_act = mb->lastelem;
 | 
						|
 | 
						|
			if (ml_act && (!select_only || (ml_act->flag & SELECT))) {
 | 
						|
				copy_v3_v3(r_center, &ml_act->x);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_LATTICE:
 | 
						|
		{
 | 
						|
			BPoint *actbp = BKE_lattice_active_point_get(obedit->data);
 | 
						|
 | 
						|
			if (actbp) {
 | 
						|
				copy_v3_v3(r_center, actbp->vec);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
#define COLLECTION_INVALID_INDEX -1
 | 
						|
 | 
						|
static int move_to_collection_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Main *bmain = CTX_data_main(C);
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	PropertyRNA *prop = RNA_struct_find_property(op->ptr, "collection_index");
 | 
						|
	const bool is_link = STREQ(op->idname, "OBJECT_OT_link_to_collection");
 | 
						|
	const bool is_new = RNA_boolean_get(op->ptr, "is_new");
 | 
						|
	Collection *collection;
 | 
						|
 | 
						|
	if (!RNA_property_is_set(op->ptr, prop)) {
 | 
						|
		BKE_report(op->reports, RPT_ERROR, "No collection selected");
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
	}
 | 
						|
 | 
						|
	int collection_index = RNA_property_int_get(op->ptr, prop);
 | 
						|
	collection = BKE_collection_from_index(CTX_data_scene(C), collection_index);
 | 
						|
	if (collection == NULL) {
 | 
						|
		BKE_report(op->reports, RPT_ERROR, "Unexpected error, collection not found");
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
	}
 | 
						|
 | 
						|
	Object *single_object = NULL;
 | 
						|
	CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
 | 
						|
	{
 | 
						|
		if (single_object != NULL) {
 | 
						|
			single_object = NULL;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			single_object = ob;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	if (is_new) {
 | 
						|
		char new_collection_name[MAX_NAME];
 | 
						|
		RNA_string_get(op->ptr, "new_collection_name", new_collection_name);
 | 
						|
		collection = BKE_collection_add(bmain, collection, new_collection_name);
 | 
						|
	}
 | 
						|
 | 
						|
	if ((single_object != NULL) &&
 | 
						|
	    is_link &&
 | 
						|
	    BLI_findptr(&collection->gobject, single_object, offsetof(CollectionObject, ob)))
 | 
						|
	{
 | 
						|
		BKE_reportf(op->reports, RPT_ERROR, "%s already in %s", single_object->id.name + 2, collection->id.name + 2);
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
	}
 | 
						|
 | 
						|
	CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
 | 
						|
	{
 | 
						|
		if (!is_link) {
 | 
						|
			BKE_collection_object_move(bmain, scene, collection, NULL, ob);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			BKE_collection_object_add(bmain, collection, ob);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	BKE_reportf(op->reports,
 | 
						|
	            RPT_INFO,
 | 
						|
	            "%s %s to %s",
 | 
						|
	            (single_object != NULL) ? single_object->id.name + 2 : "Objects",
 | 
						|
	            is_link ? "linked" : "moved",
 | 
						|
	            collection->id.name + 2);
 | 
						|
 | 
						|
	DEG_relations_tag_update(CTX_data_main(C));
 | 
						|
	DEG_id_tag_update(&scene->id, 0);
 | 
						|
 | 
						|
	WM_event_add_notifier(C, NC_SCENE | ND_LAYER, scene);
 | 
						|
	WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
 | 
						|
	WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
struct MoveToCollectionData {
 | 
						|
	struct MoveToCollectionData *next, *prev;
 | 
						|
	int index;
 | 
						|
	struct Collection *collection;
 | 
						|
	struct ListBase submenus;
 | 
						|
	PointerRNA ptr;
 | 
						|
	struct wmOperatorType *ot;
 | 
						|
};
 | 
						|
 | 
						|
static int move_to_collection_menus_create(wmOperator *op, MoveToCollectionData *menu)
 | 
						|
{
 | 
						|
	int index = menu->index;
 | 
						|
	for (CollectionChild *child = menu->collection->children.first;
 | 
						|
	     child != NULL;
 | 
						|
	     child = child->next)
 | 
						|
	{
 | 
						|
		Collection *collection = child->collection;
 | 
						|
		MoveToCollectionData *submenu = MEM_callocN(sizeof(MoveToCollectionData),
 | 
						|
		                                            "MoveToCollectionData submenu - expected memleak");
 | 
						|
		BLI_addtail(&menu->submenus, submenu);
 | 
						|
		submenu->collection = collection;
 | 
						|
		submenu->index = ++index;
 | 
						|
		index = move_to_collection_menus_create(op, submenu);
 | 
						|
		submenu->ot = op->type;
 | 
						|
	}
 | 
						|
	return index;
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menus_free_recursive(MoveToCollectionData *menu)
 | 
						|
{
 | 
						|
	for (MoveToCollectionData *submenu = menu->submenus.first;
 | 
						|
	     submenu != NULL;
 | 
						|
	     submenu = submenu->next)
 | 
						|
	{
 | 
						|
		move_to_collection_menus_free_recursive(submenu);
 | 
						|
	}
 | 
						|
	BLI_freelistN(&menu->submenus);
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menus_free(MoveToCollectionData **menu)
 | 
						|
{
 | 
						|
	if (*menu == NULL) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	move_to_collection_menus_free_recursive(*menu);
 | 
						|
	MEM_freeN(*menu);
 | 
						|
	*menu = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menu_create(bContext *UNUSED(C), uiLayout *layout, void *menu_v)
 | 
						|
{
 | 
						|
	MoveToCollectionData *menu = menu_v;
 | 
						|
	const char *name;
 | 
						|
 | 
						|
	if (menu->collection->flag & COLLECTION_IS_MASTER) {
 | 
						|
		name = IFACE_("Scene Collection");
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		name = menu->collection->id.name + 2;
 | 
						|
	}
 | 
						|
 | 
						|
	uiItemIntO(layout,
 | 
						|
	           name,
 | 
						|
	           ICON_NONE,
 | 
						|
		       menu->ot->idname,
 | 
						|
	           "collection_index",
 | 
						|
	           menu->index);
 | 
						|
	uiItemS(layout);
 | 
						|
 | 
						|
	for (MoveToCollectionData *submenu = menu->submenus.first;
 | 
						|
	     submenu != NULL;
 | 
						|
	     submenu = submenu->next)
 | 
						|
	{
 | 
						|
		move_to_collection_menus_items(layout, submenu);
 | 
						|
	}
 | 
						|
 | 
						|
	uiItemS(layout);
 | 
						|
 | 
						|
	WM_operator_properties_create_ptr(&menu->ptr, menu->ot);
 | 
						|
	RNA_int_set(&menu->ptr, "collection_index", menu->index);
 | 
						|
	RNA_boolean_set(&menu->ptr, "is_new", true);
 | 
						|
 | 
						|
	uiItemFullO_ptr(layout,
 | 
						|
	                menu->ot,
 | 
						|
	                "New Collection",
 | 
						|
	                ICON_ZOOMIN,
 | 
						|
	                menu->ptr.data,
 | 
						|
	                WM_OP_INVOKE_DEFAULT,
 | 
						|
	                0,
 | 
						|
	                NULL);
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menus_items(uiLayout *layout, MoveToCollectionData *menu)
 | 
						|
{
 | 
						|
	if (BLI_listbase_is_empty(&menu->submenus)) {
 | 
						|
		uiItemIntO(layout,
 | 
						|
		           menu->collection->id.name + 2,
 | 
						|
		           ICON_NONE,
 | 
						|
		           menu->ot->idname,
 | 
						|
		           "collection_index",
 | 
						|
		           menu->index);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		uiItemMenuF(layout,
 | 
						|
		            menu->collection->id.name + 2,
 | 
						|
		            ICON_NONE,
 | 
						|
		            move_to_collection_menu_create,
 | 
						|
		            menu);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* This is allocated statically because we need this available for the menus creation callback. */
 | 
						|
static MoveToCollectionData *master_collection_menu = NULL;
 | 
						|
 | 
						|
static int move_to_collection_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
 | 
						|
{
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
 | 
						|
	/* Reset the menus data for the current master collection, and free previously allocated data. */
 | 
						|
	move_to_collection_menus_free(&master_collection_menu);
 | 
						|
 | 
						|
	PropertyRNA *prop;
 | 
						|
	prop = RNA_struct_find_property(op->ptr, "collection_index");
 | 
						|
	if (RNA_property_is_set(op->ptr, prop)) {
 | 
						|
		int collection_index = RNA_property_int_get(op->ptr, prop);
 | 
						|
 | 
						|
		if (RNA_boolean_get(op->ptr, "is_new")) {
 | 
						|
			prop = RNA_struct_find_property(op->ptr, "new_collection_name");
 | 
						|
			if (!RNA_property_is_set(op->ptr, prop)) {
 | 
						|
				char name[MAX_NAME];
 | 
						|
				Collection *collection;
 | 
						|
 | 
						|
				collection = BKE_collection_from_index(scene, collection_index);
 | 
						|
				BKE_collection_new_name_get(collection, name);
 | 
						|
 | 
						|
				RNA_property_string_set(op->ptr, prop, name);
 | 
						|
				return WM_operator_props_dialog_popup(C, op, 10 * UI_UNIT_X, 5 * UI_UNIT_Y);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		return move_to_collection_exec(C, op);
 | 
						|
	}
 | 
						|
 | 
						|
	Collection *master_collection = BKE_collection_master(scene);
 | 
						|
 | 
						|
	/* We need the data to be allocated so it's available during menu drawing.
 | 
						|
	 * Technically we could use wmOperator->customdata. However there is no free callback
 | 
						|
	 * called to an operator that exit with OPERATOR_INTERFACE to launch a menu.
 | 
						|
	 *
 | 
						|
	 * So we are left with a memory that will necessarily leak. It's a small leak though.*/
 | 
						|
	if (master_collection_menu == NULL) {
 | 
						|
		master_collection_menu = MEM_callocN(sizeof(MoveToCollectionData),
 | 
						|
		                                     "MoveToCollectionData menu - expected eventual memleak");
 | 
						|
	}
 | 
						|
 | 
						|
	master_collection_menu->collection = master_collection;
 | 
						|
	master_collection_menu->ot = op->type;
 | 
						|
	move_to_collection_menus_create(op, master_collection_menu);
 | 
						|
 | 
						|
	uiPopupMenu *pup;
 | 
						|
	uiLayout *layout;
 | 
						|
 | 
						|
	/* Build the menus. */
 | 
						|
	const char *title = CTX_IFACE_(op->type->translation_context, op->type->name);
 | 
						|
	pup = UI_popup_menu_begin(C, title, ICON_NONE);
 | 
						|
	layout = UI_popup_menu_layout(pup);
 | 
						|
 | 
						|
	uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);
 | 
						|
 | 
						|
	move_to_collection_menu_create(C, layout, master_collection_menu);
 | 
						|
 | 
						|
	UI_popup_menu_end(C, pup);
 | 
						|
 | 
						|
	return OPERATOR_INTERFACE;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_move_to_collection(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Move to Collection";
 | 
						|
	ot->description = "Move objects to a scene collection";
 | 
						|
	ot->idname = "OBJECT_OT_move_to_collection";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = move_to_collection_exec;
 | 
						|
	ot->invoke = move_to_collection_invoke;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	prop = RNA_def_int(ot->srna, "collection_index", COLLECTION_INVALID_INDEX, COLLECTION_INVALID_INDEX, INT_MAX,
 | 
						|
	                   "Collection Index", "Index of the collection to move to", 0, INT_MAX);
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
	prop = RNA_def_boolean(ot->srna, "is_new", false, "New", "Move objects to a new collection");
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
	prop = RNA_def_string(ot->srna, "new_collection_name", NULL, MAX_NAME, "Name",
 | 
						|
	                      "Name of the newly added collection");
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_link_to_collection(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Link to Collection";
 | 
						|
	ot->description = "Link objects to a collection";
 | 
						|
	ot->idname = "OBJECT_OT_link_to_collection";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = move_to_collection_exec;
 | 
						|
	ot->invoke = move_to_collection_invoke;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	prop = RNA_def_int(ot->srna, "collection_index", COLLECTION_INVALID_INDEX, COLLECTION_INVALID_INDEX, INT_MAX,
 | 
						|
	                   "Collection Index", "Index of the collection to move to", 0, INT_MAX);
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
	prop = RNA_def_boolean(ot->srna, "is_new", false, "New", "Move objects to a new collection");
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
	prop = RNA_def_string(ot->srna, "new_collection_name", NULL, MAX_NAME, "Name",
 | 
						|
	                      "Name of the newly added collection");
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
#undef COLLECTION_INVALID_INDEX
 |