Notifiers --------- Various fixes for wrong use of notifiers, and some new notifiers to make things a bit more clear and consistent, with two notable changes: * Geometry changes are now done with NC_GEOM, rather than NC_OBJECT|ND_GEOM_, so an object does need to be available. * Space data now use NC_SPACE|ND_SPACE_*, instead of data notifiers or even NC_WINDOW in some cases. Note that NC_SPACE should only be used for notifying about changes in space data, we don't want to go back to allqueue(REDRAW..). Depsgraph --------- The dependency graph now has a different flush call: DAG_object_flush_update(scene, ob, flag) is replaced by: DAG_id_flush_update(id, flag) It still works basically the same, one difference is that it now also accepts object data (e.g. Mesh), again to avoid requiring an Object to be available. Other ID types will simply do nothing at the moment. Docs ---- I made some guidelines for how/when to do which kinds of updates and notifiers. I can't specify totally exact how to make these decisions, but these are basically the guidelines I use. So, new and updated docs are here: http://wiki.blender.org/index.php/BlenderDev/Blender2.5/NotifiersUpdates http://wiki.blender.org/index.php/BlenderDev/Blender2.5/DataNotifiers
277 lines
6.0 KiB
C
277 lines
6.0 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "DNA_windowmanager_types.h"
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#include "MEM_guardedalloc.h"
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#include "GHOST_C-api.h"
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#include "BLI_blenlib.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_idprop.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_report.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_window.h"
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#include "wm_event_system.h"
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#include "wm_event_types.h"
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#include "wm_draw.h"
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#include "wm.h"
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#include "ED_screen.h"
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#include "RNA_types.h"
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/* ****************************************************** */
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#define MAX_OP_REGISTERED 32
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void WM_operator_free(wmOperator *op)
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{
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if(op->ptr) {
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op->properties= op->ptr->data;
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MEM_freeN(op->ptr);
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}
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if(op->properties) {
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IDP_FreeProperty(op->properties);
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MEM_freeN(op->properties);
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}
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if(op->reports && (op->flag & OPERATOR_REPORT_FREE)) {
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BKE_reports_clear(op->reports);
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MEM_freeN(op->reports);
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}
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if(op->macro.first) {
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wmOperator *opm;
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for(opm= op->macro.first; opm; opm= opm->next)
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WM_operator_free(opm);
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}
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MEM_freeN(op);
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}
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/* all operations get registered in the windowmanager here */
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/* called on event handling by event_system.c */
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void wm_operator_register(bContext *C, wmOperator *op)
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{
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wmWindowManager *wm= CTX_wm_manager(C);
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int tot;
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char *buf;
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BLI_addtail(&wm->operators, op);
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tot= BLI_countlist(&wm->operators);
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while(tot>MAX_OP_REGISTERED) {
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wmOperator *opt= wm->operators.first;
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BLI_remlink(&wm->operators, opt);
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WM_operator_free(opt);
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tot--;
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}
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/* Report the string representation of the operator */
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buf = WM_operator_pystring(C, op->type, op->ptr, 1);
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BKE_report(CTX_wm_reports(C), RPT_OPERATOR, buf);
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MEM_freeN(buf);
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/* so the console is redrawn */
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WM_event_add_notifier(C, NC_SPACE|ND_SPACE_CONSOLE_REPORT, NULL);
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}
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void WM_operator_stack_clear(bContext *C)
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{
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wmWindowManager *wm= CTX_wm_manager(C);
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wmOperator *op;
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while((op= wm->operators.first)) {
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BLI_remlink(&wm->operators, op);
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WM_operator_free(op);
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}
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}
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/* ****************************************** */
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void WM_keymap_init(bContext *C)
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{
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wmWindowManager *wm= CTX_wm_manager(C);
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if(wm && CTX_py_init_get(C) && (wm->initialized & WM_INIT_KEYMAP) == 0) {
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wm_window_keymap(wm);
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ED_spacetypes_keymap(wm);
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wm->initialized |= WM_INIT_KEYMAP;
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}
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}
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void wm_check(bContext *C)
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{
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wmWindowManager *wm= CTX_wm_manager(C);
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/* wm context */
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if(wm==NULL) {
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wm= CTX_data_main(C)->wm.first;
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CTX_wm_manager_set(C, wm);
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}
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if(wm==NULL) return;
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if(wm->windows.first==NULL) return;
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/* case: no open windows at all, for old file reads */
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wm_window_add_ghostwindows(wm);
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/* case: fileread */
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if((wm->initialized & WM_INIT_WINDOW) == 0) {
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WM_keymap_init(C);
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ED_screens_initialize(wm);
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wm->initialized |= WM_INIT_WINDOW;
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}
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}
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void wm_clear_default_size(bContext *C)
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{
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wmWindowManager *wm= CTX_wm_manager(C);
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wmWindow *win;
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/* wm context */
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if(wm==NULL) {
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wm= CTX_data_main(C)->wm.first;
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CTX_wm_manager_set(C, wm);
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}
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if(wm==NULL) return;
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if(wm->windows.first==NULL) return;
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for(win= wm->windows.first; win; win= win->next) {
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win->sizex = 0;
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win->sizey = 0;
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win->posx = 0;
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win->posy = 0;
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}
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}
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/* on startup, it adds all data, for matching */
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void wm_add_default(bContext *C)
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{
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wmWindowManager *wm= alloc_libblock(&CTX_data_main(C)->wm, ID_WM, "WinMan");
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wmWindow *win;
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bScreen *screen= CTX_wm_screen(C); /* XXX from file read hrmf */
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CTX_wm_manager_set(C, wm);
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win= wm_window_new(C);
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win->screen= screen;
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screen->winid= win->winid;
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BLI_strncpy(win->screenname, screen->id.name+2, 21);
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wm->winactive= win;
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wm->file_saved= 1;
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wm_window_make_drawable(C, win);
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}
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/* context is allowed to be NULL, do not free wm itself (library.c) */
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void wm_close_and_free(bContext *C, wmWindowManager *wm)
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{
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wmWindow *win;
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wmOperator *op;
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wmKeyMap *km;
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wmKeymapItem *kmi;
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while((win= wm->windows.first)) {
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BLI_remlink(&wm->windows, win);
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win->screen= NULL; /* prevent draw clear to use screen */
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wm_draw_window_clear(win);
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wm_window_free(C, win);
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}
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while((op= wm->operators.first)) {
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BLI_remlink(&wm->operators, op);
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WM_operator_free(op);
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}
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while((km= wm->keymaps.first)) {
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for(kmi=km->keymap.first; kmi; kmi=kmi->next) {
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if(kmi->ptr) {
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WM_operator_properties_free(kmi->ptr);
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MEM_freeN(kmi->ptr);
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}
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}
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BLI_freelistN(&km->keymap);
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BLI_remlink(&wm->keymaps, km);
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MEM_freeN(km);
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}
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BLI_freelistN(&wm->queue);
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BLI_freelistN(&wm->paintcursors);
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if(C && CTX_wm_manager(C)==wm) CTX_wm_manager_set(C, NULL);
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}
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void wm_close_and_free_all(bContext *C, ListBase *wmlist)
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{
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wmWindowManager *wm;
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while((wm=wmlist->first)) {
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wm_close_and_free(C, wm);
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BLI_remlink(wmlist, wm);
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MEM_freeN(wm);
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}
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}
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void WM_main(bContext *C)
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{
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while(1) {
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/* get events from ghost, handle window events, add to window queues */
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wm_window_process_events(C);
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/* per window, all events to the window, screen, area and region handlers */
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wm_event_do_handlers(C);
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/* events have left notes about changes, we handle and cache it */
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wm_event_do_notifiers(C);
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/* execute cached changes draw */
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wm_draw_update(C);
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}
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}
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