* ID blocks can now get RNA properties defined from python, e.g.: bpy.types.Scene.BoolProperty(..) * RNA structs/functions/properties can now get pointers duplicated (mostly strings), since we can't point to some static string then. * Added ExtensionRNA struct to add into *Type structs for subclassing, is a bit more compact than defining the 4 variables each time. Only disadvantage is it requires including RNA in more places.
15 lines
390 B
Python
15 lines
390 B
Python
#!/usr/bin/python
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Import ('env')
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sources = env.Glob('intern/*.c')
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incs = '. #/intern/guardedalloc ../blenlib ../blenkernel'
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incs += ' ../makesdna ../readblenfile ../editors/include'
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incs += ' ../render/extern/include ../makesrna'
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incs += ' ' + env['BF_ZLIB_INC']
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defs = []
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env.BlenderLib ( 'bf_blenloader', sources, Split(incs), defs, libtype=['core','player'], priority = [135, 30] )
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