* Drawing the console text now skips all lines outside the view bounds. * Added dummy C operators for console.exec and console.autocomplete so blender wont complain at startup, its not really a problem but people testing reported it a few times. Eventually we should have some way python operators are initialized before the spaces operators are checked. * reordered the imports so the "ui" dir is imported before "io", for now this means bpy.ops is defined before exporters and importers need to use it, was causing a python error on startup. * fixed all compiler warnings for the console (gcc4.4) * stopped operators were printing out the return flag. * removed references to ACT_OT_test, TEXT_OT_console_exec and TEXT_OT_console_autocomplete
179 lines
6.5 KiB
C
179 lines
6.5 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "DNA_anim_types.h"
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#include "DNA_action_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "BKE_utildefines.h"
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#include "UI_interface.h"
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#include "UI_view2d.h"
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#include "ED_transform.h"
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#include "action_intern.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* ************************** registration - operator types **********************************/
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void action_operatortypes(void)
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{
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/* keyframes */
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/* selection */
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WM_operatortype_append(ACT_OT_clickselect);
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WM_operatortype_append(ACT_OT_select_all_toggle);
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WM_operatortype_append(ACT_OT_select_border);
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WM_operatortype_append(ACT_OT_select_column);
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/* editing */
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WM_operatortype_append(ACT_OT_snap);
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WM_operatortype_append(ACT_OT_mirror);
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WM_operatortype_append(ACT_OT_frame_jump);
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WM_operatortype_append(ACT_OT_handle_type);
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WM_operatortype_append(ACT_OT_interpolation_type);
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WM_operatortype_append(ACT_OT_extrapolation_type);
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WM_operatortype_append(ACT_OT_sample);
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WM_operatortype_append(ACT_OT_clean);
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WM_operatortype_append(ACT_OT_delete);
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WM_operatortype_append(ACT_OT_duplicate);
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WM_operatortype_append(ACT_OT_insert_keyframe);
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WM_operatortype_append(ACT_OT_copy);
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WM_operatortype_append(ACT_OT_paste);
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WM_operatortype_append(ACT_OT_previewrange_set);
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WM_operatortype_append(ACT_OT_view_all);
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}
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/* ************************** registration - keymaps **********************************/
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static void action_keymap_keyframes (wmWindowManager *wm, ListBase *keymap)
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{
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wmKeymapItem *kmi;
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/* action_select.c - selection tools */
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/* click-select */
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WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, 0, 0);
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kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
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RNA_boolean_set(kmi->ptr, "column", 1);
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kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
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RNA_boolean_set(kmi->ptr, "extend", 1);
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kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_ALT|KM_SHIFT, 0);
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RNA_boolean_set(kmi->ptr, "extend", 1);
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RNA_boolean_set(kmi->ptr, "column", 1);
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kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
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RNA_enum_set(kmi->ptr, "left_right", ACTKEYS_LRSEL_TEST);
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/* deselect all */
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WM_keymap_add_item(keymap, "ACT_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
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RNA_boolean_set(WM_keymap_add_item(keymap, "ACT_OT_select_all_toggle", IKEY, KM_PRESS, KM_CTRL, 0)->ptr, "invert", 1);
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/* borderselect */
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WM_keymap_add_item(keymap, "ACT_OT_select_border", BKEY, KM_PRESS, 0, 0);
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RNA_boolean_set(WM_keymap_add_item(keymap, "ACT_OT_select_border", BKEY, KM_PRESS, KM_ALT, 0)->ptr, "axis_range", 1);
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/* column select */
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RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, 0, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_KEYS);
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RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_CFRA);
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RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_MARKERS_COLUMN);
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RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, KM_ALT, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_MARKERS_BETWEEN);
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/* action_edit.c */
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/* snap - current frame to selected keys */
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// TODO: maybe since this is called jump, we're better to have it on <something>-J?
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WM_keymap_add_item(keymap, "ACT_OT_frame_jump", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
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/* menu + single-step transform */
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WM_keymap_add_item(keymap, "ACT_OT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
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WM_keymap_add_item(keymap, "ACT_OT_mirror", MKEY, KM_PRESS, KM_SHIFT, 0);
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/* menu + set setting */
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WM_keymap_add_item(keymap, "ACT_OT_handle_type", HKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "ACT_OT_interpolation_type", TKEY, KM_PRESS, KM_SHIFT, 0);
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WM_keymap_add_item(keymap, "ACT_OT_extrapolation_type", EKEY, KM_PRESS, KM_SHIFT, 0);
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/* destructive */
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WM_keymap_add_item(keymap, "ACT_OT_clean", OKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "ACT_OT_sample", OKEY, KM_PRESS, KM_SHIFT, 0);
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WM_keymap_add_item(keymap, "ACT_OT_delete", XKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "ACT_OT_delete", DELKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "ACT_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
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WM_keymap_add_item(keymap, "ACT_OT_insert_keyframe", IKEY, KM_PRESS, 0, 0);
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/* copy/paste */
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WM_keymap_add_item(keymap, "ACT_OT_copy", CKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_add_item(keymap, "ACT_OT_paste", VKEY, KM_PRESS, KM_CTRL, 0);
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/* auto-set range */
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WM_keymap_add_item(keymap, "ACT_OT_previewrange_set", PKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
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WM_keymap_add_item(keymap, "ACT_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
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/* transform system */
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transform_keymap_for_space(wm, keymap, SPACE_ACTION);
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/* test */
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/* WM_keymap_add_item(keymap, "ACT_OT_test", QKEY, KM_PRESS, 0, 0); */
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}
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/* --------------- */
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void action_keymap(wmWindowManager *wm)
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{
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ListBase *keymap;
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/* channels */
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/* Channels are not directly handled by the Action Editor module, but are inherited from the Animation module.
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* All the relevant operations, keymaps, drawing, etc. can therefore all be found in that module instead, as these
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* are all used for the IPO-Editor too.
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*/
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/* keyframes */
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keymap= WM_keymap_listbase(wm, "Action_Keys", SPACE_ACTION, 0);
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action_keymap_keyframes(wm, keymap);
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}
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