Bugfix: Preview-Render didn't update when changing material/texture id block/slot.
1519 lines
59 KiB
C
1519 lines
59 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Contributor(s): Blender Foundation (2008).
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_types.h"
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#include "rna_internal.h"
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#include "DNA_customdata_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_force.h"
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#include "DNA_object_types.h"
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#include "DNA_property_types.h"
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#include "DNA_scene_types.h"
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#include "WM_types.h"
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EnumPropertyItem object_mode_items[] = {
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{OB_MODE_OBJECT, "OBJECT", ICON_OBJECT_DATAMODE, "Object", ""},
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{OB_MODE_EDIT, "EDIT", ICON_EDITMODE_HLT, "Edit", ""},
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{OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
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{OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
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{OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
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{OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
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{OB_MODE_PARTICLE_EDIT, "PARTICLE_EDIT", ICON_PARTICLEMODE, "Particle Edit", ""},
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{OB_MODE_POSE, "POSE", ICON_POSE_HLT, "Pose", ""},
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{0, NULL, 0, NULL, NULL}};
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static EnumPropertyItem parent_type_items[] = {
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{PAROBJECT, "OBJECT", 0, "Object", ""},
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{PARCURVE, "CURVE", 0, "Curve", ""},
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{PARKEY, "KEY", 0, "Key", ""},
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{PARSKEL, "ARMATURE", 0, "Armature", ""},
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{PARSKEL, "LATTICE", 0, "Lattice", ""}, // PARSKEL reuse will give issues
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{PARVERT1, "VERTEX", 0, "Vertex", ""},
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{PARVERT3, "VERTEX_3", 0, "3 Vertices", ""},
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{PARBONE, "BONE", 0, "Bone", ""},
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{0, NULL, 0, NULL, NULL}};
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#ifdef RNA_RUNTIME
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#include "DNA_key_types.h"
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#include "BKE_armature.h"
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#include "BKE_bullet.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_effect.h"
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#include "BKE_key.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_particle.h"
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#include "BKE_scene.h"
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#include "ED_object.h"
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void rna_Object_update(bContext *C, PointerRNA *ptr)
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{
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DAG_object_flush_update(CTX_data_scene(C), ptr->id.data, OB_RECALC_OB);
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}
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void rna_Object_update_data(bContext *C, PointerRNA *ptr)
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{
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DAG_object_flush_update(CTX_data_scene(C), ptr->id.data, OB_RECALC_DATA);
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}
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static void rna_Object_dependency_update(bContext *C, PointerRNA *ptr)
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{
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DAG_object_flush_update(CTX_data_scene(C), ptr->id.data, OB_RECALC_OB);
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DAG_scene_sort(CTX_data_scene(C));
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}
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static void rna_Object_layer_update(bContext *C, PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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Scene *scene= CTX_data_scene(C);
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Base *base;
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base= object_in_scene(ob, scene);
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if(!base)
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return;
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/* try to avoid scene sort */
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if((ob->lay & scene->lay) && (base->lay & scene->lay))
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base->lay= ob->lay;
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else if((ob->lay & scene->lay)==0 && (base->lay & scene->lay)==0)
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base->lay= ob->lay;
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else {
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base->lay= ob->lay;
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DAG_scene_sort(scene);
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}
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}
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static int rna_Object_data_editable(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->data;
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return (ob->type == OB_EMPTY)? 0: PROP_EDITABLE;
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}
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static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value)
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{
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Object *ob= (Object*)ptr->data;
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ID *id= value.data;
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if(ob->type == OB_EMPTY || id == NULL)
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return;
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if(ob->type == OB_MESH) {
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set_mesh(ob, (Mesh*)id);
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}
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else {
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if(ob->data)
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id_us_min((ID*)ob->data);
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if(id)
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id_us_plus(id);
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ob->data= id;
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test_object_materials(id);
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if(GS(id->name)==ID_CU)
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test_curve_type(ob);
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else if(ob->type==OB_ARMATURE)
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armature_rebuild_pose(ob, ob->data);
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}
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}
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static StructRNA *rna_Object_data_typef(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->data;
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switch(ob->type) {
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case OB_MESH: return &RNA_Mesh;
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case OB_CURVE: return &RNA_Curve;
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case OB_SURF: return &RNA_Curve;
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case OB_FONT: return &RNA_Curve;
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case OB_MBALL: return &RNA_MetaBall;
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case OB_LAMP: return &RNA_Lamp;
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case OB_CAMERA: return &RNA_Camera;
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case OB_LATTICE: return &RNA_Lattice;
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case OB_ARMATURE: return &RNA_Armature;
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default: return &RNA_ID;
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}
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}
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static void rna_Object_parent_set(PointerRNA *ptr, PointerRNA value)
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{
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Object *ob= (Object*)ptr->data;
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Object *par= (Object*)value.data;
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ED_object_parent(ob, par, ob->partype, ob->parsubstr);
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}
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static void rna_Object_parent_type_set(PointerRNA *ptr, int value)
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{
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Object *ob= (Object*)ptr->data;
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ED_object_parent(ob, ob->parent, value, ob->parsubstr);
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}
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static void rna_Object_track_set(PointerRNA *ptr, PointerRNA value)
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{
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Object *ob= (Object*)ptr->data;
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if(ob != value.data)
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ob->track= value.data;
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}
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static EnumPropertyItem *rna_Object_parent_type_itemf(bContext *C, PointerRNA *ptr, int *free)
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{
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Object *ob= (Object*)ptr->data;
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EnumPropertyItem *item= NULL;
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int totitem= 0;
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if(C==NULL) {
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return parent_type_items;
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}
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RNA_enum_items_add_value(&item, &totitem, parent_type_items, PAROBJECT);
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if(ob->parent) {
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Object *par= ob->parent;
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if(par->type == OB_CURVE)
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RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARCURVE);
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else if(par->type == OB_LATTICE)
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RNA_enum_items_add_value(&item, &totitem, &parent_type_items[4], PARSKEL); // special hack: prevents this overriding others
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else if(par->type == OB_ARMATURE) {
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RNA_enum_items_add_value(&item, &totitem, &parent_type_items[3], PARSKEL); // special hack: prevents this being overrided
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RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARBONE);
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}
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else if(par->type == OB_MESH) {
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RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT1);
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RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT3);
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}
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}
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RNA_enum_item_end(&item, &totitem);
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*free= 1;
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return item;
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}
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static void rna_Object_parent_bone_set(PointerRNA *ptr, const char *value)
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{
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Object *ob= (Object*)ptr->data;
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ED_object_parent(ob, ob->parent, ob->partype, value);
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}
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static int rna_VertexGroup_index_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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return BLI_findindex(&ob->defbase, ptr->data);
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}
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static PointerRNA rna_Object_active_vertex_group_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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return rna_pointer_inherit_refine(ptr, &RNA_VertexGroup, BLI_findlink(&ob->defbase, ob->actdef-1));
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}
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static int rna_Object_active_vertex_group_index_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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return MAX2(ob->actdef-1, 0);
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}
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static void rna_Object_active_vertex_group_index_set(PointerRNA *ptr, int value)
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{
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Object *ob= (Object*)ptr->id.data;
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ob->actdef= value+1;
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}
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static void rna_Object_active_vertex_group_index_range(PointerRNA *ptr, int *min, int *max)
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{
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Object *ob= (Object*)ptr->id.data;
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*min= 0;
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*max= BLI_countlist(&ob->defbase)-1;
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*max= MAX2(0, *max);
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}
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void rna_object_vgroup_name_index_get(PointerRNA *ptr, char *value, int index)
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{
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Object *ob= (Object*)ptr->id.data;
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bDeformGroup *dg;
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dg= BLI_findlink(&ob->defbase, index-1);
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if(dg) BLI_strncpy(value, dg->name, sizeof(dg->name));
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else BLI_strncpy(value, "", sizeof(dg->name));
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}
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int rna_object_vgroup_name_index_length(PointerRNA *ptr, int index)
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{
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Object *ob= (Object*)ptr->id.data;
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bDeformGroup *dg;
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dg= BLI_findlink(&ob->defbase, index-1);
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return (dg)? strlen(dg->name): 0;
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}
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void rna_object_vgroup_name_index_set(PointerRNA *ptr, const char *value, short *index)
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{
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Object *ob= (Object*)ptr->id.data;
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bDeformGroup *dg;
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int a;
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for(a=1, dg=ob->defbase.first; dg; dg=dg->next, a++) {
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if(strcmp(dg->name, value) == 0) {
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*index= a;
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return;
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}
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}
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*index= 0;
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}
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void rna_object_vgroup_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
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{
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Object *ob= (Object*)ptr->id.data;
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bDeformGroup *dg;
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for(dg=ob->defbase.first; dg; dg=dg->next) {
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if(strcmp(dg->name, value) == 0) {
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BLI_strncpy(result, value, maxlen);
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return;
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}
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}
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BLI_strncpy(result, "", maxlen);
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}
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void rna_object_uvlayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
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{
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Object *ob= (Object*)ptr->id.data;
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Mesh *me;
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CustomDataLayer *layer;
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int a;
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if(ob->type == OB_MESH && ob->data) {
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me= (Mesh*)ob->data;
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for(a=0; a<me->fdata.totlayer; a++) {
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layer= &me->fdata.layers[a];
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if(layer->type == CD_MTFACE && strcmp(layer->name, value) == 0) {
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BLI_strncpy(result, value, maxlen);
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return;
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}
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}
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}
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BLI_strncpy(result, "", maxlen);
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}
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void rna_object_vcollayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
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{
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Object *ob= (Object*)ptr->id.data;
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Mesh *me;
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CustomDataLayer *layer;
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int a;
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if(ob->type == OB_MESH && ob->data) {
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me= (Mesh*)ob->data;
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for(a=0; a<me->fdata.totlayer; a++) {
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layer= &me->fdata.layers[a];
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if(layer->type == CD_MCOL && strcmp(layer->name, value) == 0) {
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BLI_strncpy(result, value, maxlen);
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return;
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}
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}
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}
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BLI_strncpy(result, "", maxlen);
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}
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static int rna_Object_active_material_index_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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return MAX2(ob->actcol-1, 0);
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}
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static void rna_Object_active_material_index_set(PointerRNA *ptr, int value)
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{
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Object *ob= (Object*)ptr->id.data;
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ob->actcol= value+1;
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}
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static void rna_Object_active_material_index_range(PointerRNA *ptr, int *min, int *max)
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{
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Object *ob= (Object*)ptr->id.data;
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*min= 0;
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*max= MAX2(ob->totcol-1, 0);
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}
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static PointerRNA rna_Object_active_material_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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Material *ma;
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ma= (ob->totcol)? give_current_material(ob, ob->actcol): NULL;
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return rna_pointer_inherit_refine(ptr, &RNA_Material, ma);
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}
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static void rna_Object_active_material_set(PointerRNA *ptr, PointerRNA value)
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{
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Object *ob= (Object*)ptr->id.data;
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assign_material(ob, value.data, ob->actcol);
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}
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static void rna_Object_active_particle_system_index_range(PointerRNA *ptr, int *min, int *max)
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{
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Object *ob= (Object*)ptr->id.data;
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*min= 0;
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*max= BLI_countlist(&ob->particlesystem)-1;
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*max= MAX2(0, *max);
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}
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static int rna_Object_active_particle_system_index_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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return psys_get_current_num(ob);
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}
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static void rna_Object_active_particle_system_index_set(struct PointerRNA *ptr, int value)
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{
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Object *ob= (Object*)ptr->id.data;
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psys_set_current_num(ob, value);
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}
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static PointerRNA rna_MaterialSlot_material_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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Material *ma;
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int index= (Material**)ptr->data - ob->mat;
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ma= give_current_material(ob, index+1);
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return rna_pointer_inherit_refine(ptr, &RNA_Material, ma);
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}
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static void rna_MaterialSlot_material_set(PointerRNA *ptr, PointerRNA value)
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{
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Object *ob= (Object*)ptr->id.data;
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int index= (Material**)ptr->data - ob->mat;
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assign_material(ob, value.data, index+1);
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}
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static int rna_MaterialSlot_link_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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int index= (Material**)ptr->data - ob->mat;
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return ob->matbits[index] != 0;
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}
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static void rna_MaterialSlot_link_set(PointerRNA *ptr, int value)
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{
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Object *ob= (Object*)ptr->id.data;
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int index= (Material**)ptr->data - ob->mat;
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if(value) {
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ob->matbits[index]= 1;
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ob->colbits |= (1<<index);
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}
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else {
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ob->matbits[index]= 0;
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ob->colbits &= ~(1<<index);
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}
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}
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static int rna_MaterialSlot_name_length(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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Material *ma;
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int index= (Material**)ptr->data - ob->mat;
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ma= give_current_material(ob, index+1);
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if(ma)
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return strlen(ma->id.name+2);
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return 0;
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}
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static void rna_MaterialSlot_name_get(PointerRNA *ptr, char *str)
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{
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Object *ob= (Object*)ptr->id.data;
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Material *ma;
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int index= (Material**)ptr->data - ob->mat;
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ma= give_current_material(ob, index+1);
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if(ma)
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strcpy(str, ma->id.name+2);
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else
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strcpy(str, "");
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}
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/* why does this have to be so complicated?, can't all this crap be
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* moved to in BGE conversion function? - Campbell *
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*
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* logic from check_body_type()
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|
* */
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static int rna_GameObjectSettings_physics_type_get(PointerRNA *ptr)
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{
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Object *ob= (Object*)ptr->id.data;
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/* determine the body_type setting based on flags */
|
|
if (!(ob->gameflag & OB_COLLISION)) {
|
|
if (ob->gameflag & OB_OCCLUDER) {
|
|
ob->body_type = OB_BODY_TYPE_OCCLUDER;
|
|
} else {
|
|
ob->body_type = OB_BODY_TYPE_NO_COLLISION;
|
|
}
|
|
} else if (ob->gameflag & OB_SENSOR) {
|
|
ob->body_type = OB_BODY_TYPE_SENSOR;
|
|
} else if (!(ob->gameflag & OB_DYNAMIC)) {
|
|
ob->body_type = OB_BODY_TYPE_STATIC;
|
|
} else if (!(ob->gameflag & (OB_RIGID_BODY|OB_SOFT_BODY))) {
|
|
ob->body_type = OB_BODY_TYPE_DYNAMIC;
|
|
} else if (ob->gameflag & OB_RIGID_BODY) {
|
|
ob->body_type = OB_BODY_TYPE_RIGID;
|
|
} else {
|
|
ob->body_type = OB_BODY_TYPE_SOFT;
|
|
/* create the structure here because we display soft body buttons in the main panel */
|
|
if (!ob->bsoft)
|
|
ob->bsoft = bsbNew();
|
|
}
|
|
|
|
return ob->body_type;
|
|
}
|
|
|
|
static void rna_GameObjectSettings_physics_type_set(PointerRNA *ptr, int value)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
ob->body_type= value;
|
|
|
|
switch (ob->body_type) {
|
|
case OB_BODY_TYPE_SENSOR:
|
|
ob->gameflag |= OB_SENSOR|OB_COLLISION|OB_GHOST;
|
|
ob->gameflag &= ~(OB_OCCLUDER|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_ACTOR|OB_ANISOTROPIC_FRICTION|OB_DO_FH|OB_ROT_FH|OB_COLLISION_RESPONSE);
|
|
break;
|
|
case OB_BODY_TYPE_OCCLUDER:
|
|
ob->gameflag |= OB_OCCLUDER;
|
|
ob->gameflag &= ~(OB_SENSOR|OB_COLLISION|OB_DYNAMIC);
|
|
break;
|
|
case OB_BODY_TYPE_NO_COLLISION:
|
|
ob->gameflag &= ~(OB_SENSOR|OB_COLLISION|OB_OCCLUDER|OB_DYNAMIC);
|
|
break;
|
|
case OB_BODY_TYPE_STATIC:
|
|
ob->gameflag |= OB_COLLISION;
|
|
ob->gameflag &= ~(OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_OCCLUDER|OB_SENSOR);
|
|
break;
|
|
case OB_BODY_TYPE_DYNAMIC:
|
|
ob->gameflag |= OB_COLLISION|OB_DYNAMIC|OB_ACTOR;
|
|
ob->gameflag &= ~(OB_RIGID_BODY|OB_SOFT_BODY|OB_OCCLUDER|OB_SENSOR);
|
|
break;
|
|
case OB_BODY_TYPE_RIGID:
|
|
ob->gameflag |= OB_COLLISION|OB_DYNAMIC|OB_RIGID_BODY|OB_ACTOR;
|
|
ob->gameflag &= ~(OB_SOFT_BODY|OB_OCCLUDER|OB_SENSOR);
|
|
break;
|
|
default:
|
|
case OB_BODY_TYPE_SOFT:
|
|
ob->gameflag |= OB_COLLISION|OB_DYNAMIC|OB_SOFT_BODY|OB_ACTOR;
|
|
ob->gameflag &= ~(OB_RIGID_BODY|OB_OCCLUDER|OB_SENSOR);
|
|
|
|
/* assume triangle mesh, if no bounds chosen for soft body */
|
|
if ((ob->gameflag & OB_BOUNDS) && (ob->boundtype<OB_BOUND_POLYH))
|
|
{
|
|
ob->boundtype=OB_BOUND_POLYH;
|
|
}
|
|
/* create a BulletSoftBody structure if not already existing */
|
|
if (!ob->bsoft)
|
|
ob->bsoft = bsbNew();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static PointerRNA rna_Object_active_particle_system_get(PointerRNA *ptr)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
ParticleSystem *psys= psys_get_current(ob);
|
|
return rna_pointer_inherit_refine(ptr, &RNA_ParticleSystem, psys);
|
|
}
|
|
|
|
static PointerRNA rna_Object_game_settings_get(PointerRNA *ptr)
|
|
{
|
|
return rna_pointer_inherit_refine(ptr, &RNA_GameObjectSettings, ptr->id.data);
|
|
}
|
|
|
|
static void rna_Object_layer_set(PointerRNA *ptr, const int *values)
|
|
{
|
|
Object *ob= (Object*)ptr->data;
|
|
int i, tot= 0;
|
|
|
|
/* ensure we always have some layer selected */
|
|
for(i=0; i<20; i++)
|
|
if(values[i])
|
|
tot++;
|
|
|
|
if(tot==0)
|
|
return;
|
|
|
|
for(i=0; i<20; i++) {
|
|
if(values[i]) ob->lay |= (1<<i);
|
|
else ob->lay &= ~(1<<i);
|
|
}
|
|
}
|
|
|
|
static void rna_GameObjectSettings_state_set(PointerRNA *ptr, const int *values)
|
|
{
|
|
Object *ob= (Object*)ptr->data;
|
|
int i, tot= 0;
|
|
|
|
/* ensure we always have some state selected */
|
|
for(i=0; i<20; i++)
|
|
if(values[i])
|
|
tot++;
|
|
|
|
if(tot==0)
|
|
return;
|
|
|
|
for(i=0; i<20; i++) {
|
|
if(values[i]) ob->state |= (1<<i);
|
|
else ob->state &= ~(1<<i);
|
|
}
|
|
}
|
|
|
|
static void rna_Object_active_shape_key_index_range(PointerRNA *ptr, int *min, int *max)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
Key *key= ob_get_key(ob);
|
|
|
|
*min= 0;
|
|
*max= (key)? BLI_countlist(&key->block)-1: 0;
|
|
*max= MAX2(0, *max);
|
|
}
|
|
|
|
static int rna_Object_active_shape_key_index_get(PointerRNA *ptr)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
|
|
return MAX2(ob->shapenr-1, 0);
|
|
}
|
|
|
|
static void rna_Object_active_shape_key_index_set(PointerRNA *ptr, int value)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
|
|
ob->shapenr= value+1;
|
|
ob->shapeflag |= OB_SHAPE_TEMPLOCK;
|
|
}
|
|
|
|
static PointerRNA rna_Object_active_shape_key_get(PointerRNA *ptr)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
Key *key= ob_get_key(ob);
|
|
KeyBlock *kb;
|
|
PointerRNA keyptr;
|
|
|
|
if(key==NULL)
|
|
return PointerRNA_NULL;
|
|
|
|
kb= BLI_findlink(&key->block, ob->shapenr-1);
|
|
RNA_pointer_create(&key->id, &RNA_ShapeKey, kb, &keyptr);
|
|
return keyptr;
|
|
}
|
|
|
|
static void rna_Object_shape_key_lock_set(PointerRNA *ptr, int value)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
|
|
if(value) ob->shapeflag |= OB_SHAPE_LOCK;
|
|
else ob->shapeflag &= ~OB_SHAPE_LOCK;
|
|
|
|
ob->shapeflag &= ~OB_SHAPE_TEMPLOCK;
|
|
}
|
|
|
|
static PointerRNA rna_Object_field_get(PointerRNA *ptr)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
|
|
/* weak */
|
|
if(!ob->pd)
|
|
ob->pd= object_add_collision_fields();
|
|
|
|
return rna_pointer_inherit_refine(ptr, &RNA_FieldSettings, ob->pd);
|
|
}
|
|
|
|
static PointerRNA rna_Object_collision_get(PointerRNA *ptr)
|
|
{
|
|
Object *ob= (Object*)ptr->id.data;
|
|
|
|
/* weak */
|
|
if(!ob->pd)
|
|
ob->pd= object_add_collision_fields();
|
|
|
|
return rna_pointer_inherit_refine(ptr, &RNA_CollisionSettings, ob->pd);
|
|
}
|
|
|
|
#else
|
|
|
|
static void rna_def_vertex_group(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
PropertyRNA *prop;
|
|
|
|
srna= RNA_def_struct(brna, "VertexGroup", NULL);
|
|
RNA_def_struct_sdna(srna, "bDeformGroup");
|
|
RNA_def_struct_ui_text(srna, "Vertex Group", "Group of vertices, used for armature deform and other purposes.");
|
|
RNA_def_struct_ui_icon(srna, ICON_GROUP_VERTEX);
|
|
|
|
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
|
|
RNA_def_property_ui_text(prop, "Name", "Vertex group name.");
|
|
RNA_def_struct_name_property(srna, prop);
|
|
|
|
prop= RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED);
|
|
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_int_funcs(prop, "rna_VertexGroup_index_get", NULL, NULL);
|
|
RNA_def_property_ui_text(prop, "Index", "Index number of the vertex group.");
|
|
}
|
|
|
|
static void rna_def_material_slot(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
PropertyRNA *prop;
|
|
|
|
static EnumPropertyItem link_items[] = {
|
|
{1, "OBJECT", 0, "Object", ""},
|
|
{0, "DATA", 0, "Data", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
/* NOTE: there is no MaterialSlot equivalent in DNA, so the internal
|
|
* pointer data points to ob->mat + index, and we manually implement
|
|
* get/set for the properties. */
|
|
|
|
srna= RNA_def_struct(brna, "MaterialSlot", NULL);
|
|
RNA_def_struct_ui_text(srna, "Material Slot", "Material slot in an object.");
|
|
RNA_def_struct_ui_icon(srna, ICON_MATERIAL_DATA);
|
|
|
|
prop= RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "Material");
|
|
RNA_def_property_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_pointer_funcs(prop, "rna_MaterialSlot_material_get", "rna_MaterialSlot_material_set", NULL);
|
|
RNA_def_property_ui_text(prop, "Material", "Material datablock used by this material slot.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_SHADING, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "link", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_items(prop, link_items);
|
|
RNA_def_property_enum_funcs(prop, "rna_MaterialSlot_link_get", "rna_MaterialSlot_link_set", NULL);
|
|
RNA_def_property_ui_text(prop, "Link", "Link material to object or the object's data.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_SHADING, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
|
|
RNA_def_property_string_funcs(prop, "rna_MaterialSlot_name_get", "rna_MaterialSlot_name_length", NULL);
|
|
RNA_def_property_ui_text(prop, "Name", "Material slot name.");
|
|
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
|
|
RNA_def_struct_name_property(srna, prop);
|
|
}
|
|
|
|
static void rna_def_object_game_settings(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
PropertyRNA *prop;
|
|
|
|
static EnumPropertyItem body_type_items[] = {
|
|
{OB_BODY_TYPE_NO_COLLISION, "NO_COLLISION", 0, "No Collision", "Disable colision for this object"},
|
|
{OB_BODY_TYPE_STATIC, "STATIC", 0, "Static", "Stationary object"},
|
|
{OB_BODY_TYPE_DYNAMIC, "DYNAMIC", 0, "Dynamic", "Linear physics"},
|
|
{OB_BODY_TYPE_RIGID, "RIGID_BODY", 0, "Rigid Body", "Linear and angular physics"},
|
|
{OB_BODY_TYPE_SOFT, "SOFT_BODY", 0, "Soft Body", "Soft body"},
|
|
{OB_BODY_TYPE_OCCLUDER, "OCCLUDE", 0, "Occlude", "Occluder for optimizing scene rendering"},
|
|
{OB_BODY_TYPE_SENSOR, "SENSOR", 0, "Sensor", "Collision Sensor, detects static and dynamic objects but not the other collision sensor objects"},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
static EnumPropertyItem collision_bounds_items[] = {
|
|
{OB_BOUND_BOX, "BOX", 0, "Box", ""},
|
|
{OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", ""},
|
|
{OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", ""},
|
|
{OB_BOUND_CONE, "CONE", 0, "Cone", ""},
|
|
{OB_BOUND_POLYH, "CONVEX_HULL", 0, "Convex Hull", ""},
|
|
{OB_BOUND_POLYT, "TRIANGLE_MESH", 0, "Triangle Mesh", ""},
|
|
//{OB_DYN_MESH, "DYNAMIC_MESH", 0, "Dynamic Mesh", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
srna= RNA_def_struct(brna, "GameObjectSettings", NULL);
|
|
RNA_def_struct_sdna(srna, "Object");
|
|
RNA_def_struct_nested(brna, srna, "Object");
|
|
RNA_def_struct_ui_text(srna, "Game Object Settings", "Game engine related settings for the object.");
|
|
RNA_def_struct_ui_icon(srna, ICON_GAME);
|
|
|
|
/* logic */
|
|
|
|
prop= RNA_def_property(srna, "sensors", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "Sensor");
|
|
RNA_def_property_ui_text(prop, "Sensors", "Game engine sensor to detect events.");
|
|
|
|
prop= RNA_def_property(srna, "controllers", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "Controller");
|
|
RNA_def_property_ui_text(prop, "Controllers", "Game engine controllers to process events, connecting sensor to actuators.");
|
|
|
|
prop= RNA_def_property(srna, "actuators", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "Actuator");
|
|
RNA_def_property_ui_text(prop, "Actuators", "Game engine actuators to act on events.");
|
|
|
|
prop= RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_collection_sdna(prop, NULL, "prop", NULL);
|
|
RNA_def_property_struct_type(prop, "GameProperty"); /* rna_property.c */
|
|
RNA_def_property_ui_text(prop, "Properties", "Game engine properties.");
|
|
|
|
prop= RNA_def_property(srna, "show_sensors", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWSENS);
|
|
RNA_def_property_ui_text(prop, "Show Sensors", "Shows sensors for this object in the user interface.");
|
|
|
|
prop= RNA_def_property(srna, "show_controllers", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWCONT);
|
|
RNA_def_property_ui_text(prop, "Show Controllers", "Shows controllers for this object in the user interface.");
|
|
|
|
prop= RNA_def_property(srna, "show_actuators", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWACT);
|
|
RNA_def_property_ui_text(prop, "Show Actuators", "Shows actuators for this object in the user interface.");
|
|
|
|
/* physics */
|
|
|
|
prop= RNA_def_property(srna, "physics_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "body_type");
|
|
RNA_def_property_enum_items(prop, body_type_items);
|
|
RNA_def_property_enum_funcs(prop, "rna_GameObjectSettings_physics_type_get", "rna_GameObjectSettings_physics_type_set", NULL);
|
|
RNA_def_property_ui_text(prop, "Physics Type", "Selects the type of physical representation.");
|
|
|
|
prop= RNA_def_property(srna, "actor", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ACTOR);
|
|
RNA_def_property_ui_text(prop, "Actor", "Object is detected by the Near and Radar sensor.");
|
|
|
|
prop= RNA_def_property(srna, "ghost", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_GHOST);
|
|
RNA_def_property_ui_text(prop, "Ghost", "Object does not restitute collisions, like a ghost.");
|
|
|
|
prop= RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_range(prop, 0.01, 10000.0);
|
|
RNA_def_property_ui_text(prop, "Mass", "Mass of the object.");
|
|
|
|
prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE|PROP_UNIT_LENGTH);
|
|
RNA_def_property_float_sdna(prop, NULL, "inertia");
|
|
RNA_def_property_range(prop, 0.01, 10.0);
|
|
RNA_def_property_ui_text(prop, "Radius", "Radius of bounding sphere and material physics");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "no_sleeping", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_COLLISION_RESPONSE);
|
|
RNA_def_property_ui_text(prop, "No Sleeping", "Disable auto (de)activation in physics simulation.");
|
|
|
|
prop= RNA_def_property(srna, "damping", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "damping");
|
|
RNA_def_property_range(prop, 0.0, 1.0);
|
|
RNA_def_property_ui_text(prop, "Damping", "General movement damping.");
|
|
|
|
prop= RNA_def_property(srna, "rotation_damping", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "rdamping");
|
|
RNA_def_property_range(prop, 0.0, 1.0);
|
|
RNA_def_property_ui_text(prop, "Rotation Damping", "General rotation damping.");
|
|
|
|
prop= RNA_def_property(srna, "minimum_velocity", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "min_vel");
|
|
RNA_def_property_range(prop, 0.0, 1000.0);
|
|
RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still).");
|
|
|
|
prop= RNA_def_property(srna, "maximum_velocity", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "max_vel");
|
|
RNA_def_property_range(prop, 0.0, 1000.0);
|
|
RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed.");
|
|
|
|
/* lock position */
|
|
prop= RNA_def_property(srna, "lock_x_axis", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_AXIS);
|
|
RNA_def_property_ui_text(prop, "Lock X Axis", "Disable simulation of linear motion along the X axis.");
|
|
|
|
prop= RNA_def_property(srna, "lock_y_axis", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_AXIS);
|
|
RNA_def_property_ui_text(prop, "Lock Y Axis", "Disable simulation of linear motion along the Y axis.");
|
|
|
|
prop= RNA_def_property(srna, "lock_z_axis", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_AXIS);
|
|
RNA_def_property_ui_text(prop, "Lock Z Axis", "Disable simulation of linear motion along the Z axis.");
|
|
|
|
|
|
/* lock rotation */
|
|
prop= RNA_def_property(srna, "lock_x_rot_axis", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_ROT_AXIS);
|
|
RNA_def_property_ui_text(prop, "Lock X Rotation Axis", "Disable simulation of angular motion along the X axis.");
|
|
|
|
prop= RNA_def_property(srna, "lock_y_rot_axis", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_ROT_AXIS);
|
|
RNA_def_property_ui_text(prop, "Lock Y Rotation Axis", "Disable simulation of angular motion along the Y axis.");
|
|
|
|
prop= RNA_def_property(srna, "lock_z_rot_axis", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_ROT_AXIS);
|
|
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis.");
|
|
|
|
/* is this used anywhere ? */
|
|
prop= RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflag2", OB_NEVER_DO_ACTIVITY_CULLING);
|
|
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis.");
|
|
|
|
|
|
prop= RNA_def_property(srna, "material_physics", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_DO_FH);
|
|
RNA_def_property_ui_text(prop, "Use Material Physics", "Use physics settings in materials.");
|
|
|
|
prop= RNA_def_property(srna, "rotate_from_normal", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ROT_FH);
|
|
RNA_def_property_ui_text(prop, "Rotate From Normal", "Use face normal to rotate object, so that it points away from the surface");
|
|
|
|
prop= RNA_def_property(srna, "form_factor", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "formfactor");
|
|
RNA_def_property_range(prop, 0.0, 1.0);
|
|
RNA_def_property_ui_text(prop, "Form Factor", "Form factor scales the inertia tensor.");
|
|
|
|
prop= RNA_def_property(srna, "anisotropic_friction", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ANISOTROPIC_FRICTION);
|
|
RNA_def_property_ui_text(prop, "Anisotropic Friction", "Enable anisotropic friction.");
|
|
|
|
prop= RNA_def_property(srna, "friction_coefficients", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "anisotropicFriction");
|
|
RNA_def_property_range(prop, 0.0, 1.0);
|
|
RNA_def_property_ui_text(prop, "Friction Coefficients", "Relative friction coefficient in the in the X, Y and Z directions, when anisotropic friction is enabled.");
|
|
|
|
prop= RNA_def_property(srna, "use_collision_bounds", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_BOUNDS);
|
|
RNA_def_property_ui_text(prop, "Use Collision Bounds", "Specify a collision bounds type other than the default.");
|
|
|
|
prop= RNA_def_property(srna, "collision_bounds", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "boundtype");
|
|
RNA_def_property_enum_items(prop, collision_bounds_items);
|
|
RNA_def_property_ui_text(prop, "Collision Bounds", "Selects the collision type.");
|
|
|
|
prop= RNA_def_property(srna, "collision_compound", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_CHILD);
|
|
RNA_def_property_ui_text(prop, "Collison Compound", "Add children to form a compound collision object.");
|
|
|
|
prop= RNA_def_property(srna, "collision_margin", PROP_FLOAT, PROP_NONE|PROP_UNIT_LENGTH);
|
|
RNA_def_property_float_sdna(prop, NULL, "margin");
|
|
RNA_def_property_range(prop, 0.0, 1.0);
|
|
RNA_def_property_ui_text(prop, "Collision Margin", "Extra margin around object for collision detection, small amount required for stability.");
|
|
|
|
prop= RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "bsoft");
|
|
RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for Bullet soft body simulation.");
|
|
|
|
/* state */
|
|
|
|
prop= RNA_def_property(srna, "state", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "state", 1);
|
|
RNA_def_property_array(prop, 30);
|
|
RNA_def_property_ui_text(prop, "State", "State determining which controllers are displayed.");
|
|
RNA_def_property_boolean_funcs(prop, NULL, "rna_GameObjectSettings_state_set");
|
|
|
|
prop= RNA_def_property(srna, "initial_state", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "init_state", 1);
|
|
RNA_def_property_array(prop, 30);
|
|
RNA_def_property_ui_text(prop, "Initial State", "Initial state when the game starts.");
|
|
|
|
prop= RNA_def_property(srna, "debug_state", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_DEBUGSTATE);
|
|
RNA_def_property_ui_text(prop, "Debug State", "Print state debug info in the game engine.");
|
|
}
|
|
|
|
static void rna_def_object(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
PropertyRNA *prop;
|
|
|
|
static EnumPropertyItem object_type_items[] = {
|
|
{OB_EMPTY, "EMPTY", 0, "Empty", ""},
|
|
{OB_MESH, "MESH", 0, "Mesh", ""},
|
|
{OB_CURVE, "CURVE", 0, "Curve", ""},
|
|
{OB_SURF, "SURFACE", 0, "Surface", ""},
|
|
{OB_FONT, "TEXT", 0, "Text", ""},
|
|
{OB_MBALL, "META", 0, "Meta", ""},
|
|
{OB_LAMP, "LAMP", 0, "Lamp", ""},
|
|
{OB_CAMERA, "CAMERA", 0, "Camera", ""},
|
|
{OB_WAVE, "WAVE", 0, "Wave", ""},
|
|
{OB_LATTICE, "LATTICE", 0, "Lattice", ""},
|
|
{OB_ARMATURE, "ARMATURE", 0, "Armature", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
static EnumPropertyItem empty_drawtype_items[] = {
|
|
{OB_ARROWS, "ARROWS", 0, "Arrows", ""},
|
|
{OB_SINGLE_ARROW, "SINGLE_ARROW", 0, "Single Arrow", ""},
|
|
{OB_PLAINAXES, "PLAIN_AXES", 0, "Plain Axes", ""},
|
|
{OB_CIRCLE, "CIRCLE", 0, "Circle", ""},
|
|
{OB_CUBE, "CUBE", 0, "Cube", ""},
|
|
{OB_EMPTY_SPHERE, "SPHERE", 0, "Sphere", ""},
|
|
{OB_EMPTY_CONE, "CONE", 0, "Cone", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
static EnumPropertyItem track_items[] = {
|
|
{OB_POSX, "POSX", 0, "+X", ""},
|
|
{OB_POSY, "POSY", 0, "+Y", ""},
|
|
{OB_POSZ, "POSZ", 0, "+Z", ""},
|
|
{OB_NEGX, "NEGX", 0, "-X", ""},
|
|
{OB_NEGY, "NEGY", 0, "-Y", ""},
|
|
{OB_NEGZ, "NEGZ", 0, "-Z", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
static EnumPropertyItem up_items[] = {
|
|
{OB_POSX, "X", 0, "X", ""},
|
|
{OB_POSY, "Y", 0, "Y", ""},
|
|
{OB_POSZ, "Z", 0, "Z", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
static EnumPropertyItem drawtype_items[] = {
|
|
{OB_BOUNDBOX, "BOUNDS", 0, "Bounds", ""},
|
|
{OB_WIRE, "WIRE", 0, "Wire", ""},
|
|
{OB_SOLID, "SOLID", 0, "Solid", ""},
|
|
{OB_SHADED, "SHADED", 0, "Shaded", ""},
|
|
{OB_TEXTURE, "TEXTURED", 0, "Textured", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
static EnumPropertyItem boundtype_items[] = {
|
|
{OB_BOUND_BOX, "BOX", 0, "Box", ""},
|
|
{OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", ""},
|
|
{OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", ""},
|
|
{OB_BOUND_CONE, "CONE", 0, "Cone", ""},
|
|
{OB_BOUND_POLYH, "POLYHEDER", 0, "Polyheder", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
static EnumPropertyItem dupli_items[] = {
|
|
{0, "NONE", 0, "None", ""},
|
|
{OB_DUPLIFRAMES, "FRAMES", 0, "Frames", "Make copy of object for every frame."},
|
|
{OB_DUPLIVERTS, "VERTS", 0, "Verts", "Duplicate child objects on all vertices."},
|
|
{OB_DUPLIFACES, "FACES", 0, "Faces", "Duplicate child objects on all faces."},
|
|
{OB_DUPLIGROUP, "GROUP", 0, "Group", "Enable group instancing."},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
unsigned short matrix_dimsize[]= {4};
|
|
|
|
srna= RNA_def_struct(brna, "Object", "ID");
|
|
RNA_def_struct_ui_text(srna, "Object", "Object datablock defining an object in a scene..");
|
|
RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT);
|
|
RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA);
|
|
|
|
prop= RNA_def_property(srna, "data", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "ID");
|
|
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_data_set", "rna_Object_data_typef");
|
|
RNA_def_property_editable_func(prop, "rna_Object_data_editable");
|
|
RNA_def_property_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Data", "Object data.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update_data");
|
|
|
|
prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "type");
|
|
RNA_def_property_enum_items(prop, object_type_items);
|
|
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Type", "Type of Object.");
|
|
|
|
prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "mode");
|
|
RNA_def_property_enum_items(prop, object_mode_items);
|
|
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Mode", "Object interaction mode.");
|
|
|
|
prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
|
|
RNA_def_property_array(prop, 20);
|
|
RNA_def_property_ui_text(prop, "Layers", "Layers the object is on.");
|
|
RNA_def_property_boolean_funcs(prop, NULL, "rna_Object_layer_set");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_layer_update");
|
|
|
|
prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "flag", SELECT);
|
|
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Selected", "Object selection state.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
/* parent and track */
|
|
|
|
prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_parent_set", NULL);
|
|
RNA_def_property_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Parent", "Parent Object");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
|
|
|
|
prop= RNA_def_property(srna, "parent_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_bitflag_sdna(prop, NULL, "partype");
|
|
RNA_def_property_enum_items(prop, parent_type_items);
|
|
RNA_def_property_enum_funcs(prop, NULL, "rna_Object_parent_type_set", "rna_Object_parent_type_itemf");
|
|
RNA_def_property_ui_text(prop, "Parent Type", "Type of parent relation.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
|
|
|
|
prop= RNA_def_property(srna, "parent_vertices", PROP_INT, PROP_UNSIGNED);
|
|
RNA_def_property_int_sdna(prop, NULL, "par1");
|
|
RNA_def_property_array(prop, 3);
|
|
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Parent Vertices", "Indices of vertices in cases of a vertex parenting relation.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "parent_bone", PROP_STRING, PROP_NONE);
|
|
RNA_def_property_string_sdna(prop, NULL, "parsubstr");
|
|
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_Object_parent_bone_set");
|
|
RNA_def_property_ui_text(prop, "Parent Bone", "Name of parent bone in case of a bone parenting relation.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
|
|
|
|
prop= RNA_def_property(srna, "track", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_track_set", NULL);
|
|
RNA_def_property_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Track", "Object being tracked to define the rotation (Old Track).");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
|
|
|
|
prop= RNA_def_property(srna, "track_axis", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "trackflag");
|
|
RNA_def_property_enum_items(prop, track_items);
|
|
RNA_def_property_ui_text(prop, "Track Axis", "Tracking axis pointing to the another object.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "up_axis", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "upflag");
|
|
RNA_def_property_enum_items(prop, up_items);
|
|
RNA_def_property_ui_text(prop, "Up Axis", "Specify the axis that points up.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
/* proxy */
|
|
|
|
prop= RNA_def_property(srna, "proxy", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_ui_text(prop, "Proxy", "Library object this proxy object controls.");
|
|
|
|
prop= RNA_def_property(srna, "proxy_group", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_ui_text(prop, "Proxy Group", "Library group duplicator object this proxy object controls.");
|
|
|
|
/* materials */
|
|
prop= RNA_def_property(srna, "materials", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol");
|
|
RNA_def_property_struct_type(prop, "MaterialSlot");
|
|
RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", 0, 0, 0, 0, 0); /* don't dereference pointer! */
|
|
RNA_def_property_ui_text(prop, "Materials", "Material slots in the object.");
|
|
|
|
prop= RNA_def_property(srna, "active_material", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "Material");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Object_active_material_get", "rna_Object_active_material_set", NULL);
|
|
RNA_def_property_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Active Material", "Active material being displayed.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_SHADING, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "active_material_index", PROP_INT, PROP_UNSIGNED);
|
|
RNA_def_property_int_sdna(prop, NULL, "actcol");
|
|
RNA_def_property_int_funcs(prop, "rna_Object_active_material_index_get", "rna_Object_active_material_index_set", "rna_Object_active_material_index_range");
|
|
RNA_def_property_ui_text(prop, "Active Material Index", "Index of active material slot.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_SHADING, NULL);
|
|
|
|
/* transform */
|
|
|
|
prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
|
|
RNA_def_property_float_sdna(prop, NULL, "loc");
|
|
RNA_def_property_ui_text(prop, "Location", "Location of the object.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "delta_location", PROP_FLOAT, PROP_TRANSLATION);
|
|
RNA_def_property_float_sdna(prop, NULL, "dloc");
|
|
RNA_def_property_ui_text(prop, "Delta Location", "Extra added translation to object location.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "rotation", PROP_FLOAT, PROP_EULER);
|
|
RNA_def_property_float_sdna(prop, NULL, "rot");
|
|
RNA_def_property_ui_text(prop, "Rotation", "Rotation of the object.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "delta_rotation", PROP_FLOAT, PROP_EULER);
|
|
RNA_def_property_float_sdna(prop, NULL, "drot");
|
|
RNA_def_property_ui_text(prop, "Delta Rotation", "Extra added rotation to the rotation of the object.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
|
|
RNA_def_property_float_sdna(prop, NULL, "size");
|
|
RNA_def_property_ui_text(prop, "Scale", "Scaling of the object.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "delta_scale", PROP_FLOAT, PROP_XYZ);
|
|
RNA_def_property_float_sdna(prop, NULL, "dsize");
|
|
RNA_def_property_ui_text(prop, "Delta Scale", "Extra added scaling to the scale of the object.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "lock_location", PROP_BOOLEAN, PROP_XYZ);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_LOCX);
|
|
RNA_def_property_array(prop, 3);
|
|
RNA_def_property_ui_text(prop, "Lock Location", "Lock editing of location in the interface.");
|
|
|
|
prop= RNA_def_property(srna, "lock_rotation", PROP_BOOLEAN, PROP_XYZ);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTX);
|
|
RNA_def_property_array(prop, 3);
|
|
RNA_def_property_ui_text(prop, "Lock Rotation", "Lock editing of rotation in the interface.");
|
|
|
|
prop= RNA_def_property(srna, "lock_scale", PROP_BOOLEAN, PROP_XYZ);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_SCALEX);
|
|
RNA_def_property_array(prop, 3);
|
|
RNA_def_property_ui_text(prop, "Lock Scale", "Lock editing of scale in the interface.");
|
|
|
|
/* matrix */
|
|
prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
|
|
RNA_def_property_float_sdna(prop, NULL, "obmat");
|
|
RNA_def_property_multidimensional_array(prop, 16, 2, matrix_dimsize);
|
|
RNA_def_property_ui_text(prop, "Matrix", "Transformation matrix.");
|
|
|
|
/* collections */
|
|
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "Constraint");
|
|
RNA_def_property_ui_text(prop, "Constraints", "Constraints of the object.");
|
|
|
|
prop= RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "Modifier");
|
|
RNA_def_property_ui_text(prop, "Modifiers", "Modifiers affecting the geometric data of the Object.");
|
|
|
|
/* game engine */
|
|
|
|
prop= RNA_def_property(srna, "game", PROP_POINTER, PROP_NEVER_NULL);
|
|
RNA_def_property_struct_type(prop, "GameObjectSettings");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Object_game_settings_get", NULL, NULL);
|
|
RNA_def_property_ui_text(prop, "Game Settings", "Game engine related settings for the object.");
|
|
|
|
/* vertex groups */
|
|
|
|
prop= RNA_def_property(srna, "vertex_groups", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_collection_sdna(prop, NULL, "defbase", NULL);
|
|
RNA_def_property_struct_type(prop, "VertexGroup");
|
|
RNA_def_property_ui_text(prop, "Vertex Groups", "Vertex groups of the object.");
|
|
|
|
prop= RNA_def_property(srna, "active_vertex_group", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "VertexGroup");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Object_active_vertex_group_get", "rna_Object_active_vertex_group_set", NULL);
|
|
RNA_def_property_ui_text(prop, "Active Vertex Group", "Vertex groups of the object.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_Object_update_data");
|
|
|
|
prop= RNA_def_property(srna, "active_vertex_group_index", PROP_INT, PROP_NONE);
|
|
RNA_def_property_int_sdna(prop, NULL, "actdef");
|
|
RNA_def_property_int_funcs(prop, "rna_Object_active_vertex_group_index_get", "rna_Object_active_vertex_group_index_set", "rna_Object_active_vertex_group_index_range");
|
|
RNA_def_property_ui_text(prop, "Active Vertex Group Index", "Active index in vertex group array.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_Object_update_data");
|
|
|
|
/* empty */
|
|
|
|
prop= RNA_def_property(srna, "empty_draw_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "empty_drawtype");
|
|
RNA_def_property_enum_items(prop, empty_drawtype_items);
|
|
RNA_def_property_ui_text(prop, "Empty Draw Type", "Viewport display style for empties.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "empty_draw_size", PROP_FLOAT, PROP_DISTANCE);
|
|
RNA_def_property_float_sdna(prop, NULL, "empty_drawsize");
|
|
RNA_def_property_range(prop, 0.01, 10.0);
|
|
RNA_def_property_ui_text(prop, "Empty Draw Size", "Size of of display for empties in the viewport.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
/* render */
|
|
|
|
prop= RNA_def_property(srna, "pass_index", PROP_INT, PROP_UNSIGNED);
|
|
RNA_def_property_int_sdna(prop, NULL, "index");
|
|
RNA_def_property_ui_text(prop, "Pass Index", "Index # for the IndexOB render pass.");
|
|
|
|
prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
|
|
RNA_def_property_float_sdna(prop, NULL, "col");
|
|
RNA_def_property_ui_text(prop, "Color", "Object color and alpha, used when faces have the ObColor mode enabled.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
/* physics */
|
|
|
|
prop= RNA_def_property(srna, "field", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "pd");
|
|
RNA_def_property_struct_type(prop, "FieldSettings");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Object_field_get", NULL, NULL);
|
|
RNA_def_property_ui_text(prop, "Field Settings", "Settings for using the objects as a field in physics simulation.");
|
|
|
|
prop= RNA_def_property(srna, "collision", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "pd");
|
|
RNA_def_property_struct_type(prop, "CollisionSettings");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Object_collision_get", NULL, NULL);
|
|
RNA_def_property_ui_text(prop, "Collision Settings", "Settings for using the objects as a collider in physics simulation.");
|
|
|
|
prop= RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "soft");
|
|
RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for soft body simulation.");
|
|
|
|
prop= RNA_def_property(srna, "particle_systems", PROP_COLLECTION, PROP_NONE);
|
|
RNA_def_property_collection_sdna(prop, NULL, "particlesystem", NULL);
|
|
RNA_def_property_struct_type(prop, "ParticleSystem");
|
|
RNA_def_property_ui_text(prop, "Particle Systems", "Particle systems emitted from the object.");
|
|
|
|
prop= RNA_def_property(srna, "active_particle_system", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "ParticleSystem");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Object_active_particle_system_get", NULL, NULL);
|
|
RNA_def_property_ui_text(prop, "Active Particle System", "Active particle system being displayed");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "active_particle_system_index", PROP_INT, PROP_UNSIGNED);
|
|
RNA_def_property_int_funcs(prop, "rna_Object_active_particle_system_index_get", "rna_Object_active_particle_system_index_set", "rna_Object_active_particle_system_index_range");
|
|
RNA_def_property_ui_text(prop, "Active Particle System Index", "Index of active particle system slot.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
/* restrict */
|
|
|
|
prop= RNA_def_property(srna, "restrict_view", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_VIEW);
|
|
RNA_def_property_ui_text(prop, "Restrict View", "Restrict visibility in the viewport.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "restrict_select", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_SELECT);
|
|
RNA_def_property_ui_text(prop, "Restrict Select", "Restrict selection in the viewport.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "restrict_render", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_RENDER);
|
|
RNA_def_property_ui_text(prop, "Restrict Render", "Restrict renderability.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
/* anim */
|
|
|
|
rna_def_animdata_common(srna);
|
|
|
|
prop= RNA_def_property(srna, "draw_keys", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_DRAWKEY);
|
|
RNA_def_property_clear_flag(prop, PROP_EDITABLE); // update ipo flag indirect
|
|
RNA_def_property_ui_text(prop, "Draw Keys", "Draw object as key positions.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "draw_keys_selected", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_DRAWKEYSEL);
|
|
RNA_def_property_ui_text(prop, "Draw Keys Selected", "Limit the drawing of object keys to selected.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "track_override_parent", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_POWERTRACK);
|
|
RNA_def_property_ui_text(prop, "Track Override Parent", "Override rotation from parenting.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "slow_parent", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "partype", PARSLOW);
|
|
RNA_def_property_ui_text(prop, "Slow Parent", "Create a delay in the parent relationship.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_bitflag_sdna(prop, NULL, "transflag");
|
|
RNA_def_property_enum_items(prop, dupli_items);
|
|
RNA_def_property_ui_text(prop, "Dupli Type", "If not None, object duplication method to use.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_frames_no_speed", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLINOSPEED);
|
|
RNA_def_property_ui_text(prop, "Dupli Frames No Speed", "Set dupliframes to still, regardless of frame.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_verts_rotation", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIROT);
|
|
RNA_def_property_ui_text(prop, "Dupli Verts Rotation", "Rotate dupli according to vertex normal.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "dupli_faces_inherit_scale", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIROT);
|
|
RNA_def_property_ui_text(prop, "Dupli Faces Inherit Scale", "Scale dupli based on face size.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_faces_scale", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "dupfacesca");
|
|
RNA_def_property_range(prop, 0.001f, 10000.0f);
|
|
RNA_def_property_ui_text(prop, "Dupli Faces Scale", "Scale the DupliFace objects.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "dupli_group", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "dup_group");
|
|
RNA_def_property_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_ui_text(prop, "Dupli Group", "Instance an existing group.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_frames_start", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
|
|
RNA_def_property_int_sdna(prop, NULL, "dupsta");
|
|
RNA_def_property_range(prop, 1, 32767);
|
|
RNA_def_property_ui_text(prop, "Dupli Frames Start", "Start frame for DupliFrames.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_frames_end", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
|
|
RNA_def_property_int_sdna(prop, NULL, "dupend");
|
|
RNA_def_property_range(prop, 1, 32767);
|
|
RNA_def_property_ui_text(prop, "Dupli Frames End", "End frame for DupliFrames.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_frames_on", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
|
|
RNA_def_property_int_sdna(prop, NULL, "dupon");
|
|
RNA_def_property_range(prop, 1, 1500);
|
|
RNA_def_property_ui_text(prop, "Dupli Frames On", "Number of frames to use between DupOff frames.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "dupli_frames_off", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
|
|
RNA_def_property_int_sdna(prop, NULL, "dupoff");
|
|
RNA_def_property_range(prop, 0, 1500);
|
|
RNA_def_property_ui_text(prop, "Dupli Frames Off", "Recurring frames to exclude from the Dupliframes.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
|
|
|
|
/* time offset */
|
|
|
|
prop= RNA_def_property(srna, "time_offset", PROP_FLOAT, PROP_NONE|PROP_UNIT_TIME);
|
|
RNA_def_property_float_sdna(prop, NULL, "sf");
|
|
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
|
|
RNA_def_property_ui_text(prop, "Time Offset", "Animation offset in frames for IPO's and dupligroup instances.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "time_offset_edit", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_OB);
|
|
RNA_def_property_ui_text(prop, "Time Offset Edit", "Use time offset when inserting keys and display time offset for IPO and action views.");
|
|
|
|
prop= RNA_def_property(srna, "time_offset_parent", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARENT);
|
|
RNA_def_property_ui_text(prop, "Time Offset Parent", "Apply the time offset to this objects parent relationship.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "time_offset_particle", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARTICLE);
|
|
RNA_def_property_ui_text(prop, "Time Offset Particle", "Let the time offset work on the particle effect.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
prop= RNA_def_property(srna, "time_offset_add_parent", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARENTADD);
|
|
RNA_def_property_ui_text(prop, "Time Offset Add Parent", "Add the parents time offset value");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
|
|
|
|
/* drawing */
|
|
|
|
prop= RNA_def_property(srna, "max_draw_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "dt");
|
|
RNA_def_property_enum_items(prop, drawtype_items);
|
|
RNA_def_property_ui_text(prop, "Maximum Draw Type", "Maximum draw type to display object with in viewport.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "draw_bounds", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_BOUNDBOX);
|
|
RNA_def_property_ui_text(prop, "Draw Bounds", "Displays the object's bounds.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "draw_bounds_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "boundtype");
|
|
RNA_def_property_enum_items(prop, boundtype_items);
|
|
RNA_def_property_ui_text(prop, "Draw Bounds Type", "Object boundary display type.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "draw_name", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWNAME);
|
|
RNA_def_property_ui_text(prop, "Draw Name", "Displays the object's name.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "draw_axis", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_AXIS);
|
|
RNA_def_property_ui_text(prop, "Draw Axis", "Displays the object's center and axis");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "draw_texture_space", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_TEXSPACE);
|
|
RNA_def_property_ui_text(prop, "Draw Texture Space", "Displays the object's texture space.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "draw_wire", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWWIRE);
|
|
RNA_def_property_ui_text(prop, "Draw Wire", "Adds the object's wireframe over solid drawing.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "draw_transparent", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWTRANSP);
|
|
RNA_def_property_ui_text(prop, "Draw Transparent", "Enables transparent materials for the object (Mesh only).");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
prop= RNA_def_property(srna, "x_ray", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWXRAY);
|
|
RNA_def_property_ui_text(prop, "X-Ray", "Makes the object draw in front of others.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
|
|
|
|
/* Grease Pencil */
|
|
prop= RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "gpd");
|
|
RNA_def_property_flag(prop, PROP_EDITABLE);
|
|
RNA_def_property_struct_type(prop, "GreasePencil");
|
|
RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
|
|
|
|
/* pose */
|
|
prop= RNA_def_property(srna, "pose_library", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "poselib");
|
|
RNA_def_property_struct_type(prop, "Action");
|
|
RNA_def_property_ui_text(prop, "Pose Library", "Action used as a pose library for armatures.");
|
|
|
|
prop= RNA_def_property(srna, "pose", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "pose");
|
|
RNA_def_property_struct_type(prop, "Pose");
|
|
RNA_def_property_ui_text(prop, "Pose", "Current pose for armatures.");
|
|
|
|
/* shape keys */
|
|
|
|
prop= RNA_def_property(srna, "shape_key_lock", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_LOCK);
|
|
RNA_def_property_boolean_funcs(prop, NULL, "rna_Object_shape_key_lock_set");
|
|
RNA_def_property_ui_text(prop, "Shape Key Lock", "Always show the current Shape for this Object.");
|
|
RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_Object_update_data");
|
|
|
|
prop= RNA_def_property(srna, "active_shape_key", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_struct_type(prop, "ShapeKey");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Object_active_shape_key_get", NULL, NULL);
|
|
RNA_def_property_ui_text(prop, "Active Shape Key", "Current shape key.");
|
|
|
|
prop= RNA_def_property(srna, "active_shape_key_index", PROP_INT, PROP_NONE);
|
|
RNA_def_property_int_sdna(prop, NULL, "shapenr");
|
|
RNA_def_property_int_funcs(prop, "rna_Object_active_shape_key_index_get", "rna_Object_active_shape_key_index_set", "rna_Object_active_shape_key_index_range");
|
|
RNA_def_property_ui_text(prop, "Active Shape Key Index", "Current shape key index.");
|
|
RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_Object_update_data");
|
|
|
|
RNA_api_object(srna);
|
|
}
|
|
|
|
void RNA_def_object(BlenderRNA *brna)
|
|
{
|
|
rna_def_object(brna);
|
|
rna_def_object_game_settings(brna);
|
|
rna_def_vertex_group(brna);
|
|
rna_def_material_slot(brna);
|
|
}
|
|
|
|
#endif
|
|
|