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blender-archive/source/blender/bmesh/intern/bmesh_marking.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

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6.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BMESH_MARKING_H__
#define __BMESH_MARKING_H__
/** \file
* \ingroup bmesh
*/
typedef struct BMEditSelection {
struct BMEditSelection *next, *prev;
BMElem *ele;
char htype;
} BMEditSelection;
/* geometry hiding code */
#define BM_elem_hide_set(bm, ele, hide) _bm_elem_hide_set(bm, &(ele)->head, hide)
void _bm_elem_hide_set(BMesh *bm, BMHeader *ele, const bool hide);
void BM_vert_hide_set(BMVert *v, const bool hide);
void BM_edge_hide_set(BMEdge *e, const bool hide);
void BM_face_hide_set(BMFace *f, const bool hide);
/* Selection code */
void BM_elem_select_set(BMesh *bm, BMElem *ele, const bool select);
void BM_mesh_elem_hflag_enable_test(BMesh *bm,
const char htype,
const char hflag,
const bool respecthide,
const bool overwrite,
const char hflag_test);
void BM_mesh_elem_hflag_disable_test(BMesh *bm,
const char htype,
const char hflag,
const bool respecthide,
const bool overwrite,
const char hflag_test);
void BM_mesh_elem_hflag_enable_all(BMesh *bm,
const char htype,
const char hflag,
const bool respecthide);
void BM_mesh_elem_hflag_disable_all(BMesh *bm,
const char htype,
const char hflag,
const bool respecthide);
/* individual element select functions, BM_elem_select_set is a shortcut for these
* that automatically detects which one to use*/
void BM_vert_select_set(BMesh *bm, BMVert *v, const bool select);
void BM_edge_select_set(BMesh *bm, BMEdge *e, const bool select);
void BM_face_select_set(BMesh *bm, BMFace *f, const bool select);
/* lower level functions which don't do flushing */
void BM_edge_select_set_noflush(BMesh *bm, BMEdge *e, const bool select);
void BM_face_select_set_noflush(BMesh *bm, BMFace *e, const bool select);
void BM_mesh_select_mode_clean_ex(BMesh *bm, const short selectmode);
void BM_mesh_select_mode_clean(BMesh *bm);
void BM_mesh_select_mode_set(BMesh *bm, int selectmode);
void BM_mesh_select_mode_flush_ex(BMesh *bm, const short selectmode);
void BM_mesh_select_mode_flush(BMesh *bm);
void BM_mesh_deselect_flush(BMesh *bm);
void BM_mesh_select_flush(BMesh *bm);
int BM_mesh_elem_hflag_count_enabled(BMesh *bm,
const char htype,
const char hflag,
const bool respecthide);
int BM_mesh_elem_hflag_count_disabled(BMesh *bm,
const char htype,
const char hflag,
const bool respecthide);
/* edit selection stuff */
void BM_mesh_active_face_set(BMesh *bm, BMFace *f);
BMFace *BM_mesh_active_face_get(BMesh *bm, const bool is_sloppy, const bool is_selected);
BMEdge *BM_mesh_active_edge_get(BMesh *bm);
BMVert *BM_mesh_active_vert_get(BMesh *bm);
BMElem *BM_mesh_active_elem_get(BMesh *bm);
void BM_editselection_center(BMEditSelection *ese, float r_center[3]);
void BM_editselection_normal(BMEditSelection *ese, float r_normal[3]);
void BM_editselection_plane(BMEditSelection *ese, float r_plane[3]);
#define BM_select_history_check(bm, ele) _bm_select_history_check(bm, &(ele)->head)
#define BM_select_history_remove(bm, ele) _bm_select_history_remove(bm, &(ele)->head)
#define BM_select_history_store_notest(bm, ele) _bm_select_history_store_notest(bm, &(ele)->head)
#define BM_select_history_store(bm, ele) _bm_select_history_store(bm, &(ele)->head)
#define BM_select_history_store_head_notest(bm, ele) \
_bm_select_history_store_head_notest(bm, &(ele)->head)
#define BM_select_history_store_head(bm, ele) _bm_select_history_store_head(bm, &(ele)->head)
#define BM_select_history_store_after_notest(bm, ese_ref, ele) \
_bm_select_history_store_after_notest(bm, ese_ref, &(ele)->head)
#define BM_select_history_store_after(bm, ese, ese_ref) \
_bm_select_history_store_after(bm, ese_ref, &(ele)->head)
bool _bm_select_history_check(BMesh *bm, const BMHeader *ele);
bool _bm_select_history_remove(BMesh *bm, BMHeader *ele);
void _bm_select_history_store_notest(BMesh *bm, BMHeader *ele);
void _bm_select_history_store(BMesh *bm, BMHeader *ele);
void _bm_select_history_store_head_notest(BMesh *bm, BMHeader *ele);
void _bm_select_history_store_head(BMesh *bm, BMHeader *ele);
void _bm_select_history_store_after(BMesh *bm, BMEditSelection *ese_ref, BMHeader *ele);
void _bm_select_history_store_after_notest(BMesh *bm, BMEditSelection *ese_ref, BMHeader *ele);
void BM_select_history_validate(BMesh *bm);
void BM_select_history_clear(BMesh *bm);
bool BM_select_history_active_get(BMesh *bm, struct BMEditSelection *ese);
struct GHash *BM_select_history_map_create(BMesh *bm);
void BM_select_history_merge_from_targetmap(
BMesh *bm, GHash *vert_map, GHash *edge_map, GHash *face_map, const bool use_chain);
#define BM_SELECT_HISTORY_BACKUP(bm) \
{ \
ListBase _bm_prev_selected = (bm)->selected; \
BLI_listbase_clear(&(bm)->selected)
#define BM_SELECT_HISTORY_RESTORE(bm) \
(bm)->selected = _bm_prev_selected; \
} \
(void)0
#endif /* __BMESH_MARKING_H__ */