Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
142 lines
6.2 KiB
C++
142 lines
6.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __BMESH_MARKING_H__
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#define __BMESH_MARKING_H__
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/** \file
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* \ingroup bmesh
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*/
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typedef struct BMEditSelection {
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struct BMEditSelection *next, *prev;
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BMElem *ele;
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char htype;
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} BMEditSelection;
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/* geometry hiding code */
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#define BM_elem_hide_set(bm, ele, hide) _bm_elem_hide_set(bm, &(ele)->head, hide)
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void _bm_elem_hide_set(BMesh *bm, BMHeader *ele, const bool hide);
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void BM_vert_hide_set(BMVert *v, const bool hide);
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void BM_edge_hide_set(BMEdge *e, const bool hide);
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void BM_face_hide_set(BMFace *f, const bool hide);
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/* Selection code */
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void BM_elem_select_set(BMesh *bm, BMElem *ele, const bool select);
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void BM_mesh_elem_hflag_enable_test(BMesh *bm,
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const char htype,
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const char hflag,
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const bool respecthide,
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const bool overwrite,
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const char hflag_test);
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void BM_mesh_elem_hflag_disable_test(BMesh *bm,
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const char htype,
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const char hflag,
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const bool respecthide,
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const bool overwrite,
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const char hflag_test);
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void BM_mesh_elem_hflag_enable_all(BMesh *bm,
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const char htype,
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const char hflag,
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const bool respecthide);
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void BM_mesh_elem_hflag_disable_all(BMesh *bm,
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const char htype,
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const char hflag,
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const bool respecthide);
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/* individual element select functions, BM_elem_select_set is a shortcut for these
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* that automatically detects which one to use*/
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void BM_vert_select_set(BMesh *bm, BMVert *v, const bool select);
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void BM_edge_select_set(BMesh *bm, BMEdge *e, const bool select);
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void BM_face_select_set(BMesh *bm, BMFace *f, const bool select);
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/* lower level functions which don't do flushing */
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void BM_edge_select_set_noflush(BMesh *bm, BMEdge *e, const bool select);
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void BM_face_select_set_noflush(BMesh *bm, BMFace *e, const bool select);
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void BM_mesh_select_mode_clean_ex(BMesh *bm, const short selectmode);
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void BM_mesh_select_mode_clean(BMesh *bm);
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void BM_mesh_select_mode_set(BMesh *bm, int selectmode);
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void BM_mesh_select_mode_flush_ex(BMesh *bm, const short selectmode);
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void BM_mesh_select_mode_flush(BMesh *bm);
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void BM_mesh_deselect_flush(BMesh *bm);
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void BM_mesh_select_flush(BMesh *bm);
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int BM_mesh_elem_hflag_count_enabled(BMesh *bm,
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const char htype,
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const char hflag,
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const bool respecthide);
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int BM_mesh_elem_hflag_count_disabled(BMesh *bm,
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const char htype,
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const char hflag,
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const bool respecthide);
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/* edit selection stuff */
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void BM_mesh_active_face_set(BMesh *bm, BMFace *f);
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BMFace *BM_mesh_active_face_get(BMesh *bm, const bool is_sloppy, const bool is_selected);
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BMEdge *BM_mesh_active_edge_get(BMesh *bm);
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BMVert *BM_mesh_active_vert_get(BMesh *bm);
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BMElem *BM_mesh_active_elem_get(BMesh *bm);
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void BM_editselection_center(BMEditSelection *ese, float r_center[3]);
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void BM_editselection_normal(BMEditSelection *ese, float r_normal[3]);
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void BM_editselection_plane(BMEditSelection *ese, float r_plane[3]);
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#define BM_select_history_check(bm, ele) _bm_select_history_check(bm, &(ele)->head)
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#define BM_select_history_remove(bm, ele) _bm_select_history_remove(bm, &(ele)->head)
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#define BM_select_history_store_notest(bm, ele) _bm_select_history_store_notest(bm, &(ele)->head)
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#define BM_select_history_store(bm, ele) _bm_select_history_store(bm, &(ele)->head)
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#define BM_select_history_store_head_notest(bm, ele) \
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_bm_select_history_store_head_notest(bm, &(ele)->head)
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#define BM_select_history_store_head(bm, ele) _bm_select_history_store_head(bm, &(ele)->head)
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#define BM_select_history_store_after_notest(bm, ese_ref, ele) \
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_bm_select_history_store_after_notest(bm, ese_ref, &(ele)->head)
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#define BM_select_history_store_after(bm, ese, ese_ref) \
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_bm_select_history_store_after(bm, ese_ref, &(ele)->head)
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bool _bm_select_history_check(BMesh *bm, const BMHeader *ele);
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bool _bm_select_history_remove(BMesh *bm, BMHeader *ele);
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void _bm_select_history_store_notest(BMesh *bm, BMHeader *ele);
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void _bm_select_history_store(BMesh *bm, BMHeader *ele);
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void _bm_select_history_store_head_notest(BMesh *bm, BMHeader *ele);
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void _bm_select_history_store_head(BMesh *bm, BMHeader *ele);
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void _bm_select_history_store_after(BMesh *bm, BMEditSelection *ese_ref, BMHeader *ele);
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void _bm_select_history_store_after_notest(BMesh *bm, BMEditSelection *ese_ref, BMHeader *ele);
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void BM_select_history_validate(BMesh *bm);
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void BM_select_history_clear(BMesh *bm);
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bool BM_select_history_active_get(BMesh *bm, struct BMEditSelection *ese);
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struct GHash *BM_select_history_map_create(BMesh *bm);
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void BM_select_history_merge_from_targetmap(
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BMesh *bm, GHash *vert_map, GHash *edge_map, GHash *face_map, const bool use_chain);
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#define BM_SELECT_HISTORY_BACKUP(bm) \
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{ \
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ListBase _bm_prev_selected = (bm)->selected; \
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BLI_listbase_clear(&(bm)->selected)
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#define BM_SELECT_HISTORY_RESTORE(bm) \
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(bm)->selected = _bm_prev_selected; \
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} \
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(void)0
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#endif /* __BMESH_MARKING_H__ */
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