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blender-archive/source/blender/collada/MaterialExporter.cpp
Antonio Vazquez 1bc2a98a9d T73589: Code Quality: Renaming on BKE_material.h
Old Name                             New Name
=========                            =========
init_def_material                    BKE_materials_init
BKE_material_gpencil_default_free    BKE_materials_exit
test_object_materials                BKE_object_materials_test
test_all_objects_materials           BKE_objects_materials_test_all
give_matarar                         BKE_object_material_array
give_totcolp                         BKE_object_material_num
give_current_material_p              BKE_object_material_get_p
give_current_material                BKE_object_material_get
assign_material                      BKE_object_material_assign
assign_matarar                       BKE_object_material_array_assign
give_matarar_id                      BKE_id_material_array
give_totcolp_id                      BKE_id_material_num
assign_material_id                   BKE_id_material_assign
clear_matcopybuf                     BKE_material_copybuf_clear
free_matcopybuf                      BKE_material_copybuf_free
copy_matcopybuf                      BKE_material_copybuf_copy
paste_matcopybuf                     BKE_material_copybuf_paste
BKE_material_init_gpencil_settings   BKE_gpencil_material_attr_init
BKE_material_add_gpencil             BKE_gpencil_material_add
BKE_material_gpencil_get             BKE_gpencil_material
BKE_material_gpencil_default_get     BKE_gpencil_material_default
BKE_material_gpencil_settings_get    BKE_gpencil_material_settings
2020-02-05 15:56:50 +01:00

76 lines
2.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup collada
*/
#include "MaterialExporter.h"
#include "COLLADABUUtils.h"
#include "collada_internal.h"
MaterialsExporter::MaterialsExporter(COLLADASW::StreamWriter *sw,
BCExportSettings &export_settings)
: COLLADASW::LibraryMaterials(sw), export_settings(export_settings)
{
/* pass */
}
void MaterialsExporter::exportMaterials(Scene *sce)
{
if (hasMaterials(sce)) {
openLibrary();
MaterialFunctor mf;
mf.forEachMaterialInExportSet<MaterialsExporter>(
sce, *this, this->export_settings.get_export_set());
closeLibrary();
}
}
bool MaterialsExporter::hasMaterials(Scene *sce)
{
LinkNode *node;
for (node = this->export_settings.get_export_set(); node; node = node->next) {
Object *ob = (Object *)node->link;
int a;
for (a = 0; a < ob->totcol; a++) {
Material *ma = BKE_object_material_get(ob, a + 1);
// no material, but check all of the slots
if (!ma) {
continue;
}
return true;
}
}
return false;
}
void MaterialsExporter::operator()(Material *ma, Object *ob)
{
std::string mat_name = encode_xml(id_name(ma));
std::string mat_id = get_material_id(ma);
std::string eff_id = get_effect_id(ma);
openMaterial(mat_id, mat_name);
addInstanceEffect(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, eff_id));
closeMaterial();
}