- Remove the only_render arg from ED_editors_flush_edits was only used in one place, the '_ex' version can be used instead. - Split out the single object version of this function as currently flushing is being done in-line, often only accounting for edit-mode, ignoring sculpt mode for e.g.
68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup editors
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*/
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#ifndef __ED_UTIL_H__
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#define __ED_UTIL_H__
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#include "BLI_compiler_attrs.h"
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struct Main;
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struct bContext;
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struct wmOperatorType;
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/* ed_util.c */
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void ED_editors_init_for_undo(struct Main *bmain);
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void ED_editors_init(struct bContext *C);
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void ED_editors_exit(struct Main *bmain, bool do_undo_system);
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bool ED_editors_flush_edits_for_object_ex(struct Main *bmain,
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struct Object *ob,
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bool for_render,
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bool check_needs_flush);
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bool ED_editors_flush_edits_for_object(struct Main *bmain, struct Object *ob);
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bool ED_editors_flush_edits_ex(struct Main *bmain, bool for_render, bool check_needs_flush);
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bool ED_editors_flush_edits(struct Main *bmain);
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void ED_spacedata_id_remap(struct ScrArea *sa,
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struct SpaceLink *sl,
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struct ID *old_id,
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struct ID *new_id);
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void ED_OT_flush_edits(struct wmOperatorType *ot);
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/* ************** XXX OLD CRUFT WARNING ************* */
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void apply_keyb_grid(
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int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert);
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/* where else to go ? */
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void unpack_menu(struct bContext *C,
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const char *opname,
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const char *id_name,
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const char *abs_name,
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const char *folder,
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struct PackedFile *pf);
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#endif /* __ED_UTIL_H__ */
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