- Move connected & projected into individual toggles. - Top-level proportional editing button now only toggles. - Use popover for proportional edit-mode falloff and options. Note that it's no longer possible to toggle connected via key bindings, although this could be supported again if it's needed. Resolves T58081
128 lines
4.2 KiB
C
128 lines
4.2 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spaction
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*/
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#include <stdlib.h>
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#include <math.h>
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#include "DNA_space_types.h"
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#include "ED_anim_api.h"
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#include "ED_markers.h"
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#include "ED_transform.h"
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#include "ED_object.h"
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#include "ED_select_utils.h"
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#include "action_intern.h"
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* ************************** registration - operator types **********************************/
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void action_operatortypes(void)
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{
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/* keyframes */
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/* selection */
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WM_operatortype_append(ACTION_OT_clickselect);
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WM_operatortype_append(ACTION_OT_select_all);
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WM_operatortype_append(ACTION_OT_select_box);
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WM_operatortype_append(ACTION_OT_select_lasso);
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WM_operatortype_append(ACTION_OT_select_circle);
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WM_operatortype_append(ACTION_OT_select_column);
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WM_operatortype_append(ACTION_OT_select_linked);
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WM_operatortype_append(ACTION_OT_select_more);
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WM_operatortype_append(ACTION_OT_select_less);
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WM_operatortype_append(ACTION_OT_select_leftright);
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/* editing */
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WM_operatortype_append(ACTION_OT_snap);
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WM_operatortype_append(ACTION_OT_mirror);
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WM_operatortype_append(ACTION_OT_frame_jump);
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WM_operatortype_append(ACTION_OT_handle_type);
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WM_operatortype_append(ACTION_OT_interpolation_type);
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WM_operatortype_append(ACTION_OT_extrapolation_type);
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WM_operatortype_append(ACTION_OT_keyframe_type);
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WM_operatortype_append(ACTION_OT_sample);
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WM_operatortype_append(ACTION_OT_clean);
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WM_operatortype_append(ACTION_OT_delete);
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WM_operatortype_append(ACTION_OT_duplicate);
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WM_operatortype_append(ACTION_OT_keyframe_insert);
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WM_operatortype_append(ACTION_OT_copy);
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WM_operatortype_append(ACTION_OT_paste);
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WM_operatortype_append(ACTION_OT_new);
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WM_operatortype_append(ACTION_OT_unlink);
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WM_operatortype_append(ACTION_OT_push_down);
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WM_operatortype_append(ACTION_OT_stash);
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WM_operatortype_append(ACTION_OT_stash_and_create);
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WM_operatortype_append(ACTION_OT_layer_next);
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WM_operatortype_append(ACTION_OT_layer_prev);
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WM_operatortype_append(ACTION_OT_previewrange_set);
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WM_operatortype_append(ACTION_OT_view_all);
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WM_operatortype_append(ACTION_OT_view_selected);
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WM_operatortype_append(ACTION_OT_view_frame);
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WM_operatortype_append(ACTION_OT_markers_make_local);
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}
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void ED_operatormacros_action(void)
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{
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wmOperatorType *ot;
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wmOperatorTypeMacro *otmacro;
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ot = WM_operatortype_append_macro("ACTION_OT_duplicate_move",
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"Duplicate",
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"Make a copy of all selected keyframes and move them",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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WM_operatortype_macro_define(ot, "ACTION_OT_duplicate");
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otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_transform");
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RNA_enum_set(otmacro->ptr, "mode", TFM_TIME_DUPLICATE);
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RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
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}
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/* ************************** registration - keymaps **********************************/
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/* --------------- */
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void action_keymap(wmKeyConfig *keyconf)
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{
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/* keymap for all regions */
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WM_keymap_ensure(keyconf, "Dopesheet Generic", SPACE_ACTION, 0);
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/* channels */
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/* Channels are not directly handled by the Action Editor module,
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* but are inherited from the Animation module.
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* All the relevant operations, keymaps, drawing, etc.
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* can therefore all be found in that module instead, as these
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* are all used for the Graph-Editor too.
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*/
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/* keyframes */
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WM_keymap_ensure(keyconf, "Dopesheet", SPACE_ACTION, 0);
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}
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