Even though we do not have much of those, this might change in the future, and in any case having specific functions for this ID type in generic `BKE_lib` area was really confusing.
3702 lines
132 KiB
C
3702 lines
132 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spoutliner
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*/
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_gpencil_modifier_types.h"
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#include "DNA_light_types.h"
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#include "DNA_lightprobe_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_object_force_types.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_string_utils.h"
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#include "BLI_utildefines.h"
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#include "BLI_mempool.h"
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#include "BLT_translation.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_fcurve.h"
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#include "BKE_gpencil.h"
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#include "BKE_idcode.h"
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#include "BKE_layer.h"
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#include "BKE_lib_id.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "ED_armature.h"
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#include "ED_keyframing.h"
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#include "ED_object.h"
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#include "ED_outliner.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "GPU_immediate.h"
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#include "GPU_state.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "RNA_access.h"
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#include "outliner_intern.h"
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/* disable - this is far too slow - campbell */
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// #define USE_GROUP_SELECT
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/* ****************************************************** */
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/* Tree Size Functions */
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static void outliner_tree_dimensions_impl(SpaceOutliner *soops,
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ListBase *lb,
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int *width,
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int *height)
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{
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for (TreeElement *te = lb->first; te; te = te->next) {
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*width = MAX2(*width, te->xend);
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if (height != NULL) {
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*height += UI_UNIT_Y;
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}
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TreeStoreElem *tselem = TREESTORE(te);
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if (TSELEM_OPEN(tselem, soops)) {
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outliner_tree_dimensions_impl(soops, &te->subtree, width, height);
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}
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else {
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outliner_tree_dimensions_impl(soops, &te->subtree, width, NULL);
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}
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}
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}
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static void outliner_tree_dimensions(SpaceOutliner *soops, int *r_width, int *r_height)
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{
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*r_width = 0;
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*r_height = 0;
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outliner_tree_dimensions_impl(soops, &soops->tree, r_width, r_height);
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}
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/**
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* The active object is only needed for reference.
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*/
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static bool is_object_data_in_editmode(const ID *id, const Object *obact)
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{
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if (id == NULL) {
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return false;
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}
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const short id_type = GS(id->name);
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if (id_type == ID_GD && obact && obact->data == id) {
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bGPdata *gpd = (bGPdata *)id;
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return GPENCIL_EDIT_MODE(gpd);
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}
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return ((obact && (obact->mode & OB_MODE_EDIT)) && (id && OB_DATA_SUPPORT_EDITMODE(id_type)) &&
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(GS(((ID *)obact->data)->name) == id_type) && BKE_object_data_is_in_editmode(id));
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}
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/* ****************************************************** */
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static void restrictbutton_recursive_ebone(bContext *C,
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EditBone *ebone_parent,
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int flag,
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bool set_flag)
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{
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Object *obedit = CTX_data_edit_object(C);
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bArmature *arm = obedit->data;
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EditBone *ebone;
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for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
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if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) {
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if (set_flag) {
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ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
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ebone->flag |= flag;
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}
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else {
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ebone->flag &= ~flag;
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}
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}
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}
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}
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static void restrictbutton_recursive_bone(Bone *bone_parent, int flag, bool set_flag)
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{
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Bone *bone;
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for (bone = bone_parent->childbase.first; bone; bone = bone->next) {
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if (set_flag) {
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bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
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bone->flag |= flag;
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}
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else {
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bone->flag &= ~flag;
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}
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restrictbutton_recursive_bone(bone, flag, set_flag);
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}
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}
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static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2))
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{
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WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, poin);
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}
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static void restrictbutton_bone_visibility_cb(bContext *C, void *poin, void *poin2)
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{
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bArmature *arm = (bArmature *)poin;
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Bone *bone = (Bone *)poin2;
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if (bone->flag & BONE_HIDDEN_P) {
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bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
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}
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if (CTX_wm_window(C)->eventstate->ctrl) {
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restrictbutton_recursive_bone(bone, BONE_HIDDEN_P, (bone->flag & BONE_HIDDEN_P) != 0);
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}
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
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DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
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}
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static void restrictbutton_bone_select_cb(bContext *C, void *UNUSED(poin), void *poin2)
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{
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Bone *bone = (Bone *)poin2;
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if (bone->flag & BONE_UNSELECTABLE) {
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bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
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}
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if (CTX_wm_window(C)->eventstate->ctrl) {
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restrictbutton_recursive_bone(bone, BONE_UNSELECTABLE, (bone->flag & BONE_UNSELECTABLE) != 0);
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}
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
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}
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static void restrictbutton_ebone_select_cb(bContext *C, void *UNUSED(poin), void *poin2)
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{
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EditBone *ebone = (EditBone *)poin2;
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if (ebone->flag & BONE_UNSELECTABLE) {
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ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
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}
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if (CTX_wm_window(C)->eventstate->ctrl) {
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restrictbutton_recursive_ebone(
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C, ebone, BONE_UNSELECTABLE, (ebone->flag & BONE_UNSELECTABLE) != 0);
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}
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
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}
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static void restrictbutton_ebone_visibility_cb(bContext *C, void *UNUSED(poin), void *poin2)
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{
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EditBone *ebone = (EditBone *)poin2;
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if (ebone->flag & BONE_HIDDEN_A) {
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ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
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}
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if (CTX_wm_window(C)->eventstate->ctrl) {
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restrictbutton_recursive_ebone(C, ebone, BONE_HIDDEN_A, (ebone->flag & BONE_HIDDEN_A) != 0);
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}
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
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}
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static void restrictbutton_gp_layer_flag_cb(bContext *C, void *poin, void *UNUSED(poin2))
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{
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ID *id = (ID *)poin;
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DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
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WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
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}
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static void restrictbutton_id_user_toggle(bContext *UNUSED(C), void *poin, void *UNUSED(poin2))
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{
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ID *id = (ID *)poin;
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BLI_assert(id != NULL);
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if (id->flag & LIB_FAKEUSER) {
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id_us_plus(id);
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}
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else {
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id_us_min(id);
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}
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}
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static void outliner_object_set_flag_recursive_cb(bContext *C,
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Base *base,
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Object *ob,
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const char *propname)
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{
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Main *bmain = CTX_data_main(C);
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wmWindow *win = CTX_wm_window(C);
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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PointerRNA ptr;
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bool extend = (win->eventstate->shift != 0);
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if (!extend) {
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return;
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}
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/* Create PointerRNA and PropertyRNA for either Object or Base. */
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ID *id = ob ? &ob->id : &scene->id;
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StructRNA *struct_rna = ob ? &RNA_Object : &RNA_ObjectBase;
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void *data = ob ? (void *)ob : (void *)base;
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RNA_pointer_create(id, struct_rna, data, &ptr);
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PropertyRNA *base_or_object_prop = RNA_struct_type_find_property(struct_rna, propname);
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const bool value = RNA_property_boolean_get(&ptr, base_or_object_prop);
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Object *ob_parent = ob ? ob : base->object;
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for (Object *ob_iter = bmain->objects.first; ob_iter; ob_iter = ob_iter->id.next) {
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if (BKE_object_is_child_recursive(ob_parent, ob_iter)) {
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if (ob) {
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RNA_id_pointer_create(&ob_iter->id, &ptr);
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DEG_id_tag_update(&ob_iter->id, ID_RECALC_COPY_ON_WRITE);
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}
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else {
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Base *base_iter = BKE_view_layer_base_find(view_layer, ob_iter);
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/* Child can be in a collection excluded from viewlayer. */
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if (base_iter == NULL) {
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continue;
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}
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RNA_pointer_create(&scene->id, &RNA_ObjectBase, base_iter, &ptr);
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}
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RNA_property_boolean_set(&ptr, base_or_object_prop, value);
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}
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}
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/* We don't call RNA_property_update() due to performance, so we batch update them. */
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if (ob) {
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BKE_main_collection_sync_remap(bmain);
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DEG_relations_tag_update(bmain);
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}
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else {
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BKE_layer_collection_sync(scene, view_layer);
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DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
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}
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}
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/**
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* Object properties.
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* */
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static void outliner__object_set_flag_recursive_cb(bContext *C, void *poin, void *poin2)
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{
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Object *ob = poin;
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char *propname = poin2;
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outliner_object_set_flag_recursive_cb(C, NULL, ob, propname);
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}
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/**
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* Base properties.
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* */
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static void outliner__base_set_flag_recursive_cb(bContext *C, void *poin, void *poin2)
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{
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Base *base = poin;
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char *propname = poin2;
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outliner_object_set_flag_recursive_cb(C, base, NULL, propname);
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}
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/** Create either a RNA_LayerCollection or a RNA_Collection pointer. */
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static void outliner_layer_or_collection_pointer_create(Scene *scene,
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LayerCollection *layer_collection,
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Collection *collection,
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PointerRNA *ptr)
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{
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if (collection) {
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RNA_id_pointer_create(&collection->id, ptr);
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}
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else {
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RNA_pointer_create(&scene->id, &RNA_LayerCollection, layer_collection, ptr);
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}
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}
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/** Create either a RNA_ObjectBase or a RNA_Object pointer. */
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static void outliner_base_or_object_pointer_create(ViewLayer *view_layer,
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Collection *collection,
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Object *ob,
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PointerRNA *ptr)
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{
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if (collection) {
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RNA_id_pointer_create(&ob->id, ptr);
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}
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else {
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Base *base = BKE_view_layer_base_find(view_layer, ob);
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RNA_pointer_create(&base->object->id, &RNA_ObjectBase, base, ptr);
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}
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}
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/* Note: Collection is only valid when we want to change the collection data, otherwise we get it
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* from layer collection. Layer collection is valid whenever we are looking at a view layer. */
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static void outliner_collection_set_flag_recursive(Scene *scene,
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ViewLayer *view_layer,
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LayerCollection *layer_collection,
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Collection *collection,
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PropertyRNA *layer_or_collection_prop,
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PropertyRNA *base_or_object_prop,
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const bool value)
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{
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if (layer_collection && layer_collection->flag & LAYER_COLLECTION_EXCLUDE) {
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return;
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}
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PointerRNA ptr;
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outliner_layer_or_collection_pointer_create(scene, layer_collection, collection, &ptr);
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RNA_property_boolean_set(&ptr, layer_or_collection_prop, value);
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/* Set the same flag for the nested objects as well. */
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if (base_or_object_prop) {
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/* Note: We can't use BKE_collection_object_cache_get()
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* otherwise we would not take collection exclusion into account. */
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for (CollectionObject *cob = layer_collection->collection->gobject.first; cob;
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cob = cob->next) {
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outliner_base_or_object_pointer_create(view_layer, collection, cob->ob, &ptr);
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RNA_property_boolean_set(&ptr, base_or_object_prop, value);
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if (collection) {
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DEG_id_tag_update(&cob->ob->id, ID_RECALC_COPY_ON_WRITE);
|
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}
|
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}
|
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}
|
|
|
|
/* Keep going recursively. */
|
|
ListBase *lb = (layer_collection ? &layer_collection->layer_collections : &collection->children);
|
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for (Link *link = lb->first; link; link = link->next) {
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LayerCollection *layer_collection_iter = layer_collection ? (LayerCollection *)link : NULL;
|
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Collection *collection_iter = layer_collection ?
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(collection ? layer_collection_iter->collection : NULL) :
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((CollectionChild *)link)->collection;
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outliner_collection_set_flag_recursive(scene,
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view_layer,
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layer_collection_iter,
|
|
collection_iter,
|
|
layer_or_collection_prop,
|
|
base_or_object_prop,
|
|
value);
|
|
}
|
|
|
|
if (collection) {
|
|
DEG_id_tag_update(&collection->id, ID_RECALC_COPY_ON_WRITE);
|
|
}
|
|
}
|
|
|
|
/**
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|
* Check if collection is already isolated.
|
|
*
|
|
* A collection is isolated if all its parents and children are "visible".
|
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* All the other collections must be "invisible".
|
|
*
|
|
* Note: We could/should boost performance by iterating over the tree twice.
|
|
* First tagging all the children/parent collections, then getting their values and comparing.
|
|
* To run BKE_collection_has_collection() so many times is silly and slow.
|
|
*/
|
|
static bool outliner_collection_is_isolated(Scene *scene,
|
|
const LayerCollection *layer_collection_cmp,
|
|
const Collection *collection_cmp,
|
|
const bool value_cmp,
|
|
const PropertyRNA *layer_or_collection_prop,
|
|
LayerCollection *layer_collection,
|
|
Collection *collection)
|
|
{
|
|
PointerRNA ptr;
|
|
outliner_layer_or_collection_pointer_create(scene, layer_collection, collection, &ptr);
|
|
const bool value = RNA_property_boolean_get(&ptr, (PropertyRNA *)layer_or_collection_prop);
|
|
Collection *collection_ensure = collection ? collection : layer_collection->collection;
|
|
const Collection *collection_ensure_cmp = collection_cmp ? collection_cmp :
|
|
layer_collection_cmp->collection;
|
|
|
|
if (collection_ensure->flag & COLLECTION_IS_MASTER) {
|
|
}
|
|
else if (collection_ensure == collection_ensure_cmp) {
|
|
}
|
|
else if (BKE_collection_has_collection(collection_ensure, (Collection *)collection_ensure_cmp) ||
|
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BKE_collection_has_collection((Collection *)collection_ensure_cmp, collection_ensure)) {
|
|
/* This collection is either a parent or a child of the collection.
|
|
* We expect it to be set "visible" already. */
|
|
if (value != value_cmp) {
|
|
return false;
|
|
}
|
|
}
|
|
else {
|
|
/* This collection is neither a parent nor a child of the collection.
|
|
* We expect it to be "invisible". */
|
|
if (value == value_cmp) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Keep going recursively. */
|
|
ListBase *lb = (layer_collection ? &layer_collection->layer_collections : &collection->children);
|
|
for (Link *link = lb->first; link; link = link->next) {
|
|
LayerCollection *layer_collection_iter = layer_collection ? (LayerCollection *)link : NULL;
|
|
Collection *collection_iter = layer_collection ?
|
|
(collection ? layer_collection_iter->collection : NULL) :
|
|
((CollectionChild *)link)->collection;
|
|
if (layer_collection_iter && layer_collection_iter->flag & LAYER_COLLECTION_EXCLUDE) {
|
|
continue;
|
|
}
|
|
if (!outliner_collection_is_isolated(scene,
|
|
layer_collection_cmp,
|
|
collection_cmp,
|
|
value_cmp,
|
|
layer_or_collection_prop,
|
|
layer_collection_iter,
|
|
collection_iter)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void outliner_collection_isolate_flag(Scene *scene,
|
|
ViewLayer *view_layer,
|
|
LayerCollection *layer_collection,
|
|
Collection *collection,
|
|
PropertyRNA *layer_or_collection_prop,
|
|
const char *propname,
|
|
const bool value)
|
|
{
|
|
PointerRNA ptr;
|
|
const bool is_hide = strstr(propname, "hide_") != NULL;
|
|
|
|
LayerCollection *top_layer_collection = layer_collection ? view_layer->layer_collections.first :
|
|
NULL;
|
|
Collection *top_collection = collection ? scene->master_collection : NULL;
|
|
|
|
bool was_isolated = (value == is_hide);
|
|
was_isolated &= outliner_collection_is_isolated(scene,
|
|
layer_collection,
|
|
collection,
|
|
!is_hide,
|
|
layer_or_collection_prop,
|
|
top_layer_collection,
|
|
top_collection);
|
|
|
|
if (was_isolated) {
|
|
const bool default_value = RNA_property_boolean_get_default(NULL, layer_or_collection_prop);
|
|
/* Make every collection go back to its default "visibility" state. */
|
|
outliner_collection_set_flag_recursive(scene,
|
|
view_layer,
|
|
top_layer_collection,
|
|
top_collection,
|
|
layer_or_collection_prop,
|
|
NULL,
|
|
default_value);
|
|
return;
|
|
}
|
|
|
|
/* Make every collection "invisible". */
|
|
outliner_collection_set_flag_recursive(scene,
|
|
view_layer,
|
|
top_layer_collection,
|
|
top_collection,
|
|
layer_or_collection_prop,
|
|
NULL,
|
|
is_hide);
|
|
|
|
/* Make this collection and its children collections the only "visible". */
|
|
outliner_collection_set_flag_recursive(
|
|
scene, view_layer, layer_collection, collection, layer_or_collection_prop, NULL, !is_hide);
|
|
|
|
/* Make this collection direct parents also "visible". */
|
|
if (layer_collection) {
|
|
LayerCollection *lc_parent = layer_collection;
|
|
for (LayerCollection *lc_iter = top_layer_collection->layer_collections.first; lc_iter;
|
|
lc_iter = lc_iter->next) {
|
|
if (BKE_layer_collection_has_layer_collection(lc_iter, layer_collection)) {
|
|
lc_parent = lc_iter;
|
|
break;
|
|
}
|
|
}
|
|
|
|
while (lc_parent != layer_collection) {
|
|
outliner_layer_or_collection_pointer_create(
|
|
scene, lc_parent, collection ? lc_parent->collection : NULL, &ptr);
|
|
RNA_property_boolean_set(&ptr, layer_or_collection_prop, !is_hide);
|
|
|
|
for (LayerCollection *lc_iter = lc_parent->layer_collections.first; lc_iter;
|
|
lc_iter = lc_iter->next) {
|
|
if (BKE_layer_collection_has_layer_collection(lc_iter, layer_collection)) {
|
|
lc_parent = lc_iter;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
CollectionParent *parent;
|
|
Collection *child = collection;
|
|
while ((parent = child->parents.first)) {
|
|
if (parent->collection->flag & COLLECTION_IS_MASTER) {
|
|
break;
|
|
}
|
|
RNA_id_pointer_create(&parent->collection->id, &ptr);
|
|
RNA_property_boolean_set(&ptr, layer_or_collection_prop, !is_hide);
|
|
child = parent->collection;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_collection_set_flag_recursive_cb(bContext *C,
|
|
LayerCollection *layer_collection,
|
|
Collection *collection,
|
|
const char *propname)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
wmWindow *win = CTX_wm_window(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
PointerRNA ptr;
|
|
|
|
bool do_isolate = (win->eventstate->ctrl != 0);
|
|
bool extend = (win->eventstate->shift != 0);
|
|
|
|
if (!ELEM(true, do_isolate, extend)) {
|
|
return;
|
|
}
|
|
|
|
/* Create PointerRNA and PropertyRNA for either Collection or LayerCollection. */
|
|
ID *id = collection ? &collection->id : &scene->id;
|
|
StructRNA *struct_rna = collection ? &RNA_Collection : &RNA_LayerCollection;
|
|
void *data = collection ? (void *)collection : (void *)layer_collection;
|
|
|
|
RNA_pointer_create(id, struct_rna, data, &ptr);
|
|
outliner_layer_or_collection_pointer_create(scene, layer_collection, collection, &ptr);
|
|
PropertyRNA *layer_or_collection_prop = RNA_struct_type_find_property(struct_rna, propname);
|
|
const bool value = RNA_property_boolean_get(&ptr, layer_or_collection_prop);
|
|
|
|
PropertyRNA *base_or_object_prop = NULL;
|
|
if (layer_collection != NULL) {
|
|
/* If we are toggling Layer collections we still want to change the properties of the base
|
|
* or the objects. If we have a matching property, toggle it as well, it can be NULL. */
|
|
struct_rna = collection ? &RNA_Object : &RNA_ObjectBase;
|
|
base_or_object_prop = RNA_struct_type_find_property(struct_rna, propname);
|
|
}
|
|
|
|
if (extend) {
|
|
outliner_collection_set_flag_recursive(scene,
|
|
view_layer,
|
|
layer_collection,
|
|
collection,
|
|
layer_or_collection_prop,
|
|
base_or_object_prop,
|
|
value);
|
|
}
|
|
else {
|
|
outliner_collection_isolate_flag(scene,
|
|
view_layer,
|
|
layer_collection,
|
|
collection,
|
|
layer_or_collection_prop,
|
|
propname,
|
|
value);
|
|
}
|
|
|
|
/* We don't call RNA_property_update() due to performance, so we batch update them. */
|
|
BKE_main_collection_sync_remap(bmain);
|
|
DEG_relations_tag_update(bmain);
|
|
}
|
|
|
|
/**
|
|
* Layer collection properties called from the ViewLayer mode.
|
|
* Change the (non-excluded) collection children, and the objects nested to them all.
|
|
*/
|
|
static void view_layer__layer_collection_set_flag_recursive_cb(bContext *C,
|
|
void *poin,
|
|
void *poin2)
|
|
{
|
|
LayerCollection *layer_collection = poin;
|
|
char *propname = poin2;
|
|
outliner_collection_set_flag_recursive_cb(C, layer_collection, NULL, propname);
|
|
}
|
|
|
|
/**
|
|
* Collection properties called from the ViewLayer mode.
|
|
* Change the (non-excluded) collection children, and the objects nested to them all.
|
|
*/
|
|
static void view_layer__collection_set_flag_recursive_cb(bContext *C, void *poin, void *poin2)
|
|
{
|
|
LayerCollection *layer_collection = poin;
|
|
char *propname = poin2;
|
|
outliner_collection_set_flag_recursive_cb(
|
|
C, layer_collection, layer_collection->collection, propname);
|
|
}
|
|
|
|
/**
|
|
* Collection properties called from the Scenes mode.
|
|
* Change the collection children but no objects.
|
|
*/
|
|
static void scenes__collection_set_flag_recursive_cb(bContext *C, void *poin, void *poin2)
|
|
{
|
|
Collection *collection = poin;
|
|
char *propname = poin2;
|
|
outliner_collection_set_flag_recursive_cb(C, NULL, collection, propname);
|
|
}
|
|
|
|
static void namebutton_cb(bContext *C, void *tsep, char *oldname)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
SpaceOutliner *soops = CTX_wm_space_outliner(C);
|
|
Object *obedit = CTX_data_edit_object(C);
|
|
BLI_mempool *ts = soops->treestore;
|
|
TreeStoreElem *tselem = tsep;
|
|
|
|
if (ts && tselem) {
|
|
TreeElement *te = outliner_find_tree_element(&soops->tree, tselem);
|
|
|
|
if (tselem->type == 0) {
|
|
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
|
|
|
|
switch (GS(tselem->id->name)) {
|
|
case ID_MA:
|
|
WM_event_add_notifier(C, NC_MATERIAL, NULL);
|
|
break;
|
|
case ID_TE:
|
|
WM_event_add_notifier(C, NC_TEXTURE, NULL);
|
|
break;
|
|
case ID_IM:
|
|
WM_event_add_notifier(C, NC_IMAGE, NULL);
|
|
break;
|
|
case ID_SCE:
|
|
WM_event_add_notifier(C, NC_SCENE, NULL);
|
|
break;
|
|
case ID_OB: {
|
|
Object *ob = (Object *)tselem->id;
|
|
if (ob->type == OB_MBALL) {
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
|
|
}
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
|
|
WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL);
|
|
break;
|
|
}
|
|
default:
|
|
WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL);
|
|
break;
|
|
}
|
|
/* Check the library target exists */
|
|
if (te->idcode == ID_LI) {
|
|
Library *lib = (Library *)tselem->id;
|
|
char expanded[FILE_MAX];
|
|
|
|
BKE_library_filepath_set(bmain, lib, lib->name);
|
|
|
|
BLI_strncpy(expanded, lib->name, sizeof(expanded));
|
|
BLI_path_abs(expanded, BKE_main_blendfile_path(bmain));
|
|
if (!BLI_exists(expanded)) {
|
|
BKE_reportf(CTX_wm_reports(C),
|
|
RPT_ERROR,
|
|
"Library path '%s' does not exist, correct this before saving",
|
|
expanded);
|
|
}
|
|
else if (lib->id.tag & LIB_TAG_MISSING) {
|
|
BKE_reportf(CTX_wm_reports(C),
|
|
RPT_INFO,
|
|
"Library path '%s' is now valid, please reload the library",
|
|
expanded);
|
|
lib->id.tag &= ~LIB_TAG_MISSING;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
switch (tselem->type) {
|
|
case TSE_DEFGROUP:
|
|
defgroup_unique_name(te->directdata, (Object *)tselem->id); // id = object
|
|
break;
|
|
case TSE_NLA_ACTION:
|
|
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
|
|
break;
|
|
case TSE_EBONE: {
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
if (arm->edbo) {
|
|
EditBone *ebone = te->directdata;
|
|
char newname[sizeof(ebone->name)];
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
|
|
BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
|
|
ED_armature_bone_rename(bmain, obedit->data, oldname, newname);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case TSE_BONE: {
|
|
TreeViewContext tvc;
|
|
outliner_viewcontext_init(C, &tvc);
|
|
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
Bone *bone = te->directdata;
|
|
char newname[sizeof(bone->name)];
|
|
|
|
/* always make current object active */
|
|
tree_element_active(C, &tvc, soops, te, OL_SETSEL_NORMAL, true);
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, bone->name, sizeof(bone->name));
|
|
BLI_strncpy(bone->name, oldname, sizeof(bone->name));
|
|
ED_armature_bone_rename(bmain, arm, oldname, newname);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
|
|
break;
|
|
}
|
|
case TSE_POSE_CHANNEL: {
|
|
TreeViewContext tvc;
|
|
outliner_viewcontext_init(C, &tvc);
|
|
|
|
Object *ob = (Object *)tselem->id;
|
|
bPoseChannel *pchan = te->directdata;
|
|
char newname[sizeof(pchan->name)];
|
|
|
|
/* always make current pose-bone active */
|
|
tree_element_active(C, &tvc, soops, te, OL_SETSEL_NORMAL, true);
|
|
|
|
BLI_assert(ob->type == OB_ARMATURE);
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
|
|
BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
|
|
ED_armature_bone_rename(bmain, ob->data, oldname, newname);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
|
|
break;
|
|
}
|
|
case TSE_POSEGRP: {
|
|
Object *ob = (Object *)tselem->id; // id = object
|
|
bActionGroup *grp = te->directdata;
|
|
|
|
BLI_uniquename(&ob->pose->agroups,
|
|
grp,
|
|
CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "Group"),
|
|
'.',
|
|
offsetof(bActionGroup, name),
|
|
sizeof(grp->name));
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
|
|
break;
|
|
}
|
|
case TSE_GP_LAYER: {
|
|
bGPdata *gpd = (bGPdata *)tselem->id; /* id = GP Datablock */
|
|
bGPDlayer *gpl = te->directdata;
|
|
|
|
/* always make layer active */
|
|
BKE_gpencil_layer_setactive(gpd, gpl);
|
|
|
|
// XXX: name needs translation stuff
|
|
BLI_uniquename(
|
|
&gpd->layers, gpl, "GP Layer", '.', offsetof(bGPDlayer, info), sizeof(gpl->info));
|
|
|
|
DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY);
|
|
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd);
|
|
break;
|
|
}
|
|
case TSE_R_LAYER: {
|
|
Scene *scene = (Scene *)tselem->id;
|
|
ViewLayer *view_layer = te->directdata;
|
|
|
|
/* Restore old name. */
|
|
char newname[sizeof(view_layer->name)];
|
|
BLI_strncpy(newname, view_layer->name, sizeof(view_layer->name));
|
|
BLI_strncpy(view_layer->name, oldname, sizeof(view_layer->name));
|
|
|
|
/* Rename, preserving animation and compositing data. */
|
|
BKE_view_layer_rename(bmain, scene, view_layer, newname);
|
|
WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL);
|
|
break;
|
|
}
|
|
case TSE_LAYER_COLLECTION: {
|
|
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
|
|
WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
tselem->flag &= ~TSE_TEXTBUT;
|
|
}
|
|
}
|
|
|
|
typedef struct RestrictProperties {
|
|
bool initialized;
|
|
|
|
PropertyRNA *object_hide_viewport, *object_hide_select, *object_hide_render;
|
|
PropertyRNA *base_hide_viewport;
|
|
PropertyRNA *collection_hide_viewport, *collection_hide_select, *collection_hide_render;
|
|
PropertyRNA *layer_collection_holdout, *layer_collection_indirect_only,
|
|
*layer_collection_hide_viewport;
|
|
PropertyRNA *modifier_show_viewport, *modifier_show_render;
|
|
PropertyRNA *constraint_enable;
|
|
} RestrictProperties;
|
|
|
|
/* We don't care about the value of the property
|
|
* but whether the property should be active or grayed out. */
|
|
typedef struct RestrictPropertiesActive {
|
|
bool object_hide_viewport;
|
|
bool object_hide_select;
|
|
bool object_hide_render;
|
|
bool base_hide_viewport;
|
|
bool collection_hide_viewport;
|
|
bool collection_hide_select;
|
|
bool collection_hide_render;
|
|
bool layer_collection_holdout;
|
|
bool layer_collection_indirect_only;
|
|
bool layer_collection_hide_viewport;
|
|
bool modifier_show_viewport;
|
|
bool modifier_show_render;
|
|
bool constraint_enable;
|
|
} RestrictPropertiesActive;
|
|
|
|
static void outliner_restrict_properties_enable_collection_set(
|
|
PointerRNA *collection_ptr, RestrictProperties *props, RestrictPropertiesActive *props_active)
|
|
{
|
|
if (props_active->collection_hide_render) {
|
|
props_active->collection_hide_render = !RNA_property_boolean_get(
|
|
collection_ptr, props->collection_hide_render);
|
|
if (!props_active->collection_hide_render) {
|
|
props_active->layer_collection_holdout = false;
|
|
props_active->layer_collection_indirect_only = false;
|
|
props_active->object_hide_render = false;
|
|
props_active->modifier_show_render = false;
|
|
props_active->constraint_enable = false;
|
|
}
|
|
}
|
|
|
|
if (props_active->collection_hide_viewport) {
|
|
props_active->collection_hide_viewport = !RNA_property_boolean_get(
|
|
collection_ptr, props->collection_hide_viewport);
|
|
if (!props_active->collection_hide_viewport) {
|
|
props_active->collection_hide_select = false;
|
|
props_active->object_hide_select = false;
|
|
props_active->layer_collection_hide_viewport = false;
|
|
props_active->object_hide_viewport = false;
|
|
props_active->base_hide_viewport = false;
|
|
props_active->modifier_show_viewport = false;
|
|
props_active->constraint_enable = false;
|
|
}
|
|
}
|
|
|
|
if (props_active->collection_hide_select) {
|
|
props_active->collection_hide_select = !RNA_property_boolean_get(
|
|
collection_ptr, props->collection_hide_select);
|
|
if (!props_active->collection_hide_select) {
|
|
props_active->object_hide_select = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_restrict_properties_enable_layer_collection_set(
|
|
PointerRNA *layer_collection_ptr,
|
|
PointerRNA *collection_ptr,
|
|
RestrictProperties *props,
|
|
RestrictPropertiesActive *props_active)
|
|
{
|
|
outliner_restrict_properties_enable_collection_set(collection_ptr, props, props_active);
|
|
|
|
if (props_active->layer_collection_holdout) {
|
|
props_active->layer_collection_holdout = RNA_property_boolean_get(
|
|
layer_collection_ptr, props->layer_collection_holdout);
|
|
}
|
|
|
|
if (props_active->layer_collection_indirect_only) {
|
|
props_active->layer_collection_indirect_only = RNA_property_boolean_get(
|
|
layer_collection_ptr, props->layer_collection_indirect_only);
|
|
}
|
|
|
|
if (props_active->layer_collection_hide_viewport) {
|
|
props_active->layer_collection_hide_viewport = !RNA_property_boolean_get(
|
|
layer_collection_ptr, props->layer_collection_hide_viewport);
|
|
|
|
if (!props_active->layer_collection_hide_viewport) {
|
|
props_active->base_hide_viewport = false;
|
|
props_active->collection_hide_select = false;
|
|
props_active->object_hide_select = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool outliner_restrict_properties_collection_set(Scene *scene,
|
|
TreeElement *te,
|
|
PointerRNA *collection_ptr,
|
|
PointerRNA *layer_collection_ptr,
|
|
RestrictProperties *props,
|
|
RestrictPropertiesActive *props_active)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ? te->directdata :
|
|
NULL;
|
|
Collection *collection = outliner_collection_from_tree_element(te);
|
|
|
|
if ((collection->flag & COLLECTION_IS_MASTER) ||
|
|
(layer_collection && ((layer_collection->flag & LAYER_COLLECTION_EXCLUDE) != 0))) {
|
|
return false;
|
|
}
|
|
|
|
/* Create the PointerRNA. */
|
|
RNA_id_pointer_create(&collection->id, collection_ptr);
|
|
if (layer_collection != NULL) {
|
|
RNA_pointer_create(&scene->id, &RNA_LayerCollection, layer_collection, layer_collection_ptr);
|
|
}
|
|
|
|
/* Update the restriction column values for the collection children. */
|
|
if (layer_collection) {
|
|
outliner_restrict_properties_enable_layer_collection_set(
|
|
layer_collection_ptr, collection_ptr, props, props_active);
|
|
}
|
|
else {
|
|
outliner_restrict_properties_enable_collection_set(collection_ptr, props, props_active);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void outliner_draw_restrictbuts(uiBlock *block,
|
|
Scene *scene,
|
|
ViewLayer *view_layer,
|
|
ARegion *ar,
|
|
SpaceOutliner *soops,
|
|
ListBase *lb,
|
|
RestrictPropertiesActive props_active_parent)
|
|
{
|
|
/* Get RNA properties (once for speed). */
|
|
static RestrictProperties props = {false};
|
|
if (!props.initialized) {
|
|
props.object_hide_viewport = RNA_struct_type_find_property(&RNA_Object, "hide_viewport");
|
|
props.object_hide_select = RNA_struct_type_find_property(&RNA_Object, "hide_select");
|
|
props.object_hide_render = RNA_struct_type_find_property(&RNA_Object, "hide_render");
|
|
props.base_hide_viewport = RNA_struct_type_find_property(&RNA_ObjectBase, "hide_viewport");
|
|
props.collection_hide_viewport = RNA_struct_type_find_property(&RNA_Collection,
|
|
"hide_viewport");
|
|
props.collection_hide_select = RNA_struct_type_find_property(&RNA_Collection, "hide_select");
|
|
props.collection_hide_render = RNA_struct_type_find_property(&RNA_Collection, "hide_render");
|
|
props.layer_collection_holdout = RNA_struct_type_find_property(&RNA_LayerCollection,
|
|
"holdout");
|
|
props.layer_collection_indirect_only = RNA_struct_type_find_property(&RNA_LayerCollection,
|
|
"indirect_only");
|
|
props.layer_collection_hide_viewport = RNA_struct_type_find_property(&RNA_LayerCollection,
|
|
"hide_viewport");
|
|
props.modifier_show_viewport = RNA_struct_type_find_property(&RNA_Modifier, "show_viewport");
|
|
props.modifier_show_render = RNA_struct_type_find_property(&RNA_Modifier, "show_render");
|
|
|
|
props.constraint_enable = RNA_struct_type_find_property(&RNA_Constraint, "mute");
|
|
|
|
props.initialized = true;
|
|
}
|
|
|
|
struct {
|
|
int select;
|
|
int hide;
|
|
int viewport;
|
|
int render;
|
|
int indirect_only;
|
|
int holdout;
|
|
} restrict_offsets = {0};
|
|
int restrict_column_offset = 0;
|
|
|
|
/* This will determine the order of drawing from RIGHT to LEFT. */
|
|
if (soops->outlinevis == SO_VIEW_LAYER) {
|
|
if (soops->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
|
|
restrict_offsets.indirect_only = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (soops->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
|
|
restrict_offsets.holdout = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
}
|
|
if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
restrict_offsets.render = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
restrict_offsets.viewport = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
restrict_offsets.hide = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
restrict_offsets.select = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
BLI_assert((restrict_column_offset * UI_UNIT_X + V2D_SCROLL_WIDTH) ==
|
|
outliner_restrict_columns_width(soops));
|
|
|
|
/* Create buttons. */
|
|
uiBut *bt;
|
|
|
|
for (TreeElement *te = lb->first; te; te = te->next) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
RestrictPropertiesActive props_active = props_active_parent;
|
|
|
|
if (te->ys + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
|
|
if (tselem->type == TSE_R_LAYER && (soops->outlinevis == SO_SCENES)) {
|
|
if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
/* View layer render toggle. */
|
|
ViewLayer *layer = te->directdata;
|
|
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE_N,
|
|
VIEW_LAYER_RENDER,
|
|
0,
|
|
ICON_RESTRICT_RENDER_OFF,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.render),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Use view layer for rendering"));
|
|
UI_but_func_set(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
}
|
|
else if ((tselem->type == 0 && te->idcode == ID_OB) &&
|
|
(te->flag & TE_CHILD_NOT_IN_COLLECTION)) {
|
|
/* Don't show restrict columns for children that are not directly inside the collection. */
|
|
}
|
|
else if (tselem->type == 0 && te->idcode == ID_OB) {
|
|
PointerRNA ptr;
|
|
Object *ob = (Object *)tselem->id;
|
|
RNA_id_pointer_create(&ob->id, &ptr);
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
Base *base = (te->directdata) ? (Base *)te->directdata :
|
|
BKE_view_layer_base_find(view_layer, ob);
|
|
if (base) {
|
|
PointerRNA base_ptr;
|
|
RNA_pointer_create(&ob->id, &RNA_ObjectBase, base, &base_ptr);
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.hide),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&base_ptr,
|
|
props.base_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Temporarily hide in viewport\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(
|
|
bt, outliner__base_set_flag_recursive_cb, base, (void *)"hide_viewport");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.base_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.select),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.object_hide_select,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
TIP_("Disable selection in viewport\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, outliner__object_set_flag_recursive_cb, ob, (char *)"hide_select");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.object_hide_select) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.object_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
TIP_("Globally disable in viewports\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, outliner__object_set_flag_recursive_cb, ob, (void *)"hide_viewport");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.object_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.render),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.object_hide_render,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
TIP_("Globally disable in renders\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, outliner__object_set_flag_recursive_cb, ob, (char *)"hide_render");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.object_hide_render) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_CONSTRAINT) {
|
|
bConstraint *con = (bConstraint *)te->directdata;
|
|
|
|
PointerRNA ptr;
|
|
RNA_pointer_create(tselem->id, &RNA_Constraint, con, &ptr);
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.hide),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.constraint_enable,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
NULL);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.constraint_enable) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_MODIFIER) {
|
|
ModifierData *md = (ModifierData *)te->directdata;
|
|
|
|
PointerRNA ptr;
|
|
RNA_pointer_create(tselem->id, &RNA_Modifier, md, &ptr);
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.modifier_show_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
NULL);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.modifier_show_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.render),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.modifier_show_render,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
NULL);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.modifier_show_render) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_POSE_CHANNEL) {
|
|
bPoseChannel *pchan = (bPoseChannel *)te->directdata;
|
|
Bone *bone = pchan->bone;
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButBitI(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
BONE_HIDDEN_P,
|
|
0,
|
|
ICON_RESTRICT_VIEW_OFF,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&(bone->flag),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict visibility in the 3D View"));
|
|
UI_but_func_set(bt, restrictbutton_bone_visibility_cb, ob->data, bone);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButBitI(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
BONE_UNSELECTABLE,
|
|
0,
|
|
ICON_RESTRICT_SELECT_OFF,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.select),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&(bone->flag),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict selection in the 3D View"));
|
|
UI_but_func_set(bt, restrictbutton_bone_select_cb, ob->data, bone);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_EBONE) {
|
|
EditBone *ebone = (EditBone *)te->directdata;
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButBitI(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
BONE_HIDDEN_A,
|
|
0,
|
|
ICON_RESTRICT_VIEW_OFF,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&(ebone->flag),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict visibility in the 3D View"));
|
|
UI_but_func_set(bt, restrictbutton_ebone_visibility_cb, NULL, ebone);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButBitI(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
BONE_UNSELECTABLE,
|
|
0,
|
|
ICON_RESTRICT_SELECT_OFF,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.select),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&(ebone->flag),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict selection in the 3D View"));
|
|
UI_but_func_set(bt, restrictbutton_ebone_select_cb, NULL, ebone);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_GP_LAYER) {
|
|
ID *id = tselem->id;
|
|
bGPDlayer *gpl = (bGPDlayer *)te->directdata;
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
GP_LAYER_HIDE,
|
|
0,
|
|
ICON_HIDE_OFF,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&gpl->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict visibility in the 3D View"));
|
|
UI_but_func_set(bt, restrictbutton_gp_layer_flag_cb, id, gpl);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
GP_LAYER_LOCKED,
|
|
0,
|
|
ICON_UNLOCKED,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.select),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&gpl->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict editing of strokes and keyframes in this layer"));
|
|
UI_but_func_set(bt, restrictbutton_gp_layer_flag_cb, id, gpl);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
}
|
|
}
|
|
else if (outliner_is_collection_tree_element(te)) {
|
|
PointerRNA collection_ptr;
|
|
PointerRNA layer_collection_ptr;
|
|
|
|
if (outliner_restrict_properties_collection_set(
|
|
scene, te, &collection_ptr, &layer_collection_ptr, &props, &props_active)) {
|
|
|
|
LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ?
|
|
te->directdata :
|
|
NULL;
|
|
Collection *collection = outliner_collection_from_tree_element(te);
|
|
|
|
if (layer_collection != NULL) {
|
|
if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.hide),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
props.layer_collection_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Temporarily hide in viewport\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
UI_but_func_set(bt,
|
|
view_layer__layer_collection_set_flag_recursive_cb,
|
|
layer_collection,
|
|
(char *)"hide_viewport");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.layer_collection_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.holdout),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
props.layer_collection_holdout,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Mask out objects in collection from view layer\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections"));
|
|
UI_but_func_set(bt,
|
|
view_layer__layer_collection_set_flag_recursive_cb,
|
|
layer_collection,
|
|
(char *)"holdout");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.layer_collection_holdout) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
|
|
bt = uiDefIconButR_prop(
|
|
block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.indirect_only),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
props.layer_collection_indirect_only,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Objects in collection only contribute indirectly (through shadows and "
|
|
"reflections) in the view layer\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections"));
|
|
UI_but_func_set(bt,
|
|
view_layer__layer_collection_set_flag_recursive_cb,
|
|
layer_collection,
|
|
(char *)"indirect_only");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (props_active.layer_collection_holdout ||
|
|
!props_active.layer_collection_indirect_only) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&collection_ptr,
|
|
props.collection_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Globally disable in viewports\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
if (layer_collection != NULL) {
|
|
UI_but_func_set(bt,
|
|
view_layer__collection_set_flag_recursive_cb,
|
|
layer_collection,
|
|
(char *)"hide_viewport");
|
|
}
|
|
else {
|
|
UI_but_func_set(bt,
|
|
scenes__collection_set_flag_recursive_cb,
|
|
collection,
|
|
(char *)"hide_viewport");
|
|
}
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.collection_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.render),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&collection_ptr,
|
|
props.collection_hide_render,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Globally disable in renders\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
if (layer_collection != NULL) {
|
|
UI_but_func_set(bt,
|
|
view_layer__collection_set_flag_recursive_cb,
|
|
layer_collection,
|
|
(char *)"hide_render");
|
|
}
|
|
else {
|
|
UI_but_func_set(
|
|
bt, scenes__collection_set_flag_recursive_cb, collection, (char *)"hide_render");
|
|
}
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.collection_hide_render) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(ar->v2d.cur.xmax - restrict_offsets.select),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&collection_ptr,
|
|
props.collection_hide_select,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Disable selection in viewport\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
if (layer_collection != NULL) {
|
|
UI_but_func_set(bt,
|
|
view_layer__collection_set_flag_recursive_cb,
|
|
layer_collection,
|
|
(char *)"hide_select");
|
|
}
|
|
else {
|
|
UI_but_func_set(
|
|
bt, scenes__collection_set_flag_recursive_cb, collection, (char *)"hide_select");
|
|
}
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.collection_hide_select) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (outliner_is_collection_tree_element(te)) {
|
|
PointerRNA collection_ptr;
|
|
PointerRNA layer_collection_ptr;
|
|
outliner_restrict_properties_collection_set(
|
|
scene, te, &collection_ptr, &layer_collection_ptr, &props, &props_active);
|
|
}
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
outliner_draw_restrictbuts(block, scene, view_layer, ar, soops, &te->subtree, props_active);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_userbuts(uiBlock *block, ARegion *ar, SpaceOutliner *soops, ListBase *lb)
|
|
{
|
|
|
|
for (TreeElement *te = lb->first; te; te = te->next) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
if (te->ys + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
|
|
if (tselem->type == 0) {
|
|
uiBut *bt;
|
|
ID *id = tselem->id;
|
|
const char *tip = NULL;
|
|
int icon = ICON_NONE;
|
|
char buf[16] = "";
|
|
int but_flag = UI_BUT_DRAG_LOCK;
|
|
|
|
if (ID_IS_LINKED(id)) {
|
|
but_flag |= UI_BUT_DISABLED;
|
|
}
|
|
|
|
BLI_str_format_int_grouped(buf, id->us);
|
|
bt = uiDefBut(block,
|
|
UI_BTYPE_BUT,
|
|
1,
|
|
buf,
|
|
(int)(ar->v2d.cur.xmax - OL_TOG_USER_BUTS_USERS),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
NULL,
|
|
0.0,
|
|
0.0,
|
|
0,
|
|
0,
|
|
TIP_("Number of users of this data-block"));
|
|
UI_but_flag_enable(bt, but_flag);
|
|
|
|
if (id->flag & LIB_FAKEUSER) {
|
|
icon = ICON_FILE_TICK;
|
|
tip = TIP_("Data-block will be retained using a fake user");
|
|
}
|
|
else {
|
|
icon = ICON_X;
|
|
tip = TIP_("Data-block has no users and will be deleted");
|
|
}
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
LIB_FAKEUSER,
|
|
1,
|
|
icon,
|
|
(int)(ar->v2d.cur.xmax - OL_TOG_USER_BUTS_STATUS),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&id->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
tip);
|
|
UI_but_func_set(bt, restrictbutton_id_user_toggle, id, NULL);
|
|
UI_but_flag_enable(bt, but_flag);
|
|
|
|
bt = uiDefButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
LIB_FAKEUSER,
|
|
1,
|
|
(id->flag & LIB_FAKEUSER) ? "F" : " ",
|
|
(int)(ar->v2d.cur.xmax - OL_TOG_USER_BUTS_FAKEUSER),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&id->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Data-block has a 'fake' user which will keep it in the file "
|
|
"even if nothing else uses it"));
|
|
UI_but_func_set(bt, restrictbutton_id_user_toggle, id, NULL);
|
|
UI_but_flag_enable(bt, but_flag);
|
|
}
|
|
}
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
outliner_draw_userbuts(block, ar, soops, &te->subtree);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_rnacols(ARegion *ar, int sizex)
|
|
{
|
|
View2D *v2d = &ar->v2d;
|
|
|
|
float miny = v2d->cur.ymin;
|
|
if (miny < v2d->tot.ymin) {
|
|
miny = v2d->tot.ymin;
|
|
}
|
|
|
|
GPU_line_width(1.0f);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
|
|
immBegin(GPU_PRIM_LINES, 4);
|
|
|
|
immVertex2f(pos, sizex, v2d->cur.ymax);
|
|
immVertex2f(pos, sizex, miny);
|
|
|
|
immVertex2f(pos, sizex + OL_RNA_COL_SIZEX, v2d->cur.ymax);
|
|
immVertex2f(pos, sizex + OL_RNA_COL_SIZEX, miny);
|
|
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void outliner_draw_rnabuts(
|
|
uiBlock *block, ARegion *ar, SpaceOutliner *soops, int sizex, ListBase *lb)
|
|
{
|
|
PointerRNA *ptr;
|
|
PropertyRNA *prop;
|
|
|
|
for (TreeElement *te = lb->first; te; te = te->next) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
if (te->ys + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
|
|
if (tselem->type == TSE_RNA_PROPERTY) {
|
|
ptr = &te->rnaptr;
|
|
prop = te->directdata;
|
|
|
|
if (!TSELEM_OPEN(tselem, soops)) {
|
|
if (RNA_property_type(prop) == PROP_POINTER) {
|
|
uiBut *but = uiDefAutoButR(block,
|
|
ptr,
|
|
prop,
|
|
-1,
|
|
"",
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
UI_but_flag_enable(but, UI_BUT_DISABLED);
|
|
}
|
|
else if (RNA_property_type(prop) == PROP_ENUM) {
|
|
uiDefAutoButR(block,
|
|
ptr,
|
|
prop,
|
|
-1,
|
|
NULL,
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
}
|
|
else {
|
|
uiDefAutoButR(block,
|
|
ptr,
|
|
prop,
|
|
-1,
|
|
"",
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_RNA_ARRAY_ELEM) {
|
|
ptr = &te->rnaptr;
|
|
prop = te->directdata;
|
|
|
|
uiDefAutoButR(block,
|
|
ptr,
|
|
prop,
|
|
te->index,
|
|
"",
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
}
|
|
}
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
outliner_draw_rnabuts(block, ar, soops, sizex, &te->subtree);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_buttons(const bContext *C,
|
|
uiBlock *block,
|
|
ARegion *ar,
|
|
const float restrict_column_width,
|
|
TreeElement *te)
|
|
{
|
|
SpaceOutliner *soops = CTX_wm_space_outliner(C);
|
|
uiBut *bt;
|
|
TreeStoreElem *tselem;
|
|
int spx, dx, len;
|
|
|
|
tselem = TREESTORE(te);
|
|
|
|
BLI_assert(tselem->flag & TSE_TEXTBUT);
|
|
/* If we add support to rename Sequence.
|
|
* need change this.
|
|
*/
|
|
|
|
if (tselem->type == TSE_EBONE) {
|
|
len = sizeof(((EditBone *)0)->name);
|
|
}
|
|
else if (tselem->type == TSE_MODIFIER) {
|
|
len = sizeof(((ModifierData *)0)->name);
|
|
}
|
|
else if (tselem->id && GS(tselem->id->name) == ID_LI) {
|
|
len = sizeof(((Library *)0)->name);
|
|
}
|
|
else {
|
|
len = MAX_ID_NAME - 2;
|
|
}
|
|
|
|
spx = te->xs + 1.8f * UI_UNIT_X;
|
|
if ((tselem->type == TSE_LAYER_COLLECTION) &&
|
|
(soops->show_restrict_flags & SO_RESTRICT_ENABLE)) {
|
|
spx += UI_UNIT_X;
|
|
}
|
|
dx = ar->v2d.cur.xmax - (spx + restrict_column_width + 0.2f * UI_UNIT_X);
|
|
|
|
bt = uiDefBut(block,
|
|
UI_BTYPE_TEXT,
|
|
OL_NAMEBUTTON,
|
|
"",
|
|
spx,
|
|
te->ys,
|
|
dx,
|
|
UI_UNIT_Y - 1,
|
|
(void *)te->name,
|
|
1.0,
|
|
(float)len,
|
|
0,
|
|
0,
|
|
"");
|
|
UI_but_func_rename_set(bt, namebutton_cb, tselem);
|
|
|
|
/* returns false if button got removed */
|
|
if (false == UI_but_active_only(C, ar, block, bt)) {
|
|
tselem->flag &= ~TSE_TEXTBUT;
|
|
|
|
/* bad! (notifier within draw) without this, we don't get a refresh */
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_OUTLINER, NULL);
|
|
}
|
|
}
|
|
|
|
/* ****************************************************** */
|
|
/* Normal Drawing... */
|
|
|
|
TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
|
|
{
|
|
TreeElementIcon data = {0};
|
|
|
|
if (tselem->type) {
|
|
switch (tselem->type) {
|
|
case TSE_ANIM_DATA:
|
|
data.icon = ICON_ANIM_DATA; /* XXX */
|
|
break;
|
|
case TSE_NLA:
|
|
data.icon = ICON_NLA;
|
|
break;
|
|
case TSE_NLA_TRACK:
|
|
data.icon = ICON_NLA; /* XXX */
|
|
break;
|
|
case TSE_NLA_ACTION:
|
|
data.icon = ICON_ACTION;
|
|
break;
|
|
case TSE_DRIVER_BASE:
|
|
data.icon = ICON_DRIVER;
|
|
break;
|
|
case TSE_DEFGROUP_BASE:
|
|
data.icon = ICON_GROUP_VERTEX;
|
|
break;
|
|
case TSE_DEFGROUP:
|
|
data.icon = ICON_GROUP_VERTEX;
|
|
break;
|
|
case TSE_BONE:
|
|
case TSE_EBONE:
|
|
data.icon = ICON_BONE_DATA;
|
|
break;
|
|
case TSE_CONSTRAINT_BASE:
|
|
data.icon = ICON_CONSTRAINT;
|
|
break;
|
|
case TSE_CONSTRAINT: {
|
|
bConstraint *con = te->directdata;
|
|
switch ((eBConstraint_Types)con->type) {
|
|
case CONSTRAINT_TYPE_CAMERASOLVER:
|
|
data.icon = ICON_CON_CAMERASOLVER;
|
|
break;
|
|
case CONSTRAINT_TYPE_FOLLOWTRACK:
|
|
data.icon = ICON_CON_FOLLOWTRACK;
|
|
break;
|
|
case CONSTRAINT_TYPE_OBJECTSOLVER:
|
|
data.icon = ICON_CON_OBJECTSOLVER;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
data.icon = ICON_CON_LOCLIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
data.icon = ICON_CON_ROTLIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_SIZELIKE:
|
|
data.icon = ICON_CON_SIZELIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRANSLIKE:
|
|
data.icon = ICON_CON_TRANSLIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_DISTLIMIT:
|
|
data.icon = ICON_CON_DISTLIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIMIT:
|
|
data.icon = ICON_CON_LOCLIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIMIT:
|
|
data.icon = ICON_CON_ROTLIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_SIZELIMIT:
|
|
data.icon = ICON_CON_SIZELIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_SAMEVOL:
|
|
data.icon = ICON_CON_SAMEVOL;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRANSFORM:
|
|
data.icon = ICON_CON_TRANSFORM;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRANSFORM_CACHE:
|
|
data.icon = ICON_CON_TRANSFORM_CACHE;
|
|
break;
|
|
case CONSTRAINT_TYPE_CLAMPTO:
|
|
data.icon = ICON_CON_CLAMPTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_DAMPTRACK:
|
|
data.icon = ICON_CON_TRACKTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
data.icon = ICON_CON_KINEMATIC;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCKTRACK:
|
|
data.icon = ICON_CON_LOCKTRACK;
|
|
break;
|
|
case CONSTRAINT_TYPE_SPLINEIK:
|
|
data.icon = ICON_CON_SPLINEIK;
|
|
break;
|
|
case CONSTRAINT_TYPE_STRETCHTO:
|
|
data.icon = ICON_CON_STRETCHTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
data.icon = ICON_CON_TRACKTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_ACTION:
|
|
data.icon = ICON_CON_ACTION;
|
|
break;
|
|
case CONSTRAINT_TYPE_ARMATURE:
|
|
data.icon = ICON_CON_ARMATURE;
|
|
break;
|
|
case CONSTRAINT_TYPE_CHILDOF:
|
|
data.icon = ICON_CON_CHILDOF;
|
|
break;
|
|
case CONSTRAINT_TYPE_MINMAX:
|
|
data.icon = ICON_CON_FLOOR;
|
|
break;
|
|
case CONSTRAINT_TYPE_FOLLOWPATH:
|
|
data.icon = ICON_CON_FOLLOWPATH;
|
|
break;
|
|
case CONSTRAINT_TYPE_PIVOT:
|
|
data.icon = ICON_CON_PIVOT;
|
|
break;
|
|
case CONSTRAINT_TYPE_SHRINKWRAP:
|
|
data.icon = ICON_CON_SHRINKWRAP;
|
|
break;
|
|
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case TSE_MODIFIER_BASE:
|
|
data.icon = ICON_MODIFIER_DATA;
|
|
break;
|
|
case TSE_LINKED_OB:
|
|
data.icon = ICON_OBJECT_DATA;
|
|
break;
|
|
case TSE_LINKED_PSYS:
|
|
data.icon = ICON_PARTICLES;
|
|
break;
|
|
case TSE_MODIFIER: {
|
|
Object *ob = (Object *)tselem->id;
|
|
if (ob->type != OB_GPENCIL) {
|
|
ModifierData *md = BLI_findlink(&ob->modifiers, tselem->nr);
|
|
switch ((ModifierType)md->type) {
|
|
case eModifierType_Subsurf:
|
|
data.icon = ICON_MOD_SUBSURF;
|
|
break;
|
|
case eModifierType_Armature:
|
|
data.icon = ICON_MOD_ARMATURE;
|
|
break;
|
|
case eModifierType_Lattice:
|
|
data.icon = ICON_MOD_LATTICE;
|
|
break;
|
|
case eModifierType_Curve:
|
|
data.icon = ICON_MOD_CURVE;
|
|
break;
|
|
case eModifierType_Build:
|
|
data.icon = ICON_MOD_BUILD;
|
|
break;
|
|
case eModifierType_Mirror:
|
|
data.icon = ICON_MOD_MIRROR;
|
|
break;
|
|
case eModifierType_Decimate:
|
|
data.icon = ICON_MOD_DECIM;
|
|
break;
|
|
case eModifierType_Wave:
|
|
data.icon = ICON_MOD_WAVE;
|
|
break;
|
|
case eModifierType_Hook:
|
|
data.icon = ICON_HOOK;
|
|
break;
|
|
case eModifierType_Softbody:
|
|
data.icon = ICON_MOD_SOFT;
|
|
break;
|
|
case eModifierType_Boolean:
|
|
data.icon = ICON_MOD_BOOLEAN;
|
|
break;
|
|
case eModifierType_ParticleSystem:
|
|
data.icon = ICON_MOD_PARTICLES;
|
|
break;
|
|
case eModifierType_ParticleInstance:
|
|
data.icon = ICON_MOD_PARTICLES;
|
|
break;
|
|
case eModifierType_EdgeSplit:
|
|
data.icon = ICON_MOD_EDGESPLIT;
|
|
break;
|
|
case eModifierType_Array:
|
|
data.icon = ICON_MOD_ARRAY;
|
|
break;
|
|
case eModifierType_UVProject:
|
|
case eModifierType_UVWarp: /* TODO, get own icon */
|
|
data.icon = ICON_MOD_UVPROJECT;
|
|
break;
|
|
case eModifierType_Displace:
|
|
data.icon = ICON_MOD_DISPLACE;
|
|
break;
|
|
case eModifierType_Shrinkwrap:
|
|
data.icon = ICON_MOD_SHRINKWRAP;
|
|
break;
|
|
case eModifierType_Cast:
|
|
data.icon = ICON_MOD_CAST;
|
|
break;
|
|
case eModifierType_MeshDeform:
|
|
case eModifierType_SurfaceDeform:
|
|
data.icon = ICON_MOD_MESHDEFORM;
|
|
break;
|
|
case eModifierType_Bevel:
|
|
data.icon = ICON_MOD_BEVEL;
|
|
break;
|
|
case eModifierType_Smooth:
|
|
case eModifierType_LaplacianSmooth:
|
|
case eModifierType_CorrectiveSmooth:
|
|
data.icon = ICON_MOD_SMOOTH;
|
|
break;
|
|
case eModifierType_SimpleDeform:
|
|
data.icon = ICON_MOD_SIMPLEDEFORM;
|
|
break;
|
|
case eModifierType_Mask:
|
|
data.icon = ICON_MOD_MASK;
|
|
break;
|
|
case eModifierType_Cloth:
|
|
data.icon = ICON_MOD_CLOTH;
|
|
break;
|
|
case eModifierType_Explode:
|
|
data.icon = ICON_MOD_EXPLODE;
|
|
break;
|
|
case eModifierType_Collision:
|
|
case eModifierType_Surface:
|
|
data.icon = ICON_MOD_PHYSICS;
|
|
break;
|
|
case eModifierType_Fluidsim: /* deprecated, old fluid modifier */
|
|
data.icon = ICON_MOD_FLUIDSIM;
|
|
break;
|
|
case eModifierType_Multires:
|
|
data.icon = ICON_MOD_MULTIRES;
|
|
break;
|
|
case eModifierType_Fluid:
|
|
data.icon = ICON_MOD_FLUID;
|
|
break;
|
|
case eModifierType_Solidify:
|
|
data.icon = ICON_MOD_SOLIDIFY;
|
|
break;
|
|
case eModifierType_Screw:
|
|
data.icon = ICON_MOD_SCREW;
|
|
break;
|
|
case eModifierType_Remesh:
|
|
data.icon = ICON_MOD_REMESH;
|
|
break;
|
|
case eModifierType_WeightVGEdit:
|
|
case eModifierType_WeightVGMix:
|
|
case eModifierType_WeightVGProximity:
|
|
data.icon = ICON_MOD_VERTEX_WEIGHT;
|
|
break;
|
|
case eModifierType_DynamicPaint:
|
|
data.icon = ICON_MOD_DYNAMICPAINT;
|
|
break;
|
|
case eModifierType_Ocean:
|
|
data.icon = ICON_MOD_OCEAN;
|
|
break;
|
|
case eModifierType_Warp:
|
|
data.icon = ICON_MOD_WARP;
|
|
break;
|
|
case eModifierType_Skin:
|
|
data.icon = ICON_MOD_SKIN;
|
|
break;
|
|
case eModifierType_Triangulate:
|
|
data.icon = ICON_MOD_TRIANGULATE;
|
|
break;
|
|
case eModifierType_MeshCache:
|
|
data.icon = ICON_MOD_MESHDEFORM; /* XXX, needs own icon */
|
|
break;
|
|
case eModifierType_MeshSequenceCache:
|
|
data.icon = ICON_MOD_MESHDEFORM; /* XXX, needs own icon */
|
|
break;
|
|
case eModifierType_Wireframe:
|
|
data.icon = ICON_MOD_WIREFRAME;
|
|
break;
|
|
case eModifierType_Weld:
|
|
data.icon = ICON_AUTOMERGE_OFF; /* XXX, needs own icon */
|
|
break;
|
|
case eModifierType_LaplacianDeform:
|
|
data.icon = ICON_MOD_MESHDEFORM; /* XXX, needs own icon */
|
|
break;
|
|
case eModifierType_DataTransfer:
|
|
data.icon = ICON_MOD_DATA_TRANSFER;
|
|
break;
|
|
case eModifierType_NormalEdit:
|
|
case eModifierType_WeightedNormal:
|
|
data.icon = ICON_MOD_NORMALEDIT;
|
|
break;
|
|
/* Default */
|
|
case eModifierType_None:
|
|
case eModifierType_ShapeKey:
|
|
|
|
case NUM_MODIFIER_TYPES:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
/* grease pencil modifiers */
|
|
GpencilModifierData *md = BLI_findlink(&ob->greasepencil_modifiers, tselem->nr);
|
|
switch ((GpencilModifierType)md->type) {
|
|
case eGpencilModifierType_Noise:
|
|
data.icon = ICON_RNDCURVE;
|
|
break;
|
|
case eGpencilModifierType_Subdiv:
|
|
data.icon = ICON_MOD_SUBSURF;
|
|
break;
|
|
case eGpencilModifierType_Thick:
|
|
data.icon = ICON_MOD_THICKNESS;
|
|
break;
|
|
case eGpencilModifierType_Tint:
|
|
data.icon = ICON_MOD_TINT;
|
|
break;
|
|
case eGpencilModifierType_Array:
|
|
data.icon = ICON_MOD_ARRAY;
|
|
break;
|
|
case eGpencilModifierType_Build:
|
|
data.icon = ICON_MOD_BUILD;
|
|
break;
|
|
case eGpencilModifierType_Opacity:
|
|
data.icon = ICON_MOD_MASK;
|
|
break;
|
|
case eGpencilModifierType_Color:
|
|
data.icon = ICON_MOD_HUE_SATURATION;
|
|
break;
|
|
case eGpencilModifierType_Lattice:
|
|
data.icon = ICON_MOD_LATTICE;
|
|
break;
|
|
case eGpencilModifierType_Mirror:
|
|
data.icon = ICON_MOD_MIRROR;
|
|
break;
|
|
case eGpencilModifierType_Simplify:
|
|
data.icon = ICON_MOD_SIMPLIFY;
|
|
break;
|
|
case eGpencilModifierType_Smooth:
|
|
data.icon = ICON_MOD_SMOOTH;
|
|
break;
|
|
case eGpencilModifierType_Hook:
|
|
data.icon = ICON_HOOK;
|
|
break;
|
|
case eGpencilModifierType_Offset:
|
|
data.icon = ICON_MOD_OFFSET;
|
|
break;
|
|
case eGpencilModifierType_Armature:
|
|
data.icon = ICON_MOD_ARMATURE;
|
|
break;
|
|
|
|
/* Default */
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case TSE_POSE_BASE:
|
|
data.icon = ICON_ARMATURE_DATA;
|
|
break;
|
|
case TSE_POSE_CHANNEL:
|
|
data.icon = ICON_BONE_DATA;
|
|
break;
|
|
case TSE_PROXY:
|
|
data.icon = ICON_GHOST_ENABLED;
|
|
break;
|
|
case TSE_R_LAYER_BASE:
|
|
data.icon = ICON_RENDERLAYERS;
|
|
break;
|
|
case TSE_SCENE_OBJECTS_BASE:
|
|
data.icon = ICON_OUTLINER_OB_GROUP_INSTANCE;
|
|
break;
|
|
case TSE_R_LAYER:
|
|
data.icon = ICON_RENDER_RESULT;
|
|
break;
|
|
case TSE_LINKED_LAMP:
|
|
data.icon = ICON_LIGHT_DATA;
|
|
break;
|
|
case TSE_LINKED_MAT:
|
|
data.icon = ICON_MATERIAL_DATA;
|
|
break;
|
|
case TSE_POSEGRP_BASE:
|
|
data.icon = ICON_GROUP_BONE;
|
|
break;
|
|
case TSE_SEQUENCE:
|
|
switch (te->idcode) {
|
|
case SEQ_TYPE_SCENE:
|
|
data.icon = ICON_SCENE_DATA;
|
|
break;
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
data.icon = ICON_TRACKER;
|
|
break;
|
|
case SEQ_TYPE_MASK:
|
|
data.icon = ICON_MOD_MASK;
|
|
break;
|
|
case SEQ_TYPE_MOVIE:
|
|
data.icon = ICON_FILE_MOVIE;
|
|
break;
|
|
case SEQ_TYPE_SOUND_RAM:
|
|
data.icon = ICON_SOUND;
|
|
break;
|
|
case SEQ_TYPE_IMAGE:
|
|
data.icon = ICON_FILE_IMAGE;
|
|
break;
|
|
case SEQ_TYPE_COLOR:
|
|
case SEQ_TYPE_ADJUSTMENT:
|
|
data.icon = ICON_COLOR;
|
|
break;
|
|
case SEQ_TYPE_TEXT:
|
|
data.icon = ICON_FONT_DATA;
|
|
break;
|
|
case SEQ_TYPE_ADD:
|
|
case SEQ_TYPE_SUB:
|
|
case SEQ_TYPE_MUL:
|
|
case SEQ_TYPE_OVERDROP:
|
|
case SEQ_TYPE_ALPHAOVER:
|
|
case SEQ_TYPE_ALPHAUNDER:
|
|
case SEQ_TYPE_COLORMIX:
|
|
case SEQ_TYPE_MULTICAM:
|
|
case SEQ_TYPE_TRANSFORM:
|
|
case SEQ_TYPE_SPEED:
|
|
case SEQ_TYPE_GLOW:
|
|
case SEQ_TYPE_GAUSSIAN_BLUR:
|
|
data.icon = ICON_SHADERFX;
|
|
break;
|
|
case SEQ_TYPE_CROSS:
|
|
case SEQ_TYPE_GAMCROSS:
|
|
case SEQ_TYPE_WIPE:
|
|
data.icon = ICON_ARROW_LEFTRIGHT;
|
|
break;
|
|
case SEQ_TYPE_META:
|
|
data.icon = ICON_SEQ_STRIP_META;
|
|
break;
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
break;
|
|
case TSE_SEQ_STRIP:
|
|
data.icon = ICON_LIBRARY_DATA_DIRECT;
|
|
break;
|
|
case TSE_SEQUENCE_DUP:
|
|
data.icon = ICON_SEQ_STRIP_DUPLICATE;
|
|
break;
|
|
case TSE_RNA_STRUCT:
|
|
if (RNA_struct_is_ID(te->rnaptr.type)) {
|
|
data.drag_id = (ID *)te->rnaptr.data;
|
|
data.icon = RNA_struct_ui_icon(te->rnaptr.type);
|
|
}
|
|
else {
|
|
data.icon = RNA_struct_ui_icon(te->rnaptr.type);
|
|
}
|
|
break;
|
|
case TSE_LAYER_COLLECTION:
|
|
case TSE_SCENE_COLLECTION_BASE:
|
|
case TSE_VIEW_COLLECTION_BASE: {
|
|
Collection *collection = outliner_collection_from_tree_element(te);
|
|
if (collection && !(collection->flag & COLLECTION_IS_MASTER)) {
|
|
data.drag_id = tselem->id;
|
|
data.drag_parent = (data.drag_id && te->parent) ? TREESTORE(te->parent)->id : NULL;
|
|
}
|
|
|
|
data.icon = ICON_GROUP;
|
|
break;
|
|
}
|
|
case TSE_GP_LAYER: {
|
|
data.icon = ICON_OUTLINER_DATA_GP_LAYER;
|
|
break;
|
|
}
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
}
|
|
else if (tselem->id) {
|
|
data.drag_id = tselem->id;
|
|
data.drag_parent = (data.drag_id && te->parent) ? TREESTORE(te->parent)->id : NULL;
|
|
|
|
if (GS(tselem->id->name) == ID_OB) {
|
|
Object *ob = (Object *)tselem->id;
|
|
switch (ob->type) {
|
|
case OB_LAMP:
|
|
data.icon = ICON_OUTLINER_OB_LIGHT;
|
|
break;
|
|
case OB_MESH:
|
|
data.icon = ICON_OUTLINER_OB_MESH;
|
|
break;
|
|
case OB_CAMERA:
|
|
data.icon = ICON_OUTLINER_OB_CAMERA;
|
|
break;
|
|
case OB_CURVE:
|
|
data.icon = ICON_OUTLINER_OB_CURVE;
|
|
break;
|
|
case OB_MBALL:
|
|
data.icon = ICON_OUTLINER_OB_META;
|
|
break;
|
|
case OB_LATTICE:
|
|
data.icon = ICON_OUTLINER_OB_LATTICE;
|
|
break;
|
|
case OB_ARMATURE:
|
|
data.icon = ICON_OUTLINER_OB_ARMATURE;
|
|
break;
|
|
case OB_FONT:
|
|
data.icon = ICON_OUTLINER_OB_FONT;
|
|
break;
|
|
case OB_SURF:
|
|
data.icon = ICON_OUTLINER_OB_SURFACE;
|
|
break;
|
|
case OB_SPEAKER:
|
|
data.icon = ICON_OUTLINER_OB_SPEAKER;
|
|
break;
|
|
case OB_LIGHTPROBE:
|
|
data.icon = ICON_OUTLINER_OB_LIGHTPROBE;
|
|
break;
|
|
case OB_EMPTY:
|
|
if (ob->instance_collection && (ob->transflag & OB_DUPLICOLLECTION)) {
|
|
data.icon = ICON_OUTLINER_OB_GROUP_INSTANCE;
|
|
}
|
|
else if (ob->empty_drawtype == OB_EMPTY_IMAGE) {
|
|
data.icon = ICON_OUTLINER_OB_IMAGE;
|
|
}
|
|
else if (ob->pd && ob->pd->forcefield) {
|
|
data.icon = ICON_OUTLINER_OB_FORCE_FIELD;
|
|
}
|
|
else {
|
|
data.icon = ICON_OUTLINER_OB_EMPTY;
|
|
}
|
|
break;
|
|
case OB_GPENCIL:
|
|
data.icon = ICON_OUTLINER_OB_GREASEPENCIL;
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
/* TODO(sergey): Casting to short here just to handle ID_NLA which is
|
|
* NOT inside of IDType enum.
|
|
*/
|
|
switch ((short)GS(tselem->id->name)) {
|
|
case ID_SCE:
|
|
data.icon = ICON_SCENE_DATA;
|
|
break;
|
|
case ID_ME:
|
|
data.icon = ICON_OUTLINER_DATA_MESH;
|
|
break;
|
|
case ID_CU:
|
|
data.icon = ICON_OUTLINER_DATA_CURVE;
|
|
break;
|
|
case ID_MB:
|
|
data.icon = ICON_OUTLINER_DATA_META;
|
|
break;
|
|
case ID_LT:
|
|
data.icon = ICON_OUTLINER_DATA_LATTICE;
|
|
break;
|
|
case ID_LA: {
|
|
Light *la = (Light *)tselem->id;
|
|
switch (la->type) {
|
|
case LA_LOCAL:
|
|
data.icon = ICON_LIGHT_POINT;
|
|
break;
|
|
case LA_SUN:
|
|
data.icon = ICON_LIGHT_SUN;
|
|
break;
|
|
case LA_SPOT:
|
|
data.icon = ICON_LIGHT_SPOT;
|
|
break;
|
|
case LA_AREA:
|
|
data.icon = ICON_LIGHT_AREA;
|
|
break;
|
|
default:
|
|
data.icon = ICON_OUTLINER_DATA_LIGHT;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case ID_MA:
|
|
data.icon = ICON_MATERIAL_DATA;
|
|
break;
|
|
case ID_TE:
|
|
data.icon = ICON_TEXTURE_DATA;
|
|
break;
|
|
case ID_IM:
|
|
data.icon = ICON_IMAGE_DATA;
|
|
break;
|
|
case ID_SPK:
|
|
case ID_SO:
|
|
data.icon = ICON_OUTLINER_DATA_SPEAKER;
|
|
break;
|
|
case ID_AR:
|
|
data.icon = ICON_OUTLINER_DATA_ARMATURE;
|
|
break;
|
|
case ID_CA:
|
|
data.icon = ICON_OUTLINER_DATA_CAMERA;
|
|
break;
|
|
case ID_KE:
|
|
data.icon = ICON_SHAPEKEY_DATA;
|
|
break;
|
|
case ID_WO:
|
|
data.icon = ICON_WORLD_DATA;
|
|
break;
|
|
case ID_AC:
|
|
data.icon = ICON_ACTION;
|
|
break;
|
|
case ID_NLA:
|
|
data.icon = ICON_NLA;
|
|
break;
|
|
case ID_TXT:
|
|
data.icon = ICON_SCRIPT;
|
|
break;
|
|
case ID_GR:
|
|
data.icon = ICON_GROUP;
|
|
break;
|
|
case ID_LI:
|
|
if (tselem->id->tag & LIB_TAG_MISSING) {
|
|
data.icon = ICON_LIBRARY_DATA_BROKEN;
|
|
}
|
|
else if (((Library *)tselem->id)->parent) {
|
|
data.icon = ICON_LIBRARY_DATA_INDIRECT;
|
|
}
|
|
else {
|
|
data.icon = ICON_LIBRARY_DATA_DIRECT;
|
|
}
|
|
break;
|
|
case ID_LS:
|
|
data.icon = ICON_LINE_DATA;
|
|
break;
|
|
case ID_GD:
|
|
data.icon = ICON_OUTLINER_DATA_GREASEPENCIL;
|
|
break;
|
|
case ID_LP: {
|
|
LightProbe *lp = (LightProbe *)tselem->id;
|
|
switch (lp->type) {
|
|
case LIGHTPROBE_TYPE_CUBE:
|
|
data.icon = ICON_LIGHTPROBE_CUBEMAP;
|
|
break;
|
|
case LIGHTPROBE_TYPE_PLANAR:
|
|
data.icon = ICON_LIGHTPROBE_PLANAR;
|
|
break;
|
|
case LIGHTPROBE_TYPE_GRID:
|
|
data.icon = ICON_LIGHTPROBE_GRID;
|
|
break;
|
|
default:
|
|
data.icon = ICON_LIGHTPROBE_CUBEMAP;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case ID_BR:
|
|
data.icon = ICON_BRUSH_DATA;
|
|
break;
|
|
case ID_SCR:
|
|
case ID_WS:
|
|
data.icon = ICON_WORKSPACE;
|
|
break;
|
|
case ID_MSK:
|
|
data.icon = ICON_MOD_MASK;
|
|
break;
|
|
case ID_MC:
|
|
data.icon = ICON_SEQUENCE;
|
|
break;
|
|
case ID_PC:
|
|
data.icon = ICON_CURVE_BEZCURVE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
static void tselem_draw_layer_collection_enable_icon(
|
|
Scene *scene, uiBlock *block, int xmax, float x, float y, TreeElement *te, float alpha)
|
|
{
|
|
/* Get RNA property (once for speed). */
|
|
static PropertyRNA *exclude_prop = NULL;
|
|
if (exclude_prop == NULL) {
|
|
exclude_prop = RNA_struct_type_find_property(&RNA_LayerCollection, "exclude");
|
|
}
|
|
|
|
if (x >= xmax) {
|
|
/* Placement of icons, copied from interface_widgets.c. */
|
|
float aspect = (0.8f * UI_UNIT_Y) / ICON_DEFAULT_HEIGHT;
|
|
x += 2.0f * aspect;
|
|
y += 2.0f * aspect;
|
|
|
|
/* restrict column clip... it has been coded by simply overdrawing,
|
|
* doesn't work for buttons */
|
|
uchar color[4];
|
|
int icon = RNA_property_ui_icon(exclude_prop);
|
|
if (UI_icon_get_theme_color(icon, color)) {
|
|
UI_icon_draw_ex(x, y, icon, U.inv_dpi_fac, alpha, 0.0f, color, true);
|
|
}
|
|
else {
|
|
UI_icon_draw_ex(x, y, icon, U.inv_dpi_fac, alpha, 0.0f, NULL, false);
|
|
}
|
|
}
|
|
else {
|
|
LayerCollection *layer_collection = te->directdata;
|
|
PointerRNA layer_collection_ptr;
|
|
RNA_pointer_create(&scene->id, &RNA_LayerCollection, layer_collection, &layer_collection_ptr);
|
|
|
|
char emboss = UI_block_emboss_get(block);
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE);
|
|
uiBut *bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
x,
|
|
y,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
exclude_prop,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
NULL);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_block_emboss_set(block, emboss);
|
|
}
|
|
}
|
|
|
|
static void tselem_draw_icon(uiBlock *block,
|
|
int xmax,
|
|
float x,
|
|
float y,
|
|
TreeStoreElem *tselem,
|
|
TreeElement *te,
|
|
float alpha,
|
|
const bool is_clickable)
|
|
{
|
|
TreeElementIcon data = tree_element_get_icon(tselem, te);
|
|
|
|
if (data.icon == 0) {
|
|
return;
|
|
}
|
|
|
|
/* Icon is covered by restrict buttons */
|
|
if (!is_clickable || x >= xmax) {
|
|
/* Reduce alpha to match icon buttons */
|
|
alpha *= 0.8f;
|
|
|
|
/* placement of icons, copied from interface_widgets.c */
|
|
float aspect = (0.8f * UI_UNIT_Y) / ICON_DEFAULT_HEIGHT;
|
|
x += 2.0f * aspect;
|
|
y += 2.0f * aspect;
|
|
|
|
/* restrict column clip... it has been coded by simply overdrawing,
|
|
* doesn't work for buttons */
|
|
uchar color[4];
|
|
if (UI_icon_get_theme_color(data.icon, color)) {
|
|
UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, color, true);
|
|
}
|
|
else {
|
|
UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, NULL, false);
|
|
}
|
|
}
|
|
else {
|
|
uiDefIconBut(block,
|
|
UI_BTYPE_LABEL,
|
|
0,
|
|
data.icon,
|
|
x,
|
|
y,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
NULL,
|
|
0.0,
|
|
0.0,
|
|
1.0,
|
|
alpha,
|
|
(data.drag_id && ID_IS_LINKED(data.drag_id)) ? data.drag_id->lib->name : "");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* For icon-only children of a collapsed tree,
|
|
* Draw small number over the icon to show how many items of this type are displayed.
|
|
*/
|
|
static void outliner_draw_iconrow_number(const uiFontStyle *fstyle,
|
|
int offsx,
|
|
int ys,
|
|
const int num_elements)
|
|
{
|
|
float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
|
float ufac = 0.25f * UI_UNIT_X;
|
|
float offset_x = (float)offsx + UI_UNIT_X * 0.35f;
|
|
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
UI_draw_roundbox_aa(true,
|
|
offset_x + ufac,
|
|
(float)ys - UI_UNIT_Y * 0.2f + ufac,
|
|
offset_x + UI_UNIT_X - ufac,
|
|
(float)ys - UI_UNIT_Y * 0.2f + UI_UNIT_Y - ufac,
|
|
(float)UI_UNIT_Y / 2.0f - ufac,
|
|
color);
|
|
|
|
/* Now the numbers. */
|
|
uchar text_col[4];
|
|
|
|
UI_GetThemeColor4ubv(TH_TEXT_HI, text_col);
|
|
text_col[3] = 255;
|
|
|
|
uiFontStyle fstyle_small = *fstyle;
|
|
fstyle_small.points *= 0.8f;
|
|
|
|
/* We treat +99 as 4 digits to make sure the (eyeballed) alignment looks nice. */
|
|
int num_digits = 4;
|
|
char number_text[4] = "+99\0";
|
|
if (num_elements < 100) {
|
|
BLI_snprintf(number_text, sizeof(number_text), "%d", num_elements);
|
|
num_digits = num_elements < 10 ? 1 : 2;
|
|
}
|
|
UI_fontstyle_draw_simple(&fstyle_small,
|
|
(offset_x + ufac + UI_UNIT_X * (2 - num_digits) * 0.12f),
|
|
(float)ys - UI_UNIT_Y * 0.095f + ufac,
|
|
number_text,
|
|
text_col);
|
|
UI_fontstyle_set(fstyle);
|
|
GPU_blend(true); /* Roundbox and text drawing disables. */
|
|
}
|
|
|
|
static void outliner_icon_background_colors(float icon_color[4], float icon_border[4])
|
|
{
|
|
float text[4];
|
|
UI_GetThemeColor4fv(TH_TEXT, text);
|
|
|
|
copy_v3_v3(icon_color, text);
|
|
icon_color[3] = 0.4f;
|
|
copy_v3_v3(icon_border, text);
|
|
icon_border[3] = 0.2f;
|
|
}
|
|
|
|
static void outliner_draw_iconrow_doit(uiBlock *block,
|
|
TreeElement *te,
|
|
const uiFontStyle *fstyle,
|
|
int xmax,
|
|
int *offsx,
|
|
int ys,
|
|
float alpha_fac,
|
|
const eOLDrawState active,
|
|
const int num_elements)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (active != OL_DRAWSEL_NONE) {
|
|
float ufac = UI_UNIT_X / 20.0f;
|
|
float icon_color[4], icon_border[4];
|
|
outliner_icon_background_colors(icon_color, icon_border);
|
|
if (active == OL_DRAWSEL_ACTIVE) {
|
|
UI_GetThemeColor4fv(TH_EDITED_OBJECT, icon_color);
|
|
icon_border[3] = 0.3f;
|
|
}
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
|
|
UI_draw_roundbox_aa(true,
|
|
(float)*offsx,
|
|
(float)ys + ufac,
|
|
(float)*offsx + UI_UNIT_X,
|
|
(float)ys + UI_UNIT_Y - ufac,
|
|
(float)UI_UNIT_Y / 4.0f,
|
|
icon_color);
|
|
/* border around it */
|
|
UI_draw_roundbox_aa(false,
|
|
(float)*offsx,
|
|
(float)ys + ufac,
|
|
(float)*offsx + UI_UNIT_X,
|
|
(float)ys + UI_UNIT_Y - ufac,
|
|
(float)UI_UNIT_Y / 4.0f,
|
|
icon_border);
|
|
GPU_blend(true); /* Roundbox disables. */
|
|
}
|
|
|
|
if (tselem->flag & TSE_HIGHLIGHTED) {
|
|
alpha_fac += 0.5;
|
|
}
|
|
tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, alpha_fac, false);
|
|
te->xs = *offsx;
|
|
te->ys = ys;
|
|
te->xend = (short)*offsx + UI_UNIT_X;
|
|
|
|
if (num_elements > 1) {
|
|
outliner_draw_iconrow_number(fstyle, *offsx, ys, num_elements);
|
|
te->flag |= TE_ICONROW_MERGED;
|
|
}
|
|
else {
|
|
te->flag |= TE_ICONROW;
|
|
}
|
|
|
|
(*offsx) += UI_UNIT_X;
|
|
}
|
|
|
|
/**
|
|
* Return the index to use based on the TreeElement ID and object type
|
|
*
|
|
* We use a continuum of indices until we get to the object data-blocks
|
|
* and we then make room for the object types.
|
|
*/
|
|
int tree_element_id_type_to_index(TreeElement *te)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
const int id_index = tselem->type == 0 ? BKE_idcode_to_index(te->idcode) : INDEX_ID_GR;
|
|
if (id_index < INDEX_ID_OB) {
|
|
return id_index;
|
|
}
|
|
else if (id_index == INDEX_ID_OB) {
|
|
const Object *ob = (Object *)tselem->id;
|
|
return INDEX_ID_OB + ob->type;
|
|
}
|
|
else {
|
|
return id_index + OB_TYPE_MAX;
|
|
}
|
|
}
|
|
|
|
typedef struct MergedIconRow {
|
|
eOLDrawState active[INDEX_ID_MAX + OB_TYPE_MAX];
|
|
int num_elements[INDEX_ID_MAX + OB_TYPE_MAX];
|
|
TreeElement *tree_element[INDEX_ID_MAX + OB_TYPE_MAX];
|
|
} MergedIconRow;
|
|
|
|
static void outliner_draw_iconrow(bContext *C,
|
|
uiBlock *block,
|
|
const uiFontStyle *fstyle,
|
|
const TreeViewContext *tvc,
|
|
SpaceOutliner *soops,
|
|
ListBase *lb,
|
|
int level,
|
|
int xmax,
|
|
int *offsx,
|
|
int ys,
|
|
float alpha_fac,
|
|
MergedIconRow *merged)
|
|
{
|
|
eOLDrawState active = OL_DRAWSEL_NONE;
|
|
|
|
for (TreeElement *te = lb->first; te; te = te->next) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
/* object hierarchy always, further constrained on level */
|
|
if (level < 1 || (tselem->type == 0 && te->idcode == ID_OB)) {
|
|
/* active blocks get white circle */
|
|
if (tselem->type == 0) {
|
|
if (te->idcode == ID_OB) {
|
|
active = (tvc->obact == (Object *)tselem->id) ? OL_DRAWSEL_NORMAL : OL_DRAWSEL_NONE;
|
|
}
|
|
else if (is_object_data_in_editmode(tselem->id, tvc->obact)) {
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
else {
|
|
active = tree_element_active(C, tvc, soops, te, OL_SETSEL_NONE, false);
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_GP_LAYER) {
|
|
bGPDlayer *gpl = te->directdata;
|
|
active = (gpl->flag & GP_LAYER_ACTIVE) ? OL_DRAWSEL_ACTIVE : OL_DRAWSEL_NONE;
|
|
}
|
|
else {
|
|
active = tree_element_type_active(C, tvc, soops, te, tselem, OL_SETSEL_NONE, false);
|
|
}
|
|
|
|
if (!ELEM(tselem->type, 0, TSE_LAYER_COLLECTION, TSE_R_LAYER, TSE_GP_LAYER)) {
|
|
outliner_draw_iconrow_doit(block, te, fstyle, xmax, offsx, ys, alpha_fac, active, 1);
|
|
}
|
|
else {
|
|
const int index = tree_element_id_type_to_index(te);
|
|
merged->num_elements[index]++;
|
|
if ((merged->tree_element[index] == NULL) || (active > merged->active[index])) {
|
|
merged->tree_element[index] = te;
|
|
}
|
|
merged->active[index] = MAX2(active, merged->active[index]);
|
|
}
|
|
}
|
|
|
|
/* this tree element always has same amount of branches, so don't draw */
|
|
if (tselem->type != TSE_R_LAYER) {
|
|
outliner_draw_iconrow(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
soops,
|
|
&te->subtree,
|
|
level + 1,
|
|
xmax,
|
|
offsx,
|
|
ys,
|
|
alpha_fac,
|
|
merged);
|
|
}
|
|
}
|
|
|
|
if (level == 0) {
|
|
for (int i = 0; i < INDEX_ID_MAX; i++) {
|
|
const int num_subtypes = (i == INDEX_ID_OB) ? OB_TYPE_MAX : 1;
|
|
/* See tree_element_id_type_to_index for the index logic. */
|
|
int index_base = i;
|
|
if (i > INDEX_ID_OB) {
|
|
index_base += OB_TYPE_MAX;
|
|
}
|
|
for (int j = 0; j < num_subtypes; j++) {
|
|
const int index = index_base + j;
|
|
if (merged->num_elements[index] != 0) {
|
|
outliner_draw_iconrow_doit(block,
|
|
merged->tree_element[index],
|
|
fstyle,
|
|
xmax,
|
|
offsx,
|
|
ys,
|
|
alpha_fac,
|
|
merged->active[index],
|
|
merged->num_elements[index]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* closed tree element */
|
|
static void outliner_set_coord_tree_element(TreeElement *te, int startx, int starty)
|
|
{
|
|
TreeElement *ten;
|
|
|
|
/* closed items may be displayed in row of parent, don't change their coordinate! */
|
|
if ((te->flag & TE_ICONROW) == 0 && (te->flag & TE_ICONROW_MERGED) == 0) {
|
|
/* store coord and continue, we need coordinates for elements outside view too */
|
|
te->xs = startx;
|
|
te->ys = starty;
|
|
}
|
|
|
|
for (ten = te->subtree.first; ten; ten = ten->next) {
|
|
outliner_set_coord_tree_element(ten, startx + UI_UNIT_X, starty);
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_tree_element(bContext *C,
|
|
uiBlock *block,
|
|
const uiFontStyle *fstyle,
|
|
const TreeViewContext *tvc,
|
|
ARegion *ar,
|
|
SpaceOutliner *soops,
|
|
TreeElement *te,
|
|
bool draw_grayed_out,
|
|
int startx,
|
|
int *starty,
|
|
const float restrict_column_width,
|
|
TreeElement **te_edit)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
float ufac = UI_UNIT_X / 20.0f;
|
|
int offsx = 0;
|
|
eOLDrawState active = OL_DRAWSEL_NONE;
|
|
uchar text_color[4];
|
|
UI_GetThemeColor4ubv(TH_TEXT, text_color);
|
|
float icon_bgcolor[4], icon_border[4];
|
|
outliner_icon_background_colors(icon_bgcolor, icon_border);
|
|
|
|
if (*starty + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && *starty <= ar->v2d.cur.ymax) {
|
|
const float alpha_fac = ((te->flag & TE_DISABLED) || (te->flag & TE_CHILD_NOT_IN_COLLECTION) ||
|
|
draw_grayed_out) ?
|
|
0.5f :
|
|
1.0f;
|
|
int xmax = ar->v2d.cur.xmax;
|
|
|
|
if ((tselem->flag & TSE_TEXTBUT) && (*te_edit == NULL)) {
|
|
*te_edit = te;
|
|
}
|
|
|
|
/* icons can be ui buts, we don't want it to overlap with restrict */
|
|
if (restrict_column_width > 0) {
|
|
xmax -= restrict_column_width + UI_UNIT_X;
|
|
}
|
|
|
|
GPU_blend(true);
|
|
|
|
/* colors for active/selected data */
|
|
if (tselem->type == 0) {
|
|
if (te->idcode == ID_SCE) {
|
|
if (tselem->id == (ID *)tvc->scene) {
|
|
/* active scene */
|
|
icon_bgcolor[3] = 0.2f;
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
}
|
|
else if (te->idcode == ID_OB) {
|
|
Object *ob = (Object *)tselem->id;
|
|
Base *base = (te->directdata) ? (Base *)te->directdata :
|
|
BKE_view_layer_base_find(tvc->view_layer, ob);
|
|
const bool is_selected = (base != NULL) && ((base->flag & BASE_SELECTED) != 0);
|
|
|
|
if (ob == tvc->obact) {
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
|
|
if (is_selected) {
|
|
if (ob == tvc->obact) {
|
|
/* active selected object */
|
|
UI_GetThemeColor3ubv(TH_ACTIVE_OBJECT, text_color);
|
|
text_color[3] = 255;
|
|
}
|
|
else {
|
|
/* other selected objects */
|
|
UI_GetThemeColor3ubv(TH_SELECTED_OBJECT, text_color);
|
|
text_color[3] = 255;
|
|
}
|
|
}
|
|
}
|
|
else if (is_object_data_in_editmode(tselem->id, tvc->obact)) {
|
|
/* objects being edited */
|
|
UI_GetThemeColor4fv(TH_EDITED_OBJECT, icon_bgcolor);
|
|
icon_border[3] = 0.3f;
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
else {
|
|
if (tree_element_active(C, tvc, soops, te, OL_SETSEL_NONE, false)) {
|
|
/* active items like camera or material */
|
|
icon_bgcolor[3] = 0.2f;
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_GP_LAYER) {
|
|
/* Active grease pencil layer. */
|
|
if (((bGPDlayer *)te->directdata)->flag & GP_LAYER_ACTIVE) {
|
|
icon_bgcolor[3] = 0.2f;
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
}
|
|
else {
|
|
active = tree_element_type_active(C, tvc, soops, te, tselem, OL_SETSEL_NONE, false);
|
|
/* active collection*/
|
|
icon_bgcolor[3] = 0.2f;
|
|
}
|
|
|
|
/* Checkbox to enable collections. */
|
|
if ((tselem->type == TSE_LAYER_COLLECTION) &&
|
|
(soops->show_restrict_flags & SO_RESTRICT_ENABLE)) {
|
|
tselem_draw_layer_collection_enable_icon(
|
|
tvc->scene, block, xmax, (float)startx + offsx + UI_UNIT_X, (float)*starty, te, 0.8f);
|
|
offsx += UI_UNIT_X;
|
|
}
|
|
|
|
/* active circle */
|
|
if (active != OL_DRAWSEL_NONE) {
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
UI_draw_roundbox_aa(true,
|
|
(float)startx + offsx + UI_UNIT_X,
|
|
(float)*starty + ufac,
|
|
(float)startx + offsx + 2.0f * UI_UNIT_X,
|
|
(float)*starty + UI_UNIT_Y - ufac,
|
|
UI_UNIT_Y / 4.0f,
|
|
icon_bgcolor);
|
|
/* border around it */
|
|
UI_draw_roundbox_aa(false,
|
|
(float)startx + offsx + UI_UNIT_X,
|
|
(float)*starty + ufac,
|
|
(float)startx + offsx + 2.0f * UI_UNIT_X,
|
|
(float)*starty + UI_UNIT_Y - ufac,
|
|
UI_UNIT_Y / 4.0f,
|
|
icon_border);
|
|
GPU_blend(true); /* roundbox disables it */
|
|
|
|
te->flag |= TE_ACTIVE; // for lookup in display hierarchies
|
|
}
|
|
|
|
if (tselem->type == TSE_VIEW_COLLECTION_BASE) {
|
|
/* Scene collection in view layer can't expand/collapse. */
|
|
}
|
|
else if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) ||
|
|
(te->flag & TE_LAZY_CLOSED)) {
|
|
/* open/close icon, only when sublevels, except for scene */
|
|
int icon_x = startx;
|
|
|
|
// icons a bit higher
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
UI_icon_draw_alpha((float)icon_x + 2 * ufac,
|
|
(float)*starty + 1 * ufac,
|
|
ICON_DISCLOSURE_TRI_DOWN,
|
|
alpha_fac);
|
|
}
|
|
else {
|
|
UI_icon_draw_alpha((float)icon_x + 2 * ufac,
|
|
(float)*starty + 1 * ufac,
|
|
ICON_DISCLOSURE_TRI_RIGHT,
|
|
alpha_fac);
|
|
}
|
|
}
|
|
offsx += UI_UNIT_X;
|
|
|
|
/* datatype icon */
|
|
if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, TSE_ID_BASE))) {
|
|
tselem_draw_icon(
|
|
block, xmax, (float)startx + offsx, (float)*starty, tselem, te, alpha_fac, true);
|
|
offsx += UI_UNIT_X + 4 * ufac;
|
|
}
|
|
else {
|
|
offsx += 2 * ufac;
|
|
}
|
|
|
|
if (ELEM(tselem->type, 0, TSE_LAYER_COLLECTION) && ID_IS_LINKED(tselem->id)) {
|
|
if (tselem->id->tag & LIB_TAG_MISSING) {
|
|
UI_icon_draw_alpha((float)startx + offsx + 2 * ufac,
|
|
(float)*starty + 2 * ufac,
|
|
ICON_LIBRARY_DATA_BROKEN,
|
|
alpha_fac);
|
|
}
|
|
else if (tselem->id->tag & LIB_TAG_INDIRECT) {
|
|
UI_icon_draw_alpha((float)startx + offsx + 2 * ufac,
|
|
(float)*starty + 2 * ufac,
|
|
ICON_LIBRARY_DATA_INDIRECT,
|
|
alpha_fac);
|
|
}
|
|
else {
|
|
UI_icon_draw_alpha((float)startx + offsx + 2 * ufac,
|
|
(float)*starty + 2 * ufac,
|
|
ICON_LIBRARY_DATA_DIRECT,
|
|
alpha_fac);
|
|
}
|
|
offsx += UI_UNIT_X + 4 * ufac;
|
|
}
|
|
else if (ELEM(tselem->type, 0, TSE_LAYER_COLLECTION) && ID_IS_OVERRIDE_LIBRARY(tselem->id)) {
|
|
UI_icon_draw_alpha((float)startx + offsx + 2 * ufac,
|
|
(float)*starty + 2 * ufac,
|
|
ICON_LIBRARY_DATA_OVERRIDE,
|
|
alpha_fac);
|
|
offsx += UI_UNIT_X + 4 * ufac;
|
|
}
|
|
GPU_blend(false);
|
|
|
|
/* name */
|
|
if ((tselem->flag & TSE_TEXTBUT) == 0) {
|
|
if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
UI_GetThemeColorBlend3ubv(TH_BACK, TH_TEXT, 0.75f, text_color);
|
|
text_color[3] = 255;
|
|
}
|
|
text_color[3] *= alpha_fac;
|
|
UI_fontstyle_draw_simple(fstyle, startx + offsx, *starty + 5 * ufac, te->name, text_color);
|
|
}
|
|
|
|
offsx += (int)(UI_UNIT_X + UI_fontstyle_string_width(fstyle, te->name));
|
|
|
|
/* closed item, we draw the icons, not when it's a scene, or master-server list though */
|
|
if (!TSELEM_OPEN(tselem, soops)) {
|
|
if (te->subtree.first) {
|
|
if (tselem->type == 0 && te->idcode == ID_SCE) {
|
|
/* pass */
|
|
}
|
|
/* this tree element always has same amount of branches, so don't draw */
|
|
else if (tselem->type != TSE_R_LAYER) {
|
|
int tempx = startx + offsx;
|
|
|
|
GPU_blend(true);
|
|
|
|
MergedIconRow merged = {{0}};
|
|
outliner_draw_iconrow(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
soops,
|
|
&te->subtree,
|
|
0,
|
|
xmax,
|
|
&tempx,
|
|
*starty,
|
|
alpha_fac,
|
|
&merged);
|
|
|
|
GPU_blend(false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* store coord and continue, we need coordinates for elements outside view too */
|
|
te->xs = startx;
|
|
te->ys = *starty;
|
|
te->xend = startx + offsx;
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
*starty -= UI_UNIT_Y;
|
|
|
|
for (TreeElement *ten = te->subtree.first; ten; ten = ten->next) {
|
|
/* check if element needs to be drawn grayed out, but also gray out
|
|
* childs of a grayed out parent (pass on draw_grayed_out to childs) */
|
|
bool draw_childs_grayed_out = draw_grayed_out || (ten->flag & TE_DRAGGING);
|
|
outliner_draw_tree_element(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
ar,
|
|
soops,
|
|
ten,
|
|
draw_childs_grayed_out,
|
|
startx + UI_UNIT_X,
|
|
starty,
|
|
restrict_column_width,
|
|
te_edit);
|
|
}
|
|
}
|
|
else {
|
|
for (TreeElement *ten = te->subtree.first; ten; ten = ten->next) {
|
|
outliner_set_coord_tree_element(ten, startx, *starty);
|
|
}
|
|
|
|
*starty -= UI_UNIT_Y;
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_hierarchy_lines_recursive(uint pos,
|
|
SpaceOutliner *soops,
|
|
ListBase *lb,
|
|
int startx,
|
|
const uchar col[4],
|
|
bool draw_grayed_out,
|
|
int *starty)
|
|
{
|
|
TreeElement *te, *te_vertical_line_last = NULL, *te_vertical_line_last_dashed = NULL;
|
|
int y1, y2, y1_dashed, y2_dashed;
|
|
|
|
if (BLI_listbase_is_empty(lb)) {
|
|
return;
|
|
}
|
|
|
|
struct {
|
|
int steps_num;
|
|
int step_len;
|
|
int gap_len;
|
|
} dash = {
|
|
.steps_num = 4,
|
|
};
|
|
|
|
dash.step_len = UI_UNIT_X / dash.steps_num;
|
|
dash.gap_len = dash.step_len / 2;
|
|
|
|
const uchar grayed_alpha = col[3] / 2;
|
|
|
|
/* For vertical lines between objects. */
|
|
y1 = y2 = y1_dashed = y2_dashed = *starty;
|
|
for (te = lb->first; te; te = te->next) {
|
|
bool draw_childs_grayed_out = draw_grayed_out || (te->flag & TE_DRAGGING);
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (draw_childs_grayed_out) {
|
|
immUniformColor3ubvAlpha(col, grayed_alpha);
|
|
}
|
|
else {
|
|
immUniformColor4ubv(col);
|
|
}
|
|
|
|
if ((te->flag & TE_CHILD_NOT_IN_COLLECTION) == 0) {
|
|
/* Horizontal Line? */
|
|
if (tselem->type == 0 && (te->idcode == ID_OB || te->idcode == ID_SCE)) {
|
|
immRecti(pos, startx, *starty, startx + UI_UNIT_X, *starty - U.pixelsize);
|
|
|
|
/* Vertical Line? */
|
|
if (te->idcode == ID_OB) {
|
|
te_vertical_line_last = te;
|
|
y2 = *starty;
|
|
}
|
|
y1_dashed = *starty - UI_UNIT_Y;
|
|
}
|
|
}
|
|
else {
|
|
BLI_assert(te->idcode == ID_OB);
|
|
/* Horizontal line - dashed. */
|
|
int start = startx;
|
|
for (int i = 0; i < dash.steps_num; i++) {
|
|
immRecti(pos, start, *starty, start + dash.step_len - dash.gap_len, *starty - U.pixelsize);
|
|
start += dash.step_len;
|
|
}
|
|
|
|
te_vertical_line_last_dashed = te;
|
|
y2_dashed = *starty;
|
|
}
|
|
|
|
*starty -= UI_UNIT_Y;
|
|
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
outliner_draw_hierarchy_lines_recursive(
|
|
pos, soops, &te->subtree, startx + UI_UNIT_X, col, draw_childs_grayed_out, starty);
|
|
}
|
|
}
|
|
|
|
if (draw_grayed_out) {
|
|
immUniformColor3ubvAlpha(col, grayed_alpha);
|
|
}
|
|
else {
|
|
immUniformColor4ubv(col);
|
|
}
|
|
|
|
/* Vertical line. */
|
|
te = te_vertical_line_last;
|
|
if ((te != NULL) && (te->parent || lb->first != lb->last)) {
|
|
immRecti(pos, startx, y1 + UI_UNIT_Y, startx + U.pixelsize, y2);
|
|
}
|
|
|
|
/* Children that are not in the collection are always in the end of the subtree.
|
|
* This way we can draw their own dashed vertical lines. */
|
|
te = te_vertical_line_last_dashed;
|
|
if ((te != NULL) && (te->parent || lb->first != lb->last)) {
|
|
const int steps_num = ((y1_dashed + UI_UNIT_Y) - y2_dashed) / dash.step_len;
|
|
int start = y1_dashed + UI_UNIT_Y;
|
|
for (int i = 0; i < steps_num; i++) {
|
|
immRecti(pos, startx, start, startx + U.pixelsize, start - dash.step_len + dash.gap_len);
|
|
start -= dash.step_len;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_hierarchy_lines(SpaceOutliner *soops,
|
|
ListBase *lb,
|
|
int startx,
|
|
int *starty)
|
|
{
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
uchar col[4];
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
UI_GetThemeColorBlend3ubv(TH_BACK, TH_TEXT, 0.4f, col);
|
|
col[3] = 255;
|
|
|
|
GPU_blend(true);
|
|
outliner_draw_hierarchy_lines_recursive(pos, soops, lb, startx, col, false, starty);
|
|
GPU_blend(false);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void outliner_draw_struct_marks(ARegion *ar,
|
|
SpaceOutliner *soops,
|
|
ListBase *lb,
|
|
int *starty)
|
|
{
|
|
for (TreeElement *te = lb->first; te; te = te->next) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
/* selection status */
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
if (tselem->type == TSE_RNA_STRUCT) {
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
immRecti(pos, 0, *starty + 1, (int)ar->v2d.cur.xmax, *starty + UI_UNIT_Y - 1);
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
*starty -= UI_UNIT_Y;
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
|
|
if (tselem->type == TSE_RNA_STRUCT) {
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
|
|
immBegin(GPU_PRIM_LINES, 2);
|
|
immVertex2f(pos, 0, (float)*starty + UI_UNIT_Y);
|
|
immVertex2f(pos, ar->v2d.cur.xmax, (float)*starty + UI_UNIT_Y);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_highlights_recursive(uint pos,
|
|
const ARegion *ar,
|
|
const SpaceOutliner *soops,
|
|
const ListBase *lb,
|
|
const float col_selection[4],
|
|
const float col_active[4],
|
|
const float col_highlight[4],
|
|
const float col_searchmatch[4],
|
|
int start_x,
|
|
int *io_start_y)
|
|
{
|
|
const bool is_searching = (SEARCHING_OUTLINER(soops) ||
|
|
(soops->outlinevis == SO_DATA_API && soops->search_string[0] != 0));
|
|
|
|
for (TreeElement *te = lb->first; te; te = te->next) {
|
|
const TreeStoreElem *tselem = TREESTORE(te);
|
|
const int start_y = *io_start_y;
|
|
|
|
/* selection status */
|
|
if ((tselem->flag & TSE_ACTIVE) && (tselem->flag & TSE_SELECTED)) {
|
|
immUniformColor4fv(col_active);
|
|
immRecti(pos, 0, start_y, (int)ar->v2d.cur.xmax, start_y + UI_UNIT_Y);
|
|
}
|
|
else if (tselem->flag & TSE_SELECTED) {
|
|
immUniformColor4fv(col_selection);
|
|
immRecti(pos, 0, start_y, (int)ar->v2d.cur.xmax, start_y + UI_UNIT_Y);
|
|
}
|
|
|
|
/* highlights */
|
|
if (tselem->flag & (TSE_DRAG_ANY | TSE_HIGHLIGHTED | TSE_SEARCHMATCH)) {
|
|
const int end_x = (int)ar->v2d.cur.xmax;
|
|
|
|
if (tselem->flag & TSE_DRAG_ANY) {
|
|
/* drag and drop highlight */
|
|
float col[4];
|
|
UI_GetThemeColorShade4fv(TH_BACK, -40, col);
|
|
|
|
if (tselem->flag & TSE_DRAG_BEFORE) {
|
|
immUniformColor4fv(col);
|
|
immRecti(pos,
|
|
start_x,
|
|
start_y + UI_UNIT_Y - U.pixelsize,
|
|
end_x,
|
|
start_y + UI_UNIT_Y + U.pixelsize);
|
|
}
|
|
else if (tselem->flag & TSE_DRAG_AFTER) {
|
|
immUniformColor4fv(col);
|
|
immRecti(pos, start_x, start_y - U.pixelsize, end_x, start_y + U.pixelsize);
|
|
}
|
|
else {
|
|
immUniformColor3fvAlpha(col, col[3] * 0.5f);
|
|
immRecti(pos, start_x, start_y, end_x, start_y + UI_UNIT_Y);
|
|
}
|
|
}
|
|
else {
|
|
if (is_searching && (tselem->flag & TSE_SEARCHMATCH)) {
|
|
/* search match highlights
|
|
* we don't expand items when searching in the data-blocks but we
|
|
* still want to highlight any filter matches. */
|
|
immUniformColor4fv(col_searchmatch);
|
|
immRecti(pos, start_x, start_y, end_x, start_y + UI_UNIT_Y);
|
|
}
|
|
else if (tselem->flag & TSE_HIGHLIGHTED) {
|
|
/* mouse hover highlight */
|
|
immUniformColor4fv(col_highlight);
|
|
immRecti(pos, 0, start_y, end_x, start_y + UI_UNIT_Y);
|
|
}
|
|
}
|
|
}
|
|
|
|
*io_start_y -= UI_UNIT_Y;
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
outliner_draw_highlights_recursive(pos,
|
|
ar,
|
|
soops,
|
|
&te->subtree,
|
|
col_selection,
|
|
col_active,
|
|
col_highlight,
|
|
col_searchmatch,
|
|
start_x + UI_UNIT_X,
|
|
io_start_y);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_highlights(ARegion *ar, SpaceOutliner *soops, int startx, int *starty)
|
|
{
|
|
const float col_highlight[4] = {1.0f, 1.0f, 1.0f, 0.13f};
|
|
float col_selection[4], col_active[4], col_searchmatch[4];
|
|
|
|
UI_GetThemeColor3fv(TH_SELECT_HIGHLIGHT, col_selection);
|
|
col_selection[3] = 1.0f; /* no alpha */
|
|
UI_GetThemeColor3fv(TH_SELECT_ACTIVE, col_active);
|
|
col_active[3] = 1.0f; /* no alpha */
|
|
UI_GetThemeColor4fv(TH_MATCH, col_searchmatch);
|
|
col_searchmatch[3] = 0.5f;
|
|
|
|
GPU_blend(true);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
outliner_draw_highlights_recursive(pos,
|
|
ar,
|
|
soops,
|
|
&soops->tree,
|
|
col_selection,
|
|
col_active,
|
|
col_highlight,
|
|
col_searchmatch,
|
|
startx,
|
|
starty);
|
|
immUnbindProgram();
|
|
GPU_blend(false);
|
|
}
|
|
|
|
static void outliner_draw_tree(bContext *C,
|
|
uiBlock *block,
|
|
const TreeViewContext *tvc,
|
|
ARegion *ar,
|
|
SpaceOutliner *soops,
|
|
const float restrict_column_width,
|
|
TreeElement **te_edit)
|
|
{
|
|
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
|
|
int starty, startx;
|
|
|
|
GPU_blend_set_func_separate(
|
|
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); // only once
|
|
|
|
if (soops->outlinevis == SO_DATA_API) {
|
|
/* struct marks */
|
|
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
|
|
outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
|
|
}
|
|
|
|
/* draw highlights before hierarchy */
|
|
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
|
|
startx = 0;
|
|
outliner_draw_highlights(ar, soops, startx, &starty);
|
|
|
|
/* set scissor so tree elements or lines can't overlap restriction icons */
|
|
float scissor[4] = {0};
|
|
if (restrict_column_width > 0.0f) {
|
|
int mask_x = BLI_rcti_size_x(&ar->v2d.mask) - (int)restrict_column_width + 1;
|
|
CLAMP_MIN(mask_x, 0);
|
|
|
|
GPU_scissor_get_f(scissor);
|
|
GPU_scissor(0, 0, mask_x, ar->winy);
|
|
}
|
|
|
|
// gray hierarchy lines
|
|
|
|
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y / 2 - OL_Y_OFFSET;
|
|
startx = UI_UNIT_X / 2 - (U.pixelsize + 1) / 2;
|
|
outliner_draw_hierarchy_lines(soops, &soops->tree, startx, &starty);
|
|
|
|
// items themselves
|
|
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
|
|
startx = 0;
|
|
for (TreeElement *te = soops->tree.first; te; te = te->next) {
|
|
outliner_draw_tree_element(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
ar,
|
|
soops,
|
|
te,
|
|
(te->flag & TE_DRAGGING) != 0,
|
|
startx,
|
|
&starty,
|
|
restrict_column_width,
|
|
te_edit);
|
|
}
|
|
|
|
if (restrict_column_width > 0.0f) {
|
|
/* reset scissor */
|
|
GPU_scissor(UNPACK4(scissor));
|
|
}
|
|
}
|
|
|
|
static void outliner_back(ARegion *ar)
|
|
{
|
|
int ystart;
|
|
|
|
ystart = (int)ar->v2d.tot.ymax;
|
|
ystart = UI_UNIT_Y * (ystart / (UI_UNIT_Y)) - OL_Y_OFFSET;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
float col_alternating[4];
|
|
UI_GetThemeColor4fv(TH_ROW_ALTERNATE, col_alternating);
|
|
immUniformThemeColorBlend(TH_BACK, TH_ROW_ALTERNATE, col_alternating[3]);
|
|
|
|
const float x1 = 0.0f, x2 = ar->v2d.cur.xmax;
|
|
float y1 = ystart, y2;
|
|
int tot = (int)floor(ystart - ar->v2d.cur.ymin + 2 * UI_UNIT_Y) / (2 * UI_UNIT_Y);
|
|
|
|
if (tot > 0) {
|
|
immBegin(GPU_PRIM_TRIS, 6 * tot);
|
|
while (tot--) {
|
|
y1 -= 2 * UI_UNIT_Y;
|
|
y2 = y1 + UI_UNIT_Y;
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
immVertex2f(pos, x1, y2);
|
|
}
|
|
immEnd();
|
|
}
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static int outliner_data_api_buttons_start_x(int max_tree_width)
|
|
{
|
|
return max_ii(OL_RNA_COLX, max_tree_width + OL_RNA_COL_SPACEX);
|
|
}
|
|
|
|
static int outliner_width(SpaceOutliner *soops, int max_tree_width, float restrict_column_width)
|
|
{
|
|
if (soops->outlinevis == SO_DATA_API) {
|
|
return outliner_data_api_buttons_start_x(max_tree_width) + OL_RNA_COL_SIZEX + 10 * UI_DPI_FAC;
|
|
}
|
|
else {
|
|
return max_tree_width + restrict_column_width;
|
|
}
|
|
}
|
|
|
|
static void outliner_update_viewable_area(ARegion *ar,
|
|
SpaceOutliner *soops,
|
|
int tree_width,
|
|
int tree_height,
|
|
float restrict_column_width)
|
|
{
|
|
int sizex = outliner_width(soops, tree_width, restrict_column_width);
|
|
int sizey = tree_height;
|
|
|
|
/* extend size to allow for horizontal scrollbar and extra offset */
|
|
sizey += V2D_SCROLL_HEIGHT + OL_Y_OFFSET;
|
|
|
|
UI_view2d_totRect_set(&ar->v2d, sizex, sizey);
|
|
}
|
|
|
|
/* ****************************************************** */
|
|
/* Main Entrypoint - Draw contents of Outliner editor */
|
|
|
|
void draw_outliner(const bContext *C)
|
|
{
|
|
Main *mainvar = CTX_data_main(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
View2D *v2d = &ar->v2d;
|
|
SpaceOutliner *soops = CTX_wm_space_outliner(C);
|
|
uiBlock *block;
|
|
TreeElement *te_edit = NULL;
|
|
|
|
TreeViewContext tvc;
|
|
outliner_viewcontext_init(C, &tvc);
|
|
|
|
outliner_build_tree(mainvar, tvc.scene, tvc.view_layer, soops, ar); // always
|
|
|
|
/* If global sync select is dirty, flag other outliners */
|
|
if (ED_outliner_select_sync_is_dirty(C)) {
|
|
ED_outliner_select_sync_flag_outliners(C);
|
|
}
|
|
|
|
/* Sync selection state from view layer */
|
|
if (!ELEM(soops->outlinevis, SO_LIBRARIES, SO_DATA_API, SO_ID_ORPHANS) &&
|
|
soops->flag & SO_SYNC_SELECT) {
|
|
outliner_sync_selection(C, soops);
|
|
}
|
|
|
|
/* force display to pixel coords */
|
|
v2d->flag |= (V2D_PIXELOFS_X | V2D_PIXELOFS_Y);
|
|
/* set matrix for 2d-view controls */
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
/* draw outliner stuff (background, hierarchy lines and names) */
|
|
const float restrict_column_width = outliner_restrict_columns_width(soops);
|
|
outliner_back(ar);
|
|
block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
|
|
outliner_draw_tree((bContext *)C, block, &tvc, ar, soops, restrict_column_width, &te_edit);
|
|
|
|
/* Compute outliner dimensions after it has been drawn. */
|
|
int tree_width, tree_height;
|
|
outliner_tree_dimensions(soops, &tree_width, &tree_height);
|
|
|
|
/* Default to no emboss for outliner UI. */
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE);
|
|
|
|
if (soops->outlinevis == SO_DATA_API) {
|
|
int buttons_start_x = outliner_data_api_buttons_start_x(tree_width);
|
|
/* draw rna buttons */
|
|
outliner_draw_rnacols(ar, buttons_start_x);
|
|
|
|
UI_block_emboss_set(block, UI_EMBOSS);
|
|
outliner_draw_rnabuts(block, ar, soops, buttons_start_x, &soops->tree);
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE);
|
|
}
|
|
else if (soops->outlinevis == SO_ID_ORPHANS) {
|
|
/* draw user toggle columns */
|
|
outliner_draw_userbuts(block, ar, soops, &soops->tree);
|
|
}
|
|
else if (restrict_column_width > 0.0f) {
|
|
/* draw restriction columns */
|
|
RestrictPropertiesActive props_active;
|
|
memset(&props_active, 1, sizeof(RestrictPropertiesActive));
|
|
outliner_draw_restrictbuts(
|
|
block, tvc.scene, tvc.view_layer, ar, soops, &soops->tree, props_active);
|
|
}
|
|
|
|
UI_block_emboss_set(block, UI_EMBOSS);
|
|
|
|
/* Draw edit buttons if necessary. */
|
|
if (te_edit) {
|
|
outliner_buttons(C, block, ar, restrict_column_width, te_edit);
|
|
}
|
|
|
|
UI_block_end(C, block);
|
|
UI_block_draw(C, block);
|
|
|
|
/* Update total viewable region. */
|
|
outliner_update_viewable_area(ar, soops, tree_width, tree_height, restrict_column_width);
|
|
}
|