This file was originally a placeholder for all the old functions that have not yet been ported to the new draw system. Over time all the functions that needed refactor were gone, and the functions here are still needed. While moving the functions around I removed dead code and made sure the existent comments start with a capital letter and end with a full stop.
105 lines
2.4 KiB
CMake
105 lines
2.4 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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../include
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../../blenfont
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../../blenkernel
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../../blenlib
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../../blentranslation
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../../bmesh
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../../draw
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../../gpu
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../../imbuf
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../../makesdna
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../../makesrna
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../../render/extern/include
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../../depsgraph
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../../windowmanager
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../../../../intern/glew-mx
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../../../../intern/guardedalloc
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../../../../intern/mantaflow/extern
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# dna_type_offsets.h
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${CMAKE_CURRENT_BINARY_DIR}/../../makesdna/intern
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)
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set(INC_SYS
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${GLEW_INCLUDE_PATH}
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)
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set(SRC
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drawobject.c
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space_view3d.c
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view3d_buttons.c
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view3d_camera_control.c
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view3d_draw.c
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view3d_edit.c
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view3d_fly.c
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view3d_gizmo_armature.c
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view3d_gizmo_camera.c
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view3d_gizmo_empty.c
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view3d_gizmo_forcefield.c
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view3d_gizmo_light.c
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view3d_gizmo_navigate.c
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view3d_gizmo_navigate_type.c
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view3d_gizmo_preselect.c
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view3d_gizmo_preselect_type.c
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view3d_gizmo_ruler.c
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view3d_gizmo_tool_generic.c
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view3d_header.c
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view3d_iterators.c
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view3d_ops.c
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view3d_project.c
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view3d_select.c
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view3d_snap.c
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view3d_utils.c
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view3d_view.c
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view3d_walk.c
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view3d_intern.h
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)
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set(LIB
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bf_editor_lattice
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bf_editor_mesh
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)
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if(WITH_PYTHON)
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blender_include_dirs(../../python)
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add_definitions(-DWITH_PYTHON)
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endif()
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add_definitions(${GL_DEFINITIONS})
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if(WITH_INTERNATIONAL)
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add_definitions(-DWITH_INTERNATIONAL)
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endif()
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if(WITH_FREESTYLE)
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add_definitions(-DWITH_FREESTYLE)
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endif()
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if(WITH_MOD_FLUID)
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add_definitions(-DWITH_FLUID)
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endif()
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blender_add_lib(bf_editor_space_view3d "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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# Needed so we can use dna_type_offsets.h for defaults initialization.
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add_dependencies(bf_editor_space_view3d bf_dna)
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