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blender-archive/source/blender/freestyle/intern/image/Image.h
2019-05-31 22:55:15 +10:00

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __IMAGE_H__
#define __IMAGE_H__
/** \file
* \ingroup freestyle
* \brief Class to encapsulate an array of RGB or Gray level values
*/
#include <string.h> // for memcpy
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
//
// Image base class, for all types of images
//
///////////////////////////////////////////////////////////////////////////////
/*! This class allows the storing of part of an image, while allowing a normal access to its pixel
* values. You can for example only a rectangle of sw*sh, whose lower-left corner is at (ox, oy),
* of an image of size w*h, and access these pixels using x,y coordinates specified in the whole
* image coordinate system.
*/
class FrsImage {
public:
/*! Default constructor */
FrsImage()
{
_storedWidth = 0;
_storedHeight = 0;
_width = 0;
_height = 0;
_Ox = 0;
_Oy = 0;
}
/*! Copy constructor */
FrsImage(const FrsImage &brother)
{
_storedWidth = brother._storedWidth;
_storedHeight = brother._storedHeight;
_width = brother._width;
_height = brother._height;
_Ox = brother._Ox;
_Oy = brother._Oy;
}
/*! Builds an FrsImage from its width and height.
* The memory is allocated consequently.
*/
FrsImage(unsigned w, unsigned h)
{
_width = w;
_height = h;
_storedWidth = w;
_storedHeight = h;
_Ox = 0;
_Oy = 0;
}
/*! Builds a partial-storing image.
* \param w:
* The width of the complete image
* \param h:
* The height of the complete image
* \param sw:
* The width of the rectangle that will actually be stored.
* \param sh:
* The height of the rectangle that will actually be stored.
* \param ox:
* The x-abscissa of the origin of the rectangle that will actually be stored.
* \param oy:
* The x-abscissa of the origin of the rectangle that will actually be stored.
*/
FrsImage(unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy)
{
_width = w;
_height = h;
_storedWidth = sw;
_storedHeight = sh;
_Ox = ox;
_Oy = oy;
}
/*! Operator= */
FrsImage &operator=(const FrsImage &brother)
{
_width = brother._width;
_height = brother._height;
_storedWidth = brother._storedWidth;
_storedHeight = brother._storedHeight;
_Ox = brother._Ox;
_Oy = brother._Oy;
return *this;
}
/*! Destructor */
virtual ~FrsImage()
{
}
/*! Returns the width of the complete image */
inline unsigned width() const
{
return _width;
}
/*! Returns the height of the complete image */
inline unsigned height() const
{
return _height;
}
/*! Returns the gray value for pixel x,y */
virtual float pixel(unsigned x, unsigned y) const = 0;
/*! Sets the array.
* \param array:
* The array containing the values we wish to store.
* Its size is sw*sh.
* \param width:
* The width of the complete image
* \param height:
* The height of the complete image
* \param sw:
* The width of the rectangle that will actually be stored.
* \param sh:
* The height of the rectangle that will actually be stored.
* \param ox:
* The x-abscissa of the origin of the rectangle that will actually be stored.
* \param oy:
* The x-abscissa of the origin of the rectangle that will actually be stored.
* \param copy:
* If true, the array is copied, otherwise the pointer is copied
*/
virtual void setArray(float *array,
unsigned width,
unsigned height,
unsigned sw,
unsigned sh,
unsigned x,
unsigned y,
bool copy = true) = 0;
/*! Returns the array containing the pixels values.
* Its size is sw*sh, i.e. potentially a smaller rectangular part of the complete image.
*/
virtual float *getArray() = 0;
protected:
unsigned _width;
unsigned _height;
unsigned _storedWidth;
unsigned _storedHeight;
unsigned _Ox; // origin of the stored part
unsigned _Oy; // origin of the stored part
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:FrsImage")
#endif
};
//
// RGBImage
//
///////////////////////////////////////////////////////////////////////////////
class RGBImage : public FrsImage {
public:
RGBImage() : FrsImage()
{
_rgb = 0;
}
RGBImage(const RGBImage &brother) : FrsImage(brother)
{
_rgb = new float[3 * _storedWidth * _storedHeight];
memcpy(_rgb, brother._rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
}
RGBImage(unsigned w, unsigned h) : FrsImage(w, h)
{
_rgb = new float[3 * _width * _height];
}
RGBImage(float *rgb, unsigned w, unsigned h) : FrsImage(w, h)
{
_rgb = new float[3 * _width * _height];
memcpy(_rgb, rgb, 3 * _width * _height * sizeof(float));
}
/*! Builds an RGB partial image from the useful part buffer.
* \param rgb:
* The array of size 3*sw*sh containing the RGB values of the sw*sh pixels we need to stored.
* These sw*sh pixels constitute a rectangular part of a bigger
* RGB image containing w*h pixels.
* \param w:
* The width of the complete image
* \param h:
* The height of the complete image
* \param sw:
* The width of the part of the image we want to store and work on
* \param sh:
* The height of the part of the image we want to store and work on
*/
RGBImage(float *rgb, unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy)
: FrsImage(w, h, sw, sh, ox, oy)
{
_rgb = new float[3 * _storedWidth * _storedHeight];
memcpy(_rgb, rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
}
RGBImage &operator=(const RGBImage &brother)
{
dynamic_cast<FrsImage &>(*this) = brother;
_rgb = new float[3 * _storedWidth * _storedHeight];
memcpy(_rgb, brother._rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
return *this;
}
virtual ~RGBImage()
{
if (_rgb) {
delete[] _rgb;
}
}
inline float getR(unsigned x, unsigned y) const
{
return _rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3];
}
inline float getG(unsigned x, unsigned y) const
{
return _rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3 + 1];
}
inline float getB(unsigned x, unsigned y) const
{
return _rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3 + 2];
}
virtual void setPixel(unsigned x, unsigned y, float r, float g, float b)
{
float *tmp = &(_rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3]);
*tmp = r;
tmp++;
*tmp = g;
tmp++;
*tmp = b;
}
virtual float pixel(unsigned x, unsigned y) const
{
float res = 0.0f;
float *tmp = &(_rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3]);
res += 11.0f * (*tmp);
tmp++;
res += 16.0f * (*tmp);
tmp++;
res += 5.0f * (*tmp);
return res / 32.0f;
}
/*! Sets the RGB array.
* copy
* If true, the array is copied, otherwise the pointer is copied
*/
virtual void setArray(float *rgb,
unsigned width,
unsigned height,
unsigned sw,
unsigned sh,
unsigned x,
unsigned y,
bool copy = true)
{
_width = width;
_height = height;
_storedWidth = sw;
_storedHeight = sh;
_Ox = x;
_Oy = y;
if (!copy) {
_rgb = rgb;
return;
}
memcpy(_rgb, rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
}
virtual float *getArray()
{
return _rgb;
}
protected:
float *_rgb;
};
//
// GrayImage
//
///////////////////////////////////////////////////////////////////////////////
class GrayImage : public FrsImage {
public:
GrayImage() : FrsImage()
{
_lvl = 0;
}
GrayImage(const GrayImage &brother) : FrsImage(brother)
{
_lvl = new float[_storedWidth * _storedHeight];
memcpy(_lvl, brother._lvl, _storedWidth * _storedHeight * sizeof(*_lvl));
}
/*! Builds an empty gray image */
GrayImage(unsigned w, unsigned h) : FrsImage(w, h)
{
_lvl = new float[_width * _height];
}
GrayImage(float *lvl, unsigned w, unsigned h) : FrsImage(w, h)
{
_lvl = new float[_width * _height];
memcpy(_lvl, lvl, _width * _height * sizeof(*_lvl));
}
/*! Builds a partial image from the useful part buffer.
* \param lvl:
* The array of size sw*sh containing the gray values of the sw*sh pixels we need to stored.
* These sw*sh pixels constitute a rectangular part of a bigger
* gray image containing w*h pixels.
* \param w:
* The width of the complete image
* \param h:
* The height of the complete image
* \param sw:
* The width of the part of the image we want to store and work on
* \param sh:
* The height of the part of the image we want to store and work on
*/
GrayImage(float *lvl, unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy)
: FrsImage(w, h, sw, sh, ox, oy)
{
_lvl = new float[_storedWidth * _storedHeight];
memcpy(_lvl, lvl, _storedWidth * _storedHeight * sizeof(float));
}
GrayImage &operator=(const GrayImage &brother)
{
dynamic_cast<FrsImage &>(*this) = brother;
_lvl = new float[_storedWidth * _storedHeight];
memcpy(_lvl, brother._lvl, _storedWidth * _storedHeight * sizeof(float));
return *this;
}
virtual ~GrayImage()
{
if (_lvl) {
delete[] _lvl;
}
}
inline void setPixel(unsigned x, unsigned y, float v)
{
_lvl[(y - _Oy) * _storedWidth + (x - _Ox)] = v;
}
inline float pixel(unsigned x, unsigned y) const
{
return _lvl[(y - _Oy) * _storedWidth + (x - _Ox)];
}
/*! Sets the array.
* copy
* If true, the array is copie, otherwise the pounsigneder is copied
*/
void setArray(float *lvl,
unsigned width,
unsigned height,
unsigned sw,
unsigned sh,
unsigned x,
unsigned y,
bool copy = true)
{
_width = width;
_height = height;
_storedWidth = sw;
_storedHeight = sh;
_Ox = x;
_Oy = y;
if (!copy) {
_lvl = lvl;
return;
}
memcpy(_lvl, lvl, _storedWidth * _storedHeight * sizeof(float));
}
/*! Returns the array containing the gray values. */
virtual float *getArray()
{
return _lvl;
}
protected:
float *_lvl;
};
} /* namespace Freestyle */
#endif // __IMAGE_H__