294 lines
9.4 KiB
C++
294 lines
9.4 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __FREESTYLE_ADVANCED_FUNCTIONS_1D_H__
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#define __FREESTYLE_ADVANCED_FUNCTIONS_1D_H__
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/** \file
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* \ingroup freestyle
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* \brief Functions taking 1D input
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*/
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#include "AdvancedFunctions0D.h"
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#include "../view_map/Functions1D.h"
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//
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// Functions definitions
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//
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///////////////////////////////////////////////////////////
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namespace Freestyle {
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namespace Functions1D {
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// DensityF1D
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/*! Returns the density evaluated for an Interface1D.
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* The density is evaluated for a set of points along the Interface1D (using the DensityF0D
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* functor) with a user-defined sampling and then integrated into a single value using a
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* user-defined integration method.
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*/
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class DensityF1D : public UnaryFunction1D<double> {
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private:
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float _sampling;
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public:
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/*! Builds the functor.
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* \param sigma:
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* Thesigma used in DensityF0D and determining the window size used in each density query.
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* \param iType:
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* The integration method used to compute a single value from a set of values.
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* \param sampling:
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* The resolution used to sample the chain: the corresponding 0D function is evaluated at each
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* sample point and the result is obtained by combining the resulting values into a single one,
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* following the method specified by iType.
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*/
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DensityF1D(double sigma = 2, IntegrationType iType = MEAN, float sampling = 2.0f)
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: UnaryFunction1D<double>(iType), _fun(sigma)
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{
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_sampling = sampling;
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}
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/*! Destructor */
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virtual ~DensityF1D()
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{
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}
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/*! Returns the string "DensityF1D"*/
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string getName() const
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{
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return "DensityF1D";
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}
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/*! the () operator.*/
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int operator()(Interface1D &inter)
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{
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result = integrate(
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_fun, inter.pointsBegin(_sampling), inter.pointsEnd(_sampling), _integration);
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return 0;
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}
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private:
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Functions0D::DensityF0D _fun;
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};
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// LocalAverageDepthF1D
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/*! Returns the average depth evaluated for an Interface1D.
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* The average depth is evaluated for a set of points along the Interface1D (using the
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* LocalAverageDepthF0D functor) with a user-defined sampling and then integrated into a single
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* value using a user-defined integration method.
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*/
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class LocalAverageDepthF1D : public UnaryFunction1D<double> {
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public:
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/*! Builds the functor.
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* \param sigma:
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* The sigma used in DensityF0D and determining the window size used in each density query.
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* \param iType:
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* The integration method used to compute a single value from a set of values.
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*/
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LocalAverageDepthF1D(real sigma, IntegrationType iType = MEAN)
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: UnaryFunction1D<double>(iType), _fun(sigma)
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{
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}
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/*! Returns the string "LocalAverageDepthF1D" */
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string getName() const
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{
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return "LocalAverageDepthF1D";
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}
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/*! the () operator. */
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int operator()(Interface1D &inter)
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{
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result = integrate(_fun, inter.verticesBegin(), inter.verticesEnd(), _integration);
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return 0;
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}
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private:
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Functions0D::LocalAverageDepthF0D _fun;
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};
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// GetCompleteViewMapDensity
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/*! Returns the density evaluated for an Interface1D in the complete viewmap image.
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* The density is evaluated for a set of points along the Interface1D (using the
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* ReadCompleteViewMapPixelF0D functor) and then integrated into a single value using a
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* user-defined integration method.
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*/
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class GetCompleteViewMapDensityF1D : public UnaryFunction1D<double> {
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public:
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/*! Builds the functor.
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* \param level:
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* The level of the pyramid from which
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* the pixel must be read.
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* \param iType:
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* The integration method used to compute
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* a single value from a set of values.
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* \param sampling:
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* The resolution used to sample the chain: the corresponding 0D function
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* is evaluated at each sample point and the result is obtained by
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* combining the resulting values into a single one, following the
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* method specified by iType.
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*/
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GetCompleteViewMapDensityF1D(unsigned level, IntegrationType iType = MEAN, float sampling = 2.0f)
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: UnaryFunction1D<double>(iType), _fun(level)
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{
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_sampling = sampling;
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}
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/*! Returns the string "GetCompleteViewMapDensityF1D" */
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string getName() const
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{
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return "GetCompleteViewMapDensityF1D";
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}
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/*! the () operator. */
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int operator()(Interface1D &inter);
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private:
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Functions0D::ReadCompleteViewMapPixelF0D _fun;
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float _sampling;
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};
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// GetDirectionalViewMapDensity
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/*! Returns the density evaluated for an Interface1D in of the steerable viewmaps image.
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* The direction telling which Directional map to choose is explicitly specified by the user.
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* The density is evaluated for a set of points along the Interface1D
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* (using the ReadSteerableViewMapPixelF0D functor)
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* and then integrated into a single value using a user-defined integration method.
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*/
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class GetDirectionalViewMapDensityF1D : public UnaryFunction1D<double> {
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public:
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/*! Builds the functor.
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* \param iOrientation:
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* The number of the directional map we must work with.
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* \param level:
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* The level of the pyramid from which the pixel must be read.
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* \param iType:
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* The integration method used to compute a single value from a set of values.
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* \param sampling:
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* The resolution used to sample the chain: the corresponding 0D function is evaluated at
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* each sample point and the result is obtained by combining the resulting values into a
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* single one, following the method specified by iType.
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*/
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GetDirectionalViewMapDensityF1D(unsigned iOrientation,
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unsigned level,
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IntegrationType iType = MEAN,
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float sampling = 2.0f)
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: UnaryFunction1D<double>(iType), _fun(iOrientation, level)
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{
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_sampling = sampling;
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}
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/*! Returns the string "GetDirectionalViewMapDensityF1D" */
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string getName() const
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{
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return "GetDirectionalViewMapDensityF1D";
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}
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/*! the () operator. */
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int operator()(Interface1D &inter);
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private:
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Functions0D::ReadSteerableViewMapPixelF0D _fun;
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float _sampling;
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};
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// GetSteerableViewMapDensityF1D
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/*! Returns the density of the viewmap for a given Interface1D. The density of each FEdge is
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* evaluated in the proper steerable ViewMap depending on its orientation.
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*/
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class GetSteerableViewMapDensityF1D : public UnaryFunction1D<double> {
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private:
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int _level;
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float _sampling;
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public:
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/*! Builds the functor from the level of the pyramid from which the pixel must be read.
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* \param level:
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* The level of the pyramid from which the pixel must be read.
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* \param iType:
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* The integration method used to compute a single value from a set of values.
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* \param sampling:
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* The resolution used to sample the chain: the corresponding 0D function is evaluated at each
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* sample point and the result is obtained by combining the resulting values into a single one,
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* following the method specified by iType.
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*/
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GetSteerableViewMapDensityF1D(int level, IntegrationType iType = MEAN, float sampling = 2.0f)
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: UnaryFunction1D<double>(iType)
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{
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_level = level;
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_sampling = sampling;
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}
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/*! Destructor */
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virtual ~GetSteerableViewMapDensityF1D()
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{
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}
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/*! Returns the string "GetSteerableViewMapDensityF1D" */
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string getName() const
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{
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return "GetSteerableViewMapDensityF1D";
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}
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/*! the () operator. */
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int operator()(Interface1D &inter);
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};
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// GetViewMapGradientNormF1D
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/*! Returns the density of the viewmap for a given Interface1D. The density of each FEdge is
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* evaluated in the proper steerable ViewMap depending on its orientation.
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*/
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class GetViewMapGradientNormF1D : public UnaryFunction1D<double> {
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private:
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int _level;
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float _sampling;
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Functions0D::GetViewMapGradientNormF0D _func;
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public:
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/*! Builds the functor from the level of the pyramid from which the pixel must be read.
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* \param level:
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* The level of the pyramid from which the pixel must be read.
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* \param iType:
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* The integration method used to compute a single value from a set of values.
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* \param sampling:
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* The resolution used to sample the chain: the corresponding 0D function is evaluated at each
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* sample point and the result is obtained by combining the resulting values into a single
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* one, following the method specified by iType.
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*/
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GetViewMapGradientNormF1D(int level, IntegrationType iType = MEAN, float sampling = 2.0f)
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: UnaryFunction1D<double>(iType), _func(level)
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{
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_level = level;
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_sampling = sampling;
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}
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/*! Returns the string "GetSteerableViewMapDensityF1D" */
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string getName() const
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{
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return "GetViewMapGradientNormF1D";
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}
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/*! the () operator. */
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int operator()(Interface1D &inter);
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};
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} // end of namespace Functions1D
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} /* namespace Freestyle */
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#endif // __FREESTYLE_ADVANCED_FUNCTIONS_1D_H__
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