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blender-archive/source/blender/freestyle/intern/stroke/StrokeLayer.cpp
2019-05-31 22:55:15 +10:00

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup freestyle
* \brief Class to define a layer of strokes.
*/
#include "Canvas.h"
#include "Stroke.h"
#include "StrokeLayer.h"
namespace Freestyle {
StrokeLayer::~StrokeLayer()
{
clear();
}
void StrokeLayer::ScaleThickness(float iFactor)
{
for (StrokeLayer::stroke_container::iterator s = _strokes.begin(), send = _strokes.end();
s != send;
++s) {
(*s)->ScaleThickness(iFactor);
}
}
void StrokeLayer::Render(const StrokeRenderer *iRenderer)
{
for (StrokeLayer::stroke_container::iterator s = _strokes.begin(), send = _strokes.end();
s != send;
++s) {
(*s)->Render(iRenderer);
}
}
void StrokeLayer::RenderBasic(const StrokeRenderer *iRenderer)
{
for (StrokeLayer::stroke_container::iterator s = _strokes.begin(), send = _strokes.end();
s != send;
++s) {
(*s)->RenderBasic(iRenderer);
}
}
void StrokeLayer::clear()
{
for (stroke_container::iterator s = _strokes.begin(), send = _strokes.end(); s != send; ++s) {
delete *s;
}
_strokes.clear();
}
} /* namespace Freestyle */