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blender-archive/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp
2019-05-31 22:55:15 +10:00

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup freestyle
* \brief Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.
*/
#include "ViewMapTesselator.h"
namespace Freestyle {
NodeGroup *ViewMapTesselator::Tesselate(ViewMap *iViewMap)
{
if (0 == iViewMap->ViewEdges().size()) {
return NULL;
}
const vector<ViewEdge *> &viewedges = iViewMap->ViewEdges();
return Tesselate(viewedges.begin(), viewedges.end());
}
NodeGroup *ViewMapTesselator::Tesselate(WShape *)
{
return NULL;
}
} /* namespace Freestyle */