Now, custom props defined as overriddable can be overridden, saved, reloaded, etc. That fixes the last main issue with them. Note that custom props still have a lot of glitches and weirdness in their overriding behavior, but for now the most important is finally achieved, will let them rest and settle a bit, those have been incredibly painful to tame... :(
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup RNA
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*/
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#ifndef __RNA_ACCESS_INTERNAL_H__
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#define __RNA_ACCESS_INTERNAL_H__
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#include "BLI_utildefines.h"
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#include "rna_internal_types.h"
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struct IDProperty;
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PropertyRNA *rna_ensure_property(PropertyRNA *prop);
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void rna_idproperty_touch(struct IDProperty *idprop);
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struct IDProperty *rna_idproperty_find(PointerRNA *ptr, const char *name);
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#endif /* __ACCESS_RNA_INTERNAL_H__ */
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