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blender-archive/source/blender/makesrna/intern/rna_sound.c
Sergey Sharybin 9cb1810551 Fix T66431: SE - Audio Caching crash
Moved the caching code from direct calls in DNA to dependency graph.

In fact, not much was needed to be done apart form removing the direct
cache updates. The rest seemed to work fine.

Possible to avoid full sound file re-load, but doesn't seem this is
causing any issues.
2019-07-08 15:57:33 +02:00

95 lines
2.9 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup RNA
*/
#include <stdlib.h>
#include "RNA_define.h"
#include "rna_internal.h"
#include "DNA_sound_types.h"
#ifdef RNA_RUNTIME
# include "BKE_sound.h"
# include "BKE_context.h"
# include "BKE_sequencer.h"
# include "DEG_depsgraph.h"
static void rna_Sound_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
bSound *sound = (bSound *)ptr->data;
DEG_id_tag_update(&sound->id, ID_RECALC_AUDIO);
}
static void rna_Sound_caching_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
rna_Sound_update(bmain, scene, ptr);
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
}
#else
static void rna_def_sound(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "Sound", "ID");
RNA_def_struct_sdna(srna, "bSound");
RNA_def_struct_ui_text(
srna, "Sound", "Sound data-block referencing an external or packed sound file");
RNA_def_struct_ui_icon(srna, ICON_SOUND);
/*rna_def_ipo_common(srna); */
prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "File Path", "Sound sample file used by this Sound data-block");
RNA_def_property_update(prop, 0, "rna_Sound_update");
prop = RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "packedfile");
RNA_def_property_ui_text(prop, "Packed File", "");
prop = RNA_def_property(srna, "use_memory_cache", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_CACHING);
RNA_def_property_ui_text(prop, "Caching", "The sound file is decoded and loaded into RAM");
RNA_def_property_update(prop, 0, "rna_Sound_caching_update");
prop = RNA_def_property(srna, "use_mono", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_MONO);
RNA_def_property_ui_text(
prop,
"Mono",
"If the file contains multiple audio channels they are rendered to a single one");
RNA_def_property_update(prop, 0, "rna_Sound_update");
RNA_api_sound(srna);
}
void RNA_def_sound(BlenderRNA *brna)
{
rna_def_sound(brna);
}
#endif