Caused by rB46102cf4e0c4 [which removed the check if the image can actually be loaded]. Maniphest Tasks: T70903 Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D6089
335 lines
9.7 KiB
C
335 lines
9.7 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup wm
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*
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* This file contains the splash screen logic (the `WM_OT_splash` operator).
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*
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* - Loads the splash image.
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* - Displaying version information.
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* - Lists New Files (application templates).
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* - Lists Recent files.
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* - Links to web sites.
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*/
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#include <string.h>
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#include "CLG_log.h"
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#include "DNA_ID.h"
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#include "DNA_screen_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_appdir.h"
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#include "BKE_blender_version.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "BLF_api.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "ED_screen.h"
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#include "UI_interface.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm.h"
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static void wm_block_splash_close(bContext *C, void *arg_block, void *UNUSED(arg))
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{
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wmWindow *win = CTX_wm_window(C);
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UI_popup_block_close(C, win, arg_block);
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}
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static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *arg_unused);
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static void wm_block_splash_refreshmenu(bContext *C, void *UNUSED(arg_block), void *UNUSED(arg))
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{
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ARegion *ar_menu = CTX_wm_menu(C);
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ED_region_tag_refresh_ui(ar_menu);
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}
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static void wm_block_splash_add_label(uiBlock *block, const char *label, int x, int *y)
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{
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if (!(label && label[0])) {
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return;
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}
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uiStyle *style = UI_style_get();
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BLF_size(style->widgetlabel.uifont_id, style->widgetlabel.points, U.pixelsize * U.dpi);
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int label_width = BLF_width(style->widgetlabel.uifont_id, label, strlen(label));
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label_width = label_width + U.widget_unit;
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UI_block_emboss_set(block, UI_EMBOSS_NONE);
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uiBut *but = uiDefBut(block,
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UI_BTYPE_LABEL,
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0,
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label,
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x - label_width,
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*y,
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label_width,
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UI_UNIT_Y,
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NULL,
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0,
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0,
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0,
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0,
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NULL);
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/* 1 = UI_SELECT, internal flag to draw in white. */
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UI_but_flag_enable(but, 1);
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UI_block_emboss_set(block, UI_EMBOSS);
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*y -= 12 * U.dpi_fac;
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}
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static void wm_block_splash_add_labels(uiBlock *block, int x, int y)
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{
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/* Version number. */
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const char *version_cycle = NULL;
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bool show_build_info = true;
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if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "alpha")) {
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version_cycle = " Alpha";
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}
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else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "beta")) {
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version_cycle = " Beta";
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}
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else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "rc")) {
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version_cycle = " Release Candidate";
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show_build_info = false;
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}
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else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "release")) {
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version_cycle = STRINGIFY(BLENDER_VERSION_CHAR);
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show_build_info = false;
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}
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const char *version_cycle_number = "";
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if (strlen(STRINGIFY(BLENDER_VERSION_CYCLE_NUMBER))) {
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version_cycle_number = " " STRINGIFY(BLENDER_VERSION_CYCLE_NUMBER);
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}
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char version_buf[256] = "\0";
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BLI_snprintf(version_buf,
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sizeof(version_buf),
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"v %d.%d%s%s",
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BLENDER_VERSION / 100,
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BLENDER_VERSION % 100,
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version_cycle,
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version_cycle_number);
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wm_block_splash_add_label(block, version_buf, x, &y);
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#ifdef WITH_BUILDINFO
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if (show_build_info) {
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extern unsigned long build_commit_timestamp;
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extern char build_hash[], build_commit_date[], build_commit_time[], build_branch[];
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/* Date, hidden for builds made from tag. */
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if (build_commit_timestamp != 0) {
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char date_buf[256] = "\0";
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BLI_snprintf(
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date_buf, sizeof(date_buf), "Date: %s %s", build_commit_date, build_commit_time);
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wm_block_splash_add_label(block, date_buf, x, &y);
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}
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/* Hash. */
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char hash_buf[256] = "\0";
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BLI_snprintf(hash_buf, sizeof(hash_buf), "Hash: %s", build_hash);
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wm_block_splash_add_label(block, hash_buf, x, &y);
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/* Branch. */
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if (!STREQ(build_branch, "master")) {
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char branch_buf[256] = "\0";
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BLI_snprintf(branch_buf, sizeof(branch_buf), "Branch: %s", build_branch);
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wm_block_splash_add_label(block, branch_buf, x, &y);
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}
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}
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#else
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UNUSED_VARS(show_build_info);
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#endif /* WITH_BUILDINFO */
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}
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static ImBuf *wm_block_splash_image(int r_unit_size[2])
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{
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#ifndef WITH_HEADLESS
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extern char datatoc_splash_png[];
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extern int datatoc_splash_png_size;
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extern char datatoc_splash_2x_png[];
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extern int datatoc_splash_2x_png_size;
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const bool is_2x = U.dpi_fac > 1.0;
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const int imb_scale = is_2x ? 2 : 1;
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/* We could allow this to be variable,
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* for now don't since allowing it might create layout issues.
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*
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* Only check width because splashes sometimes change height
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* and we don't want to break app-templates. */
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const int x_expect = 501 * imb_scale;
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ImBuf *ibuf = NULL;
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if (U.app_template[0] != '\0') {
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char splash_filepath[FILE_MAX];
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char template_directory[FILE_MAX];
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if (BKE_appdir_app_template_id_search(
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U.app_template, template_directory, sizeof(template_directory))) {
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BLI_join_dirfile(splash_filepath,
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sizeof(splash_filepath),
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template_directory,
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is_2x ? "splash_2x.png" : "splash.png");
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ibuf = IMB_loadiffname(splash_filepath, IB_rect, NULL);
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/* We could skip this check, see comment about 'x_expect' above. */
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if (ibuf && ibuf->x != x_expect) {
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CLOG_ERROR(WM_LOG_OPERATORS,
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"Splash expected %d width found %d, ignoring: %s\n",
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x_expect,
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ibuf->x,
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splash_filepath);
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IMB_freeImBuf(ibuf);
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ibuf = NULL;
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}
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}
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}
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if (ibuf == NULL) {
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const uchar *splash_data;
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size_t splash_data_size;
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if (is_2x) {
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splash_data = (const uchar *)datatoc_splash_2x_png;
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splash_data_size = datatoc_splash_2x_png_size;
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}
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else {
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splash_data = (const uchar *)datatoc_splash_png;
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splash_data_size = datatoc_splash_png_size;
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}
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ibuf = IMB_ibImageFromMemory(splash_data, splash_data_size, IB_rect, NULL, "<splash screen>");
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BLI_assert(ibuf->x == x_expect);
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}
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if (is_2x) {
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r_unit_size[0] = ibuf->x / 2;
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r_unit_size[1] = ibuf->y / 2;
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}
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else {
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r_unit_size[0] = ibuf->x;
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r_unit_size[1] = ibuf->y;
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}
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return ibuf;
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#else
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UNUSED_VARS(r_unit_size);
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return NULL;
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#endif
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}
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static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(arg))
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{
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uiBlock *block;
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uiBut *but;
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uiStyle *style = UI_style_get();
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block = UI_block_begin(C, ar, "splash", UI_EMBOSS);
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/* note on UI_BLOCK_NO_WIN_CLIP, the window size is not always synchronized
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* with the OS when the splash shows, window clipping in this case gives
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* ugly results and clipping the splash isn't useful anyway, just disable it [#32938] */
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UI_block_flag_enable(block, UI_BLOCK_LOOP | UI_BLOCK_KEEP_OPEN | UI_BLOCK_NO_WIN_CLIP);
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UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
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/* Size before dpi scaling (halved for hi-dpi image). */
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int ibuf_unit_size[2];
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ImBuf *ibuf = wm_block_splash_image(ibuf_unit_size);
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but = uiDefBut(block,
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UI_BTYPE_IMAGE,
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0,
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"",
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0,
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0.5f * U.widget_unit,
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U.dpi_fac * ibuf_unit_size[0],
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U.dpi_fac * ibuf_unit_size[1],
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/* Button owns the imbuf now. */
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ibuf,
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0.0,
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0.0,
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0,
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0,
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"");
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UI_but_func_set(but, wm_block_splash_close, block, NULL);
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UI_block_func_set(block, wm_block_splash_refreshmenu, block, NULL);
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int x = U.dpi_fac * (ibuf_unit_size[0] + 1);
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int y = U.dpi_fac * (ibuf_unit_size[1] - 13);
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wm_block_splash_add_labels(block, x, y);
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const int layout_margin_x = U.dpi_fac * 26;
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uiLayout *layout = UI_block_layout(block,
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UI_LAYOUT_VERTICAL,
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UI_LAYOUT_PANEL,
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layout_margin_x,
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0,
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(U.dpi_fac * ibuf_unit_size[0]) - (layout_margin_x * 2),
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U.dpi_fac * 110,
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0,
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style);
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MenuType *mt = WM_menutype_find("WM_MT_splash", true);
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if (mt) {
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UI_menutype_draw(C, mt, layout);
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}
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UI_block_bounds_set_centered(block, 0);
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return block;
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}
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static int wm_splash_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
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{
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UI_popup_block_invoke(C, wm_block_create_splash, NULL, NULL);
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return OPERATOR_FINISHED;
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}
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void WM_OT_splash(wmOperatorType *ot)
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{
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ot->name = "Splash Screen";
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ot->idname = "WM_OT_splash";
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ot->description = "Open the splash screen with release info";
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ot->invoke = wm_splash_invoke;
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ot->poll = WM_operator_winactive;
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}
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