28 lines
515 B
C++
28 lines
515 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*/
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#pragma once
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#include "BLI_sys_types.h"
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#include "GPU_shader.h"
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#include "GPU_storage_buffer.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void GPU_compute_dispatch(GPUShader *shader,
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uint groups_x_len,
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uint groups_y_len,
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uint groups_z_len);
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void GPU_compute_dispatch_indirect(GPUShader *shader, GPUStorageBuf *indirect_buf_);
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#ifdef __cplusplus
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}
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#endif
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