177 lines
4.9 KiB
C++
177 lines
4.9 KiB
C++
/*
|
|
* Copyright 2011, Blender Foundation.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* Contributor:
|
|
* Jeroen Bakker
|
|
* Monique Dewanchand
|
|
*/
|
|
|
|
#include "COM_GaussianBokehBlurOperation.h"
|
|
#include "BLI_math.h"
|
|
|
|
extern "C" {
|
|
#include "RE_pipeline.h"
|
|
}
|
|
|
|
GaussianBokehBlurOperation::GaussianBokehBlurOperation(): BlurBaseOperation() {
|
|
this->gausstab = NULL;
|
|
}
|
|
|
|
void* GaussianBokehBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
|
|
updateGauss(memoryBuffers);
|
|
void* buffer = getInputOperation(0)->initializeTileData(NULL, memoryBuffers);
|
|
return buffer;
|
|
}
|
|
|
|
void GaussianBokehBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
|
|
if (this->gausstab == NULL) {
|
|
float radxf;
|
|
float radyf;
|
|
int n;
|
|
float* dgauss;
|
|
float* ddgauss;
|
|
float val;
|
|
int j, i;
|
|
const float width = this->getWidth();
|
|
const float height = this->getHeight();
|
|
updateSize(memoryBuffers);
|
|
|
|
radxf = size*(float)this->data->sizex;
|
|
if (radxf>width/2.0f)
|
|
radxf= width/2.0f;
|
|
else if (radxf<1.0f)
|
|
radxf= 1.0f;
|
|
|
|
/* vertical */
|
|
radyf = size*(float)this->data->sizey;
|
|
if (radyf>height/2.0f)
|
|
radyf= height/2.0f;
|
|
else if (radyf<1.0f)
|
|
radyf= 1.0f;
|
|
|
|
radx= ceil(radxf);
|
|
rady= ceil(radyf);
|
|
|
|
n = (2*radx+1)*(2*rady+1);
|
|
|
|
/* create a full filter image */
|
|
ddgauss= new float[n];
|
|
dgauss= ddgauss;
|
|
val= 0.0f;
|
|
for (j=-rady; j<=rady; j++) {
|
|
for (i=-radx; i<=radx; i++, dgauss++) {
|
|
float fj= (float)j/radyf;
|
|
float fi= (float)i/radxf;
|
|
float dist= sqrt(fj*fj + fi*fi);
|
|
*dgauss= RE_filter_value(this->data->filtertype, dist);
|
|
|
|
val+= *dgauss;
|
|
}
|
|
}
|
|
if (val!=0.0f) {
|
|
val= 1.0f/val;
|
|
for (j= n -1; j>=0; j--)
|
|
ddgauss[j]*= val;
|
|
}
|
|
else ddgauss[4]= 1.0f;
|
|
|
|
gausstab = ddgauss;
|
|
}
|
|
}
|
|
|
|
void GaussianBokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
|
|
float tempColor[4];
|
|
tempColor[0] = 0;
|
|
tempColor[1] = 0;
|
|
tempColor[2] = 0;
|
|
tempColor[3] = 0;
|
|
float overallmultiplyer = 0;
|
|
MemoryBuffer* inputBuffer = (MemoryBuffer*)data;
|
|
float* buffer = inputBuffer->getBuffer();
|
|
int bufferwidth = inputBuffer->getWidth();
|
|
int bufferstartx = inputBuffer->getRect()->xmin;
|
|
int bufferstarty = inputBuffer->getRect()->ymin;
|
|
|
|
int miny = y - this->rady;
|
|
int maxy = y + this->rady;
|
|
int minx = x - this->radx;
|
|
int maxx = x + this->radx;
|
|
miny = max(miny, inputBuffer->getRect()->ymin);
|
|
minx = max(minx, inputBuffer->getRect()->xmin);
|
|
maxy = min(maxy, inputBuffer->getRect()->ymax);
|
|
maxx = min(maxx, inputBuffer->getRect()->xmax);
|
|
|
|
int index = 0;
|
|
int step = QualityStepHelper::getStep();
|
|
int offsetadd = QualityStepHelper::getOffsetAdd();
|
|
for (int ny = miny ; ny < maxy ; ny +=step) {
|
|
int bufferindex = ((minx - bufferstartx)*4)+((ny-bufferstarty)*4*bufferwidth);
|
|
for (int nx = minx ; nx < maxx ; nx +=step) {
|
|
float multiplyer = gausstab[index];
|
|
tempColor[0] += multiplyer * buffer[bufferindex];
|
|
tempColor[1] += multiplyer * buffer[bufferindex+1];
|
|
tempColor[2] += multiplyer * buffer[bufferindex+2];
|
|
tempColor[3] += multiplyer * buffer[bufferindex+3];
|
|
overallmultiplyer += multiplyer;
|
|
index += step;
|
|
bufferindex +=offsetadd;
|
|
}
|
|
}
|
|
float divider = 1.0/overallmultiplyer;
|
|
color[0] = tempColor[0]*divider;
|
|
color[1] = tempColor[1]*divider;
|
|
color[2] = tempColor[2]*divider;
|
|
color[3] = tempColor[3]*divider;
|
|
}
|
|
|
|
void GaussianBokehBlurOperation::deinitExecution() {
|
|
BlurBaseOperation::deinitExecution();
|
|
delete this->gausstab;
|
|
this->gausstab = NULL;
|
|
}
|
|
|
|
bool GaussianBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
|
|
rcti newInput;
|
|
rcti sizeInput;
|
|
sizeInput.xmin = 0;
|
|
sizeInput.ymin = 0;
|
|
sizeInput.xmax = 5;
|
|
sizeInput.ymax = 5;
|
|
NodeOperation * operation = this->getInputOperation(1);
|
|
|
|
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
|
|
return true;
|
|
}
|
|
else {
|
|
if (this->gausstab) {
|
|
int addx = radx;
|
|
int addy = rady;
|
|
newInput.xmax = input->xmax + addx;
|
|
newInput.xmin = input->xmin - addx;
|
|
newInput.ymax = input->ymax + addy;
|
|
newInput.ymin = input->ymin - addy;
|
|
}
|
|
else {
|
|
newInput.xmin = 0;
|
|
newInput.ymin = 0;
|
|
newInput.xmax = this->getWidth();
|
|
newInput.ymax = this->getHeight();
|
|
}
|
|
return BlurBaseOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
|
|
}
|
|
}
|