166 lines
5.2 KiB
C++
166 lines
5.2 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_ScreenLensDistortionOperation.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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extern "C" {
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#include "BLI_rand.h"
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}
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ScreenLensDistortionOperation::ScreenLensDistortionOperation(): NodeOperation() {
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this->addInputSocket(COM_DT_COLOR);
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this->addOutputSocket(COM_DT_COLOR);
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this->setComplex(true);
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this->inputProgram = NULL;
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}
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void ScreenLensDistortionOperation::initExecution() {
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this->inputProgram = this->getInputSocketReader(0);
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kg = MAX2(MIN2(this->distortion, 1.f), -0.999f);
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// smaller dispersion range for somewhat more control
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const float d = 0.25f*MAX2(MIN2(this->dispersion, 1.f), 0.f);
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kr = MAX2(MIN2((kg+d), 1.f), -0.999f);
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kb = MAX2(MIN2((kg-d), 1.f), -0.999f);
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maxk = MAX3(kr, kg, kb);
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sc = (this->data->fit && (maxk > 0.f)) ? (1.f/(1.f + 2.f*maxk)) : (1.f/(1.f + maxk));
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drg = 4.f*(kg - kr);
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dgb = 4.f*(kb - kg);
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kr4 = kr*4;
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kg4 = kg*4.f;
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kb4 *= kb*4.f;
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cx = 0.5f*(float)getWidth();
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cy = 0.5f*(float)getHeight();
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}
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void* ScreenLensDistortionOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
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void* buffer = inputProgram->initializeTileData(NULL, memoryBuffers);
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return buffer;
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}
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void ScreenLensDistortionOperation::executePixel(float* outputColor, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
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const float height = this->getHeight();
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const float width = this->getWidth();
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MemoryBuffer* buffer = (MemoryBuffer*)data;
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int dr = 0, dg = 0, db = 0;
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float d, t, ln[6] = {0, 0, 0, 0, 0, 0};
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float tc[4] = {0, 0, 0, 0};
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const float v = sc*((y + 0.5f) - cy)/cy;
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const float u = sc*((x + 0.5f) - cx)/cx;
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int sta = 0, mid = 0, end = 0;
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if ((t = 1.f - kr4*(u*u + v*v)) >= 0.f) {
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d = 1.f/(1.f + sqrtf(t));
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ln[0] = (u*d + 0.5f)*width - 0.5f, ln[1] = (v*d + 0.5f)*height - 0.5f;
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sta = 1;
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}
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if ((t = 1.f - kg4*(u*u + v*v)) >= 0.f) {
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d = 1.f/(1.f + sqrtf(t));
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ln[2] = (u*d + 0.5f)*width - 0.5f, ln[3] = (v*d + 0.5f)*height - 0.5f;
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mid = 1;
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}
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if ((t = 1.f - kb4*(u*u + v*v)) >= 0.f) {
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d = 1.f/(1.f + sqrtf(t));
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ln[4] = (u*d + 0.5f)*width - 0.5f, ln[5] = (v*d + 0.5f)*height - 0.5f;
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end = 1;
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}
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if (sta && mid && end) {
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float jit = this->data->jit;
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float z;
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float color[4];
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{
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// RG
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const int dx = ln[2] - ln[0], dy = ln[3] - ln[1];
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const float dsf = sqrtf((float)dx*dx + dy*dy) + 1.f;
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const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf);
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const float sd = 1.f/(float)ds;
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for (z=0; z<ds; ++z) {
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const float tz = ((float)z + (jit ? BLI_frand() : 0.5f))*sd;
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t = 1.f - (kr4 + tz*drg)*(u*u + v*v);
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d = 1.f / (1.f + sqrtf(t));
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const float nx = (u*d + 0.5f)*getWidth() - 0.5f;
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const float ny = (v*d + 0.5f)*getHeight() - 0.5f;
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buffer->readCubic(color, nx, ny);
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tc[0] += (1.f-tz)*color[0], tc[1] += tz*color[1];
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dr++, dg++;
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}
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}
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{
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// GB
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const int dx = ln[4] - ln[2], dy = ln[5] - ln[3];
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const float dsf = sqrtf((float)dx*dx + dy*dy) + 1.f;
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const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf);
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const float sd = 1.f/(float)ds;
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for (z=0; z<ds; ++z) {
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const float tz = ((float)z + (jit ? BLI_frand() : 0.5f))*sd;
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t = 1.f - (kg4 + tz*dgb)*(u*u + v*v);
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d = 1.f / (1.f + sqrtf(t));
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const float nx = (u*d + 0.5f)*getWidth() - 0.5f;
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const float ny = (v*d + 0.5f)*getHeight() - 0.5f;
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buffer->readCubic(color, nx, ny);
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tc[1] += (1.f-tz)*color[1], tc[2] += tz*color[2];
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dg++, db++;
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}
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}
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if (dr) outputColor[0] = 2.f*tc[0] / (float)dr;
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if (dg) outputColor[1] = 2.f*tc[1] / (float)dg;
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if (db) outputColor[2] = 2.f*tc[2] / (float)db;
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/* set alpha */
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outputColor[3]= 1.0f;
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}
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else {
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outputColor[0]= 0.0f;
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outputColor[1]= 0.0f;
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outputColor[2]= 0.0f;
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outputColor[3]= 0.0f;
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}
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}
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void ScreenLensDistortionOperation::deinitExecution() {
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this->inputProgram = NULL;
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}
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void ScreenLensDistortionOperation::determineUV(float result[2], float x, float y) const {
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const float v = sc*((y + 0.5f) - cy)/cy;
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const float u = sc*((x + 0.5f) - cx)/cx;
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const float t = ABS(MIN3(kr, kg, kb)*4);
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float d = 1.f/(1.f + sqrtf(t));
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result[0] = (u*d + 0.5f)*getWidth() - 0.5f;
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result[1] = (v*d + 0.5f)*getHeight() - 0.5f;
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}
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bool ScreenLensDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
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rcti newInput;
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newInput.xmin = 0;
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newInput.ymin = 0;
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newInput.ymax = inputProgram->getHeight();
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newInput.xmax = inputProgram->getWidth();
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return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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}
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