94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_ViewerBaseOperation.h"
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#include "COM_SocketConnection.h"
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#include "BLI_listbase.h"
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#include "DNA_scene_types.h"
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#include "BKE_image.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "PIL_time.h"
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#include "BLI_utildefines.h"
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#include "BLI_math_color.h"
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extern "C" {
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#include "MEM_guardedalloc.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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}
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ViewerBaseOperation::ViewerBaseOperation() : NodeOperation() {
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this->setImage(NULL);
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this->setImageUser(NULL);
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this->outputBuffer = NULL;
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this->outputBufferDisplay = NULL;
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this->active = false;
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this->doColorManagement = true;
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}
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void ViewerBaseOperation::initExecution() {
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// When initializing the tree during initial load the width and height can be zero.
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initImage();
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}
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void ViewerBaseOperation::initImage() {
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Image* anImage = this->image;
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ImBuf *ibuf= BKE_image_acquire_ibuf(anImage, this->imageUser, &this->lock);
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if (!ibuf) return;
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if (ibuf->x != (int)getWidth() || ibuf->y != (int)getHeight()) {
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imb_freerectImBuf(ibuf);
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imb_freerectfloatImBuf(ibuf);
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IMB_freezbuffloatImBuf(ibuf);
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ibuf->x= getWidth();
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ibuf->y= getHeight();
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imb_addrectImBuf(ibuf);
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imb_addrectfloatImBuf(ibuf);
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anImage->ok= IMA_OK_LOADED;
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}
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/* now we combine the input with ibuf */
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this->outputBuffer = ibuf->rect_float;
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this->outputBufferDisplay = (unsigned char*)ibuf->rect;
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BKE_image_release_ibuf(this->image, this->lock);
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}
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void ViewerBaseOperation:: updateImage(rcti *rect) {
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/// @todo: introduce new event to update smaller area
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WM_main_add_notifier(NC_WINDOW|ND_DRAW, NULL);
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}
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void ViewerBaseOperation::deinitExecution() {
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this->outputBuffer = NULL;
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}
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const int ViewerBaseOperation::getRenderPriority() const {
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if (this->isActiveViewerOutput()) {
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return 8;
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}
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else {
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return 0;
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}
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}
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