Caused by rB5b34d11b55e0. Above commit restored the view matrices in ED_view3d_draw_offscreen _before_ they can be stored in the ImBuff (see ED_view3d_draw_offscreen / texture_paint_image_from_view_exec). Now make restoring the view matrices optional and dont do this in case of reprojection, so the used matrices can still be saved in the ImBuff later. Reviewed By: campbellbarton Maniphest Tasks: T85395 Differential Revision: https://developer.blender.org/D10331