160 lines
5.8 KiB
C++
160 lines
5.8 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) (C) 2009 Blender Foundation, Joshua Leung
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Joshua Leung (full recode)
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ED_keyframes_draw.h
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* \ingroup editors
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*/
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#ifndef __ED_KEYFRAMES_DRAW_H__
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#define __ED_KEYFRAMES_DRAW_H__
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struct bAnimContext;
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struct AnimData;
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struct BezTriple;
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struct FCurve;
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struct bDopeSheet;
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struct bAction;
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struct bActionGroup;
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struct Object;
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struct ListBase;
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struct bGPDlayer;
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struct MaskLayer;
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struct Scene;
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struct View2D;
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struct DLRBT_Tree;
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/* ****************************** Base Structs ****************************** */
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/* Keyframe Column Struct */
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typedef struct ActKeyColumn {
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/* ListBase linkage */
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struct ActKeyColumn *next, *prev;
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/* sorting-tree linkage */
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struct ActKeyColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
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struct ActKeyColumn *parent; /* parent of this node in the tree */
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char tree_col; /* DLRB_BLACK or DLRB_RED */
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/* keyframe info */
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char key_type; /* eBezTripe_KeyframeType */
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short sel;
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float cfra;
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/* only while drawing - used to determine if long-keyframe needs to be drawn */
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short modified;
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short totcurve;
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} ActKeyColumn;
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/* 'Long Keyframe' Struct */
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typedef struct ActKeyBlock {
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/* ListBase linkage */
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struct ActKeyBlock *next, *prev;
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/* sorting-tree linkage */
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struct ActKeyBlock *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
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struct ActKeyBlock *parent; /* parent of this node in the tree */
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char tree_col; /* DLRB_BLACK or DLRB_RED */
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/* key-block info */
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char sel;
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short handle_type;
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float val;
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float start, end;
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/* only while drawing - used to determine if block needs to be drawn */
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short modified;
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short totcurve;
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} ActKeyBlock;
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/* *********************** Keyframe Drawing ****************************** */
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/* options for keyframe shape drawing */
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typedef enum eKeyframeShapeDrawOpts {
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/* only the border */
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KEYFRAME_SHAPE_FRAME = 0,
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/* only the inside filling */
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KEYFRAME_SHAPE_INSIDE,
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/* the whole thing */
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KEYFRAME_SHAPE_BOTH
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} eKeyframeShapeDrawOpts;
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/* draw simple diamond-shape keyframe (with OpenGL) */
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void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel, short key_type, short mode, float alpha);
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/* ******************************* Methods ****************************** */
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/* Channel Drawing ------------------ */
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/* F-Curve */
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void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos);
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/* Action Group Summary */
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void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos);
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/* Action Summary */
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void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos);
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/* Object Summary */
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void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos);
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/* Scene Summary */
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void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos);
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/* DopeSheet Summary */
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void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos);
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/* Grease Pencil Layer */
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// XXX not restored
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void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos);
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/* Mask Layer */
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void draw_masklay_channel(struct View2D *v2d, struct bDopeSheet *ads, struct MaskLayer *masklay, float ypos);
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/* Keydata Generation --------------- */
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/* F-Curve */
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void fcurve_to_keylist(struct AnimData *adt, struct FCurve *fcu, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
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/* Action Group */
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void agroup_to_keylist(struct AnimData *adt, struct bActionGroup *agrp, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
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/* Action */
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void action_to_keylist(struct AnimData *adt, struct bAction *act, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
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/* Object */
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void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
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/* Scene */
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void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
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/* DopeSheet Summary */
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void summary_to_keylist(struct bAnimContext *ac, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
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/* Grease Pencil Layer */
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// XXX not restored
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void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct DLRBT_Tree *keys);
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/* Mask */
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// XXX not restored
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void mask_to_keylist(struct bDopeSheet *UNUSED(ads), struct MaskLayer *masklay, struct DLRBT_Tree *keys);
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/* ActKeyColumn API ---------------- */
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/* Comparator callback used for ActKeyColumns and cframe float-value pointer */
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short compare_ak_cfraPtr(void *node, void *data);
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/* Comparator callback used for ActKeyBlocks and cframe float-value pointer */
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short compare_ab_cfraPtr(void *node, void *data);
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/* Checks if ActKeyBlock can be used (i.e. drawn/used to detect "holds") */
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short actkeyblock_is_valid(ActKeyBlock *ab, struct DLRBT_Tree *keys);
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#endif /* __ED_KEYFRAMES_DRAW_H__ */
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