204 lines
5.1 KiB
C++
204 lines
5.1 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributors: Amorilia (amorilia@users.sourceforge.net)
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/imbuf/intern/dds/DirectDrawSurface.h
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* \ingroup imbdds
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*/
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/*
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* This file is based on a similar file from the NVIDIA texture tools
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* (http://nvidia-texture-tools.googlecode.com/)
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*
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* Original license from NVIDIA follows.
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*/
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// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#ifndef __DIRECTDRAWSURFACE_H__
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#define __DIRECTDRAWSURFACE_H__
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#include <Common.h>
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#include <Stream.h>
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#include <ColorBlock.h>
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#include <Image.h>
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struct DDSPixelFormat
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{
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uint size;
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uint flags;
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uint fourcc;
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uint bitcount;
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uint rmask;
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uint gmask;
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uint bmask;
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uint amask;
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};
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struct DDSCaps
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{
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uint caps1;
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uint caps2;
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uint caps3;
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uint caps4;
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};
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/// DDS file header for DX10.
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struct DDSHeader10
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{
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uint dxgiFormat;
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uint resourceDimension;
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uint miscFlag;
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uint arraySize;
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uint reserved;
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};
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/// DDS file header.
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struct DDSHeader
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{
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uint fourcc;
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uint size;
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uint flags;
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uint height;
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uint width;
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uint pitch;
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uint depth;
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uint mipmapcount;
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uint reserved[11];
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DDSPixelFormat pf;
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DDSCaps caps;
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uint notused;
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DDSHeader10 header10;
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// Helper methods.
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DDSHeader();
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void setWidth(uint w);
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void setHeight(uint h);
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void setDepth(uint d);
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void setMipmapCount(uint count);
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void setTexture2D();
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void setTexture3D();
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void setTextureCube();
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void setLinearSize(uint size);
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void setPitch(uint pitch);
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void setFourCC(uint8 c0, uint8 c1, uint8 c2, uint8 c3);
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void setFormatCode(uint code);
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void setSwizzleCode(uint8 c0, uint8 c1, uint8 c2, uint8 c3);
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void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
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void setDX10Format(uint format);
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void setNormalFlag(bool b);
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void setSrgbFlag(bool b);
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void setHasAlphaFlag(bool b);
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void setUserVersion(int version);
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/*void swapBytes();*/
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bool hasDX10Header() const;
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uint signature() const;
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uint toolVersion() const;
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uint userVersion() const;
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bool isNormalMap() const;
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bool isSrgb() const;
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bool hasAlpha() const;
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uint d3d9Format() const;
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};
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/// DirectDraw Surface. (DDS)
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class DirectDrawSurface
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{
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public:
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DirectDrawSurface(unsigned char *mem, uint size);
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~DirectDrawSurface();
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bool isValid() const;
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bool isSupported() const;
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bool hasAlpha() const;
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uint mipmapCount() const;
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uint fourCC() const;
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uint width() const;
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uint height() const;
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uint depth() const;
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bool isTexture1D() const;
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bool isTexture2D() const;
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bool isTexture3D() const;
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bool isTextureCube() const;
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void setNormalFlag(bool b);
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void setHasAlphaFlag(bool b);
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void setUserVersion(int version);
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void mipmap(Image * img, uint f, uint m);
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void* readData(uint &size);
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// void mipmap(FloatImage * img, uint f, uint m);
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void printInfo() const;
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private:
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uint blockSize() const;
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uint faceSize() const;
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uint mipmapSize(uint m) const;
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uint offset(uint f, uint m);
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void readLinearImage(Image * img);
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void readBlockImage(Image * img);
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void readBlock(ColorBlock * rgba);
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private:
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Stream stream; // memory where DDS file resides
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DDSHeader header;
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};
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void mem_read(Stream & mem, DDSPixelFormat & pf);
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void mem_read(Stream & mem, DDSCaps & caps);
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void mem_read(Stream & mem, DDSHeader & header);
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void mem_read(Stream & mem, DDSHeader10 & header);
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#endif /* __DIRECTDRAWSURFACE_H__ */
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