This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source
Krzysztof Rećko 98f4106694 Metaball tessellation optimization (Octree to BVH)
Speedup is non-linear, 2x-10x faster is quite normal.
Patch T43678.

- Switched from an Octree to BVH.
- Finding first points of surface no longer "wastes" density function evaluation: every result is cached.
- Use MemArena instead of using own memory management.
- Correct calculation of metaelem bounding box.
- Remove mball_count(): mballs are now counted "on the go".
2015-04-07 13:19:50 +10:00
..
2015-04-06 10:40:12 -03:00