Draw thumbnails as strip overlay. This works for movie and image strips. To draw thumbnails, this overlay has to be enabled and strips must be tall enough. The thumbnails are loaded from source file using separate thread and stored in cache. Drawing code uses only images stored in cache, and if any is missing, background rendering job is started. If job can not render thumbnail, to prevent endless loop of creating job for missing image it sets `SEQ_FLAG_SKIP_THUMBNAILS` bit of `Sequence` flag. To prevent visual glitches during timeline panning and zooming, `View2D` flag `V2D_IS_NAVIGATING` is implemented. If bit is set, drawing code will look for set of evenly distributed thumbnails that should be guaranteed to exist and also set of previously displayed thumbnails. Due to volatile nature of cache these thumbnails can be missing anyway, in which case no new thumbnails will be drawn for particular strip. Cache capacity is limited to 5000 thumbnails and performs cleanup of non visible images when limit is reached. ref T89143 Reviewed By: ISS Differential Revision: https://developer.blender.org/D12266
598 lines
16 KiB
C
598 lines
16 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* - Blender Foundation, 2003-2009
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* - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
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*/
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/** \file
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_mask_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_scene.h"
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#include "SEQ_edit.h"
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#include "SEQ_iterator.h"
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#include "SEQ_relations.h"
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#include "SEQ_render.h"
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#include "SEQ_select.h"
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#include "SEQ_sequencer.h"
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#include "SEQ_time.h"
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#include "SEQ_utils.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "multiview.h"
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#include "proxy.h"
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#include "utils.h"
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/**
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* Sort strips in provided seqbase. Effect strips are trailing the list and they are sorted by
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* channel position as well.
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* This is important for SEQ_time_update_sequence to work properly
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*
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* \param seqbase: ListBase with strips
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*/
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void SEQ_sort(ListBase *seqbase)
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{
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if (seqbase == NULL) {
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return;
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}
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/* all strips together per kind, and in order of y location ("machine") */
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ListBase inputbase, effbase;
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Sequence *seq, *seqt;
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BLI_listbase_clear(&inputbase);
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BLI_listbase_clear(&effbase);
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while ((seq = BLI_pophead(seqbase))) {
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if (seq->type & SEQ_TYPE_EFFECT) {
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seqt = effbase.first;
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while (seqt) {
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if (seqt->machine >= seq->machine) {
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BLI_insertlinkbefore(&effbase, seqt, seq);
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break;
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}
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seqt = seqt->next;
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}
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if (seqt == NULL) {
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BLI_addtail(&effbase, seq);
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}
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}
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else {
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seqt = inputbase.first;
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while (seqt) {
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if (seqt->machine >= seq->machine) {
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BLI_insertlinkbefore(&inputbase, seqt, seq);
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break;
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}
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seqt = seqt->next;
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}
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if (seqt == NULL) {
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BLI_addtail(&inputbase, seq);
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}
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}
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}
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BLI_movelisttolist(seqbase, &inputbase);
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BLI_movelisttolist(seqbase, &effbase);
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}
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typedef struct SeqUniqueInfo {
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Sequence *seq;
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char name_src[SEQ_NAME_MAXSTR];
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char name_dest[SEQ_NAME_MAXSTR];
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int count;
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int match;
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} SeqUniqueInfo;
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static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui)
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{
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Sequence *seq;
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for (seq = seqbasep->first; seq; seq = seq->next) {
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if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) {
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/* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */
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BLI_snprintf(sui->name_dest,
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sizeof(sui->name_dest),
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"%.*s.%03d",
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SEQ_NAME_MAXSTR - 4 - 1 - 2,
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sui->name_src,
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sui->count++);
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sui->match = 1; /* be sure to re-scan */
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}
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}
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}
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static bool seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt)
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{
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if (seq->seqbase.first) {
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seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt);
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}
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return true;
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}
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void SEQ_sequence_base_unique_name_recursive(struct Scene *scene,
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ListBase *seqbasep,
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Sequence *seq)
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{
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SeqUniqueInfo sui;
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char *dot;
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sui.seq = seq;
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BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src));
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BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest));
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sui.count = 1;
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sui.match = 1; /* assume the worst to start the loop */
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/* Strip off the suffix */
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if ((dot = strrchr(sui.name_src, '.'))) {
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*dot = '\0';
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dot++;
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if (*dot) {
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sui.count = atoi(dot) + 1;
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}
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}
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while (sui.match) {
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sui.match = 0;
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seqbase_unique_name(seqbasep, &sui);
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SEQ_for_each_callback(seqbasep, seqbase_unique_name_recursive_fn, &sui);
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}
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SEQ_edit_sequence_name_set(scene, seq, sui.name_dest);
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}
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static const char *give_seqname_by_type(int type)
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{
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switch (type) {
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case SEQ_TYPE_META:
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return "Meta";
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case SEQ_TYPE_IMAGE:
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return "Image";
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case SEQ_TYPE_SCENE:
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return "Scene";
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case SEQ_TYPE_MOVIE:
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return "Movie";
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case SEQ_TYPE_MOVIECLIP:
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return "Clip";
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case SEQ_TYPE_MASK:
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return "Mask";
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case SEQ_TYPE_SOUND_RAM:
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return "Audio";
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case SEQ_TYPE_CROSS:
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return "Cross";
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case SEQ_TYPE_GAMCROSS:
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return "Gamma Cross";
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case SEQ_TYPE_ADD:
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return "Add";
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case SEQ_TYPE_SUB:
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return "Sub";
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case SEQ_TYPE_MUL:
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return "Mul";
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case SEQ_TYPE_ALPHAOVER:
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return "Alpha Over";
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case SEQ_TYPE_ALPHAUNDER:
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return "Alpha Under";
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case SEQ_TYPE_OVERDROP:
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return "Over Drop";
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case SEQ_TYPE_COLORMIX:
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return "Color Mix";
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case SEQ_TYPE_WIPE:
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return "Wipe";
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case SEQ_TYPE_GLOW:
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return "Glow";
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case SEQ_TYPE_TRANSFORM:
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return "Transform";
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case SEQ_TYPE_COLOR:
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return "Color";
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case SEQ_TYPE_MULTICAM:
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return "Multicam";
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case SEQ_TYPE_ADJUSTMENT:
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return "Adjustment";
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case SEQ_TYPE_SPEED:
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return "Speed";
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case SEQ_TYPE_GAUSSIAN_BLUR:
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return "Gaussian Blur";
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case SEQ_TYPE_TEXT:
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return "Text";
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default:
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return NULL;
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}
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}
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const char *SEQ_sequence_give_name(Sequence *seq)
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{
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const char *name = give_seqname_by_type(seq->type);
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if (!name) {
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if (!(seq->type & SEQ_TYPE_EFFECT)) {
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return seq->strip->dir;
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}
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return "Effect";
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}
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return name;
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}
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ListBase *SEQ_get_seqbase_from_sequence(Sequence *seq, int *r_offset)
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{
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ListBase *seqbase = NULL;
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switch (seq->type) {
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case SEQ_TYPE_META: {
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seqbase = &seq->seqbase;
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*r_offset = seq->start;
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break;
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}
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case SEQ_TYPE_SCENE: {
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if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
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Editing *ed = SEQ_editing_get(seq->scene);
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if (ed) {
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seqbase = &ed->seqbase;
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*r_offset = seq->scene->r.sfra;
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}
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}
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break;
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}
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}
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return seqbase;
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}
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void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
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{
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char dir[FILE_MAX];
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char name[FILE_MAX];
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StripProxy *proxy;
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bool use_proxy;
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bool is_multiview_loaded = false;
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Editing *ed = scene->ed;
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const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
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(scene->r.scemode & R_MULTIVIEW) != 0;
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if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) {
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return;
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}
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/* reset all the previously created anims */
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SEQ_relations_sequence_free_anim(seq);
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BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name);
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BLI_path_abs(name, BKE_main_blendfile_path_from_global());
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proxy = seq->strip->proxy;
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use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 ||
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(ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE));
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if (use_proxy) {
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if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
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if (ed->proxy_dir[0] == 0) {
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BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
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}
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else {
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BLI_strncpy(dir, ed->proxy_dir, sizeof(dir));
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}
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}
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else {
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BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
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}
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BLI_path_abs(dir, BKE_main_blendfile_path_from_global());
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}
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if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) {
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int totfiles = seq_num_files(scene, seq->views_format, true);
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char prefix[FILE_MAX];
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const char *ext = NULL;
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int i;
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BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
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if (prefix[0] != '\0') {
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for (i = 0; i < totfiles; i++) {
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const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
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char str[FILE_MAX];
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StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
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BLI_addtail(&seq->anims, sanim);
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BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext);
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if (openfile) {
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sanim->anim = openanim(str,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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else {
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sanim->anim = openanim_noload(str,
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IB_rect |
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((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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if (sanim->anim) {
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/* we already have the suffix */
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IMB_suffix_anim(sanim->anim, suffix);
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}
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else {
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if (openfile) {
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sanim->anim = openanim(name,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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else {
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sanim->anim = openanim_noload(name,
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IB_rect |
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((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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/* No individual view files - monoscopic, stereo 3d or EXR multi-view. */
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totfiles = 1;
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}
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if (sanim->anim && use_proxy) {
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seq_proxy_index_dir_set(sanim->anim, dir);
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}
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}
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is_multiview_loaded = true;
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}
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}
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if (is_multiview_loaded == false) {
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StripAnim *sanim;
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sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
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BLI_addtail(&seq->anims, sanim);
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if (openfile) {
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sanim->anim = openanim(name,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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else {
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sanim->anim = openanim_noload(name,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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if (sanim->anim && use_proxy) {
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seq_proxy_index_dir_set(sanim->anim, dir);
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}
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}
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}
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const Sequence *SEQ_get_topmost_sequence(const Scene *scene, int frame)
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{
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const Editing *ed = scene->ed;
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const Sequence *seq, *best_seq = NULL;
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int best_machine = -1;
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if (!ed) {
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return NULL;
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}
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for (seq = ed->seqbasep->first; seq; seq = seq->next) {
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if (seq->flag & SEQ_MUTE || !SEQ_time_strip_intersects_frame(seq, frame)) {
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continue;
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}
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/* Only use strips that generate an image, not ones that combine
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* other strips or apply some effect. */
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if (ELEM(seq->type,
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SEQ_TYPE_IMAGE,
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SEQ_TYPE_META,
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SEQ_TYPE_SCENE,
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SEQ_TYPE_MOVIE,
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SEQ_TYPE_COLOR,
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SEQ_TYPE_TEXT)) {
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if (seq->machine > best_machine) {
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best_seq = seq;
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best_machine = seq->machine;
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}
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}
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}
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return best_seq;
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}
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/* in cases where we don't know the sequence's listbase */
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ListBase *SEQ_get_seqbase_by_seq(ListBase *seqbase, Sequence *seq)
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{
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Sequence *iseq;
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ListBase *lb = NULL;
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for (iseq = seqbase->first; iseq; iseq = iseq->next) {
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if (seq == iseq) {
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return seqbase;
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}
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if (iseq->seqbase.first && (lb = SEQ_get_seqbase_by_seq(&iseq->seqbase, seq))) {
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return lb;
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}
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}
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return NULL;
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}
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/**
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* Only use as last resort when the StripElem is available but no the Sequence.
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* (needed for RNA)
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*/
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Sequence *SEQ_sequence_from_strip_elem(ListBase *seqbase, StripElem *se)
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{
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Sequence *iseq;
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for (iseq = seqbase->first; iseq; iseq = iseq->next) {
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Sequence *seq_found;
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if ((iseq->strip && iseq->strip->stripdata) &&
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(ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) {
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break;
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}
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if ((seq_found = SEQ_sequence_from_strip_elem(&iseq->seqbase, se))) {
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iseq = seq_found;
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break;
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}
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}
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return iseq;
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}
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Sequence *SEQ_get_sequence_by_name(ListBase *seqbase, const char *name, bool recursive)
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{
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Sequence *iseq = NULL;
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Sequence *rseq = NULL;
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for (iseq = seqbase->first; iseq; iseq = iseq->next) {
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if (STREQ(name, iseq->name + 2)) {
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return iseq;
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}
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if (recursive && (iseq->seqbase.first) &&
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(rseq = SEQ_get_sequence_by_name(&iseq->seqbase, name, 1))) {
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return rseq;
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}
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}
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return NULL;
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}
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Mask *SEQ_active_mask_get(Scene *scene)
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{
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Sequence *seq_act = SEQ_select_active_get(scene);
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if (seq_act && seq_act->type == SEQ_TYPE_MASK) {
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return seq_act->mask;
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}
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return NULL;
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}
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void SEQ_alpha_mode_from_file_extension(Sequence *seq)
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{
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if (seq->strip && seq->strip->stripdata) {
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const char *filename = seq->strip->stripdata->name;
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seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename);
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}
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}
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/* called on draw, needs to be fast,
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* we could cache and use a flag if we want to make checks for file paths resolving for eg. */
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|
bool SEQ_sequence_has_source(const Sequence *seq)
|
|
{
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_MASK:
|
|
return (seq->mask != NULL);
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
return (seq->clip != NULL);
|
|
case SEQ_TYPE_SCENE:
|
|
return (seq->scene != NULL);
|
|
case SEQ_TYPE_SOUND_RAM:
|
|
return (seq->sound != NULL);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool sequencer_seq_generates_image(Sequence *seq)
|
|
{
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_IMAGE:
|
|
case SEQ_TYPE_SCENE:
|
|
case SEQ_TYPE_MOVIE:
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
case SEQ_TYPE_MASK:
|
|
case SEQ_TYPE_COLOR:
|
|
case SEQ_TYPE_TEXT:
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void SEQ_set_scale_to_fit(const Sequence *seq,
|
|
const int image_width,
|
|
const int image_height,
|
|
const int preview_width,
|
|
const int preview_height,
|
|
const eSeqImageFitMethod fit_method)
|
|
{
|
|
StripTransform *transform = seq->strip->transform;
|
|
|
|
switch (fit_method) {
|
|
case SEQ_SCALE_TO_FIT:
|
|
transform->scale_x = transform->scale_y = MIN2((float)preview_width / (float)image_width,
|
|
(float)preview_height / (float)image_height);
|
|
|
|
break;
|
|
case SEQ_SCALE_TO_FILL:
|
|
|
|
transform->scale_x = transform->scale_y = MAX2((float)preview_width / (float)image_width,
|
|
(float)preview_height / (float)image_height);
|
|
break;
|
|
case SEQ_STRETCH_TO_FILL:
|
|
transform->scale_x = (float)preview_width / (float)image_width;
|
|
transform->scale_y = (float)preview_height / (float)image_height;
|
|
break;
|
|
case SEQ_USE_ORIGINAL_SIZE:
|
|
transform->scale_x = 1.0f;
|
|
transform->scale_y = 1.0f;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Ensure, that provided Sequence has unique name. If animation data exists for this Sequence, it
|
|
* will be duplicated and mapped onto new name
|
|
*
|
|
* \param seq: Sequence which name will be ensured to be unique
|
|
* \param scene: Scene in which name must be unique
|
|
*/
|
|
void SEQ_ensure_unique_name(Sequence *seq, Scene *scene)
|
|
{
|
|
char name[SEQ_NAME_MAXSTR];
|
|
|
|
BLI_strncpy_utf8(name, seq->name + 2, sizeof(name));
|
|
SEQ_sequence_base_unique_name_recursive(scene, &scene->ed->seqbase, seq);
|
|
SEQ_dupe_animdata(scene, name, seq->name + 2);
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
LISTBASE_FOREACH (Sequence *, seq_child, &seq->seqbase) {
|
|
SEQ_ensure_unique_name(seq_child, scene);
|
|
}
|
|
}
|
|
}
|