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blender-archive/source/blender/SConscript
Diego Borghetti 6e08a165bb Moving Language code from interface/text.c to blenfont library.
I go to start commit the new code here and then replace one
by one bmfont and ftfont, this do nothing right now, but it's
more easy keep the files here to work from the studio and my home.

I only update the Makefile and SConscript (but JesterKing a double
check never is bad), so please check the msvc and cmake files.

The new library is libblenfont.a
2009-01-29 05:19:27 +00:00

42 lines
1.0 KiB
Python

#!/usr/bin/python
Import ('env')
import sys
SConscript(['avi/SConscript',
'blenkernel/SConscript',
'blenlib/SConscript',
'blenloader/SConscript',
'blenpluginapi/SConscript',
'gpu/SConscript',
'editors/SConscript',
'imbuf/SConscript',
'imbuf/intern/cineon/SConscript',
'makesdna/SConscript',
'makesrna/SConscript',
'radiosity/SConscript',
'readblenfile/SConscript',
'render/SConscript',
'nodes/SConscript',
'windowmanager/SConscript',
'blenfont/SConscript'])
if env['WITH_BF_PYTHON']:
SConscript(['python/SConscript'])
if env['WITH_BF_YAFRAY']:
SConscript(['yafray/SConscript'])
if env['WITH_BF_INTERNATIONAL']:
SConscript (['ftfont/SConscript'])
if env['WITH_BF_DDS']:
SConscript (['imbuf/intern/dds/SConscript'])
if env['WITH_BF_OPENEXR']:
SConscript (['imbuf/intern/openexr/SConscript'])
if env['WITH_BF_QUICKTIME']:
SConscript (['quicktime/SConscript'])