Appending and Linking * Linking Operator, invokes filebrowser for Append/Link * Separated the append/link function into three parts: ** BLO_library_append_begin finds main for appending ** BLO_library_append_named_part appends one Object,Group, Material, ... ** BLO_library_append_end actually reads and expands the libraries NOTE 1: I also changed the returned properties for the filebrowser operators to the following convention: "path" - the full path to a file or directory, means what is in directory + filename buttons in filebrowser "directory" - the content of the directory button in filebrowser "filename" - the content of the filename button in filebrowser Usually only path should be required, but in some cases it might be more convenient to retrieve the parts separately. Ton, Brecht: If you have time to take a look, let me know if anything needs to be fixed.
75 lines
2.1 KiB
C
75 lines
2.1 KiB
C
/**
|
|
* $Id:
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
*
|
|
* Contributor(s): Blender Foundation
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_screen_types.h"
|
|
#include "DNA_space_types.h"
|
|
#include "DNA_userdef_types.h"
|
|
#include "DNA_windowmanager_types.h"
|
|
|
|
#include "BLI_arithb.h"
|
|
#include "BLI_blenlib.h"
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_utildefines.h"
|
|
|
|
#include "RNA_access.h"
|
|
#include "RNA_define.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
#include "ED_screen.h"
|
|
|
|
#include "script_intern.h"
|
|
|
|
|
|
/* ************************** registration **********************************/
|
|
|
|
void script_operatortypes(void)
|
|
{
|
|
WM_operatortype_append(SCRIPT_OT_python_file_run);
|
|
WM_operatortype_append(SCRIPT_OT_python_run_ui_scripts);
|
|
}
|
|
|
|
void script_keymap(wmWindowManager *wm)
|
|
{
|
|
ListBase *keymap= WM_keymap_listbase(wm, "Script", SPACE_SCRIPT, 0);
|
|
|
|
/* TODO - this is just while we have no way to load a text datablock */
|
|
RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", PKEY, KM_PRESS, KM_CTRL|KM_SHIFT|KM_ALT, 0)->ptr, "path", "test.py");
|
|
WM_keymap_add_item(keymap, "SCRIPT_OT_python_run_ui_scripts", PKEY, KM_PRESS, KM_SHIFT, 0);
|
|
}
|
|
|