This commit adds a new armature modifier for grease pencil. The deformations are done reusing the mesh deform routines. There is also a new operator in weight paint mode to help the artist to generate weights base on armatures. This operator is required because 2D animation workflow is not equal to meshes when parent an object to armatures. In the drawing engine has been added the option to handle the Fade object parameter used in armatures to see the strokes while move the bones. When rename bones, all related data of grease pencil is renamed too. This not only affect new armature code, but also layers parented and hook modifiers. Thanks @aligorith for his review and help.
224 lines
6.6 KiB
C
224 lines
6.6 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_armature.c
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* \ingroup modifiers
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*/
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#include <string.h>
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#include "DNA_armature_types.h"
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_string.h"
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#include "BKE_editmesh.h"
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#include "BKE_lattice.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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amd->deformflag = ARM_DEF_VGROUP;
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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#if 0
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const ArmatureModifierData *amd = (const ArmatureModifierData *) md;
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#endif
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ArmatureModifierData *tamd = (ArmatureModifierData *) target;
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modifier_copyData_generic(md, target, flag);
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tamd->prevCos = NULL;
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md))
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{
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CustomDataMask dataMask = 0;
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/* ask for vertexgroups */
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dataMask |= CD_MASK_MDEFORMVERT;
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return dataMask;
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}
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static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(useRenderParams))
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{
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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return !amd->object;
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}
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static void foreachObjectLink(
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ModifierData *md, Object *ob,
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ObjectWalkFunc walk, void *userData)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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walk(userData, ob, &amd->object, IDWALK_CB_NOP);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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if (amd->object != NULL) {
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_EVAL_POSE, "Armature Modifier");
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_TRANSFORM, "Armature Modifier");
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}
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DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_TRANSFORM, "Armature Modifier");
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}
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static void deformVerts(
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ModifierData *md, const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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MOD_previous_vcos_store(md, vertexCos); /* if next modifier needs original vertices */
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armature_deform_verts(amd->object, ctx->object, mesh, vertexCos, NULL,
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numVerts, amd->deformflag, (float(*)[3])amd->prevCos, amd->defgrp_name, NULL);
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/* free cache */
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if (amd->prevCos) {
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MEM_freeN(amd->prevCos);
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amd->prevCos = NULL;
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}
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}
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static void deformVertsEM(
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ModifierData *md, const ModifierEvalContext *ctx, struct BMEditMesh *em,
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Mesh *mesh, float (*vertexCos)[3], int numVerts)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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Mesh *mesh_src = MOD_get_mesh_eval(ctx->object, em, mesh, NULL, false, false);
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MOD_previous_vcos_store(md, vertexCos); /* if next modifier needs original vertices */
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armature_deform_verts(amd->object, ctx->object, mesh_src, vertexCos, NULL,
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numVerts, amd->deformflag, (float(*)[3])amd->prevCos, amd->defgrp_name, NULL);
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/* free cache */
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if (amd->prevCos) {
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MEM_freeN(amd->prevCos);
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amd->prevCos = NULL;
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}
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if (mesh_src != mesh) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void deformMatricesEM(
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ModifierData *md, const ModifierEvalContext *ctx, struct BMEditMesh *em,
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Mesh *mesh, float (*vertexCos)[3],
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float (*defMats)[3][3], int numVerts)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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Mesh *mesh_src = MOD_get_mesh_eval(ctx->object, em, mesh, NULL, false, false);
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armature_deform_verts(amd->object, ctx->object, mesh_src, vertexCos, defMats, numVerts,
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amd->deformflag, NULL, amd->defgrp_name, NULL);
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if (mesh_src != mesh) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void deformMatrices(
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ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh,
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float (*vertexCos)[3], float (*defMats)[3][3], int numVerts)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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Mesh *mesh_src = MOD_get_mesh_eval(ctx->object, NULL, mesh, NULL, false, false);
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armature_deform_verts(amd->object, ctx->object, mesh_src, vertexCos, defMats, numVerts,
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amd->deformflag, NULL, amd->defgrp_name, NULL);
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if (mesh_src != mesh) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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ModifierTypeInfo modifierType_Armature = {
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/* name */ "Armature",
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/* structName */ "ArmatureModifierData",
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/* structSize */ sizeof(ArmatureModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsCVs |
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eModifierTypeFlag_AcceptsLattice |
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eModifierTypeFlag_SupportsEditmode,
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/* copyData */ copyData,
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/* deformVerts_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* applyModifierEM_DM */NULL,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ deformMatrices,
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/* deformVertsEM */ deformVertsEM,
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/* deformMatricesEM */ deformMatricesEM,
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/* applyModifier */ NULL,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ NULL,
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/* isDisabled */ isDisabled,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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};
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