89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_ScaleNode.h"
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#include "COM_ScaleOperation.h"
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#include "COM_ExecutionSystem.h"
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#include "BKE_node.h"
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#include "COM_SetValueOperation.h"
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ScaleNode::ScaleNode(bNode *editorNode) : Node(editorNode)
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{
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}
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void ScaleNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
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{
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InputSocket *inputSocket = this->getInputSocket(0);
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InputSocket *inputXSocket = this->getInputSocket(1);
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InputSocket *inputYSocket = this->getInputSocket(2);
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OutputSocket *outputSocket = this->getOutputSocket(0);
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bNode *bnode = this->getbNode();
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switch (bnode->custom1) {
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case CMP_SCALE_RELATIVE: {
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ScaleOperation *operation = new ScaleOperation();
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inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
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inputXSocket->relinkConnections(operation->getInputSocket(1), 1, graph);
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inputYSocket->relinkConnections(operation->getInputSocket(2), 2, graph);
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outputSocket->relinkConnections(operation->getOutputSocket(0));
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graph->addOperation(operation);
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}
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break;
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case CMP_SCALE_SCENEPERCENT: {
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SetValueOperation * scaleFactorOperation = new SetValueOperation();
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scaleFactorOperation->setValue(context->getScene()->r.size/100.0f);
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ScaleOperation * operation = new ScaleOperation();
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inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
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addLink(graph, scaleFactorOperation->getOutputSocket(), operation->getInputSocket(1));
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addLink(graph, scaleFactorOperation->getOutputSocket(), operation->getInputSocket(2));
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outputSocket->relinkConnections(operation->getOutputSocket(0));
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graph->addOperation(scaleFactorOperation);
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graph->addOperation(operation);
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}
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break;
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case CMP_SCALE_RENDERPERCENT: {
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const RenderData *data = &context->getScene()->r;
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ScaleFixedSizeOperation * operation = new ScaleFixedSizeOperation();
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operation->setNewWidth(data->xsch*data->size/100.0f);
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operation->setNewHeight(data->ysch*data->size/100.0f);
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inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
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outputSocket->relinkConnections(operation->getOutputSocket(0));
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operation->getInputSocket(0)->getConnection()->setIgnoreResizeCheck(true);
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graph->addOperation(operation);
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}
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break;
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case CMP_SCALE_ABSOLUTE: {
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ScaleAbsoluteOperation *operation = new ScaleAbsoluteOperation(); // TODO: what is the use of this one.... perhaps some issues when the ui was updated....
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inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
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inputXSocket->relinkConnections(operation->getInputSocket(1), 1, graph);
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inputYSocket->relinkConnections(operation->getInputSocket(2), 2, graph);
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outputSocket->relinkConnections(operation->getOutputSocket(0));
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graph->addOperation(operation);
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}
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break;
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}
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}
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