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blender-archive/source/blender/modifiers/intern/MOD_decimate.c
Hans Goudey 9b099c8612 UI: Drag and Drop Modifiers, Layout Updates
This patch implements the list panel system D7490 for modifiers.
It also moves modifier drawing to a callback in ModifierTypeInfo
in line with the extensible architecture refactoring goal T75724.

This adds a PanelRegister callback and utilities for registering
panels and subpanels. It also adds the callbacks for expansion saving
and drag and drop reordering described in D7490.

These utilities, callbacks, and other common UI elements shared
between modifiers live in MOD_ui_common.c.

Because modifier buttons are now in panels, we can make use of
subpanels for organization. The UI layouts also use the single
column layout style consistently used elsewhere in Blender.
Additionally, the mode-setting buttons are aligned and ordered
consistently with the outliner.

However, the large number of UI changes in this patch may mean
that additional polishing is required in master.

Thanks to William Reynish (@billreynish) who did a fair amount of the
layout work and to Julian Eisel (@Severin) for consistent help.

Differential Revision: https://developer.blender.org/D7498
2020-06-05 10:41:03 -04:00

311 lines
9.1 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_mesh.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "DEG_depsgraph_query.h"
#include "bmesh.h"
#include "bmesh_tools.h"
// #define USE_TIMEIT
#ifdef USE_TIMEIT
# include "PIL_time.h"
# include "PIL_time_utildefines.h"
#endif
#include "MOD_ui_common.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
DecimateModifierData *dmd = (DecimateModifierData *)md;
dmd->percent = 1.0;
dmd->angle = DEG2RADF(5.0f);
dmd->defgrp_factor = 1.0;
}
static void requiredDataMask(Object *UNUSED(ob),
ModifierData *md,
CustomData_MeshMasks *r_cddata_masks)
{
DecimateModifierData *dmd = (DecimateModifierData *)md;
/* ask for vertexgroups if we need them */
if (dmd->defgrp_name[0] != '\0' && (dmd->defgrp_factor > 0.0f)) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static DecimateModifierData *getOriginalModifierData(const DecimateModifierData *dmd,
const ModifierEvalContext *ctx)
{
Object *ob_orig = DEG_get_original_object(ctx->object);
return (DecimateModifierData *)BKE_modifiers_findby_name(ob_orig, dmd->modifier.name);
}
static void updateFaceCount(const ModifierEvalContext *ctx,
DecimateModifierData *dmd,
int face_count)
{
dmd->face_count = face_count;
if (DEG_is_active(ctx->depsgraph)) {
/* update for display only */
DecimateModifierData *dmd_orig = getOriginalModifierData(dmd, ctx);
dmd_orig->face_count = face_count;
}
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
{
DecimateModifierData *dmd = (DecimateModifierData *)md;
Mesh *mesh = meshData, *result = NULL;
BMesh *bm;
bool calc_face_normal;
float *vweights = NULL;
#ifdef USE_TIMEIT
TIMEIT_START(decim);
#endif
/* set up front so we dont show invalid info in the UI */
updateFaceCount(ctx, dmd, mesh->totpoly);
switch (dmd->mode) {
case MOD_DECIM_MODE_COLLAPSE:
if (dmd->percent == 1.0f) {
return mesh;
}
calc_face_normal = true;
break;
case MOD_DECIM_MODE_UNSUBDIV:
if (dmd->iter == 0) {
return mesh;
}
calc_face_normal = false;
break;
case MOD_DECIM_MODE_DISSOLVE:
if (dmd->angle == 0.0f) {
return mesh;
}
calc_face_normal = true;
break;
default:
return mesh;
}
if (dmd->face_count <= 3) {
BKE_modifier_set_error(md, "Modifier requires more than 3 input faces");
return mesh;
}
if (dmd->mode == MOD_DECIM_MODE_COLLAPSE) {
if (dmd->defgrp_name[0] && (dmd->defgrp_factor > 0.0f)) {
MDeformVert *dvert;
int defgrp_index;
MOD_get_vgroup(ctx->object, mesh, dmd->defgrp_name, &dvert, &defgrp_index);
if (dvert) {
const uint vert_tot = mesh->totvert;
uint i;
vweights = MEM_malloc_arrayN(vert_tot, sizeof(float), __func__);
if (dmd->flag & MOD_DECIM_FLAG_INVERT_VGROUP) {
for (i = 0; i < vert_tot; i++) {
vweights[i] = 1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index);
}
}
else {
for (i = 0; i < vert_tot; i++) {
vweights[i] = BKE_defvert_find_weight(&dvert[i], defgrp_index);
}
}
}
}
}
bm = BKE_mesh_to_bmesh_ex(mesh,
&(struct BMeshCreateParams){0},
&(struct BMeshFromMeshParams){
.calc_face_normal = calc_face_normal,
.cd_mask_extra = {.vmask = CD_MASK_ORIGINDEX,
.emask = CD_MASK_ORIGINDEX,
.pmask = CD_MASK_ORIGINDEX},
});
switch (dmd->mode) {
case MOD_DECIM_MODE_COLLAPSE: {
const bool do_triangulate = (dmd->flag & MOD_DECIM_FLAG_TRIANGULATE) != 0;
const int symmetry_axis = (dmd->flag & MOD_DECIM_FLAG_SYMMETRY) ? dmd->symmetry_axis : -1;
const float symmetry_eps = 0.00002f;
BM_mesh_decimate_collapse(bm,
dmd->percent,
vweights,
dmd->defgrp_factor,
do_triangulate,
symmetry_axis,
symmetry_eps);
break;
}
case MOD_DECIM_MODE_UNSUBDIV: {
BM_mesh_decimate_unsubdivide(bm, dmd->iter);
break;
}
case MOD_DECIM_MODE_DISSOLVE: {
const bool do_dissolve_boundaries = (dmd->flag & MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS) != 0;
BM_mesh_decimate_dissolve(bm, dmd->angle, do_dissolve_boundaries, (BMO_Delimit)dmd->delimit);
break;
}
}
if (vweights) {
MEM_freeN(vweights);
}
updateFaceCount(ctx, dmd, bm->totface);
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
/* make sure we never alloc'd these */
BLI_assert(bm->vtoolflagpool == NULL && bm->etoolflagpool == NULL && bm->ftoolflagpool == NULL);
BLI_assert(bm->vtable == NULL && bm->etable == NULL && bm->ftable == NULL);
BM_mesh_free(bm);
#ifdef USE_TIMEIT
TIMEIT_END(decim);
#endif
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
return result;
}
static void panel_draw(const bContext *C, Panel *panel)
{
uiLayout *sub, *row;
uiLayout *layout = panel->layout;
PointerRNA ptr;
PointerRNA ob_ptr;
modifier_panel_get_property_pointers(C, panel, &ob_ptr, &ptr);
uiLayoutSetPropSep(layout, true);
int decimate_type = RNA_enum_get(&ptr, "decimate_type");
char count_info[32];
snprintf(count_info, 32, IFACE_("Face Count: %d"), RNA_int_get(&ptr, "face_count"));
uiItemR(layout, &ptr, "decimate_type", 0, NULL, ICON_NONE);
if (decimate_type == MOD_DECIM_MODE_COLLAPSE) {
uiItemR(layout, &ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
row = uiLayoutRowWithHeading(layout, true, "Symmetry");
uiLayoutSetPropDecorate(row, false);
sub = uiLayoutRow(row, true);
uiItemR(sub, &ptr, "use_symmetry", 0, "", ICON_NONE);
sub = uiLayoutRow(sub, true);
uiLayoutSetActive(sub, RNA_boolean_get(&ptr, "use_symmetry"));
uiItemR(sub, &ptr, "symmetry_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
uiItemDecoratorR(row, &ptr, "symmetry_axis", 0);
uiItemR(layout, &ptr, "use_collapse_triangulate", 0, NULL, ICON_NONE);
modifier_vgroup_ui(layout, &ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
}
else if (decimate_type == MOD_DECIM_MODE_UNSUBDIV) {
uiItemR(layout, &ptr, "iterations", 0, NULL, ICON_NONE);
}
else { /* decimate_type == MOD_DECIM_MODE_DISSOLVE. */
uiItemR(layout, &ptr, "angle_limit", 0, NULL, ICON_NONE);
uiItemR(layout, &ptr, "delimit", 0, NULL, ICON_NONE);
uiItemR(layout, &ptr, "use_dissolve_boundaries", 0, NULL, ICON_NONE);
}
uiItemL(layout, count_info, ICON_NONE);
modifier_panel_end(layout, &ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Decimate, panel_draw);
}
ModifierTypeInfo modifierType_Decimate = {
/* name */ "Decimate",
/* structName */ "DecimateModifierData",
/* structSize */ sizeof(DecimateModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs,
/* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ modifyMesh,
/* modifyHair */ NULL,
/* modifyPointCloud */ NULL,
/* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
};