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blender-archive/source/blender/blenlib/BLI_linklist.h
Campbell Barton 1677758e45 new bmesh queries BM_face_exists_overlap, BM_face_exists_overlap_subset
the subset version of the function checks if any faces has all its verts in the given array.

also made some additions to linklist functions (arena and pool versions of append).
2013-08-16 13:02:34 +00:00

80 lines
3.0 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BLI_LINKLIST_H__
#define __BLI_LINKLIST_H__
/** \file BLI_linklist.h
* \ingroup bli
* \brief Routines for working with singly linked lists
* of 'links' - pointers to other data.
*
*/
struct MemArena;
struct BLI_mempool;
typedef void (*LinkNodeFreeFP)(void *link);
typedef void (*LinkNodeApplyFP)(void *link, void *userdata);
struct LinkNode;
typedef struct LinkNode {
struct LinkNode *next;
void *link;
} LinkNode;
int BLI_linklist_length(struct LinkNode *list);
int BLI_linklist_index(struct LinkNode *list, void *ptr);
struct LinkNode *BLI_linklist_find(struct LinkNode *list, int index);
void BLI_linklist_reverse(struct LinkNode **listp);
void BLI_linklist_prepend_nlink(struct LinkNode **listp, void *ptr, struct LinkNode *nlink);
void BLI_linklist_prepend(struct LinkNode **listp, void *ptr);
void BLI_linklist_prepend_arena(struct LinkNode **listp, void *ptr, struct MemArena *ma);
void BLI_linklist_prepend_pool(struct LinkNode **listp, void *ptr, struct BLI_mempool *mempool);
void BLI_linklist_append_nlink(LinkNode **listp, void *ptr, LinkNode *nlink);
void BLI_linklist_append(struct LinkNode **listp, void *ptr);
void BLI_linklist_append_arena(LinkNode **listp, void *ptr, struct MemArena *ma);
void BLI_linklist_append_pool(LinkNode **listp, void *ptr, struct BLI_mempool *mempool);
void *BLI_linklist_pop(struct LinkNode **listp);
void *BLI_linklist_pop_pool(struct LinkNode **listp, struct BLI_mempool *mempool);
void BLI_linklist_insert_after(struct LinkNode **listp, void *ptr);
void BLI_linklist_free(struct LinkNode *list, LinkNodeFreeFP freefunc);
void BLI_linklist_freeN(struct LinkNode *list);
void BLI_linklist_free_pool(LinkNode *list, LinkNodeFreeFP freefunc, struct BLI_mempool *mempool);
void BLI_linklist_apply(struct LinkNode *list, LinkNodeApplyFP applyfunc, void *userdata);
#define BLI_linklist_prepend_alloca(listp, ptr) \
BLI_linklist_prepend_nlink(listp, ptr, alloca(sizeof(LinkNode)))
#endif /* __BLI_LINKLIST_H__ */