many modifiers were calculating normals, when those normals were ignored by the next modifier. now flag normals as dirty and recalculate for modifiers that set use `dependsOnNormals()` callback. Quick test on mesh with 12 modifiers (mostly build type), calculated normals 6 times, now it only runs once - so this will give some speedup too.
		
			
				
	
	
		
			426 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			426 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software  Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2005 by the Blender Foundation.
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 * All rights reserved.
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 *
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 * Contributor(s): Daniel Dunbar
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 *                 Ton Roosendaal,
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 *                 Ben Batt,
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 *                 Brecht Van Lommel,
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 *                 Campbell Barton
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 *
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 */
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/** \file blender/modifiers/intern/MOD_mask.c
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 *  \ingroup modifiers
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 */
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_ghash.h"
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#include "DNA_armature_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "BKE_action.h" /* BKE_pose_channel_find_name */
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#include "BKE_cdderivedmesh.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_deform.h"
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#include "depsgraph_private.h"
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#include "MOD_util.h"
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static void copyData(ModifierData *md, ModifierData *target)
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{
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	MaskModifierData *mmd = (MaskModifierData *) md;
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	MaskModifierData *tmmd = (MaskModifierData *) target;
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	BLI_strncpy(tmmd->vgroup, mmd->vgroup, sizeof(tmmd->vgroup));
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	tmmd->flag = mmd->flag;
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md))
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{
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	return CD_MASK_MDEFORMVERT;
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}
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static void foreachObjectLink(
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        ModifierData *md, Object *ob,
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        void (*walk)(void *userData, Object *ob, Object **obpoin),
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        void *userData)
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{
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	MaskModifierData *mmd = (MaskModifierData *)md;
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	walk(userData, ob, &mmd->ob_arm);
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}
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static void updateDepgraph(ModifierData *md, DagForest *forest,
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                           struct Scene *UNUSED(scene),
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                           Object *UNUSED(ob),
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                           DagNode *obNode)
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{
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	MaskModifierData *mmd = (MaskModifierData *)md;
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	if (mmd->ob_arm) {
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		bArmature *arm = (bArmature *)mmd->ob_arm->data;
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		DagNode *armNode = dag_get_node(forest, mmd->ob_arm);
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		/* tag relationship in depsgraph, but also on the armature */
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		dag_add_relation(forest, armNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier");
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		arm->flag |= ARM_HAS_VIZ_DEPS;
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	}
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}
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static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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                                  DerivedMesh *derivedData,
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                                  ModifierApplyFlag UNUSED(flag))
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{
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	MaskModifierData *mmd = (MaskModifierData *)md;
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	DerivedMesh *dm = derivedData, *result = NULL;
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	GHash *vertHash = NULL, *edgeHash, *polyHash;
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	GHashIterator *hashIter;
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	MDeformVert *dvert = NULL, *dv;
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	int numPolys = 0, numLoops = 0, numEdges = 0, numVerts = 0;
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	int maxVerts, maxEdges, maxPolys;
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	int i;
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	MPoly *mpoly;
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	MLoop *mloop;
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	MPoly *mpoly_new;
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	MLoop *mloop_new;
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	MEdge *medge_new;
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	MVert *mvert_new;
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	int *loop_mapping;
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	/* Overview of Method:
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	 *	1. Get the vertices that are in the vertexgroup of interest 
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	 *	2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
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	 *	3. Make a new mesh containing only the mapping data
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	 */
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	/* get original number of verts, edges, and faces */
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	maxVerts = dm->getNumVerts(dm);
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	maxEdges = dm->getNumEdges(dm);
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	maxPolys = dm->getNumPolys(dm);
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	/* check if we can just return the original mesh 
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	 *	- must have verts and therefore verts assigned to vgroups to do anything useful
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	 */
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	if (!(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
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	    (maxVerts == 0) || (ob->defbase.first == NULL) )
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	{
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		return derivedData;
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	}
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	/* if mode is to use selected armature bones, aggregate the bone groups */
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	if (mmd->mode == MOD_MASK_MODE_ARM) { /* --- using selected bones --- */
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		Object *oba = mmd->ob_arm;
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		bPoseChannel *pchan;
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		bDeformGroup *def;
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		char *bone_select_array;
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		int bone_select_tot = 0;
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		const int defbase_tot = BLI_countlist(&ob->defbase);
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		/* check that there is armature object with bones to use, otherwise return original mesh */
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		if (ELEM3(NULL, oba, oba->pose, ob->defbase.first))
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			return derivedData;
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		/* determine whether each vertexgroup is associated with a selected bone or not 
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		 * - each cell is a boolean saying whether bone corresponding to the ith group is selected
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		 * - groups that don't match a bone are treated as not existing (along with the corresponding ungrouped verts)
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		 */
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		bone_select_array = MEM_mallocN(defbase_tot * sizeof(char), "mask array");
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		for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
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			pchan = BKE_pose_channel_find_name(oba->pose, def->name);
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			if (pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED)) {
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				bone_select_array[i] = TRUE;
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				bone_select_tot++;
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			}
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			else {
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				bone_select_array[i] = FALSE;
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			}
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		}
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		/* if no dverts (i.e. no data for vertex groups exists), we've got an
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		 * inconsistent situation, so free hashes and return oirginal mesh
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		 */
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		dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
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		if (dvert == NULL) {
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			MEM_freeN(bone_select_array);
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			return derivedData;
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		}
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		/* verthash gives mapping from original vertex indices to the new indices (including selected matches only)
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		 * key = oldindex, value = newindex
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		 */
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		vertHash = BLI_ghash_int_new("mask vert gh");
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		/* add vertices which exist in vertexgroups into vertHash for filtering 
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		 * - dv = for each vertex, what vertexgroups does it belong to
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		 * - dw = weight that vertex was assigned to a vertexgroup it belongs to
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		 */
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		for (i = 0, dv = dvert; i < maxVerts; i++, dv++) {
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			MDeformWeight *dw = dv->dw;
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			short found = 0;
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			int j;
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			/* check the groups that vertex is assigned to, and see if it was any use */
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			for (j = 0; j < dv->totweight; j++, dw++) {
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				if (dw->def_nr < defbase_tot) {
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					if (bone_select_array[dw->def_nr]) {
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						if (dw->weight != 0.0f) {
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							found = TRUE;
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							break;
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						}
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					}
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				}
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			}
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			/* check if include vert in vertHash */
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			if (mmd->flag & MOD_MASK_INV) {
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				/* if this vert is in the vgroup, don't include it in vertHash */
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				if (found) continue;
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			}
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			else {
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				/* if this vert isn't in the vgroup, don't include it in vertHash */
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				if (!found) continue;
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			}
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			/* add to ghash for verts (numVerts acts as counter for mapping) */
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			BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
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			numVerts++;
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		}
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		/* free temp hashes */
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		MEM_freeN(bone_select_array);
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	}
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	else {  /* --- Using Nominated VertexGroup only --- */
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		int defgrp_index = defgroup_name_index(ob, mmd->vgroup);
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		/* get dverts */
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		if (defgrp_index != -1)
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			dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
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		/* if no vgroup (i.e. dverts) found, return the initial mesh */
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		if ((defgrp_index == -1) || (dvert == NULL))
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			return dm;
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		/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
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		vertHash = BLI_ghash_int_new("mask vert2 bh");
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		/* add vertices which exist in vertexgroup into ghash for filtering */
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		for (i = 0, dv = dvert; i < maxVerts; i++, dv++) {
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			const int weight_set = defvert_find_weight(dv, defgrp_index) != 0.0f;
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			/* check if include vert in vertHash */
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			if (mmd->flag & MOD_MASK_INV) {
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				/* if this vert is in the vgroup, don't include it in vertHash */
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				if (weight_set) continue;
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			}
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			else {
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				/* if this vert isn't in the vgroup, don't include it in vertHash */
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				if (!weight_set) continue;
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			}
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			/* add to ghash for verts (numVerts acts as counter for mapping) */
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			BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
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			numVerts++;
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		}
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	}
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	/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
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	edgeHash = BLI_ghash_int_new("mask ed2 gh");
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	polyHash = BLI_ghash_int_new("mask fa2 gh");
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	mpoly = dm->getPolyArray(dm);
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	mloop = dm->getLoopArray(dm);
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	loop_mapping = MEM_callocN(sizeof(int) * maxPolys, "mask loopmap"); /* overalloc, assume all polys are seen */
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	/* loop over edges and faces, and do the same thing to 
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	 * ensure that they only reference existing verts 
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	 */
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	for (i = 0; i < maxEdges; i++) {
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		MEdge me;
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		dm->getEdge(dm, i, &me);
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		/* only add if both verts will be in new mesh */
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		if (BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
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		    BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
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		{
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			BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
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			numEdges++;
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		}
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	}
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	for (i = 0; i < maxPolys; i++) {
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		MPoly *mp = &mpoly[i];
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		MLoop *ml = mloop + mp->loopstart;
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		int ok = TRUE;
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		int j;
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		for (j = 0; j < mp->totloop; j++, ml++) {
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			if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v))) {
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				ok = FALSE;
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				break;
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			}
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		}
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		/* all verts must be available */
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		if (ok) {
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			BLI_ghash_insert(polyHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numPolys));
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			loop_mapping[numPolys] = numLoops;
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			numPolys++;
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			numLoops += mp->totloop;
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		}
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	}
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	/* now we know the number of verts, edges and faces, 
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	 * we can create the new (reduced) mesh
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	 */
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	result = CDDM_from_template(dm, numVerts, numEdges, 0, numLoops, numPolys);
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	mpoly_new = CDDM_get_polys(result);
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	mloop_new = CDDM_get_loops(result);
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	medge_new = CDDM_get_edges(result);
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	mvert_new = CDDM_get_verts(result);
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	/* using ghash-iterators, map data into new mesh */
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	/* vertices */
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	for (hashIter = BLI_ghashIterator_new(vertHash);
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	     BLI_ghashIterator_done(hashIter) == false;
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	     BLI_ghashIterator_step(hashIter) )
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	{
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		MVert source;
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		MVert *dest;
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		int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
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		int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
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		dm->getVert(dm, oldIndex, &source);
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		dest = &mvert_new[newIndex];
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		DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
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		*dest = source;
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	}
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	BLI_ghashIterator_free(hashIter);
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	/* edges */
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	for (hashIter = BLI_ghashIterator_new(edgeHash);
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	     BLI_ghashIterator_done(hashIter) == false;
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	     BLI_ghashIterator_step(hashIter))
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	{
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		MEdge source;
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		MEdge *dest;
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		int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
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		int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
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		dm->getEdge(dm, oldIndex, &source);
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		dest = &medge_new[newIndex];
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		source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
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		source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
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		DM_copy_edge_data(dm, result, oldIndex, newIndex, 1);
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		*dest = source;
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	}
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	BLI_ghashIterator_free(hashIter);
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	/* faces */
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	for (hashIter = BLI_ghashIterator_new(polyHash);
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	     BLI_ghashIterator_done(hashIter) == false;
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	     BLI_ghashIterator_step(hashIter) )
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	{
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		int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
 | 
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		int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
 | 
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		MPoly *source = &mpoly[oldIndex];
 | 
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		MPoly *dest = &mpoly_new[newIndex];
 | 
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		int oldLoopIndex = source->loopstart;
 | 
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		int newLoopIndex = loop_mapping[newIndex];
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		MLoop *source_loop = &mloop[oldLoopIndex];
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		MLoop *dest_loop = &mloop_new[newLoopIndex];
 | 
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		DM_copy_poly_data(dm, result, oldIndex, newIndex, 1);
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		DM_copy_loop_data(dm, result, oldLoopIndex, newLoopIndex, source->totloop);
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		*dest = *source;
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		dest->loopstart = newLoopIndex;
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		for (i = 0; i < source->totloop; i++) {
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			dest_loop[i].v = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source_loop[i].v)));
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			dest_loop[i].e = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash, SET_INT_IN_POINTER(source_loop[i].e)));
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		}
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	}
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	BLI_ghashIterator_free(hashIter);
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						|
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	MEM_freeN(loop_mapping);
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	/* why is this needed? - campbell */
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	/* recalculate normals */
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	result->dirty |= DM_DIRTY_NORMALS;
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	/* free hashes */
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	BLI_ghash_free(vertHash, NULL, NULL);
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	BLI_ghash_free(edgeHash, NULL, NULL);
 | 
						|
	BLI_ghash_free(polyHash, NULL, NULL);
 | 
						|
 | 
						|
	/* return the new mesh */
 | 
						|
	return result;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
ModifierTypeInfo modifierType_Mask = {
 | 
						|
	/* name */              "Mask",
 | 
						|
	/* structName */        "MaskModifierData",
 | 
						|
	/* structSize */        sizeof(MaskModifierData),
 | 
						|
	/* type */              eModifierTypeType_Nonconstructive,
 | 
						|
	/* flags */             eModifierTypeFlag_AcceptsMesh |
 | 
						|
	                        eModifierTypeFlag_SupportsMapping |
 | 
						|
	                        eModifierTypeFlag_SupportsEditmode,
 | 
						|
 | 
						|
	/* copyData */          copyData,
 | 
						|
	/* deformVerts */       NULL,
 | 
						|
	/* deformMatrices */    NULL,
 | 
						|
	/* deformVertsEM */     NULL,
 | 
						|
	/* deformMatricesEM */  NULL,
 | 
						|
	/* applyModifier */     applyModifier,
 | 
						|
	/* applyModifierEM */   NULL,
 | 
						|
	/* initData */          NULL,
 | 
						|
	/* requiredDataMask */  requiredDataMask,
 | 
						|
	/* freeData */          NULL,
 | 
						|
	/* isDisabled */        NULL,
 | 
						|
	/* updateDepgraph */    updateDepgraph,
 | 
						|
	/* dependsOnTime */     NULL,
 | 
						|
	/* dependsOnNormals */	NULL,
 | 
						|
	/* foreachObjectLink */ foreachObjectLink,
 | 
						|
	/* foreachIDLink */     NULL,
 | 
						|
	/* foreachTexLink */    NULL,
 | 
						|
};
 |