Maybe it's still early to set the new drawing api for python. But joining these two modules is an initial step. ``` >>> gpu. matrix select types ``` ``` >>> gpu.types.GPU Batch( OffScreen( VertBuf( VertFormat( ``` The creation of a new offscreen object is now done by the `GPUOffscreen.__new__` method. Reviewers: campbellbarton, dfelinto Reviewed By: campbellbarton, dfelinto Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D3667
31 lines
1006 B
C++
31 lines
1006 B
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/python/gpu/gpu_py_matrix.h
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* \ingroup bpygpu
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*/
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#ifndef __GPU_PY_MATRIX_H__
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#define __GPU_PY_MATRIX_H__
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PyObject *BPyInit_gpu_matrix(void);
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#endif /* __GPU_PY_MATRIX_H__ */
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