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blender-archive/source/blender/python/gpu/gpu_py_vertex_format.h
Campbell Barton c750ebe113 PyAPI: remove GPUVertFormat() creation from a list
We already have `attr_add` method,
best not have two ways to do the same thing.

See: D3830
2018-10-29 11:08:55 +11:00

42 lines
1.3 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/gpu/gpu_py_vertex_format.h
* \ingroup bpygpu
*/
#ifndef __GPU_PY_VERTEX_FORMAT_H__
#define __GPU_PY_VERTEX_FORMAT_H__
#include "GPU_vertex_format.h"
extern PyTypeObject BPyGPUVertFormat_Type;
#define BPyGPUVertFormat_Check(v) (Py_TYPE(v) == &BPyGPUVertFormat_Type)
typedef struct BPyGPUVertFormat {
PyObject_VAR_HEAD
struct GPUVertFormat fmt;
} BPyGPUVertFormat;
PyObject *BPyGPUVertFormat_CreatePyObject(struct GPUVertFormat *fmt);
#endif /* __GPU_PY_VERTEX_FORMAT_H__ */