This reverts commit edee5a947b.
Fixes compilation error (Missing file BLI_float2.hh)
12 lines
177 B
GLSL
12 lines
177 B
GLSL
#ifndef USE_GPU_SHADER_CREATE_INFO
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in vec2 texCoord_interp;
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out vec4 fragColor;
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uniform sampler2D image;
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#endif
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void main()
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{
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fragColor = texture(image, texCoord_interp);
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}
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