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blender-archive/source/blender/editors/include/ED_space_api.h
Jacques Lucke 9cb5f0a228 Spreadsheet: add boilerplate code for new editor type
This adds the initial boilerplate code that is required to introduce
the new spreadsheet editor. The editor is still hidden from the ui.

It can be made visible by undoing the change in `rna_screen.c`.

This patch does not contain any business logic for the spreadsheet editor.

Differential Revision: https://developer.blender.org/D10645

Ref T86279.
2021-03-08 16:25:08 +01:00

84 lines
2.6 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct ARegionType;
struct bContext;
void ED_spacetypes_init(void);
void ED_spacemacros_init(void);
/* the pluginnable API for export to editors */
/* calls for registering default spaces */
void ED_spacetype_outliner(void);
void ED_spacetype_view3d(void);
void ED_spacetype_ipo(void);
void ED_spacetype_image(void);
void ED_spacetype_node(void);
void ED_spacetype_buttons(void);
void ED_spacetype_info(void);
void ED_spacetype_file(void);
void ED_spacetype_action(void);
void ED_spacetype_nla(void);
void ED_spacetype_script(void);
void ED_spacetype_text(void);
void ED_spacetype_sequencer(void);
void ED_spacetype_logic(void);
void ED_spacetype_console(void);
void ED_spacetype_userpref(void);
void ED_spacetype_clip(void);
void ED_spacetype_statusbar(void);
void ED_spacetype_topbar(void);
void ED_spacetype_spreadsheet(void);
/* calls for instancing and freeing spacetype static data
* called in WM_init_exit */
/* in space_file.c */
void ED_file_init(void);
void ED_file_exit(void);
#define REGION_DRAW_POST_VIEW 0
#define REGION_DRAW_POST_PIXEL 1
#define REGION_DRAW_PRE_VIEW 2
#define REGION_DRAW_BACKDROP 3
void *ED_region_draw_cb_activate(struct ARegionType *art,
void (*draw)(const struct bContext *, struct ARegion *, void *),
void *customdata,
int type);
void ED_region_draw_cb_draw(const struct bContext *, struct ARegion *, int);
void ED_region_draw_cb_exit(struct ARegionType *, void *);
void ED_region_draw_cb_remove_by_type(struct ARegionType *art,
void *draw_fn,
void (*free)(void *));
#ifdef __cplusplus
}
#endif