1142 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1142 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * Contributors: Blender Foundation, full recode
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#ifndef WIN32
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#include <unistd.h>
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#else
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#include <io.h>
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#include <direct.h>
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#include "BLI_winstuff.h"
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#endif   
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#include "MEM_guardedalloc.h"
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#include "GPU_extensions.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_storage_types.h"
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#include "BLI_utildefines.h"
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#include "DNA_brush_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "RNA_access.h"
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#include "RNA_enum_types.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_icons.h"
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#include "BKE_utildefines.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "ED_datafiles.h"
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#include "ED_render.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "interface_intern.h"
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#define ICON_IMAGE_W		600
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#define ICON_IMAGE_H		640
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#define ICON_GRID_COLS		26
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#define ICON_GRID_ROWS		30
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#define ICON_GRID_MARGIN	5
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#define ICON_GRID_W		16
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#define ICON_GRID_H		16
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typedef struct IconImage {
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	int w;
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	int h;
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	unsigned int *rect; 
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} IconImage;
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typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
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#define ICON_TYPE_PREVIEW	0
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#define ICON_TYPE_TEXTURE	1
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#define ICON_TYPE_BUFFER	2
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#define ICON_TYPE_VECTOR	3
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typedef struct DrawInfo {
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	int type;
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	union {
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		/* type specific data */
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		struct {
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			VectorDrawFunc func;
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		} vector;
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		struct {
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			IconImage* image;
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		} buffer;
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		struct {
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			int x, y, w, h;
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		} texture;
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	} data;
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} DrawInfo;
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typedef struct IconTexture {
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	GLuint id;
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	int w;
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	int h;
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	float invw;
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	float invh;
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} IconTexture;
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/* ******************* STATIC LOCAL VARS ******************* */
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/* static here to cache results of icon directory scan, so it's not 
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 * scanning the filesystem each time the menu is drawn */
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static struct ListBase iconfilelist = {0, 0};
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static IconTexture icongltex = {0, 0, 0, 0.0f, 0.0f};
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/* **************************************************** */
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static void def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type)
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{
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	Icon *new_icon = NULL;
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	IconImage *iimg = NULL;
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	DrawInfo *di;
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	int y = 0;
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	int imgsize = 0;
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	new_icon = MEM_callocN(sizeof(Icon), "texicon");
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	new_icon->obj = 0; /* icon is not for library object */
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	new_icon->type = 0;	
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	di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
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	di->type= type;
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	if(type == ICON_TYPE_TEXTURE) {
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		di->data.texture.x= xofs;
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		di->data.texture.y= yofs;
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		di->data.texture.w= size;
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		di->data.texture.h= size;
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	}
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	else if(type == ICON_TYPE_BUFFER) {
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		iimg = MEM_mallocN(sizeof(IconImage), "icon_img");
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		iimg->rect = MEM_mallocN(size*size*sizeof(unsigned int), "icon_rect");
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		iimg->w = size;
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		iimg->h = size;
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		/* Here we store the rect in the icon - same as before */
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		imgsize = bbuf->x;
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		for (y=0; y<size; y++) {
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			memcpy(&iimg->rect[y*size], &bbuf->rect[(y+yofs)*imgsize+xofs], size*sizeof(int));
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		}
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		di->data.buffer.image = iimg;
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	}
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	new_icon->drawinfo_free = UI_icons_free_drawinfo;
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	new_icon->drawinfo = di;
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	BKE_icon_set(icon_id, new_icon);
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}
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static void def_internal_vicon( int icon_id, VectorDrawFunc drawFunc)
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{
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	Icon *new_icon = NULL;
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	DrawInfo* di;
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	new_icon = MEM_callocN(sizeof(Icon), "texicon");
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	new_icon->obj = 0; /* icon is not for library object */
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	new_icon->type = 0;
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	di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
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	di->type= ICON_TYPE_VECTOR;
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	di->data.vector.func =drawFunc;
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	new_icon->drawinfo_free = 0;
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	new_icon->drawinfo = di;
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	BKE_icon_set(icon_id, new_icon);
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}
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/* Vector Icon Drawing Routines */
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	/* Utilities */
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static void viconutil_set_point(GLint pt[2], int x, int y)
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{
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	pt[0] = x;
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	pt[1] = y;
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}
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static void viconutil_draw_tri(GLint (*pts)[2])
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{
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	glBegin(GL_TRIANGLES);
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	glVertex2iv(pts[0]);
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	glVertex2iv(pts[1]);
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	glVertex2iv(pts[2]);
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	glEnd();
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}
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static void viconutil_draw_lineloop(GLint (*pts)[2], int numPoints)
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{
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	int i;
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	glBegin(GL_LINE_LOOP);
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	for (i=0; i<numPoints; i++) {
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		glVertex2iv(pts[i]);
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	}
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	glEnd();
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}
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static void viconutil_draw_lineloop_smooth(GLint (*pts)[2], int numPoints)
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{
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	glEnable(GL_LINE_SMOOTH);
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	viconutil_draw_lineloop(pts, numPoints);
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	glDisable(GL_LINE_SMOOTH);
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}
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static void viconutil_draw_points(GLint (*pts)[2], int numPoints, int pointSize)
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{
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	int i;
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	glBegin(GL_QUADS);
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	for (i=0; i<numPoints; i++) {
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		int x = pts[i][0], y = pts[i][1];
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		glVertex2i(x-pointSize,y-pointSize);
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		glVertex2i(x+pointSize,y-pointSize);
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		glVertex2i(x+pointSize,y+pointSize);
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		glVertex2i(x-pointSize,y+pointSize);
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	}
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	glEnd();
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}
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	/* Drawing functions */
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static void vicon_x_draw(int x, int y, int w, int h, float alpha)
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{
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	x += 3;
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	y += 3;
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	w -= 6;
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	h -= 6;
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	glEnable( GL_LINE_SMOOTH );
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	glLineWidth(2.5);
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	glColor4f(0.0, 0.0, 0.0, alpha);
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	glBegin(GL_LINES);
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	glVertex2i(x  ,y  );
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	glVertex2i(x+w,y+h);
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	glVertex2i(x+w,y  );
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	glVertex2i(x  ,y+h);
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	glEnd();
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	glLineWidth(1.0);
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	glDisable( GL_LINE_SMOOTH );
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}
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static void vicon_view3d_draw(int x, int y, int w, int h, float alpha)
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{
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	int cx = x + w/2;
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	int cy = y + h/2;
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	int d = MAX2(2, h/3);
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	glColor4f(0.5, 0.5, 0.5, alpha);
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	glBegin(GL_LINES);
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	glVertex2i(x  , cy-d);
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	glVertex2i(x+w, cy-d);
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	glVertex2i(x  , cy+d);
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	glVertex2i(x+w, cy+d);
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	glVertex2i(cx-d, y  );
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	glVertex2i(cx-d, y+h);
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	glVertex2i(cx+d, y  );
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	glVertex2i(cx+d, y+h);
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	glEnd();
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	glColor4f(0.0, 0.0, 0.0, alpha);
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	glBegin(GL_LINES);
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	glVertex2i(x  , cy);
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	glVertex2i(x+w, cy);
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	glVertex2i(cx, y  );
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	glVertex2i(cx, y+h);
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	glEnd();
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}
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static void vicon_edit_draw(int x, int y, int w, int h, float alpha)
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{
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	GLint pts[4][2];
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	viconutil_set_point(pts[0], x+3  , y+3  );
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	viconutil_set_point(pts[1], x+w-3, y+3  );
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	viconutil_set_point(pts[2], x+w-3, y+h-3);
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	viconutil_set_point(pts[3], x+3  , y+h-3);
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	glColor4f(0.0, 0.0, 0.0, alpha);
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	viconutil_draw_lineloop(pts, 4);
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	glColor3f(1, 1, 0.0);
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	viconutil_draw_points(pts, 4, 1);
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}
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static void vicon_editmode_hlt_draw(int x, int y, int w, int h, float alpha)
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{
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	GLint pts[3][2];
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	viconutil_set_point(pts[0], x+w/2, y+h-2);
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	viconutil_set_point(pts[1], x+3, y+4);
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	viconutil_set_point(pts[2], x+w-3, y+4);
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	glColor4f(0.5, 0.5, 0.5, alpha);
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	viconutil_draw_tri(pts);
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	glColor4f(0.0, 0.0, 0.0, 1);
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	viconutil_draw_lineloop_smooth(pts, 3);
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	glColor3f(1, 1, 0.0);
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	viconutil_draw_points(pts, 3, 1);
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}
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static void vicon_editmode_dehlt_draw(int x, int y, int w, int h, float UNUSED(alpha))
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{
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	GLint pts[3][2];
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	viconutil_set_point(pts[0], x+w/2, y+h-2);
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	viconutil_set_point(pts[1], x+3, y+4);
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	viconutil_set_point(pts[2], x+w-3, y+4);
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	glColor4f(0.0f, 0.0f, 0.0f, 1);
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	viconutil_draw_lineloop_smooth(pts, 3);
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	glColor3f(.9f, .9f, .9f);
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	viconutil_draw_points(pts, 3, 1);
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}
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static void vicon_disclosure_tri_right_draw(int x, int y, int w, int UNUSED(h), float alpha)
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{
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	GLint pts[3][2];
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	int cx = x+w/2;
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	int cy = y+w/2;
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	int d = w/3, d2 = w/5;
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	viconutil_set_point(pts[0], cx-d2, cy+d);
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	viconutil_set_point(pts[1], cx-d2, cy-d);
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	viconutil_set_point(pts[2], cx+d2, cy);
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	glShadeModel(GL_SMOOTH);
 | 
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	glBegin(GL_TRIANGLES);
 | 
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	glColor4f(0.8f, 0.8f, 0.8f, alpha);
 | 
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	glVertex2iv(pts[0]);
 | 
						|
	glVertex2iv(pts[1]);
 | 
						|
	glColor4f(0.3f, 0.3f, 0.3f, alpha);
 | 
						|
	glVertex2iv(pts[2]);
 | 
						|
	glEnd();
 | 
						|
	glShadeModel(GL_FLAT);
 | 
						|
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	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | 
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	viconutil_draw_lineloop_smooth(pts, 3);
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}
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static void vicon_small_tri_right_draw(int x, int y, int w, int UNUSED(h), float alpha)
 | 
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{
 | 
						|
	GLint pts[3][2];
 | 
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	int cx = x+w/2-4;
 | 
						|
	int cy = y+w/2;
 | 
						|
	int d = w/5, d2 = w/7;
 | 
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 | 
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	viconutil_set_point(pts[0], cx-d2, cy+d);
 | 
						|
	viconutil_set_point(pts[1], cx-d2, cy-d);
 | 
						|
	viconutil_set_point(pts[2], cx+d2, cy);
 | 
						|
 | 
						|
	glColor4f(0.2f, 0.2f, 0.2f, alpha);
 | 
						|
 | 
						|
	glShadeModel(GL_SMOOTH);
 | 
						|
	glBegin(GL_TRIANGLES);
 | 
						|
	glVertex2iv(pts[0]);
 | 
						|
	glVertex2iv(pts[1]);
 | 
						|
	glVertex2iv(pts[2]);
 | 
						|
	glEnd();
 | 
						|
	glShadeModel(GL_FLAT);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_disclosure_tri_down_draw(int x, int y, int w, int UNUSED(h), float alpha)
 | 
						|
{
 | 
						|
	GLint pts[3][2];
 | 
						|
	int cx = x+w/2;
 | 
						|
	int cy = y+w/2;
 | 
						|
	int d = w/3, d2 = w/5;
 | 
						|
 | 
						|
	viconutil_set_point(pts[0], cx+d, cy+d2);
 | 
						|
	viconutil_set_point(pts[1], cx-d, cy+d2);
 | 
						|
	viconutil_set_point(pts[2], cx, cy-d2);
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						|
 | 
						|
	glShadeModel(GL_SMOOTH);
 | 
						|
	glBegin(GL_TRIANGLES);
 | 
						|
	glColor4f(0.8f, 0.8f, 0.8f, alpha);
 | 
						|
	glVertex2iv(pts[0]);
 | 
						|
	glVertex2iv(pts[1]);
 | 
						|
	glColor4f(0.3f, 0.3f, 0.3f, alpha);
 | 
						|
	glVertex2iv(pts[2]);
 | 
						|
	glEnd();
 | 
						|
	glShadeModel(GL_FLAT);
 | 
						|
 | 
						|
	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | 
						|
	viconutil_draw_lineloop_smooth(pts, 3);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_move_up_draw(int x, int y, int w, int h, float UNUSED(alpha))
 | 
						|
{
 | 
						|
	int d=-2;
 | 
						|
 | 
						|
	glEnable(GL_LINE_SMOOTH);
 | 
						|
	glLineWidth(1);
 | 
						|
	glColor3f(0.0, 0.0, 0.0);
 | 
						|
 | 
						|
	glBegin(GL_LINE_STRIP);
 | 
						|
	glVertex2i(x+w/2-d*2, y+h/2+d);
 | 
						|
	glVertex2i(x+w/2, y+h/2-d + 1);
 | 
						|
	glVertex2i(x+w/2+d*2, y+h/2+d);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glLineWidth(1.0);
 | 
						|
	glDisable(GL_LINE_SMOOTH);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_move_down_draw(int x, int y, int w, int h, float UNUSED(alpha))
 | 
						|
{
 | 
						|
	int d=2;
 | 
						|
 | 
						|
	glEnable(GL_LINE_SMOOTH);
 | 
						|
	glLineWidth(1);
 | 
						|
	glColor3f(0.0, 0.0, 0.0);
 | 
						|
 | 
						|
	glBegin(GL_LINE_STRIP);
 | 
						|
	glVertex2i(x+w/2-d*2, y+h/2+d);
 | 
						|
	glVertex2i(x+w/2, y+h/2-d - 1);
 | 
						|
	glVertex2i(x+w/2+d*2, y+h/2+d);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glLineWidth(1.0);
 | 
						|
	glDisable(GL_LINE_SMOOTH);
 | 
						|
}
 | 
						|
 | 
						|
static void init_brush_icons(void)
 | 
						|
{
 | 
						|
 | 
						|
#define INIT_BRUSH_ICON(icon_id, name)					     \
 | 
						|
	bbuf = IMB_ibImageFromMemory((unsigned char*)datatoc_ ##name## _png, \
 | 
						|
				     datatoc_ ##name## _png_size, IB_rect);  \
 | 
						|
	def_internal_icon(bbuf, icon_id, 0, 0, w, ICON_TYPE_BUFFER);	     \
 | 
						|
	IMB_freeImBuf(bbuf);
 | 
						|
	// end INIT_BRUSH_ICON
 | 
						|
 | 
						|
	ImBuf *bbuf;
 | 
						|
	const int w = 96;
 | 
						|
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_ADD, add);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_BLOB, blob);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_BLUR, blur);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_CLAY, clay);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_CLONE, clone);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_CREASE, crease);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_DARKEN, darken);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SCULPT_DRAW, draw);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_FILL, fill);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_FLATTEN, flatten);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_GRAB, grab);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_INFLATE, inflate);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_LAYER, layer);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_LIGHTEN, lighten);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_MIX, mix);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_MULTIPLY, multiply);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_NUDGE, nudge);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_PINCH, pinch);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SCRAPE, scrape);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SMEAR, smear);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SMOOTH, smooth);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SNAKE_HOOK, snake_hook);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SOFTEN, soften);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SUBTRACT, subtract);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_TEXDRAW, texdraw);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_THUMB, thumb);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_ROTATE, twist);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_VERTEXDRAW, vertexdraw);
 | 
						|
 | 
						|
#undef INIT_BRUSH_ICON
 | 
						|
}
 | 
						|
 | 
						|
static void init_internal_icons(void)
 | 
						|
{
 | 
						|
	bTheme *btheme= U.themes.first;
 | 
						|
	ImBuf *bbuf= NULL;
 | 
						|
	int x, y, icontype;
 | 
						|
	char iconfilestr[FILE_MAXDIR+FILE_MAXFILE];
 | 
						|
	
 | 
						|
	if ((btheme!=NULL) && btheme->tui.iconfile[0]) {
 | 
						|
		char *datadir= BLI_get_folder(BLENDER_DATAFILES, NULL);
 | 
						|
		if (datadir) {
 | 
						|
			BLI_make_file_string("/", iconfilestr, datadir, btheme->tui.iconfile);
 | 
						|
			
 | 
						|
			if (BLI_exists(iconfilestr)) {
 | 
						|
				bbuf = IMB_loadiffname(iconfilestr, IB_rect);
 | 
						|
				if(bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H) {
 | 
						|
					if (G.f & G_DEBUG)
 | 
						|
						printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr);
 | 
						|
					IMB_freeImBuf(bbuf);
 | 
						|
					bbuf= NULL;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if(bbuf==NULL)
 | 
						|
		bbuf = IMB_ibImageFromMemory((unsigned char*)datatoc_blenderbuttons, datatoc_blenderbuttons_size, IB_rect);
 | 
						|
 | 
						|
	if(bbuf) {
 | 
						|
		/* free existing texture if any */
 | 
						|
		if(icongltex.id) {
 | 
						|
			glDeleteTextures(1, &icongltex.id);
 | 
						|
			icongltex.id= 0;
 | 
						|
		}
 | 
						|
 | 
						|
		/* we only use a texture for cards with non-power of two */
 | 
						|
		if(GPU_non_power_of_two_support()) {
 | 
						|
			glGenTextures(1, &icongltex.id);
 | 
						|
 | 
						|
			if(icongltex.id) {
 | 
						|
				icongltex.w = bbuf->x;
 | 
						|
				icongltex.h = bbuf->y;
 | 
						|
				icongltex.invw = 1.0f/bbuf->x;
 | 
						|
				icongltex.invh = 1.0f/bbuf->y;
 | 
						|
 | 
						|
				glBindTexture(GL_TEXTURE_2D, icongltex.id);
 | 
						|
				glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bbuf->x, bbuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, bbuf->rect);
 | 
						|
				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
				glBindTexture(GL_TEXTURE_2D, 0);
 | 
						|
 | 
						|
				if(glGetError() == GL_OUT_OF_MEMORY) {
 | 
						|
					glDeleteTextures(1, &icongltex.id);
 | 
						|
					icongltex.id= 0;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if(icongltex.id)
 | 
						|
		icontype= ICON_TYPE_TEXTURE;
 | 
						|
	else
 | 
						|
		icontype= ICON_TYPE_BUFFER;
 | 
						|
	
 | 
						|
	if(bbuf) {
 | 
						|
		for (y=0; y<ICON_GRID_ROWS; y++) {
 | 
						|
			for (x=0; x<ICON_GRID_COLS; x++) {
 | 
						|
				def_internal_icon(bbuf, BIFICONID_FIRST + y*ICON_GRID_COLS + x,
 | 
						|
					x*(ICON_GRID_W+ICON_GRID_MARGIN)+ICON_GRID_MARGIN,
 | 
						|
					y*(ICON_GRID_H+ICON_GRID_MARGIN)+ICON_GRID_MARGIN, ICON_GRID_W,
 | 
						|
					icontype);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	def_internal_vicon(VICO_VIEW3D_VEC, vicon_view3d_draw);
 | 
						|
	def_internal_vicon(VICO_EDIT_VEC, vicon_edit_draw);
 | 
						|
	def_internal_vicon(VICO_EDITMODE_DEHLT, vicon_editmode_dehlt_draw);
 | 
						|
	def_internal_vicon(VICO_EDITMODE_HLT, vicon_editmode_hlt_draw);
 | 
						|
	def_internal_vicon(VICO_DISCLOSURE_TRI_RIGHT_VEC, vicon_disclosure_tri_right_draw);
 | 
						|
	def_internal_vicon(VICO_DISCLOSURE_TRI_DOWN_VEC, vicon_disclosure_tri_down_draw);
 | 
						|
	def_internal_vicon(VICO_MOVE_UP_VEC, vicon_move_up_draw);
 | 
						|
	def_internal_vicon(VICO_MOVE_DOWN_VEC, vicon_move_down_draw);
 | 
						|
	def_internal_vicon(VICO_X_VEC, vicon_x_draw);
 | 
						|
	def_internal_vicon(VICO_SMALL_TRI_RIGHT_VEC, vicon_small_tri_right_draw);
 | 
						|
 | 
						|
	IMB_freeImBuf(bbuf);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void init_iconfile_list(struct ListBase *list)
 | 
						|
{
 | 
						|
	IconFile *ifile;
 | 
						|
	ImBuf *bbuf= NULL;
 | 
						|
	struct direntry *dir;
 | 
						|
	int restoredir = 1; /* restore to current directory */
 | 
						|
	int totfile, i, index=1;
 | 
						|
	int ifilex, ifiley;
 | 
						|
	char icondirstr[FILE_MAX];
 | 
						|
	char iconfilestr[FILE_MAX+16]; /* allow 256 chars for file+dir */
 | 
						|
	char olddir[FILE_MAX];
 | 
						|
	char *datadir= NULL;
 | 
						|
 | 
						|
	list->first = list->last = NULL;
 | 
						|
	datadir = BLI_get_folder(BLENDER_DATAFILES, NULL);
 | 
						|
 | 
						|
	if (!datadir) return;
 | 
						|
 | 
						|
	BLI_make_file_string("/", icondirstr, datadir, "");
 | 
						|
	
 | 
						|
	if(BLI_exists(icondirstr)==0)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	/* since BLI_getdir changes the current working directory, restore it 
 | 
						|
	   back to old value afterwards */
 | 
						|
	if(!BLI_getwdN(olddir)) 
 | 
						|
		restoredir = 0;
 | 
						|
	totfile = BLI_getdir(icondirstr, &dir);
 | 
						|
	if (restoredir && !chdir(olddir)) {} /* fix warning about checking return value */
 | 
						|
 | 
						|
	for(i=0; i<totfile; i++) {
 | 
						|
		if( (dir[i].type & S_IFREG) ) {
 | 
						|
			char *filename = dir[i].relname;
 | 
						|
			
 | 
						|
			if(BLI_testextensie(filename, ".png")) {
 | 
						|
 | 
						|
				/* check to see if the image is the right size, continue if not */
 | 
						|
				/* copying strings here should go ok, assuming that we never get back
 | 
						|
				   a complete path to file longer than 256 chars */
 | 
						|
				sprintf(iconfilestr, "%s/%s", icondirstr, filename);
 | 
						|
				if(BLI_exists(iconfilestr))
 | 
						|
					bbuf= IMB_loadiffname(iconfilestr, IB_rect);
 | 
						|
				else
 | 
						|
					bbuf= NULL;
 | 
						|
 | 
						|
 | 
						|
				if(bbuf) {
 | 
						|
					ifilex = bbuf->x;
 | 
						|
					ifiley = bbuf->y;
 | 
						|
					IMB_freeImBuf(bbuf);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					ifilex= ifiley= 0;
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* bad size or failed to load */
 | 
						|
				if ((ifilex != ICON_IMAGE_W) || (ifiley != ICON_IMAGE_H))
 | 
						|
					continue;
 | 
						|
 | 
						|
				/* found a potential icon file, so make an entry for it in the cache list */
 | 
						|
				ifile = MEM_callocN(sizeof(IconFile), "IconFile");
 | 
						|
				
 | 
						|
				BLI_strncpy(ifile->filename, filename, sizeof(ifile->filename));
 | 
						|
				ifile->index = index;
 | 
						|
 | 
						|
				BLI_addtail(list, ifile);
 | 
						|
				
 | 
						|
				index++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* free temporary direntry structure that's been created by BLI_getdir() */
 | 
						|
	i= totfile-1;
 | 
						|
	
 | 
						|
	for(; i>=0; i--){
 | 
						|
		MEM_freeN(dir[i].relname);
 | 
						|
		MEM_freeN(dir[i].path);
 | 
						|
		if (dir[i].string) MEM_freeN(dir[i].string);
 | 
						|
	}
 | 
						|
	free(dir);
 | 
						|
	dir= 0;
 | 
						|
}
 | 
						|
 | 
						|
static void free_iconfile_list(struct ListBase *list)
 | 
						|
{
 | 
						|
	IconFile *ifile=NULL, *next_ifile=NULL;
 | 
						|
	
 | 
						|
	for(ifile=list->first; ifile; ifile=next_ifile) {
 | 
						|
		next_ifile = ifile->next;
 | 
						|
		BLI_freelinkN(list, ifile);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int UI_iconfile_get_index(const char *filename)
 | 
						|
{
 | 
						|
	IconFile *ifile;
 | 
						|
	ListBase *list=&(iconfilelist);
 | 
						|
	
 | 
						|
	for(ifile=list->first; ifile; ifile=ifile->next) {
 | 
						|
		if ( BLI_streq(filename, ifile->filename)) {
 | 
						|
			return ifile->index;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
ListBase *UI_iconfile_list(void)
 | 
						|
{
 | 
						|
	ListBase *list=&(iconfilelist);
 | 
						|
	
 | 
						|
	return list;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void UI_icons_free()
 | 
						|
{
 | 
						|
	if(icongltex.id) {
 | 
						|
		glDeleteTextures(1, &icongltex.id);
 | 
						|
		icongltex.id= 0;
 | 
						|
	}
 | 
						|
 | 
						|
	free_iconfile_list(&iconfilelist);
 | 
						|
	BKE_icons_free();
 | 
						|
}
 | 
						|
 | 
						|
void UI_icons_free_drawinfo(void *drawinfo)
 | 
						|
{
 | 
						|
	DrawInfo *di = drawinfo;
 | 
						|
 | 
						|
	if(di) {
 | 
						|
		if(di->type == ICON_TYPE_BUFFER) {
 | 
						|
			if(di->data.buffer.image) {
 | 
						|
				MEM_freeN(di->data.buffer.image->rect);
 | 
						|
				MEM_freeN(di->data.buffer.image);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		MEM_freeN(di);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static DrawInfo *icon_create_drawinfo(void)
 | 
						|
{
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
 | 
						|
	di = MEM_callocN(sizeof(DrawInfo), "di_icon");
 | 
						|
	di->type= ICON_TYPE_PREVIEW;
 | 
						|
 | 
						|
	return di;
 | 
						|
}
 | 
						|
 | 
						|
int UI_icon_get_width(int icon_id)
 | 
						|
{
 | 
						|
	Icon *icon = NULL;
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
 | 
						|
	icon = BKE_icon_get(icon_id);
 | 
						|
	
 | 
						|
	if (icon==ICON_NULL) {
 | 
						|
		if (G.f & G_DEBUG)
 | 
						|
			printf("UI_icon_get_width: Internal error, no icon for icon ID: %d\n", icon_id);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	di = (DrawInfo *)icon->drawinfo;
 | 
						|
	if (!di) {
 | 
						|
		di = icon_create_drawinfo();
 | 
						|
		icon->drawinfo = di;
 | 
						|
	}
 | 
						|
 | 
						|
	if (di)
 | 
						|
		return ICON_DEFAULT_WIDTH;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int UI_icon_get_height(int icon_id)
 | 
						|
{
 | 
						|
	Icon *icon = NULL;
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
 | 
						|
	icon = BKE_icon_get(icon_id);
 | 
						|
	
 | 
						|
	if (icon==ICON_NULL) {
 | 
						|
		if (G.f & G_DEBUG)
 | 
						|
			printf("UI_icon_get_height: Internal error, no icon for icon ID: %d\n", icon_id);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	di = (DrawInfo*)icon->drawinfo;
 | 
						|
 | 
						|
	if (!di) {
 | 
						|
		di = icon_create_drawinfo();
 | 
						|
		icon->drawinfo = di;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (di)
 | 
						|
		return ICON_DEFAULT_HEIGHT;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
void UI_icons_init(int first_dyn_id)
 | 
						|
{
 | 
						|
	init_iconfile_list(&iconfilelist);
 | 
						|
	BKE_icons_init(first_dyn_id);
 | 
						|
	init_internal_icons();
 | 
						|
	init_brush_icons();
 | 
						|
}
 | 
						|
 | 
						|
/* Render size for preview images at level miplevel */
 | 
						|
static int preview_render_size(int miplevel)
 | 
						|
{
 | 
						|
	switch (miplevel) {
 | 
						|
		case 0: return 32;
 | 
						|
		case 1: return PREVIEW_DEFAULT_HEIGHT;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static void icon_create_mipmap(struct PreviewImage* prv_img, int miplevel) 
 | 
						|
{
 | 
						|
	unsigned int size = preview_render_size(miplevel);
 | 
						|
 | 
						|
	if (!prv_img) {
 | 
						|
		if (G.f & G_DEBUG)
 | 
						|
			printf("Error: requested preview image does not exist");
 | 
						|
	}
 | 
						|
	if (!prv_img->rect[miplevel]) {
 | 
						|
		prv_img->w[miplevel] = size;
 | 
						|
		prv_img->h[miplevel] = size;
 | 
						|
		prv_img->changed[miplevel] = 1;
 | 
						|
		prv_img->changed_timestamp[miplevel] = 0;
 | 
						|
		prv_img->rect[miplevel] = MEM_callocN(size*size*sizeof(unsigned int), "prv_rect"); 
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* only called when icon has changed */
 | 
						|
/* only call with valid pointer from UI_icon_draw */
 | 
						|
static void icon_set_image(bContext *C, ID *id, PreviewImage* prv_img, int miplevel)
 | 
						|
{
 | 
						|
	if (!prv_img) {
 | 
						|
		if (G.f & G_DEBUG)
 | 
						|
			printf("No preview image for this ID: %s\n", id->name);
 | 
						|
		return;
 | 
						|
	}	
 | 
						|
 | 
						|
	/* create the preview rect */
 | 
						|
	icon_create_mipmap(prv_img, miplevel);
 | 
						|
 | 
						|
	ED_preview_icon_job(C, prv_img, id, prv_img->rect[miplevel],
 | 
						|
		prv_img->w[miplevel], prv_img->h[miplevel]);
 | 
						|
}
 | 
						|
 | 
						|
static void icon_draw_rect(float x, float y, int w, int h, float UNUSED(aspect), int rw, int rh, unsigned int *rect, float alpha, float *rgb, short is_preview)
 | 
						|
{
 | 
						|
	ImBuf *ima= NULL;
 | 
						|
 | 
						|
	/* sanity check */
 | 
						|
	if(w<=0 || h<=0 || w>2000 || h>2000) {
 | 
						|
		printf("icon_draw_rect: icons are %i x %i pixels?\n", w, h);
 | 
						|
		BKE_assert(!"invalid icon size");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* modulate color */
 | 
						|
	if(alpha != 1.0f)
 | 
						|
		glPixelTransferf(GL_ALPHA_SCALE, alpha);
 | 
						|
 | 
						|
	if(rgb) {
 | 
						|
		glPixelTransferf(GL_RED_SCALE, rgb[0]);
 | 
						|
		glPixelTransferf(GL_GREEN_SCALE, rgb[1]);
 | 
						|
		glPixelTransferf(GL_BLUE_SCALE, rgb[2]);
 | 
						|
	}
 | 
						|
 | 
						|
	/* rect contains image in 'rendersize', we only scale if needed */
 | 
						|
	if(rw!=w && rh!=h) {
 | 
						|
		/* first allocate imbuf for scaling and copy preview into it */
 | 
						|
		ima = IMB_allocImBuf(rw, rh, 32, IB_rect);
 | 
						|
		memcpy(ima->rect, rect, rw*rh*sizeof(unsigned int));	
 | 
						|
		IMB_scaleImBuf(ima, w, h); /* scale it */
 | 
						|
		rect= ima->rect;
 | 
						|
	}
 | 
						|
 | 
						|
	/* draw */
 | 
						|
	if(is_preview) {
 | 
						|
		glaDrawPixelsSafe(x, y, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		glRasterPos2f(x, y);
 | 
						|
		glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 | 
						|
	}
 | 
						|
 | 
						|
	if(ima)
 | 
						|
		IMB_freeImBuf(ima);
 | 
						|
 | 
						|
	/* restore color */
 | 
						|
	if(alpha != 0.0f)
 | 
						|
		glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
 | 
						|
	
 | 
						|
	if(rgb) {
 | 
						|
		glPixelTransferf(GL_RED_SCALE, 1.0f);
 | 
						|
		glPixelTransferf(GL_GREEN_SCALE, 1.0f);
 | 
						|
		glPixelTransferf(GL_BLUE_SCALE, 1.0f);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void icon_draw_texture(float x, float y, float w, float h, int ix, int iy, int UNUSED(iw), int ih, float alpha, float *rgb)
 | 
						|
{
 | 
						|
	float x1, x2, y1, y2;
 | 
						|
 | 
						|
	if(rgb) glColor4f(rgb[0], rgb[1], rgb[2], alpha);
 | 
						|
	else glColor4f(1.0f, 1.0f, 1.0f, alpha);
 | 
						|
 | 
						|
	x1= ix*icongltex.invw;
 | 
						|
	x2= (ix + ih)*icongltex.invw;
 | 
						|
	y1= iy*icongltex.invh;
 | 
						|
	y2= (iy + ih)*icongltex.invh;
 | 
						|
 | 
						|
	glEnable(GL_TEXTURE_2D);
 | 
						|
	glBindTexture(GL_TEXTURE_2D, icongltex.id);
 | 
						|
 | 
						|
	glBegin(GL_QUADS);
 | 
						|
	glTexCoord2f(x1, y1);
 | 
						|
	glVertex2f(x, y);
 | 
						|
 | 
						|
	glTexCoord2f(x2, y1);
 | 
						|
	glVertex2f(x+w, y);
 | 
						|
 | 
						|
	glTexCoord2f(x2, y2);
 | 
						|
	glVertex2f(x+w, y+h);
 | 
						|
 | 
						|
	glTexCoord2f(x1, y2);
 | 
						|
	glVertex2f(x, y+h);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glBindTexture(GL_TEXTURE_2D, 0);
 | 
						|
	glDisable(GL_TEXTURE_2D);
 | 
						|
}
 | 
						|
 | 
						|
/* Drawing size for preview images at level miplevel */
 | 
						|
static int preview_size(int miplevel)
 | 
						|
{
 | 
						|
	switch (miplevel) {
 | 
						|
		case 0: return ICON_DEFAULT_HEIGHT;
 | 
						|
		case 1: return PREVIEW_DEFAULT_HEIGHT;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, float *rgb, int miplevel, int draw_size, int UNUSED(nocreate), int is_preview)
 | 
						|
{
 | 
						|
	Icon *icon = NULL;
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
	IconImage *iimg;
 | 
						|
	int w, h;
 | 
						|
	
 | 
						|
	icon = BKE_icon_get(icon_id);
 | 
						|
	
 | 
						|
	if (icon==ICON_NULL) {
 | 
						|
		if (G.f & G_DEBUG)
 | 
						|
			printf("icon_draw_mipmap: Internal error, no icon for icon ID: %d\n", icon_id);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	di = (DrawInfo*)icon->drawinfo;
 | 
						|
	
 | 
						|
	if (!di) {
 | 
						|
		di = icon_create_drawinfo();
 | 
						|
	
 | 
						|
		icon->drawinfo = di;		
 | 
						|
		icon->drawinfo_free = UI_icons_free_drawinfo;		
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* scale width and height according to aspect */
 | 
						|
	w = (int)(draw_size/aspect + 0.5f);
 | 
						|
	h = (int)(draw_size/aspect + 0.5f);
 | 
						|
	
 | 
						|
	if(di->type == ICON_TYPE_VECTOR) {
 | 
						|
		/* vector icons use the uiBlock transformation, they are not drawn
 | 
						|
		with untransformed coordinates like the other icons */
 | 
						|
		di->data.vector.func(x, y, ICON_DEFAULT_HEIGHT, ICON_DEFAULT_HEIGHT, 1.0f); 
 | 
						|
	} 
 | 
						|
	else if(di->type == ICON_TYPE_TEXTURE) {
 | 
						|
		icon_draw_texture(x, y, w, h, di->data.texture.x, di->data.texture.y,
 | 
						|
			di->data.texture.w, di->data.texture.h, alpha, rgb);
 | 
						|
	}
 | 
						|
	else if(di->type == ICON_TYPE_BUFFER) {
 | 
						|
		/* it is a builtin icon */		
 | 
						|
		iimg= di->data.buffer.image;
 | 
						|
 | 
						|
		if(!iimg->rect) return; /* something has gone wrong! */
 | 
						|
 | 
						|
		icon_draw_rect(x, y, w, h, aspect, iimg->w, iimg->h, iimg->rect, alpha, rgb, is_preview);
 | 
						|
	}
 | 
						|
	else if(di->type == ICON_TYPE_PREVIEW) {
 | 
						|
		PreviewImage* pi = BKE_previewimg_get((ID*)icon->obj); 
 | 
						|
 | 
						|
		if(pi) {			
 | 
						|
			/* no create icon on this level in code */
 | 
						|
			if(!pi->rect[miplevel]) return; /* something has gone wrong! */
 | 
						|
			
 | 
						|
			/* preview images use premul alpha ... */
 | 
						|
			glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
			icon_draw_rect(x, y, w, h, aspect, pi->w[miplevel], pi->h[miplevel], pi->rect[miplevel], 1.0f, NULL, is_preview);
 | 
						|
			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ui_id_icon_render(bContext *C, ID *id, int preview)
 | 
						|
{
 | 
						|
	PreviewImage *pi = BKE_previewimg_get(id); 
 | 
						|
		
 | 
						|
	if (pi) {			
 | 
						|
		if ((pi->changed[0] ||!pi->rect[0])) /* changed only ever set by dynamic icons */
 | 
						|
		{
 | 
						|
			/* create the preview rect if necessary */				
 | 
						|
			
 | 
						|
			icon_set_image(C, id, pi, 0);		/* icon size */
 | 
						|
			if (preview)
 | 
						|
				icon_set_image(C, id, pi, 1);	/* preview size */
 | 
						|
			
 | 
						|
			pi->changed[0] = 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int ui_id_brush_get_icon(bContext *C, ID *id, int preview)
 | 
						|
{
 | 
						|
	Brush *br = (Brush*)id;
 | 
						|
 | 
						|
	if(br->flag & BRUSH_CUSTOM_ICON) {
 | 
						|
		BKE_icon_getid(id);
 | 
						|
		ui_id_icon_render(C, id, preview);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		Object *ob = CTX_data_active_object(C);
 | 
						|
		EnumPropertyItem *items;
 | 
						|
		int tool, mode = 0;
 | 
						|
 | 
						|
		/* this is not nice, should probably make brushes be
 | 
						|
		   strictly in one paint mode only to avoid checking
 | 
						|
		   object mode here */
 | 
						|
 | 
						|
		if(ob) {
 | 
						|
			if(ob->mode & OB_MODE_SCULPT)
 | 
						|
				mode = OB_MODE_SCULPT;
 | 
						|
			else if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT))
 | 
						|
				mode = OB_MODE_VERTEX_PAINT;
 | 
						|
			else if(ob->mode & OB_MODE_TEXTURE_PAINT)
 | 
						|
				mode = OB_MODE_TEXTURE_PAINT;
 | 
						|
		}
 | 
						|
 | 
						|
		/* check if cached icon is OK */
 | 
						|
		if(!mode || (id->icon_id && mode == br->icon_mode))
 | 
						|
			return id->icon_id;
 | 
						|
 | 
						|
		br->icon_mode = mode;
 | 
						|
 | 
						|
		/* reset the icon */
 | 
						|
		if(mode == OB_MODE_SCULPT) {
 | 
						|
			items = brush_sculpt_tool_items;
 | 
						|
			tool = br->sculpt_tool;
 | 
						|
		}
 | 
						|
		else if(mode == OB_MODE_VERTEX_PAINT) {
 | 
						|
			items = brush_vertexpaint_tool_items;
 | 
						|
			tool = br->vertexpaint_tool;
 | 
						|
		}
 | 
						|
		else if(mode == OB_MODE_TEXTURE_PAINT) {
 | 
						|
			items = brush_imagepaint_tool_items;
 | 
						|
			tool = br->imagepaint_tool;
 | 
						|
		}
 | 
						|
 | 
						|
		if(!RNA_enum_icon_from_value(items, tool, &id->icon_id))
 | 
						|
			id->icon_id = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	return id->icon_id;
 | 
						|
}
 | 
						|
 | 
						|
int ui_id_icon_get(bContext *C, ID *id, int preview)
 | 
						|
{
 | 
						|
	int iconid= 0;
 | 
						|
	
 | 
						|
	/* icon */
 | 
						|
	switch(GS(id->name))
 | 
						|
	{
 | 
						|
		case ID_BR:
 | 
						|
			iconid= ui_id_brush_get_icon(C, id, preview);
 | 
						|
			break;
 | 
						|
		case ID_MA: /* fall through */
 | 
						|
		case ID_TE: /* fall through */
 | 
						|
		case ID_IM: /* fall through */
 | 
						|
		case ID_WO: /* fall through */
 | 
						|
		case ID_LA: /* fall through */
 | 
						|
			iconid= BKE_icon_getid(id);
 | 
						|
			/* checks if not exists, or changed */
 | 
						|
			ui_id_icon_render(C, id, preview);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	return iconid;
 | 
						|
}
 | 
						|
 | 
						|
static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, float alpha, int miplevel, int nocreate)
 | 
						|
{
 | 
						|
	int draw_size = preview_size(miplevel);
 | 
						|
	icon_draw_size(x, y, icon_id, aspect, alpha, NULL, miplevel, draw_size, nocreate, FALSE);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect, float alpha)
 | 
						|
{
 | 
						|
	icon_draw_mipmap(x, y, icon_id, aspect, alpha, PREVIEW_MIPMAP_ZERO, 0);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, float *rgb)
 | 
						|
{
 | 
						|
	int draw_size = preview_size(PREVIEW_MIPMAP_ZERO);
 | 
						|
	icon_draw_size(x, y, icon_id, aspect, 1.0f, rgb, PREVIEW_MIPMAP_ZERO, draw_size, FALSE, FALSE);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw(float x, float y, int icon_id)
 | 
						|
{
 | 
						|
	UI_icon_draw_aspect(x, y, icon_id, 1.0f, 1.0f);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_size(float x, float y, int size, int icon_id, float alpha)
 | 
						|
{
 | 
						|
	icon_draw_size(x, y, icon_id, 1.0f, alpha, NULL, PREVIEW_MIPMAP_ZERO, size, TRUE, FALSE);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_preview(float x, float y, int icon_id)
 | 
						|
{
 | 
						|
	icon_draw_mipmap(x, y, icon_id, 1.0f, 1.0f, PREVIEW_MIPMAP_LARGE, 0);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_preview_aspect(float x, float y, int icon_id, float aspect)
 | 
						|
{
 | 
						|
	icon_draw_mipmap(x, y, icon_id, aspect, 1.0f, PREVIEW_MIPMAP_LARGE, 0);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspect, int size)
 | 
						|
{
 | 
						|
	icon_draw_size(x, y, icon_id, aspect, 1.0f, NULL, PREVIEW_MIPMAP_LARGE, size, FALSE, TRUE);
 | 
						|
}
 | 
						|
 |