1538 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1538 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#include "GeometryExporter.h"
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#include "AnimationExporter.h"
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#include "MaterialExporter.h"
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Global G;
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template<class Functor>
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void forEachObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
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{
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	LinkNode *node;
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	for (node = export_set; node; node = node->next) {
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		Object *ob = (Object *)node->link;
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		f(ob);
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	}
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}
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void AnimationExporter::exportAnimations(Scene *sce)
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{
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	if (hasAnimations(sce)) {
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		this->scene = sce;
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		openLibrary();
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		forEachObjectInExportSet(sce, *this, this->export_settings->export_set);
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		closeLibrary();
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	}
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}
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// called for each exported object
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void AnimationExporter::operator()(Object *ob)
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{
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	FCurve *fcu;
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	char *transformName;
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	/* bool isMatAnim = false; */ /* UNUSED */
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	//Export transform animations
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	if (ob->adt && ob->adt->action) {
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		fcu = (FCurve *)ob->adt->action->curves.first;
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		//transform matrix export for bones are temporarily disabled here.
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		if (ob->type == OB_ARMATURE) {
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			bArmature *arm = (bArmature *)ob->data;
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			for (Bone *bone = (Bone *)arm->bonebase.first; bone; bone = bone->next)
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				write_bone_animation_matrix(ob, bone);
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		}
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		while (fcu) {
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			//for armature animations as objects
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			if (ob->type == OB_ARMATURE)
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				transformName =  fcu->rna_path;
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			else 
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				transformName = extract_transform_name(fcu->rna_path);
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			if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
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			    (!strcmp(transformName, "rotation_euler") && ob->rotmode == ROT_MODE_EUL) ||
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			    (!strcmp(transformName, "rotation_quaternion")))
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			{
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				dae_animation(ob, fcu, transformName, false);
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			}
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			fcu = fcu->next;
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		}
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	}
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    export_object_constraint_animation(ob);
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	//This needs to be handled by extra profiles, so postponed for now
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	//export_morph_animation(ob);
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	//Export Lamp parameter animations
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	if ( (ob->type == OB_LAMP) && ((Lamp *)ob->data)->adt && ((Lamp *)ob->data)->adt->action) {
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		fcu = (FCurve *)(((Lamp *)ob->data)->adt->action->curves.first);
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		while (fcu) {
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			transformName = extract_transform_name(fcu->rna_path);
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			if ((!strcmp(transformName, "color")) || (!strcmp(transformName, "spot_size")) ||
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			    (!strcmp(transformName, "spot_blend")) || (!strcmp(transformName, "distance")))
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			{
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				dae_animation(ob, fcu, transformName, true);
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			}
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			fcu = fcu->next;
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		}
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	}
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	//Export Camera parameter animations
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	if ( (ob->type == OB_CAMERA) && ((Camera *)ob->data)->adt && ((Camera *)ob->data)->adt->action) {
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		fcu = (FCurve *)(((Camera *)ob->data)->adt->action->curves.first);
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		while (fcu) {
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			transformName = extract_transform_name(fcu->rna_path);
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			if ((!strcmp(transformName, "lens")) ||
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			    (!strcmp(transformName, "ortho_scale")) ||
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			    (!strcmp(transformName, "clip_end")) || 
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				(!strcmp(transformName, "clip_start")))
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			{
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				dae_animation(ob, fcu, transformName, true);
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			}
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			fcu = fcu->next;
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		}
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	}
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	//Export Material parameter animations.
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	for (int a = 0; a < ob->totcol; a++) {
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		Material *ma = give_current_material(ob, a + 1);
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		if (!ma) continue;
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		if (ma->adt && ma->adt->action) {
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			/* isMatAnim = true; */
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			fcu = (FCurve *)ma->adt->action->curves.first;
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			while (fcu) {
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				transformName = extract_transform_name(fcu->rna_path);
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				if ((!strcmp(transformName, "specular_hardness")) || (!strcmp(transformName, "specular_color")) ||
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				    (!strcmp(transformName, "diffuse_color")) || (!strcmp(transformName, "alpha")) ||
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				    (!strcmp(transformName, "ior")))
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				{
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					dae_animation(ob, fcu, transformName, true, ma);
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				}
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				fcu = fcu->next;
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			}
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		}
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	}
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}
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void AnimationExporter::export_object_constraint_animation(Object *ob)
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{
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	std::vector<float> fra;
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    //Takes frames of target animations
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	make_anim_frames_from_targets(ob, fra);
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	if (fra.size())
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	dae_baked_object_animation(fra, ob);
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}
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void AnimationExporter::export_morph_animation(Object *ob)
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{ 
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	FCurve *fcu;
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	char *transformName;
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	Key *key = BKE_key_from_object(ob);
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	if(!key) return;
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	if(key->adt && key->adt->action){
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		fcu = (FCurve *)key->adt->action->curves.first;
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		while (fcu) {
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			transformName = extract_transform_name(fcu->rna_path);
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			dae_animation(ob, fcu, transformName, true);
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			fcu = fcu->next;
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		}
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	}
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}
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void AnimationExporter::make_anim_frames_from_targets(Object *ob, std::vector<float> &frames ){
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	ListBase *conlist = get_active_constraints(ob);
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	if(conlist == NULL) return;
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	bConstraint *con;
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	for (con = (bConstraint*)conlist->first; con; con = con->next) {
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		ListBase targets = {NULL, NULL};
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		bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
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		if(!validateConstraints(con)) continue;
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		if (cti && cti->get_constraint_targets) {
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			bConstraintTarget *ct;
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			Object *obtar;
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			/* get targets 
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			 *  - constraints should use ct->matrix, not directly accessing values
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			 *	- ct->matrix members have not yet been calculated here! 
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			 */
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			cti->get_constraint_targets(con, &targets);
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			if(cti){
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				for (ct = (bConstraintTarget*)targets.first; ct; ct = ct->next){
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					obtar = ct->tar;
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					find_frames(obtar, frames);
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				}
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			}
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		}
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	}
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}
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//euler sources from quternion sources
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float *AnimationExporter::get_eul_source_for_quat(Object *ob)
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{
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	FCurve *fcu = (FCurve *)ob->adt->action->curves.first;
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	const int keys = fcu->totvert;  
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	float *quat = (float *)MEM_callocN(sizeof(float) * fcu->totvert * 4, "quat output source values");
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	float *eul = (float *)MEM_callocN(sizeof(float) * fcu->totvert * 3, "quat output source values");
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	float temp_quat[4];
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	float temp_eul[3];
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	while (fcu) {
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		char *transformName = extract_transform_name(fcu->rna_path);
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		if (!strcmp(transformName, "rotation_quaternion") ) {
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			for (int i = 0; i < fcu->totvert; i++) {
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				*(quat + (i * 4) + fcu->array_index) = fcu->bezt[i].vec[1][1];
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			}
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		}
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		fcu = fcu->next;
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	}
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	for (int i = 0; i < keys; i++) {
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		for (int j = 0; j < 4; j++)
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			temp_quat[j] = quat[(i * 4) + j];
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		quat_to_eul(temp_eul, temp_quat);
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		for (int k = 0; k < 3; k++)
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			eul[i * 3 + k] = temp_eul[k];
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	}
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	MEM_freeN(quat);
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	return eul;
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}
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//Get proper name for bones
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std::string AnimationExporter::getObjectBoneName(Object *ob, const FCurve *fcu)
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{
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	//hard-way to derive the bone name from rna_path. Must find more compact method
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	std::string rna_path = std::string(fcu->rna_path);
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	char *boneName = strtok((char *)rna_path.c_str(), "\"");
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	boneName = strtok(NULL, "\"");
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	if (boneName != NULL)
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		return /*id_name(ob) + "_" +*/ std::string(boneName);
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	else
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		return id_name(ob);
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}
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//convert f-curves to animation curves and write
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void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformName, bool is_param, Material *ma)
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{
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	const char *axis_name = NULL;
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	char anim_id[200];
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	bool has_tangents = false;
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	bool quatRotation = false;
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	if (!strcmp(transformName, "rotation_quaternion") ) {
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		fprintf(stderr, "quaternion rotation curves are not supported. rotation curve will not be exported\n");
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		quatRotation = true;
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		return;
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	}
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	//axis names for colors
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	else if (!strcmp(transformName, "color") ||
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			 !strcmp(transformName, "specular_color") ||
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			 !strcmp(transformName, "diffuse_color") ||
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	         !strcmp(transformName, "alpha"))
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	{
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		const char *axis_names[] = {"R", "G", "B"};
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		if (fcu->array_index < 3)
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			axis_name = axis_names[fcu->array_index];
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	}
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	//axis names for transforms
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	else if (!strcmp(transformName, "location") ||
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			 !strcmp(transformName, "scale") ||
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	         !strcmp(transformName, "rotation_euler") ||
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			 !strcmp(transformName, "rotation_quaternion"))
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	{
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		const char *axis_names[] = {"X", "Y", "Z"};
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		if (fcu->array_index < 3)
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			axis_name = axis_names[fcu->array_index];
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	}
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	else {
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		/* no axis name. single parameter */
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		axis_name = "";
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	}
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	std::string ob_name = std::string("null");
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	//Create anim Id
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	if (ob->type == OB_ARMATURE) {
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		ob_name =  getObjectBoneName(ob, fcu);
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		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s.%s", (char *)translate_id(ob_name).c_str(),
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		             transformName, axis_name);
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	}
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	else {
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		if (ma)
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			ob_name = id_name(ob) + "_material";
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		else
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			ob_name = id_name(ob);
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		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char *)translate_id(ob_name).c_str(),
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		             fcu->rna_path, axis_name);
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	}
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	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
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	// create input source
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	std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);
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	// create output source
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	std::string output_id;
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	//quat rotations are skipped for now, because of complications with determining axis.
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	if (quatRotation) {
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		float *eul  = get_eul_source_for_quat(ob);
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		float *eul_axis = (float *)MEM_callocN(sizeof(float) * fcu->totvert, "quat output source values");
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		for (int i = 0; i < fcu->totvert; i++) {
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			eul_axis[i] = eul[i * 3 + fcu->array_index];
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		}
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		output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, eul_axis, fcu->totvert, quatRotation, anim_id, axis_name);
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		MEM_freeN(eul);
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		MEM_freeN(eul_axis);
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	}
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	else if (!strcmp(transformName, "lens") && (ob->type == OB_CAMERA)) {
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		output_id = create_lens_source_from_fcurve((Camera *) ob->data, COLLADASW::InputSemantic::OUTPUT, fcu, anim_id);
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	}
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	else {
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		output_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
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	}
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	// create interpolations source
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	std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name, &has_tangents);
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	// handle tangents (if required)
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	std::string intangent_id;
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	std::string outtangent_id;
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	if (has_tangents) {
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		// create in_tangent source
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		intangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::IN_TANGENT, fcu, anim_id, axis_name);
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		// create out_tangent source
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		outtangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUT_TANGENT, fcu, anim_id, axis_name);
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	}
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	std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
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	COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
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	std::string empty;
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	sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
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	sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
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	// this input is required
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	sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
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	if (has_tangents) {
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		sampler.addInput(COLLADASW::InputSemantic::IN_TANGENT, COLLADABU::URI(empty, intangent_id));
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		sampler.addInput(COLLADASW::InputSemantic::OUT_TANGENT, COLLADABU::URI(empty, outtangent_id));
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	}
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	addSampler(sampler);
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 | 
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	std::string target;
 | 
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						|
	if (!is_param)
 | 
						|
		target = translate_id(ob_name) +
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		         "/" + get_transform_sid(fcu->rna_path, -1, axis_name, true);
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						|
	else {
 | 
						|
		if (ob->type == OB_LAMP)
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			target = get_light_id(ob) +
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			         "/" + get_light_param_sid(fcu->rna_path, -1, axis_name, true);
 | 
						|
 | 
						|
		if (ob->type == OB_CAMERA)
 | 
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			target = get_camera_id(ob) +
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			         "/" + get_camera_param_sid(fcu->rna_path, -1, axis_name, true);
 | 
						|
 | 
						|
		if (ma)
 | 
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			target = translate_id(id_name(ma)) + "-effect" +
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			         "/common/" /*profile common is only supported */ + get_transform_sid(fcu->rna_path, -1, axis_name, true);
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						|
		//if shape key animation, this is the main problem, how to define the channel targets.
 | 
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		/*target = get_morph_id(ob) +
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				 "/value" +*/ 
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	}
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	addChannel(COLLADABU::URI(empty, sampler_id), target);
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 | 
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	closeAnimation();
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}
 | 
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//write bone animations in transform matrix sources
 | 
						|
void AnimationExporter::write_bone_animation_matrix(Object *ob_arm, Bone *bone)
 | 
						|
{
 | 
						|
	if (!ob_arm->adt)
 | 
						|
		return;
 | 
						|
 | 
						|
	//This will only export animations of bones in deform group.
 | 
						|
	/* if (!is_bone_deform_group(bone)) return; */
 | 
						|
 | 
						|
	sample_and_write_bone_animation_matrix(ob_arm, bone);
 | 
						|
 | 
						|
	for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next)
 | 
						|
		write_bone_animation_matrix(ob_arm, child);
 | 
						|
}
 | 
						|
 | 
						|
bool AnimationExporter::is_bone_deform_group(Bone *bone)
 | 
						|
{   
 | 
						|
	bool is_def;
 | 
						|
	//Check if current bone is deform
 | 
						|
	if ((bone->flag & BONE_NO_DEFORM) == 0) return true;
 | 
						|
	//Check child bones
 | 
						|
	else {
 | 
						|
		for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
 | 
						|
			//loop through all the children until deform bone is found, and then return
 | 
						|
			is_def = is_bone_deform_group(child);
 | 
						|
			if (is_def) return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	//no deform bone found in children also
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone)
 | 
						|
{
 | 
						|
	bArmature *arm = (bArmature *)ob_arm->data;
 | 
						|
	int flag = arm->flag;
 | 
						|
	std::vector<float> fra;
 | 
						|
	//char prefix[256];
 | 
						|
 | 
						|
	//Check if there is a fcurve in the armature for the bone in param
 | 
						|
	//when baking this check is not needed, solve every bone for every frame.
 | 
						|
	/*FCurve *fcu = (FCurve *)ob_arm->adt->action->curves.first;
 | 
						|
 | 
						|
	while (fcu) {
 | 
						|
		std::string bone_name = getObjectBoneName(ob_arm, fcu);
 | 
						|
		int val = BLI_strcasecmp((char *)bone_name.c_str(), bone->name);
 | 
						|
		if (val == 0) break;
 | 
						|
		fcu = fcu->next;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!(fcu)) return;*/ 
 | 
						|
 | 
						|
	bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, bone->name);
 | 
						|
	if (!pchan)
 | 
						|
		return;
 | 
						|
 | 
						|
	//every inserted keyframe of bones.	
 | 
						|
	find_frames(ob_arm, fra);
 | 
						|
 | 
						|
	if (flag & ARM_RESTPOS) {
 | 
						|
		arm->flag &= ~ARM_RESTPOS;
 | 
						|
		BKE_pose_where_is(scene, ob_arm);
 | 
						|
	}
 | 
						|
 | 
						|
	if (fra.size()) {
 | 
						|
		dae_baked_animation(fra, ob_arm, bone);
 | 
						|
	}
 | 
						|
 | 
						|
	if (flag & ARM_RESTPOS) 
 | 
						|
		arm->flag = flag;
 | 
						|
	BKE_pose_where_is(scene, ob_arm);
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_arm, Bone *bone)
 | 
						|
{
 | 
						|
	std::string ob_name = id_name(ob_arm);
 | 
						|
	std::string bone_name = bone->name;
 | 
						|
	char anim_id[200];
 | 
						|
 | 
						|
	if (!fra.size())
 | 
						|
		return;
 | 
						|
 | 
						|
	BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char *)translate_id(ob_name).c_str(),
 | 
						|
	             (char *)translate_id(bone_name).c_str(), "pose_matrix");
 | 
						|
 | 
						|
	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
 | 
						|
 | 
						|
	// create input source
 | 
						|
	std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, false, anim_id, "");
 | 
						|
 | 
						|
	// create output source
 | 
						|
	std::string output_id;
 | 
						|
 | 
						|
	output_id = create_4x4_source(fra, ob_arm, bone, anim_id);
 | 
						|
 | 
						|
	// create interpolations source
 | 
						|
	std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, "");
 | 
						|
 | 
						|
	std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
 | 
						|
	COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
 | 
						|
	std::string empty;
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
 | 
						|
 | 
						|
	// TODO create in/out tangents source
 | 
						|
 | 
						|
	// this input is required
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
 | 
						|
 | 
						|
	addSampler(sampler);
 | 
						|
 | 
						|
	std::string target = translate_id(bone_name) + "/transform";
 | 
						|
	addChannel(COLLADABU::URI(empty, sampler_id), target);
 | 
						|
 | 
						|
	closeAnimation();
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::dae_baked_object_animation(std::vector<float> &fra, Object *ob)
 | 
						|
{
 | 
						|
	std::string ob_name = id_name(ob);
 | 
						|
	char anim_id[200];
 | 
						|
 | 
						|
	if (!fra.size())
 | 
						|
		return;
 | 
						|
 | 
						|
	BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s", (char*)translate_id(ob_name).c_str(),
 | 
						|
		 "object_matrix");
 | 
						|
 | 
						|
	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
 | 
						|
 | 
						|
	// create input source
 | 
						|
	std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, false, anim_id, "");
 | 
						|
 | 
						|
	// create output source
 | 
						|
	std::string output_id;
 | 
						|
	output_id = create_4x4_source( fra, ob, NULL, anim_id);
 | 
						|
 | 
						|
	// create interpolations source
 | 
						|
	std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, "");
 | 
						|
 | 
						|
	std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
 | 
						|
	COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
 | 
						|
	std::string empty;
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
 | 
						|
 | 
						|
	// TODO create in/out tangents source
 | 
						|
 | 
						|
	// this input is required
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
 | 
						|
 | 
						|
	addSampler(sampler);
 | 
						|
 | 
						|
	std::string target = translate_id(ob_name) + "/transform";
 | 
						|
	addChannel(COLLADABU::URI(empty, sampler_id), target);
 | 
						|
 | 
						|
	closeAnimation();
 | 
						|
}
 | 
						|
 | 
						|
// dae_bone_animation -> add_bone_animation
 | 
						|
// (blend this into dae_bone_animation)
 | 
						|
void AnimationExporter::dae_bone_animation(std::vector<float> &fra, float *values, int tm_type, int axis, std::string ob_name, std::string bone_name)
 | 
						|
{
 | 
						|
	const char *axis_names[] = {"X", "Y", "Z"};
 | 
						|
	const char *axis_name = NULL;
 | 
						|
	char anim_id[200];
 | 
						|
	bool is_rot = tm_type == 0;
 | 
						|
 | 
						|
	if (!fra.size())
 | 
						|
		return;
 | 
						|
 | 
						|
	char rna_path[200];
 | 
						|
	BLI_snprintf(rna_path, sizeof(rna_path), "pose.bones[\"%s\"].%s", bone_name.c_str(),
 | 
						|
	             tm_type == 0 ? "rotation_quaternion" : (tm_type == 1 ? "scale" : "location"));
 | 
						|
 | 
						|
	if (axis > -1)
 | 
						|
		axis_name = axis_names[axis];
 | 
						|
 | 
						|
	std::string transform_sid = get_transform_sid(NULL, tm_type, axis_name, false);
 | 
						|
 | 
						|
	BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char *)translate_id(ob_name).c_str(),
 | 
						|
	             (char *)translate_id(bone_name).c_str(), (char *)transform_sid.c_str());
 | 
						|
 | 
						|
	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
 | 
						|
 | 
						|
	// create input source
 | 
						|
	std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, is_rot, anim_id, axis_name);
 | 
						|
 | 
						|
	// create output source
 | 
						|
	std::string output_id;
 | 
						|
	if (axis == -1)
 | 
						|
		output_id = create_xyz_source(values, fra.size(), anim_id);
 | 
						|
	else
 | 
						|
		output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, values, fra.size(), is_rot, anim_id, axis_name);
 | 
						|
 | 
						|
	// create interpolations source
 | 
						|
	std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, axis_name);
 | 
						|
 | 
						|
	std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
 | 
						|
	COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
 | 
						|
	std::string empty;
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
 | 
						|
 | 
						|
	// TODO create in/out tangents source
 | 
						|
 | 
						|
	// this input is required
 | 
						|
	sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
 | 
						|
 | 
						|
	addSampler(sampler);
 | 
						|
 | 
						|
	std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
 | 
						|
	addChannel(COLLADABU::URI(empty, sampler_id), target);
 | 
						|
 | 
						|
	closeAnimation();
 | 
						|
}
 | 
						|
 | 
						|
float AnimationExporter::convert_time(float frame)
 | 
						|
{
 | 
						|
	return FRA2TIME(frame);
 | 
						|
}
 | 
						|
 | 
						|
float AnimationExporter::convert_angle(float angle)
 | 
						|
{
 | 
						|
	return COLLADABU::Math::Utils::radToDegF(angle);
 | 
						|
}
 | 
						|
 | 
						|
std::string AnimationExporter::get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic)
 | 
						|
{
 | 
						|
	switch (semantic) {
 | 
						|
		case COLLADASW::InputSemantic::INPUT:
 | 
						|
			return INPUT_SOURCE_ID_SUFFIX;
 | 
						|
		case COLLADASW::InputSemantic::OUTPUT:
 | 
						|
			return OUTPUT_SOURCE_ID_SUFFIX;
 | 
						|
		case COLLADASW::InputSemantic::INTERPOLATION:
 | 
						|
			return INTERPOLATION_SOURCE_ID_SUFFIX;
 | 
						|
		case COLLADASW::InputSemantic::IN_TANGENT:
 | 
						|
			return INTANGENT_SOURCE_ID_SUFFIX;
 | 
						|
		case COLLADASW::InputSemantic::OUT_TANGENT:
 | 
						|
			return OUTTANGENT_SOURCE_ID_SUFFIX;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
	}
 | 
						|
	return "";
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
 | 
						|
                                              COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis, bool transform)
 | 
						|
{
 | 
						|
	switch (semantic) {
 | 
						|
		case COLLADASW::InputSemantic::INPUT:
 | 
						|
			param.push_back("TIME");
 | 
						|
			break;
 | 
						|
		case COLLADASW::InputSemantic::OUTPUT:
 | 
						|
			if (is_rot) {
 | 
						|
				param.push_back("ANGLE");
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				if (axis) {
 | 
						|
					param.push_back(axis);
 | 
						|
				}
 | 
						|
				else 
 | 
						|
				if (transform) {
 | 
						|
					param.push_back("TRANSFORM");
 | 
						|
				}
 | 
						|
				else {     //assumes if axis isn't specified all axises are added
 | 
						|
					param.push_back("X");
 | 
						|
					param.push_back("Y");
 | 
						|
					param.push_back("Z");
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case COLLADASW::InputSemantic::IN_TANGENT:
 | 
						|
		case COLLADASW::InputSemantic::OUT_TANGENT:
 | 
						|
			param.push_back("X");
 | 
						|
			param.push_back("Y");
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool is_rotation, float *values, int *length)
 | 
						|
{
 | 
						|
	switch (semantic) {
 | 
						|
		case COLLADASW::InputSemantic::INPUT:
 | 
						|
			*length = 1;
 | 
						|
			values[0] = convert_time(bezt->vec[1][0]);
 | 
						|
			break;
 | 
						|
		case COLLADASW::InputSemantic::OUTPUT:
 | 
						|
			*length = 1;
 | 
						|
			if (is_rotation) {
 | 
						|
				values[0] = RAD2DEGF(bezt->vec[1][1]);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				values[0] = bezt->vec[1][1];
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case COLLADASW::InputSemantic::IN_TANGENT:
 | 
						|
			*length = 2;
 | 
						|
			values[0] = convert_time(bezt->vec[0][0]);
 | 
						|
			if (bezt->ipo != BEZT_IPO_BEZ) {
 | 
						|
				// We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data
 | 
						|
				values[0] = 0;
 | 
						|
				values[1] = 0;
 | 
						|
			}
 | 
						|
			else if (is_rotation) {
 | 
						|
				values[1] = RAD2DEGF(bezt->vec[0][1]);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				values[1] = bezt->vec[0][1];
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case COLLADASW::InputSemantic::OUT_TANGENT:
 | 
						|
			*length = 2;
 | 
						|
			values[0] = convert_time(bezt->vec[2][0]);
 | 
						|
			if (bezt->ipo != BEZT_IPO_BEZ) {
 | 
						|
				// We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data
 | 
						|
				values[0] = 0;
 | 
						|
				values[1] = 0;
 | 
						|
			}
 | 
						|
			else if (is_rotation) {
 | 
						|
				values[1] = RAD2DEGF(bezt->vec[2][1]);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				values[1] = bezt->vec[2][1];
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			*length = 0;
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
std::string AnimationExporter::create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name)
 | 
						|
{
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(semantic);
 | 
						|
 | 
						|
	//bool is_rotation = !strcmp(fcu->rna_path, "rotation");
 | 
						|
	bool is_angle = false;
 | 
						|
 | 
						|
	if (strstr(fcu->rna_path, "rotation")) is_angle = true;
 | 
						|
 | 
						|
	COLLADASW::FloatSourceF source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(fcu->totvert);
 | 
						|
 | 
						|
	switch (semantic) {
 | 
						|
		case COLLADASW::InputSemantic::INPUT:
 | 
						|
		case COLLADASW::InputSemantic::OUTPUT:
 | 
						|
			source.setAccessorStride(1);
 | 
						|
			break;
 | 
						|
		case COLLADASW::InputSemantic::IN_TANGENT:
 | 
						|
		case COLLADASW::InputSemantic::OUT_TANGENT:
 | 
						|
			source.setAccessorStride(2);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	add_source_parameters(param, semantic, is_angle, axis_name, false);
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
 | 
						|
	for (unsigned int i = 0; i < fcu->totvert; i++) {
 | 
						|
		float values[3]; // be careful!
 | 
						|
		int length = 0;
 | 
						|
		get_source_values(&fcu->bezt[i], semantic, is_angle, values, &length);
 | 
						|
		for (int j = 0; j < length; j++)
 | 
						|
			source.appendValues(values[j]);
 | 
						|
	}
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Similar to create_source_from_fcurve, but adds conversion of lens
 | 
						|
 * animation data from focal length to FOV.
 | 
						|
 */
 | 
						|
std::string AnimationExporter::create_lens_source_from_fcurve(Camera *cam, COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id)
 | 
						|
{
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(semantic);
 | 
						|
 | 
						|
	COLLADASW::FloatSourceF source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(fcu->totvert);
 | 
						|
 | 
						|
	source.setAccessorStride(1);
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	add_source_parameters(param, semantic, false, "", false);
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
 | 
						|
	for (unsigned int i = 0; i < fcu->totvert; i++) {
 | 
						|
		float values[3]; // be careful!
 | 
						|
		int length = 0;
 | 
						|
		get_source_values(&fcu->bezt[i], semantic, false, values, &length);
 | 
						|
		for (int j = 0; j < length; j++)
 | 
						|
		{
 | 
						|
			float val = RAD2DEGF(focallength_to_fov(values[j], cam->sensor_x));
 | 
						|
			source.appendValues(val);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//Currently called only to get OUTPUT source values ( if rotation and hence the axis is also specified )
 | 
						|
std::string AnimationExporter::create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name)
 | 
						|
{
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(semantic);
 | 
						|
 | 
						|
	COLLADASW::FloatSourceF source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(tot);
 | 
						|
	source.setAccessorStride(1);
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	add_source_parameters(param, semantic, is_rot, axis_name,  false);
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
 | 
						|
	for (int i = 0; i < tot; i++) {
 | 
						|
		float val = v[i];
 | 
						|
		////if (semantic == COLLADASW::InputSemantic::INPUT)
 | 
						|
		//	val = convert_time(val);
 | 
						|
		//else
 | 
						|
		if (is_rot)
 | 
						|
			val = RAD2DEGF(val);
 | 
						|
		source.appendValues(val);
 | 
						|
	}
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
// only used for sources with INPUT semantic
 | 
						|
std::string AnimationExporter::create_source_from_vector(COLLADASW::InputSemantic::Semantics semantic, std::vector<float> &fra, bool is_rot, const std::string& anim_id, const char *axis_name)
 | 
						|
{
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(semantic);
 | 
						|
 | 
						|
	COLLADASW::FloatSourceF source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(fra.size());
 | 
						|
	source.setAccessorStride(1);
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	add_source_parameters(param, semantic, is_rot, axis_name, false);
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
 | 
						|
	std::vector<float>::iterator it;
 | 
						|
	for (it = fra.begin(); it != fra.end(); it++) {
 | 
						|
		float val = *it;
 | 
						|
		//if (semantic == COLLADASW::InputSemantic::INPUT)
 | 
						|
		val = convert_time(val);
 | 
						|
		/*else if (is_rot)
 | 
						|
		   val = convert_angle(val);*/
 | 
						|
		source.appendValues(val);
 | 
						|
	}
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Object * ob, Bone *bone, const std::string& anim_id)
 | 
						|
{
 | 
						|
	COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(semantic);
 | 
						|
 | 
						|
	COLLADASW::Float4x4Source source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(frames.size());
 | 
						|
	source.setAccessorStride(16);
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	add_source_parameters(param, semantic, false, NULL, true);
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
    
 | 
						|
	bPoseChannel *parchan = NULL;
 | 
						|
	bPoseChannel *pchan = NULL;
 | 
						|
 | 
						|
	if (ob->type == OB_ARMATURE ){
 | 
						|
		bPose *pose = ob->pose;
 | 
						|
		pchan = BKE_pose_channel_find_name(pose, bone->name);
 | 
						|
		if (!pchan)
 | 
						|
			return "";
 | 
						|
 | 
						|
		parchan = pchan->parent;
 | 
						|
 | 
						|
		enable_fcurves(ob->adt->action, bone->name);
 | 
						|
	}
 | 
						|
	
 | 
						|
	std::vector<float>::iterator it;
 | 
						|
	int j = 0;
 | 
						|
	for (it = frames.begin(); it != frames.end(); it++) {
 | 
						|
		float mat[4][4], ipar[4][4];
 | 
						|
        
 | 
						|
		float ctime = BKE_scene_frame_get_from_ctime(scene, *it);
 | 
						|
		CFRA = BKE_scene_frame_get_from_ctime(scene, *it);
 | 
						|
		//BKE_scene_update_for_newframe(G.main,scene,scene->lay);
 | 
						|
		BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL);
 | 
						|
				
 | 
						|
		if (bone){
 | 
						|
			if( pchan->flag & POSE_CHAIN)
 | 
						|
			{
 | 
						|
				enable_fcurves(ob->adt->action, NULL);
 | 
						|
				BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL);
 | 
						|
				BKE_pose_where_is(scene, ob);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
 | 
						|
			
 | 
						|
			// compute bone local mat
 | 
						|
			if (bone->parent) {
 | 
						|
				invert_m4_m4(ipar, parchan->pose_mat);
 | 
						|
				mult_m4_m4m4(mat, ipar, pchan->pose_mat);
 | 
						|
			}
 | 
						|
			else
 | 
						|
				copy_m4_m4(mat, pchan->pose_mat);
 | 
						|
			
 | 
						|
		// SECOND_LIFE_COMPATIBILITY
 | 
						|
		// AFAIK animation to second life is via BVH, but no
 | 
						|
		// reason to not have the collada-animation be correct
 | 
						|
			if (export_settings->second_life) {
 | 
						|
				float temp[4][4];
 | 
						|
				copy_m4_m4(temp, bone->arm_mat);
 | 
						|
				temp[3][0] = temp[3][1] = temp[3][2] = 0.0f;
 | 
						|
				invert_m4(temp);
 | 
						|
 | 
						|
				mult_m4_m4m4(mat, mat, temp);
 | 
						|
 | 
						|
				if (bone->parent) {
 | 
						|
					copy_m4_m4(temp, bone->parent->arm_mat);
 | 
						|
					temp[3][0] = temp[3][1] = temp[3][2] = 0.0f;
 | 
						|
 | 
						|
					mult_m4_m4m4(mat, temp, mat);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			calc_ob_mat_at_time(ob, ctime, mat);
 | 
						|
		}
 | 
						|
		
 | 
						|
		UnitConverter converter;
 | 
						|
 | 
						|
		double outmat[4][4];
 | 
						|
		converter.mat4_to_dae_double(outmat, mat);
 | 
						|
 | 
						|
		source.appendValues(outmat);
 | 
						|
 | 
						|
		j++;
 | 
						|
 | 
						|
		BIK_release_tree(scene, ob, ctime);
 | 
						|
	}
 | 
						|
 | 
						|
	enable_fcurves(ob->adt->action, NULL);
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// only used for sources with OUTPUT semantic ( locations and scale)
 | 
						|
std::string AnimationExporter::create_xyz_source(float *v, int tot, const std::string& anim_id)
 | 
						|
{
 | 
						|
	COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(semantic);
 | 
						|
 | 
						|
	COLLADASW::FloatSourceF source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(tot);
 | 
						|
	source.setAccessorStride(3);
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	add_source_parameters(param, semantic, false, NULL, false);
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
 | 
						|
	for (int i = 0; i < tot; i++) {
 | 
						|
		source.appendValues(*v, *(v + 1), *(v + 2));
 | 
						|
		v += 3;
 | 
						|
	}
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
 | 
						|
std::string AnimationExporter::create_interpolation_source(FCurve *fcu, const std::string& anim_id, const char *axis_name, bool *has_tangents)
 | 
						|
{
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
 | 
						|
 | 
						|
	COLLADASW::NameSource source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(fcu->totvert);
 | 
						|
	source.setAccessorStride(1);
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	param.push_back("INTERPOLATION");
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
 | 
						|
	*has_tangents = false;
 | 
						|
 | 
						|
	for (unsigned int i = 0; i < fcu->totvert; i++) {
 | 
						|
		if (fcu->bezt[i].ipo == BEZT_IPO_BEZ) {
 | 
						|
			source.appendValues(BEZIER_NAME);
 | 
						|
			*has_tangents = true;
 | 
						|
		}
 | 
						|
		else if (fcu->bezt[i].ipo == BEZT_IPO_CONST) {
 | 
						|
			source.appendValues(STEP_NAME);
 | 
						|
		}
 | 
						|
		else { // BEZT_IPO_LIN
 | 
						|
			source.appendValues(LINEAR_NAME);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// unsupported? -- HERMITE, CARDINAL, BSPLINE, NURBS
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
 | 
						|
std::string AnimationExporter::fake_interpolation_source(int tot, const std::string& anim_id, const char *axis_name)
 | 
						|
{
 | 
						|
	std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
 | 
						|
 | 
						|
	COLLADASW::NameSource source(mSW);
 | 
						|
	source.setId(source_id);
 | 
						|
	source.setArrayId(source_id + ARRAY_ID_SUFFIX);
 | 
						|
	source.setAccessorCount(tot);
 | 
						|
	source.setAccessorStride(1);
 | 
						|
 | 
						|
	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
 | 
						|
	param.push_back("INTERPOLATION");
 | 
						|
 | 
						|
	source.prepareToAppendValues();
 | 
						|
 | 
						|
	for (int i = 0; i < tot; i++) {
 | 
						|
		source.appendValues(LINEAR_NAME);
 | 
						|
	}
 | 
						|
 | 
						|
	source.finish();
 | 
						|
 | 
						|
	return source_id;
 | 
						|
}
 | 
						|
 | 
						|
std::string AnimationExporter::get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
 | 
						|
{
 | 
						|
	std::string tm_name;
 | 
						|
	// when given rna_path, determine tm_type from it
 | 
						|
	if (rna_path) {
 | 
						|
		char *name = extract_transform_name(rna_path);
 | 
						|
 | 
						|
		if (!strcmp(name, "color"))
 | 
						|
			tm_type = 1;
 | 
						|
		else if (!strcmp(name, "spot_size"))
 | 
						|
			tm_type = 2;
 | 
						|
		else if (!strcmp(name, "spot_blend"))
 | 
						|
			tm_type = 3;
 | 
						|
		else if (!strcmp(name, "distance"))
 | 
						|
			tm_type = 4;
 | 
						|
		else
 | 
						|
			tm_type = -1;
 | 
						|
	}
 | 
						|
 | 
						|
	switch (tm_type) {
 | 
						|
		case 1:
 | 
						|
			tm_name = "color";
 | 
						|
			break;
 | 
						|
		case 2:
 | 
						|
			tm_name = "fall_off_angle";
 | 
						|
			break;
 | 
						|
		case 3:
 | 
						|
			tm_name = "fall_off_exponent";
 | 
						|
			break;
 | 
						|
		case 4:
 | 
						|
			tm_name = "blender/blender_dist";
 | 
						|
			break;
 | 
						|
 | 
						|
		default:
 | 
						|
			tm_name = "";
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (tm_name.size()) {
 | 
						|
		if (axis_name[0])
 | 
						|
			return tm_name + "." + std::string(axis_name);
 | 
						|
		else 
 | 
						|
			return tm_name;
 | 
						|
	}
 | 
						|
 | 
						|
	return std::string("");
 | 
						|
}
 | 
						|
 | 
						|
std::string AnimationExporter::get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
 | 
						|
{
 | 
						|
	std::string tm_name;
 | 
						|
	// when given rna_path, determine tm_type from it
 | 
						|
	if (rna_path) {
 | 
						|
		char *name = extract_transform_name(rna_path);
 | 
						|
 | 
						|
		if (!strcmp(name, "lens"))
 | 
						|
			tm_type = 0;
 | 
						|
		else if (!strcmp(name, "ortho_scale"))
 | 
						|
			tm_type = 1;
 | 
						|
		else if (!strcmp(name, "clip_end"))
 | 
						|
			tm_type = 2;
 | 
						|
		else if (!strcmp(name, "clip_start"))
 | 
						|
			tm_type = 3;
 | 
						|
 | 
						|
		else
 | 
						|
			tm_type = -1;
 | 
						|
	}
 | 
						|
 | 
						|
	switch (tm_type) {
 | 
						|
		case 0:
 | 
						|
			tm_name = "xfov";
 | 
						|
			break;
 | 
						|
		case 1:
 | 
						|
			tm_name = "xmag";
 | 
						|
			break;
 | 
						|
		case 2:
 | 
						|
			tm_name = "zfar";
 | 
						|
			break;
 | 
						|
		case 3:
 | 
						|
			tm_name = "znear";
 | 
						|
			break;
 | 
						|
 | 
						|
		default:
 | 
						|
			tm_name = "";
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (tm_name.size()) {
 | 
						|
		if (axis_name[0])
 | 
						|
			return tm_name + "." + std::string(axis_name);
 | 
						|
		else 
 | 
						|
			return tm_name;
 | 
						|
	}
 | 
						|
 | 
						|
	return std::string("");
 | 
						|
}
 | 
						|
 | 
						|
// Assign sid of the animated parameter or transform 
 | 
						|
// for rotation, axis name is always appended and the value of append_axis is ignored
 | 
						|
std::string AnimationExporter::get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
 | 
						|
{
 | 
						|
	std::string tm_name;
 | 
						|
	bool is_rotation = false;
 | 
						|
	// when given rna_path, determine tm_type from it
 | 
						|
	if (rna_path) {
 | 
						|
		char *name = extract_transform_name(rna_path);
 | 
						|
 | 
						|
		if (!strcmp(name, "rotation_euler"))
 | 
						|
			tm_type = 0;
 | 
						|
		else if (!strcmp(name, "rotation_quaternion"))
 | 
						|
			tm_type = 1;
 | 
						|
		else if (!strcmp(name, "scale"))
 | 
						|
			tm_type = 2;
 | 
						|
		else if (!strcmp(name, "location"))
 | 
						|
			tm_type = 3;
 | 
						|
		else if (!strcmp(name, "specular_hardness"))
 | 
						|
			tm_type = 4;
 | 
						|
		else if (!strcmp(name, "specular_color"))
 | 
						|
			tm_type = 5;
 | 
						|
		else if (!strcmp(name, "diffuse_color"))
 | 
						|
			tm_type = 6;
 | 
						|
		else if (!strcmp(name, "alpha"))
 | 
						|
			tm_type = 7;
 | 
						|
		else if (!strcmp(name, "ior"))
 | 
						|
			tm_type = 8;
 | 
						|
 | 
						|
		else
 | 
						|
			tm_type = -1;
 | 
						|
	}
 | 
						|
 | 
						|
	switch (tm_type) {
 | 
						|
		case 0:
 | 
						|
		case 1:
 | 
						|
			tm_name = "rotation";
 | 
						|
			is_rotation = true;
 | 
						|
			break;
 | 
						|
		case 2:
 | 
						|
			tm_name = "scale";
 | 
						|
			break;
 | 
						|
		case 3:
 | 
						|
			tm_name = "location";
 | 
						|
			break;
 | 
						|
		case 4:
 | 
						|
			tm_name = "shininess";
 | 
						|
			break;
 | 
						|
		case 5:
 | 
						|
			tm_name = "specular";
 | 
						|
			break;
 | 
						|
		case 6:
 | 
						|
			tm_name = "diffuse";
 | 
						|
			break;
 | 
						|
		case 7:
 | 
						|
			tm_name = "transparency";
 | 
						|
			break;
 | 
						|
		case 8:
 | 
						|
			tm_name = "index_of_refraction";
 | 
						|
			break;
 | 
						|
 | 
						|
		default:
 | 
						|
			tm_name = "";
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (tm_name.size()) {
 | 
						|
		if (is_rotation)
 | 
						|
			return tm_name + std::string(axis_name) + ".ANGLE";
 | 
						|
		else
 | 
						|
		if (axis_name[0])
 | 
						|
			return tm_name + "." + std::string(axis_name);
 | 
						|
		else
 | 
						|
			return tm_name;
 | 
						|
	}
 | 
						|
 | 
						|
	return std::string("");
 | 
						|
}
 | 
						|
 | 
						|
char *AnimationExporter::extract_transform_name(char *rna_path)
 | 
						|
{
 | 
						|
	char *dot = strrchr(rna_path, '.');
 | 
						|
	return dot ? (dot + 1) : rna_path;
 | 
						|
}
 | 
						|
 | 
						|
//find keyframes of all the objects animations
 | 
						|
void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra)
 | 
						|
{
 | 
						|
	FCurve *fcu = (FCurve *)ob->adt->action->curves.first;
 | 
						|
 | 
						|
	for (; fcu; fcu = fcu->next) {
 | 
						|
 | 
						|
		for (unsigned int i = 0; i < fcu->totvert; i++) {
 | 
						|
			float f = fcu->bezt[i].vec[1][0];
 | 
						|
			if (std::find(fra.begin(), fra.end(), f) == fra.end())   
 | 
						|
				fra.push_back(f);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// keep the keys in ascending order
 | 
						|
	std::sort(fra.begin(), fra.end());
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
// enable fcurves driving a specific bone, disable all the rest
 | 
						|
// if bone_name = NULL enable all fcurves
 | 
						|
void AnimationExporter::enable_fcurves(bAction *act, char *bone_name)
 | 
						|
{
 | 
						|
	FCurve *fcu;
 | 
						|
	char prefix[200];
 | 
						|
 | 
						|
	if (bone_name)
 | 
						|
		BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone_name);
 | 
						|
 | 
						|
	for (fcu = (FCurve *)act->curves.first; fcu; fcu = fcu->next) {
 | 
						|
		if (bone_name) {
 | 
						|
			if (!strncmp(fcu->rna_path, prefix, strlen(prefix)))
 | 
						|
				fcu->flag &= ~FCURVE_DISABLED;
 | 
						|
			else
 | 
						|
				fcu->flag |= FCURVE_DISABLED;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			fcu->flag &= ~FCURVE_DISABLED;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool AnimationExporter::hasAnimations(Scene *sce)
 | 
						|
{
 | 
						|
	LinkNode *node;
 | 
						|
 | 
						|
	for (node=this->export_settings->export_set; node; node=node->next) {
 | 
						|
		Object *ob = (Object *)node->link;
 | 
						|
 | 
						|
		FCurve *fcu = 0;
 | 
						|
		//Check for object transform animations
 | 
						|
		if (ob->adt && ob->adt->action)
 | 
						|
			fcu = (FCurve *)ob->adt->action->curves.first;
 | 
						|
		//Check for Lamp parameter animations
 | 
						|
		else if ( (ob->type == OB_LAMP) && ((Lamp *)ob->data)->adt && ((Lamp *)ob->data)->adt->action)
 | 
						|
			fcu = (FCurve *)(((Lamp *)ob->data)->adt->action->curves.first);
 | 
						|
		//Check for Camera parameter animations
 | 
						|
		else if ( (ob->type == OB_CAMERA) && ((Camera *)ob->data)->adt && ((Camera *)ob->data)->adt->action)
 | 
						|
			fcu = (FCurve *)(((Camera *)ob->data)->adt->action->curves.first);
 | 
						|
 | 
						|
		//Check Material Effect parameter animations.
 | 
						|
		for (int a = 0; a < ob->totcol; a++) {
 | 
						|
			Material *ma = give_current_material(ob, a + 1);
 | 
						|
			if (!ma) continue;
 | 
						|
			if (ma->adt && ma->adt->action) {
 | 
						|
				fcu = (FCurve *)ma->adt->action->curves.first;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		//check shape key animation
 | 
						|
		if(!fcu){
 | 
						|
			Key *key = BKE_key_from_object(ob);
 | 
						|
			if(key && key->adt && key->adt->action)
 | 
						|
				fcu = (FCurve *)key->adt->action->curves.first;
 | 
						|
		}
 | 
						|
		if (fcu)
 | 
						|
			return true;
 | 
						|
	}
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
//------------------------------- Not used in the new system.--------------------------------------------------------
 | 
						|
void AnimationExporter::find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode)
 | 
						|
{
 | 
						|
	if (rotmode > 0)
 | 
						|
		find_frames(ob, fra, prefix, "rotation_euler");
 | 
						|
	else if (rotmode == ROT_MODE_QUAT)
 | 
						|
		find_frames(ob, fra, prefix, "rotation_quaternion");
 | 
						|
	/*else if (rotmode == ROT_MODE_AXISANGLE)
 | 
						|
	   ;*/
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name)
 | 
						|
{
 | 
						|
	FCurve *fcu = (FCurve *)ob->adt->action->curves.first;
 | 
						|
 | 
						|
	for (; fcu; fcu = fcu->next) {
 | 
						|
		if (prefix && strncmp(prefix, fcu->rna_path, strlen(prefix)))
 | 
						|
			continue;
 | 
						|
 | 
						|
		char *name = extract_transform_name(fcu->rna_path);
 | 
						|
		if (!strcmp(name, tm_name)) {
 | 
						|
			for (unsigned int i = 0; i < fcu->totvert; i++) {
 | 
						|
				float f = fcu->bezt[i].vec[1][0];
 | 
						|
				if (std::find(fra.begin(), fra.end(), f) == fra.end())   
 | 
						|
					fra.push_back(f);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// keep the keys in ascending order
 | 
						|
	std::sort(fra.begin(), fra.end());
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::write_bone_animation(Object *ob_arm, Bone *bone)
 | 
						|
{
 | 
						|
	if (!ob_arm->adt)
 | 
						|
		return;
 | 
						|
 | 
						|
	//write bone animations for 3 transform types
 | 
						|
	//i=0 --> rotations
 | 
						|
	//i=1 --> scale
 | 
						|
	//i=2 --> location
 | 
						|
	for (int i = 0; i < 3; i++)
 | 
						|
		sample_and_write_bone_animation(ob_arm, bone, i);
 | 
						|
 | 
						|
	for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next)
 | 
						|
		write_bone_animation(ob_arm, child);
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
 | 
						|
{
 | 
						|
	bArmature *arm = (bArmature *)ob_arm->data;
 | 
						|
	int flag = arm->flag;
 | 
						|
	std::vector<float> fra;
 | 
						|
	char prefix[256];
 | 
						|
 | 
						|
	BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name);
 | 
						|
 | 
						|
	bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, bone->name);
 | 
						|
	if (!pchan)
 | 
						|
		return;
 | 
						|
	//Fill frame array with key frame values framed at \param:transform_type
 | 
						|
	switch (transform_type) {
 | 
						|
		case 0:
 | 
						|
			find_rotation_frames(ob_arm, fra, prefix, pchan->rotmode);
 | 
						|
			break;
 | 
						|
		case 1:
 | 
						|
			find_frames(ob_arm, fra, prefix, "scale");
 | 
						|
			break;
 | 
						|
		case 2:
 | 
						|
			find_frames(ob_arm, fra, prefix, "location");
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			return;
 | 
						|
	}
 | 
						|
 | 
						|
	// exit rest position
 | 
						|
	if (flag & ARM_RESTPOS) {
 | 
						|
		arm->flag &= ~ARM_RESTPOS;
 | 
						|
		BKE_pose_where_is(scene, ob_arm);
 | 
						|
	}
 | 
						|
	//v array will hold all values which will be exported. 
 | 
						|
	if (fra.size()) {
 | 
						|
		float *values = (float *)MEM_callocN(sizeof(float) * 3 * fra.size(), "temp. anim frames");
 | 
						|
		sample_animation(values, fra, transform_type, bone, ob_arm, pchan);
 | 
						|
 | 
						|
		if (transform_type == 0) {
 | 
						|
			// write x, y, z curves separately if it is rotation
 | 
						|
			float *axisValues = (float *)MEM_callocN(sizeof(float) * fra.size(), "temp. anim frames");
 | 
						|
 | 
						|
			for (int i = 0; i < 3; i++) {
 | 
						|
				for (unsigned int j = 0; j < fra.size(); j++)
 | 
						|
					axisValues[j] = values[j * 3 + i];
 | 
						|
 | 
						|
				dae_bone_animation(fra, axisValues, transform_type, i, id_name(ob_arm), bone->name);
 | 
						|
			}
 | 
						|
			MEM_freeN(axisValues);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			// write xyz at once if it is location or scale
 | 
						|
			dae_bone_animation(fra, values, transform_type, -1, id_name(ob_arm), bone->name);
 | 
						|
		}
 | 
						|
 | 
						|
		MEM_freeN(values);
 | 
						|
	}
 | 
						|
 | 
						|
	// restore restpos
 | 
						|
	if (flag & ARM_RESTPOS) 
 | 
						|
		arm->flag = flag;
 | 
						|
	BKE_pose_where_is(scene, ob_arm);
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pchan)
 | 
						|
{
 | 
						|
	bPoseChannel *parchan = NULL;
 | 
						|
	bPose *pose = ob_arm->pose;
 | 
						|
 | 
						|
	pchan = BKE_pose_channel_find_name(pose, bone->name);
 | 
						|
 | 
						|
	if (!pchan)
 | 
						|
		return;
 | 
						|
 | 
						|
	parchan = pchan->parent;
 | 
						|
 | 
						|
	enable_fcurves(ob_arm->adt->action, bone->name);
 | 
						|
 | 
						|
	std::vector<float>::iterator it;
 | 
						|
	for (it = frames.begin(); it != frames.end(); it++) {
 | 
						|
		float mat[4][4], ipar[4][4];
 | 
						|
 | 
						|
		float ctime = BKE_scene_frame_get_from_ctime(scene, *it);
 | 
						|
 | 
						|
 | 
						|
		BKE_animsys_evaluate_animdata(scene, &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
 | 
						|
		BKE_pose_where_is_bone(scene, ob_arm, pchan, ctime, 1);
 | 
						|
 | 
						|
		// compute bone local mat
 | 
						|
		if (bone->parent) {
 | 
						|
			invert_m4_m4(ipar, parchan->pose_mat);
 | 
						|
			mult_m4_m4m4(mat, ipar, pchan->pose_mat);
 | 
						|
		}
 | 
						|
		else
 | 
						|
			copy_m4_m4(mat, pchan->pose_mat);
 | 
						|
 | 
						|
		switch (type) {
 | 
						|
			case 0:
 | 
						|
				mat4_to_eul(v, mat);
 | 
						|
				break;
 | 
						|
			case 1:
 | 
						|
				mat4_to_size(v, mat);
 | 
						|
				break;
 | 
						|
			case 2:
 | 
						|
				copy_v3_v3(v, mat[3]);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		v += 3;
 | 
						|
	}
 | 
						|
 | 
						|
	enable_fcurves(ob_arm->adt->action, NULL);
 | 
						|
}
 | 
						|
 | 
						|
bool AnimationExporter::validateConstraints(bConstraint *con){
 | 
						|
	
 | 
						|
	bool valid = true;
 | 
						|
	bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
 | 
						|
	/* these we can skip completely (invalid constraints...) */
 | 
						|
	if (cti == NULL) valid = false;
 | 
						|
	if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) valid = false;
 | 
						|
	/* these constraints can't be evaluated anyway */
 | 
						|
	if (cti->evaluate_constraint == NULL) valid = false;
 | 
						|
	/* influence == 0 should be ignored */
 | 
						|
	if (con->enforce == 0.0f) valid = false;
 | 
						|
 | 
						|
	return valid;
 | 
						|
}
 | 
						|
 | 
						|
void AnimationExporter::calc_ob_mat_at_time(Object *ob, float ctime , float mat[][4]){ 
 | 
						|
	ListBase *conlist = get_active_constraints(ob);
 | 
						|
	bConstraint *con;
 | 
						|
	for (con = (bConstraint*)conlist->first; con; con = con->next) {
 | 
						|
		ListBase targets = {NULL, NULL};
 | 
						|
		
 | 
						|
		bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
 | 
						|
		
 | 
						|
		if (cti && cti->get_constraint_targets) {
 | 
						|
			bConstraintTarget *ct;
 | 
						|
			Object *obtar;
 | 
						|
			cti->get_constraint_targets(con, &targets);
 | 
						|
			for (ct = (bConstraintTarget*)targets.first; ct; ct = ct->next){
 | 
						|
				obtar = ct->tar;
 | 
						|
				BKE_animsys_evaluate_animdata(scene, &obtar->id, obtar->adt, ctime, ADT_RECALC_ANIM);
 | 
						|
				BKE_object_where_is_calc_time(scene, obtar, ctime);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	BKE_object_where_is_calc_time(scene, ob, ctime);
 | 
						|
	copy_m4_m4(mat, ob->obmat);
 | 
						|
}
 | 
						|
 |