199 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright 2011, Blender Foundation.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor: 
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 *		Jeroen Bakker 
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 *		Monique Dewanchand
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 *		Campbell Barton
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 */
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#include "COM_GaussianAlphaXBlurOperation.h"
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#include "BLI_math.h"
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#include "MEM_guardedalloc.h"
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extern "C" {
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	#include "RE_pipeline.h"
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}
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GaussianAlphaXBlurOperation::GaussianAlphaXBlurOperation() : BlurBaseOperation(COM_DT_VALUE)
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{
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	this->m_gausstab = NULL;
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	this->m_rad = 0;
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	this->m_falloff = -1;  /* intentionally invalid, so we can detect uninitialized values */
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}
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void *GaussianAlphaXBlurOperation::initializeTileData(rcti *rect)
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{
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	lockMutex();
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	if (!this->m_sizeavailable) {
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		updateGauss();
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	}
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	void *buffer = getInputOperation(0)->initializeTileData(NULL);
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	unlockMutex();
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	return buffer;
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}
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void GaussianAlphaXBlurOperation::initExecution()
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{
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	/* BlurBaseOperation::initExecution(); */ /* until we suppoer size input - comment this */
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	initMutex();
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	if (this->m_sizeavailable) {
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		float rad = this->m_size * this->m_data->sizex;
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		if (rad < 1)
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			rad = 1;
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		this->m_rad = rad;
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		this->m_gausstab = BlurBaseOperation::make_gausstab(rad);
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		this->m_distbuf_inv = BlurBaseOperation::make_dist_fac_inverse(rad, this->m_falloff);
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	}
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}
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void GaussianAlphaXBlurOperation::updateGauss()
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{
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	if (this->m_gausstab == NULL) {
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		updateSize();
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		float rad = this->m_size * this->m_data->sizex;
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		if (rad < 1)
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			rad = 1;
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		this->m_rad = rad;
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		this->m_gausstab = BlurBaseOperation::make_gausstab(rad);
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	}
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	if (this->m_distbuf_inv == NULL) {
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		updateSize();
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		float rad = this->m_size * this->m_data->sizex;
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		if (rad < 1)
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			rad = 1;
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		this->m_rad = rad;
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		this->m_distbuf_inv = BlurBaseOperation::make_dist_fac_inverse(rad, this->m_falloff);
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	}
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}
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BLI_INLINE float finv_test(const float f, const bool test)
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{
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	return (LIKELY(test == false)) ? f : 1.0f - f;
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}
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void GaussianAlphaXBlurOperation::executePixel(float output[4], int x, int y, void *data)
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{
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	const bool do_invert = this->m_do_subtract;
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	MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
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	float *buffer = inputBuffer->getBuffer();
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	int bufferwidth = inputBuffer->getWidth();
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	int bufferstartx = inputBuffer->getRect()->xmin;
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	int bufferstarty = inputBuffer->getRect()->ymin;
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	int miny = y;
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	// int maxy = y;  // UNUSED
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	int minx = x - this->m_rad;
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	int maxx = x + this->m_rad;  // UNUSED
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	miny = max(miny, inputBuffer->getRect()->ymin);
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	minx = max(minx, inputBuffer->getRect()->xmin);
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	// maxy = min(maxy, inputBuffer->getRect()->ymax);
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	maxx = min(maxx, inputBuffer->getRect()->xmax);
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	/* *** this is the main part which is different to 'GaussianXBlurOperation'  *** */
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	int step = getStep();
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	int offsetadd = getOffsetAdd();
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	int bufferindex = ((minx - bufferstartx) * 4) + ((miny - bufferstarty) * 4 * bufferwidth);
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	/* gauss */
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	float alpha_accum = 0.0f;
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	float multiplier_accum = 0.0f;
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	/* dilate */
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	float value_max = finv_test(buffer[(x * 4) + (y * 4 * bufferwidth)], do_invert); /* init with the current color to avoid unneeded lookups */
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	float distfacinv_max = 1.0f; /* 0 to 1 */
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	for (int nx = minx; nx <= maxx; nx += step) {
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		const int index = (nx - x) + this->m_rad;
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		float value = finv_test(buffer[bufferindex], do_invert);
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		float multiplier;
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		/* gauss */
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		{
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			multiplier = this->m_gausstab[index];
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			alpha_accum += value * multiplier;
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			multiplier_accum += multiplier;
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		}
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		/* dilate - find most extreme color */
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		if (value > value_max) {
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			multiplier = this->m_distbuf_inv[index];
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			value *= multiplier;
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			if (value > value_max) {
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				value_max = value;
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				distfacinv_max = multiplier;
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			}
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		}
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		bufferindex += offsetadd;
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	}
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	/* blend between the max value and gauss blue - gives nice feather */
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	const float value_blur  = alpha_accum / multiplier_accum;
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	const float value_final = (value_max * distfacinv_max) + (value_blur * (1.0f - distfacinv_max));
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	output[0] = finv_test(value_final, do_invert);
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}
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void GaussianAlphaXBlurOperation::deinitExecution()
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{
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	BlurBaseOperation::deinitExecution();
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	MEM_freeN(this->m_gausstab);
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	this->m_gausstab = NULL;
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	MEM_freeN(this->m_distbuf_inv);
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	this->m_distbuf_inv = NULL;
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	deinitMutex();
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}
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bool GaussianAlphaXBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
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{
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	rcti newInput;
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#if 0 /* until we add size input */
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	rcti sizeInput;
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	sizeInput.xmin = 0;
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	sizeInput.ymin = 0;
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	sizeInput.xmax = 5;
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	sizeInput.ymax = 5;
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	NodeOperation *operation = this->getInputOperation(1);
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	if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
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		return true;
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	}
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	else
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#endif
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	{
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		if (this->m_sizeavailable && this->m_gausstab != NULL) {
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			newInput.xmax = input->xmax + this->m_rad + 1;
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			newInput.xmin = input->xmin - this->m_rad - 1;
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			newInput.ymax = input->ymax;
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			newInput.ymin = input->ymin;
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		}
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		else {
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			newInput.xmax = this->getWidth();
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			newInput.xmin = 0;
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			newInput.ymax = this->getHeight();
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			newInput.ymin = 0;
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		}
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		return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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	}
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}
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