Quite straightforward implementation -- all the conversion magic is happening in IMB_exr_write_channels() and remained changes are only needed to pass information whether channels is to be converted to half float or not. Regular file output will use full-float for Z pass, which matches behavior of the single layer EXR files. But when saving happens with File Output node then all the passes are respecting half float settings because it's not possible to distinguish whether we're saving Z pass or not. Reviewers: juicyfruit, campbellbarton Reviewed By: campbellbarton Subscribers: maxon, effstops, fsiddi Differential Revision: https://developer.blender.org/D1353
323 lines
10 KiB
C++
323 lines
10 KiB
C++
/*
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* Copyright 2015, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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* Lukas Tönne
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* Dalai Felinto
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*/
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#include "COM_OutputFileOperation.h"
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#include "COM_OutputFileMultiViewOperation.h"
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#include <string.h>
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#include "BLI_listbase.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BKE_image.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_scene.h"
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#include "DNA_color_types.h"
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#include "MEM_guardedalloc.h"
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extern "C" {
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#include "IMB_imbuf.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf_types.h"
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}
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/************************************ OpenEXR Singlelayer Multiview *****************************************/
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OutputOpenExrSingleLayerMultiViewOperation::OutputOpenExrSingleLayerMultiViewOperation(
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const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
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const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
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const char *viewName)
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: OutputSingleLayerOperation(rd, tree, datatype, format, path, viewSettings, displaySettings, viewName)
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{
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}
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void *OutputOpenExrSingleLayerMultiViewOperation::get_handle(const char *filename)
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{
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size_t width = this->getWidth();
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size_t height = this->getHeight();
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SceneRenderView *srv;
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName))
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return exrhandle;
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IMB_exr_clear_channels(exrhandle);
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for (srv = (SceneRenderView *)this->m_rd->views.first; srv; srv = srv->next) {
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if (BKE_scene_multiview_is_render_view_active(this->m_rd, srv) == false)
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continue;
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IMB_exr_add_view(exrhandle, srv->name);
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add_exr_channels(exrhandle, NULL, this->m_datatype, srv->name, width, false, NULL);
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}
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BLI_make_existing_file(filename);
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/* prepare the file with all the channels */
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if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_format->exr_codec, NULL) == 0) {
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printf("Error Writing Singlelayer Multiview Openexr\n");
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IMB_exr_close(exrhandle);
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}
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else {
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IMB_exr_clear_channels(exrhandle);
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return exrhandle;
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}
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}
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return NULL;
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}
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void OutputOpenExrSingleLayerMultiViewOperation::deinitExecution()
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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Main *bmain = G.main; /* TODO, have this passed along */
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char filename[FILE_MAX];
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BKE_image_path_from_imtype(
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filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_OPENEXR,
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(this->m_rd->scemode & R_EXTENSION) != 0, true, NULL);
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exrhandle = this->get_handle(filename);
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add_exr_channels(exrhandle, NULL, this->m_datatype, this->m_viewName, width,
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this->m_format->depth == R_IMF_CHAN_DEPTH_16, this->m_outputBuffer);
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/* memory can only be freed after we write all views to the file */
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this->m_outputBuffer = NULL;
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this->m_imageInput = NULL;
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/* ready to close the file */
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if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
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IMB_exr_write_channels(exrhandle);
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/* free buffer memory for all the views */
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free_exr_channels(exrhandle, this->m_rd, NULL, this->m_datatype);
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/* remove exr handle and data */
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IMB_exr_close(exrhandle);
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}
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}
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}
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/************************************ OpenEXR Multilayer Multiview *****************************************/
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OutputOpenExrMultiLayerMultiViewOperation::OutputOpenExrMultiLayerMultiViewOperation(
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const RenderData *rd, const bNodeTree *tree, const char *path,
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char exr_codec, bool exr_half_float, const char *viewName)
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: OutputOpenExrMultiLayerOperation(rd, tree, path, exr_codec, exr_half_float, viewName)
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{
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}
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void *OutputOpenExrMultiLayerMultiViewOperation::get_handle(const char *filename)
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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SceneRenderView *srv;
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/* get a new global handle */
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName))
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return exrhandle;
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IMB_exr_clear_channels(exrhandle);
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/* check renderdata for amount of views */
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for (srv = (SceneRenderView *) this->m_rd->views.first; srv; srv = srv->next) {
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if (BKE_scene_multiview_is_render_view_active(this->m_rd, srv) == false)
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continue;
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IMB_exr_add_view(exrhandle, srv->name);
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for (unsigned int i = 0; i < this->m_layers.size(); ++i)
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add_exr_channels(exrhandle, this->m_layers[i].name, this->m_layers[i].datatype,
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srv->name, width, this->m_exr_half_float, NULL);
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}
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BLI_make_existing_file(filename);
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/* prepare the file with all the channels for the header */
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if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_exr_codec, NULL) == 0) {
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printf("Error Writing Multilayer Multiview Openexr\n");
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IMB_exr_close(exrhandle);
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}
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else {
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IMB_exr_clear_channels(exrhandle);
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return exrhandle;
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}
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}
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return NULL;
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}
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void OutputOpenExrMultiLayerMultiViewOperation::deinitExecution()
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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Main *bmain = G.main; /* TODO, have this passed along */
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char filename[FILE_MAX];
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BKE_image_path_from_imtype(
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filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_MULTILAYER,
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(this->m_rd->scemode & R_EXTENSION) != 0, true, NULL);
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exrhandle = this->get_handle(filename);
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for (unsigned int i = 0; i < this->m_layers.size(); ++i)
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add_exr_channels(exrhandle, this->m_layers[i].name, this->m_layers[i].datatype, this->m_viewName,
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width, this->m_exr_half_float, this->m_layers[i].outputBuffer);
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for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
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/* memory can only be freed after we write all views to the file */
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this->m_layers[i].outputBuffer = NULL;
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this->m_layers[i].imageInput = NULL;
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}
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/* ready to close the file */
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if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
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IMB_exr_write_channels(exrhandle);
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/* free buffer memory for all the views */
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for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
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free_exr_channels(exrhandle, this->m_rd, this->m_layers[i].name, this->m_layers[i].datatype);
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}
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IMB_exr_close(exrhandle);
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}
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}
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}
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/******************************** Stereo3D ******************************/
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OutputStereoOperation::OutputStereoOperation(
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const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
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const char *name, const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings,
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const char *viewName)
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: OutputSingleLayerOperation(rd, tree, datatype, format, path, viewSettings, displaySettings, viewName)
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{
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BLI_strncpy(this->m_name, name, sizeof(this->m_name));
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this->m_channels = get_datatype_size(datatype);
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}
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void *OutputStereoOperation::get_handle(const char *filename)
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{
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size_t width = this->getWidth();
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size_t height = this->getHeight();
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const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
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size_t i;
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName))
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return exrhandle;
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IMB_exr_clear_channels(exrhandle);
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for (i = 0; i < 2; i++)
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IMB_exr_add_view(exrhandle, names[i]);
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return exrhandle;
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}
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return NULL;
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}
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void OutputStereoOperation::deinitExecution()
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = this->get_handle(this->m_path);
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float *buf = this->m_outputBuffer;
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/* populate single EXR channel with view data */
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IMB_exr_add_channel(exrhandle, NULL, this->m_name, this->m_viewName, 1, this->m_channels * width * height, buf,
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this->m_format->depth == R_IMF_CHAN_DEPTH_16);
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this->m_imageInput = NULL;
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this->m_outputBuffer = NULL;
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/* create stereo ibuf */
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if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
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ImBuf *ibuf[3] = {NULL};
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const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
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Main *bmain = G.main; /* TODO, have this passed along */
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char filename[FILE_MAX];
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int i;
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/* get rectf from EXR */
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for (i = 0; i < 2; i++) {
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float *rectf = IMB_exr_channel_rect(exrhandle, NULL, this->m_name, names[i]);
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ibuf[i] = IMB_allocImBuf(width, height, this->m_format->planes, 0);
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ibuf[i]->channels = this->m_channels;
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ibuf[i]->rect_float = rectf;
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ibuf[i]->mall |= IB_rectfloat;
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ibuf[i]->dither = this->m_rd->dither_intensity;
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/* do colormanagement in the individual views, so it doesn't need to do in the stereo */
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IMB_colormanagement_imbuf_for_write(ibuf[i], true, false, this->m_viewSettings,
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this->m_displaySettings, this->m_format);
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IMB_prepare_write_ImBuf(IMB_isfloat(ibuf[i]), ibuf[i]);
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}
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/* create stereo buffer */
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ibuf[2] = IMB_stereo3d_ImBuf(this->m_format, ibuf[0], ibuf[1]);
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BKE_image_path_from_imformat(
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filename, this->m_path, bmain->name, this->m_rd->cfra, this->m_format,
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(this->m_rd->scemode & R_EXTENSION) != 0, true, NULL);
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BKE_imbuf_write(ibuf[2], filename, this->m_format);
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/* imbuf knows which rects are not part of ibuf */
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for (i = 0; i < 3; i++)
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IMB_freeImBuf(ibuf[i]);
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IMB_exr_close(exrhandle);
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}
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}
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}
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