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blender-archive/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
Sergey Sharybin 9d796df4f6 Support half float file format storage for Multilayer EXR
Quite straightforward implementation -- all the conversion magic is
happening in IMB_exr_write_channels() and remained changes are only
needed to pass information whether channels is to be converted to
half float or not.

Regular file output will use full-float for Z pass, which matches
behavior of the single layer EXR files. But when saving happens
with File Output node then all the passes are respecting half float
settings because it's not possible to distinguish whether we're
saving Z pass or not.

Reviewers: juicyfruit, campbellbarton

Reviewed By: campbellbarton

Subscribers: maxon, effstops, fsiddi

Differential Revision: https://developer.blender.org/D1353
2015-06-19 13:34:11 +02:00

76 lines
2.7 KiB
C++

/*
* Copyright 2015, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
* Lukas Tönne
* Dalai Felinto
*/
#ifndef _COM_OutputFileMultiViewOperation_h
#define _COM_OutputFileMultiViewOperation_h
#include "COM_NodeOperation.h"
#include "BLI_rect.h"
#include "BLI_path_util.h"
#include "DNA_color_types.h"
#include "DNA_userdef_types.h"
#include "intern/openexr/openexr_multi.h"
class OutputOpenExrSingleLayerMultiViewOperation : public OutputSingleLayerOperation {
private:
public:
OutputOpenExrSingleLayerMultiViewOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype,
ImageFormatData *format, const char *path,
const ColorManagedViewSettings *viewSettings,
const ColorManagedDisplaySettings *displaySettings,
const char *viewName);
void *get_handle(const char *filename);
void deinitExecution();
};
/* Writes inputs into OpenEXR multilayer channels. */
class OutputOpenExrMultiLayerMultiViewOperation : public OutputOpenExrMultiLayerOperation {
private:
public:
OutputOpenExrMultiLayerMultiViewOperation(const RenderData *rd, const bNodeTree *tree, const char *path,
char exr_codec, bool exr_half_float, const char *viewName);
void *get_handle(const char *filename);
void deinitExecution();
};
/**/
class OutputStereoOperation : public OutputSingleLayerOperation {
private:
char m_name[FILE_MAX];
size_t m_channels;
public:
OutputStereoOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype,
struct ImageFormatData *format, const char *path, const char *name,
const ColorManagedViewSettings *viewSettings,
const ColorManagedDisplaySettings *displaySettings, const char *viewName);
void *get_handle(const char *filename);
void deinitExecution();
};
#endif