Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
		
			
				
	
	
		
			118 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef __BKE_MAIN_H__
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#define __BKE_MAIN_H__
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/** \file BKE_main.h
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 *  \ingroup bke
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 *  \since March 2001
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 *  \author nzc
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 *  \section aboutmain Main struct
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 * Main is the root of the 'database' of a Blender context. All data
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 * is stuffed into lists, and all these lists are knotted to here. A
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 * Blender file is not much more but a binary dump of these
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 * lists. This list of lists is not serialized itself.
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 *
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 * Oops... this should be a _types.h file.
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 *
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 */
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#include "DNA_listBase.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct EvaluationContext;
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struct Library;
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struct MainLock;
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typedef struct Main {
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	struct Main *next, *prev;
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	char name[1024]; /* 1024 = FILE_MAX */
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	short versionfile, subversionfile;  /* see BLENDER_VERSION, BLENDER_SUBVERSION */
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	short minversionfile, minsubversionfile;
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	uint64_t build_commit_timestamp; /* commit's timestamp from buildinfo */
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	char build_hash[16];  /* hash from buildinfo */
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	short recovered;	/* indicate the main->name (file) is the recovered one */
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	struct Library *curlib;
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	ListBase scene;
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	ListBase library;
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	ListBase object;
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	ListBase mesh;
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	ListBase curve;
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	ListBase mball;
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	ListBase mat;
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	ListBase tex;
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	ListBase image;
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	ListBase latt;
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	ListBase lamp;
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	ListBase camera;
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	ListBase ipo;   // XXX deprecated
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	ListBase key;
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	ListBase world;
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	ListBase screen;
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	ListBase script;
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	ListBase vfont;
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	ListBase text;
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	ListBase speaker;
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	ListBase sound;
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	ListBase group;
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	ListBase armature;
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	ListBase action;
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	ListBase nodetree;
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	ListBase brush;
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	ListBase particle;
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	ListBase palettes;
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	ListBase paintcurves;
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	ListBase wm;
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	ListBase gpencil;
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	ListBase movieclip;
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	ListBase mask;
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	ListBase linestyle;
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	char id_tag_update[256];
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	/* Evaluation context used by viewport */
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	struct EvaluationContext *eval_ctx;
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	struct MainLock *lock;
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} Main;
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#define MAIN_VERSION_ATLEAST(main, ver, subver) \
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	((main)->versionfile > (ver) || (main->versionfile == (ver) && (main)->subversionfile >= (subver)))
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#define MAIN_VERSION_OLDER(main, ver, subver) \
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	((main)->versionfile < (ver) || (main->versionfile == (ver) && (main)->subversionfile < (subver)))
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#ifdef __cplusplus
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}
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#endif
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#endif  /* __BKE_MAIN_H__ */
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