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blender-archive/source/blender/python/intern/bpy_operator.h
Campbell Barton 9d922b4c24 Changed the script UI registration to import rather then run each python script,
this means it caches the compiled pyc files after importing fro the first time.

My times for importing 501 buttons_objects.py files were.
- running each as a script 1.9sec
- importing for the first time 1.8sec
- importing a second time (using pyc files) 0.57sec

Also added "bpy" to sys.modules so it can be imported.
2009-04-11 05:46:40 +00:00

49 lines
1.3 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BPY_OPERATOR_H
#define BPY_OPERATOR_H
#include <Python.h>
#include "RNA_access.h"
#include "RNA_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_context.h"
extern PyTypeObject pyop_base_Type;
#define BPy_OperatorBase_Check(v) (PyObject_TypeCheck(v, &pyop_base_Type))
typedef struct {
PyObject_HEAD /* required python macro */
} BPy_OperatorBase;
PyObject *BPY_operator_module(void);
/* fill in properties from a python dict */
int PYOP_props_from_dict(PointerRNA *ptr, PyObject *kw);
#endif